The Sims 4 Royalty & Legacy Is In The Hands Of Players, But Is It Worth the Price Tag? Here’s Our Full Review!

The Sims 4 Royalty & Legacy Review
When Royalty and Legacy was announced, I wasn’t convinced it would suit the way I play. The concept felt distant, almost theatrical, and I assumed the systems would be too prescriptive. In hindsight, that reaction came from unfamiliarity rather than disinterest. We’ve never had anything quite like this in The Sims 4, and stepping into a new style of play takes a moment to settle.

Royal Gameplay
The royalty mechanics themselves are where the pack struggles to find its footing. Noble decrees sound dramatic on paper, but in practice they don’t carry much weight. Their effects on the world are minimal, and the tax system mostly nudges your Sim’s reputation between commoner and royal without shaping the wider experience. Noble ventures are presented as opportunities to engage with the community, yet they play out as rabbit holes, which makes the feature feel detached from the world it’s meant to influence.
Legacies & Dynasties
The legacy systems are a different story. Dynasties alongside their chosen Ideals and Skills give long-term players something substantial to work with. I’m not a legacy player myself, but I can see how these mechanics will reshape generational storytelling. Choosing Ideals or Skills as a focus creates natural tension within families, whether that leads to closer bonds or rebellious streaks. It’s one of the few times in recent years where The Sims 4 has introduced a system that genuinely shifts how people might play.
What makes these systems stand out is the way they encourage players to think beyond the immediate household. Dynasties give structure to families that span multiple generations, and the Ideals and Skills chosen for each branch create a sense of identity that carries forward.
Even for someone who doesn’t typically play legacy saves, it’s easy to appreciate the potential here. The systems feel considered, and they integrate smoothly with the rest of the pack without overwhelming it. They offer a level of depth that encourages players to think about the long term, and they do so without adding unnecessary complexity. It’s a feature that enhances the game’s storytelling potential in a way that feels both natural and impactful, something I have felt missing from Expansion Packs in the past.


Scandals
Scandals are another pleasant surprise. There are twenty-seven in total, including a handful tied to occult gameplay, and they strike the right balance between flavour and restraint. They feel like actual scandals rather than everyday mishaps dressed up as drama. It would have been easy to overdo this feature, but the team showed a level of judgement that keeps it from becoming intrusive.
What stands out most is how considered the selection feels. Each scandal has a clear narrative weight without tipping into melodrama, and none of them interrupt the flow of ordinary play. They appear at a pace that feels manageable, and when they do surface, they add a small ripple of tension rather than derailing whatever you were doing.
It’s a rare example of a reactive system in The Sims 4 that understands its place in the wider experience. The game acknowledges your Sim’s behaviour without punishing it, and the tone stays consistent across the different categories, including the occult-specific ones. It’s one of the few features here that feels fully thought through, and it adds a welcome sense of texture to everyday play.

Ondarion
Ondarion is visually impressive. The three regions each have a distinct identity, and Dambele stands out as only the second African-inspired world we’ve received. The views are some of the strongest in the game, although when zoomed out, the world suffers from noticeable lag, and building LOD transitions appear inconsistent at mid-distance zoom. Players on lower-end machines may experience frame dips in more densely decorated areas.
What makes Ondarion memorable is the way each region feels as though it has been shaped by its own climate. Dambele, in particular, brings a warmth and richness that The Sims 4 has rarely explored, and it is refreshing to see a space that draws from African influences without diluting them. Bellacorde and Verdemar hold their own with more traditional European vistas that we have seen before, and the contrast between the three helps the world feel broader than its map size suggests.
Despite these issues, Ondarion remains one of the more thoughtfully designed worlds in recent years. The variety between its regions, the care taken with its cultural influences and the strength of its visual identity make it a standout addition. With a bit more optimisation, it could have been close to perfect, but even as it stands, it offers a setting that feels fresh.

Create-A-Sim & Build/Buy
The aesthetic direction across Create-A-Sim and Build/Buy is handled with care. The African-inspired clothing and objects feel integrated rather than tokenistic, and the overall balance between the different styles is well considered. Build/Buy includes some lovely assets with generous swatch variety, but there are issues with originality. A noticeable portion of decorative and functional objects reuses existing meshes with minor revisions. An expansion pack should expand the game, not recycle a significant portion of its catalogue. It’s difficult not to feel short-changed when so many objects are familiar. With a stronger commitment to new meshes, this could have been one of the more memorable visual additions to the game. As it stands, it offers a solid selection with some standout pieces, tempered by a noticeable amount of reused content.


The Noble Career
The Noble Career is one of the more enjoyable parts of the pack. It’s engaging enough, and the integration with the Get Famous fame system adds a layer of progression that suits the theme. Where it falters is in resistance. Advancement is steady and largely uninterrupted, with few trade-offs or setbacks. Rising to lead a kingdom should introduce instability. Power should strain relationships, divide social classes, and heighten scrutiny. Instead, progression feels procedural. The journey to the top is smooth, but in a life simulation built on emergent tension, smoothness isn’t always strength.
Despite these shortcomings, the Noble Career remains a solid addition. It captures the aesthetic and thematic elements of nobility well, and it offers enough structure to feel distinct from other careers in the game. With more emphasis on consequence and instability, it could have been a standout feature. As it stands, it delivers a polished but predictable experience that complements the pack’s theme without fully realising its potential.

Not every feature lands. Power Shifts, including the enchanted mirror, glass slippers and sword in the stone, all feel similar in practice. After trying them once, I didn’t feel compelled to revisit them. The new Back Room lot type also struggles to justify its inclusion. Functioning as a library by day and nightclub by night, it resembles the kind of venue flexibility introduced through last year’s custom venue tools in The Sims 4 Adventure Awaits, making it feel redundant rather than innovative. In practice, Sims routinely wander into quiet library spaces during nightclub hours, which breaks the intended atmosphere.


Is It For Me?
Royalty and Legacy offers a strong foundation for players who enjoy long-term storytelling, and the team has handled the thematic balance with care. The problem lies in the execution. Many of the systems lack the polish needed to make them feel consequential. I often found myself waiting for a reaction or a repercussion that never arrived. The ideas are ambitious, but the follow-through is inconsistent.
It’s a pack with clear strengths, particularly for legacy players, but it stops short of delivering the depth its concept promises.
At its current price, the value of the pack depends heavily on how much you enjoy legacy gameplay. Until 15 March, players can purchase Royalty and Legacy with the Tea Time Solarium and Silver Screen Style Kits included at no extra cost, which does help justify the initial offerings. Once that window closes, the expansion will need to stand on its own, and the uneven depth of its systems becomes more noticeable. There is plenty here for dedicated legacy players, but the pack would benefit from stronger consequences and a firmer sense of progression to fully support its theme.

What are your thoughts on The Sims 4 Royalty & Legacy Expansion Pack and our review? Let us know in the comments below, and stay tuned for all news and guides on Royalty & Legacy.


What is the other African Inspired world that was offered? I thought this was the only one?