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Official November Update on The Sims 4 Save File Issues

Maxis releases a new progress report on The Sims 4 Save File issues and what they’re currently working on!

The Sims Team continues to share transparent status updates on The Sims 4 Save File issues and what they’re working on to resolve them. Ever since late August 2025 they started addressing the community on what they’re working on next, with the last progress report shared in October.

Today, a new status update was shared across The Sims Direct channels talking openly about current issue investigations with the save files. Take a look at what they’ve shared down below:

WRENCH PATTERN 1 e1661945015845

Sul Sul, Simmers,

Welcome to our November update into save file investigations. Over the past few months, our team has been testing, analyzing, and dissecting every lead – from missing lots to infinite loading loops – to understand what’s really happening under the hood. Thanks to our new Python-based tool and a growing database of player-submitted saves, we’ve identified several consistent patterns that point to the root causes of these problems. 

Here’s a high-level overview of where we’re at and where we’re headed, with more technical details below.

1. Fixed a cause of infinite loading on November 4th. Our team was able to identify and reproduce an issue that was causing infinite loading when converting Penthouses or Dorms into Residential Rentals. This issue was discovered internally, not linked to any previously ongoing investigations, and began with Adventure Awaits. A fix was shipped out alongside the community voted issues in the November 4th Base Game update. 

2. Thanks to the community providing their affected saves, we’ve also been able to resolve the underlying causes for Error code: 109:4fe45107, Error code: 109:d7e16575, and Error code: 123:b378c837 in the saves that they were originally occurring in. You can expect to see these fixes in our upcoming Base Game update in December. This does not mean that these error codes will no longer occur, but we can confirm that we’ve resolved the issue that was triggering the error in the provided saves. If you do run into these error codes again, please let us know on EA Forums and provide your save file to the team as we work to eliminate other causes.

3. We’re also exploring what we call a “Protobuf Overflow” – a case where save or Lot data grows so large it exceeds its storage limits, leading to missing or corrupted Lots. The good news is that our Memory Boost Feature seems to reduce this risk, and we’re continuing to test this theory using intentionally overstuffed save files. 

We’re also tackling Error 801, where multiple processes compete during load and can crash the game, and we’ve begun the process of moving scratch files from the Documents folder to AppData to prevent conflicts with cloud backups. On top of that, we’re investigating event overlaps, cheat-heavy or modded Lots, lingering mod data, and even cases where venue data carries into new saves. 

The further we investigate these issues, the more we’re certain that save corruption has no single underlying cause, there is no “patient zero”. More accurately, save corruption is akin to “18 bugs in a trench coat” that we continue to curtail as we progress. 

– The Sims Team

Our Current Investigations:

Protobufs – Missing Lot Data 

Our investigations suggest that missing Lot data may be caused by a “Protobuf Overflow.” Protobufs are the data files that store information about your saves – but they have a size limit. When a save or Lot grows too large (for example, due to extremely packed builds or complex saves), it could exceed that limit and cause corruption.

We’re currently testing this theory using an intentionally overstuffed save file and have found that the Memory Boost feature has the ability to to help reduce the likelihood of overflow, therefore preventing this issue from occurring on some hardware configurations. Our investigations are ongoing in this area, but this discovery gives us a solid direction for potential fixes to issues related to corrupted Lots and disappearing houses in saves with lots of rental units. 

We’ve done some testing on saves where lots appear missing and found that sometimes loading that save with the Memory Boost feature enabled can cause them to appear again. Our investigations are ongoing in this area, but given that both hardware and software are involved, it means we need more time to investigate this thoroughly so that we can come up with a proper solution. However, we do feel we have a solid direction and you can help us speed this up by filling out the survey linked below. 

Error 801 and Scratch File Investigations

We’re actively working to better understand the underlying causes of Error 801, which can cause the game to crash before loading. Our current testing suggests that multiple processes might be competing to finish at once, creating inconsistent results. 

Although we haven’t confirmed scratch file deletion as a direct cause of corruption, we’re taking extra precautions. To prevent conflicts with cloud backup services, scratch files are being moved from the Documents folder to AppData in a future update. This change is currently in internal review to ensure stability while we collaborate with other internal teams on scratch files and their interactions with The Sims 4.

Other Areas of Focus:

Overstuffed and Cheated Lots:

We’re testing how Move Objects and heavily decorated or modded Lots from the Gallery behave when downloaded into new games. Our theory is that the game struggles to resolve certain cheat-related placements when those cheats aren’t enabled – possibly causing corruption in large, complex builds.

Potential Corruption Via Gallery Downloads:

In some cases, mod data has persisted inside a save file even after the mod was removed. This can happen with mods that add excessive Lot traits or custom scripts. We’re looking into whether this leftover data can also transfer through Gallery uploads, creating issues for players who don’t have those mods installed.

Venue Data Carrying Across Saves:

We found that in certain cases, data from one save can carry into a newly created save within the same session, creating a broken save right from the start. This behavior began in Lovestruck and isn’t linked to older reports of corruption, but it helps us understand how different systems can unintentionally interact.

Our Next Steps:

Missing Lot Data Survey

We’re looking to gather more information from anyone who’s experienced issues around missing Lot data, and we’ve set up a quick survey to gather information like Memory Boost interactions with previously broken saves, DXdiags, and any mods you have installed, as we think this may be critical to our ongoing investigation into these issues.

We continue to investigate the issues discussed in this article, and look forward to gathering even more useful information from you via the survey linked above.

Once again, your save data continue to be vital to this work – every file you share helps us identify new patterns and move closer to long-term fixes. Thank you for your patience and passion as we work to keep your Sims’ worlds safe, stable, and corruption-free. 

Thank you for reading, we’ll see you back here for our next monthly update in December.


What are your thoughts on the latest progress report for The Sims 4 Save File issues? Let us know in the comments below and stay tuned for more Sims 4 News!

Jovan
Jovan
Reticulating splines as a webmaster for Sims Community over the last 12 years. You can find me here writing articles and doing reports on your favorite life sim games, among other things!
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Raisin
Raisin
17 hours ago

Inb4 the EA shills still continue to deny this exists.
“Muh game is perfectly fine so iunno why
ya’lls aint? must be them pesky mods or ya need to buy a new computer”

(bonus points when they say this to console players)

Jason
Jason
10 hours ago
Reply to  Raisin

Did you even read the article? Save corruption most likely happens in heavily modded and cheat-heavy saves. But, most likely it’s inefficient RAM, like there are players who still play TS4 with less than 8 GB of RAM, it’s not enough anymore.

I have a 16GB RAM laptop, and I don’t experience save corruption on my forever save.

mitariki
mitariki
9 hours ago
Reply to  Jason

Yet again, rip console players.

Bugfixes
Bugfixes
14 hours ago

I was reading this official update and I smiled at the last paragraph:

Thank you for your patience and passion as we work to keep your Sims’ worlds safe, stable, and corruption-free.

You see, Trump and the future owner of the Sims, Prince Mohammed, met today at the White House in a fawning, cringe-worthy performance that belied America’s status in the world, as Mr. Trump embraced the Crown Prince’s implausible claim of innocence in the 2018 murder of Jamal Khashoggi, a Saudi citizen and journalist, and berated Mary Bruce, of ABC News, for asking about the killing, a killing by strangulation, followed by the dismembering and disposal of the body.

Mr. Trump unpersuasively waved away his conflicts of interest before demeaning Mr. Khashoggi — “a lot of people didn’t like that gentleman that you’re talking about” — and defending Prince Mohammed. “He knew nothing about it, and we can leave it at that,” Mr. Trump said. “You don’t have to embarrass our guest by asking a question like that.”

So yeah, I don’t know how the Sims team is going to keep my Sims worlds safe, stable, and corruption-free.

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