MENU

9 Dynasty Features Seen in The Latest Sims 4 Royalty & Legacy Gameplay Trailer

From Lineage to Family Trees: Breaking Down Dynasty Features Seen in The Sims 4 Royalty & Legacy Gameplay Trailer

Another week, another trailer. The latest gameplay trailer for The Sims 4 Royalty & Legacy gives us further insight into the dynasty features coming with the latest Expansion Pack, following on from last week’s reveal, which focused on nobility gameplay. It highlights new dynasty features, including succession, inheritance and an overhauled family tree system, something players have been asking for for years. Based on what’s shown, here’s a closer look at the features we’ve spotted so far in the Royalty & Legacy gameplay trailer!

Overhauled Family Trees

It’s about time the family tree feature got some love! Being one of the most notable dynasty features showcased in the gameplay trailer, it seems as though the layout of family trees will be expanded, giving us players more insight into how far back our families go, and marital status between Sims.
This is something players have been asking for for years, particularly those who enjoy legacy style gameplay where family history actually matters! With clearer connections between ancestors, rulers and future heirs, the expanded family tree could finally give long-running families the sense of continuity and importance that dynasties are built on.

Dynasties Aren’t Just For Nobles

While The Sims 4 Royalty & Legacy places a clear emphasis on nobility and ruling families, the gameplay trailer makes it equally clear that dynasty gameplay isn’t limited to crowns and tiaras. Several moments in the trailer highlight non-royal families engaging in the same long-term, generational systems, reinforcing the idea that dynasties are a playstyle rather than a social class.

Fan favourites, the Goths and the Landgraabs, are used as examples suggesting that wealth and influence can carry just as much weight as being nobility. Whether through social power or generational wealth, we can see that any household can choose to build a dynasty and set rules for our households to follow. It has been previously confirmed that players who own Royalty & Legacy will see tthat he Goth and Landgraab households will both have dynasty pre-sets if you start a new game, and the inclusion of Johnny Zest in the Landgraab family tree!

Dynasty Creation and Management

The gameplay trailer also introduces us to the brand new dynasty management screen, giving us direct control over how our household’s legacy is defined. When choosing to create a dynasty, in what looks to be a new panel, you can also view existing dynasties in your save file.

When creating a dynasty, you can choose a name, create a dynasty crest including the base and logo, pick skills that your members will focus on, and any ideals they live by (more on that next). This all suggests a more structured approach to generational gameplay, where family ideals and expectations can cause unpredictable rifts or bring your Sims closer together.

Prestige & Unity: Levelling Up

The Sims 4 Royalty & Legacy also introduces Prestige and Unity, two metrics that determine how successful a dynasty truly is. Unity reflects how well dynasty members get along, encouraging players to maintain strong relationships between Sims. Prestige, meanwhile, appears to be tied to how faithfully your members live by the established values. By acting in ways that align with those ideals, players can unlock powerful perks. Together, these systems add a layer of long-term management, pushing players to balance interpersonal harmony with outward reputation, two things that may conflict, leading to conflict resolution being the only outcome.

Dynasty Ideal: Defining Your Clan

The aforementioned ideals appear to define dynasty identity. In the trailer, examples such as Passionate and Bold are highlighted, suggesting these ideals could influence how members approach relationships, careers, and hobbies. Rather than functioning like the individual traits we have all come to know, ideals appear to operate on a broader generational level, perhaps shaping behaviours across multiple Sims at once. If implemented successfully, this feature could allow different households to feel thematically distinct over time.

Perks of Being a Dynasty

Beyond ideals, the trailer also shows off the perk system, offering actual tangible benefits to families that build power and influence over time. Similar to celebrity perks from Get Famous, these perks can be unlocked by building prestige and giving bonuses to the members. Several perks are briefly showcased, including access to private tutors, career boots throuhg nepotism, and easier formation of alliances with other influential dynasties.

These perks appear to be designed to reward sustained synasty play, making it easier for prominent families to maintain their status across generations. Features such as private tutors suggest faster or more specialised skill development or better grades for younger Sims. Simplified alliances may encourage us players to think more carefully about who our Sims associate with and how the family influence is leveraged long term.

Securing the Dynasty: Selecting Heirs

Another key feature highlighted is the ability to formally name an heir, allowing players to decide exactly who will carry the legacy forward. This system helps ensure legacies continue as intended, rather than being left to chance or default succession rules.

However, being named heir isn’t guaranteed to go smoothly, as we see in the trailer. Sims are able to decline the role, seemingly influenced by factors such as poor relationships with the current leader. This adds a layer of drama to the whole ordeal. This could perhaps turn succession into an active gameplay moment rather than a passive status change.

Secrets & Scandals: Uncover and Exploit

A major highlight of the gameplay trailer is the secrets and scandals system, adding some intrigue to family gameplay. In the trailer, we see a Sim uncover a secret child that has come about as a result of a love affair. This secret can be discovered through what looks to be a new gameplay object, where Sims can research other family trees. The Sim can either choose to keep it a secret or exploit the subject of the scandal.

Scandals can be tracked from a new Scandals tab in the notebook, a feature often overlooked in The Sims 4. From here, you can see the complicit Sim, how long the scandal carries any weight, and the severity of the scandal. The existence of severity hints at the possibility of failing to exploit other Sims for silence regarding the rumour, with less severity meaning a lower chance of success in exploitation.

Dambele: Great Worlds Beautiful Worlds

While not a gameplay feature per se, the new neighbourhood of Dambele is undoubtedly one of the most unique neighbourhoods we have received in The Sims 4 thus far. We all know the Sims Team loves to place a massive tree somewhere in the world, this time it looks as though it is being used as a central meeting point for Sims to tell stories, or make speeches to their subject, or fellow citizens. The lots in this world were created by Emerald Stories and Studio Gabri, with consultation on creating the world by the Pan African Gaming Group (PAAG).


What are your thoughts on the dynasty features shown off in the latest gameplay trailer? Let us know in the comments below, and stay tuned to Sims Community for all the latest on The Sims 4 Royalty & Legacy.

Callum Bowyer
Callum Bowyer
Hi, I'm Callum. You may also know me from Sims Twitter as @CBXSims. Im 23, from London, and I've been playing The Sims ever since my cousin introduced me to it. Over the last couple of years I have been creating world mods for The Sims 4, as well as some smaller gameplay tweak mods.
You are logged in as

2 COMMENTS

Subscribe
Notify of
guest
2 Comments
Inline Feedbacks
View all comments
Phill

I think this pack could add all kinds of depth players asked for like Sims reactions to affairs and secret babys divorces will be more iürealistic now even for noroal sims. This plus the grief systhem from life and death could cous sim kids to react based on ther traits if ther learn pf a divorce of ther parents
The Dynasty Values tooand iüther confirmed if tger changed to stuff that contradicts other members traits likes or even carrers ther will not like it

Royalty

This seems like a another “club system” that they keep using over and over again in every freaking pack!

ROCK ON & STAND OUT: The Sims 4 World Tour Mod & Optional Bands Module Guide

Lots of speculation is circling around the Sims 4 and its future right now, particularly centering around the idea of The Sims 4 Royalty & Legacy being the...

First Look at The Sims 4 Base Game Update: New Stair Tools, Family Tree Overhaul and MORE!

The Sims Team introduces us to the first features coming with The Sims 4 Update on February 3rd, 2026. The Sims Team has just released a brand new official ...