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The Sims 4 Adventure Awaits Mods: 15 NEW Bug Fixes & Feature Changes!

With the most recent expansion pack for the Sims 4 nearing almost two weeks since its release, it is no surprise that modders have already taken matters into their own hands to create Sims 4 Adventure Awaits Mods to fix any reported bugs, as well as correct or adjust features many have found annoying or irritating.

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Sims 4 Adventure Awaits Mods & Fixes

Often Required Mod: Core Library by Lot 51

Sims 4 Adventure Awaits Mods - Lot 51 Core

While not all of the listed Sims 4 Adventure Awaits mods require The Core Library by Lot 51, it is vital to read their requirements of each individual mod as a good majority of them do, and will not function without it. This mod does not do anything on its own, but lets or modders to create script mods for gameplay without conflicts, allowing for less conflicts and errors.

Bug Fixes

While this is a smaller section compared to the feature adjustments, these are all Sims 4 Adventure Awaits mods intended to fix current bugs and issues that have not yet been corrected by the Sims Team.

Seasons Master Fix [Updated For Adventure Awaits] by LunarBritney

Sims 4 Adventure Awaits Mods - Seasons Master Fix

With Seasons being one of the higher rated and often purchased packs for The Sims 4, the fact that many new worlds lack accurate seasonal changes has been a disappointment for many players. LunarBritney has a much larger mod that has been updated to include Gibbi Point, allowing the lush floral areas of the world to accurately change color and appearance based on the active season.

Campfire Stew Pot Fix by Sims4Me

Sims 4 Adventure Awaits Mods - Campfire Fix

A smaller bug recently noticed is that while many have found the addition of cooking over the campfire to be a welcome feature, many have also run into sims blocking the campfire from being used period by autonomously placing the cooking pot. This mod stops the autonomous action, allowing you to freely direct your sims on how to use their campfire.

Custom Venues Fixes by Marquillo

Sims 4 Adventure Awaits Mods - Custom Venues Fixes

*Requires Core Library by Lot 51*
While the Sims 4 Adventure Awaits contains many cross-pack compatible features, many players have found certain features missing parts to make them function properly, or at least how they’re intended. This mod fixes quite a few of them, and to name a few…

  • Sims can now be assigned to tend the Tattoo Tables from The Sims 4 Businesses & Hobbies, allowing sims assigned the “Get Tattoo” activity to autonomously request services.
  • Multiple fixes for bugged activities
    • Sims assigned to DJ (Sims 4 Get Together) can now properly perform songs.
    • Sims are not able to be assigned to Tend Coffee & Tea Bars and Counters (Sims 4 Get Together, Sims 4 Businesses & Hobbies, Sims 4 High School Years).
  • “Don’t” Activities added to restrict sims from engaging in tasks separate from their intended behaviors, which often slows their work speed and leaves different added features unattended.
    • Don’t Socialize – Sims will not engage in social behaviors or be targeted for them.
    • Don’t Cook – Sims will not autonomously cook food.
    • Don’t Do Home Chores – Sims will not autonomously do home chores (Cleaning up dishes, messes, laundry, etc.)

As well as many more features and fixes!

Feature Changes & Adjustments

These mods are generally adjustments and changes to intended features in the game to help with different preferences between players. This section of Sims 4 Adventure Awaits mods can include how often an action occurs, how an object functions, or removal or addition of restrictions to gameplay features.

Custom Schedules Anywhere by Zerbu

Sims 4 Adventure Awaits Mods - Custom Schedules Anywhere

Removed the restriction that stopped players from using the “Custom Schedule” feature for any other lot type besides Custom Venues. Requires players to change the lot type to a custom venue, change the custom schedule, and then change it back to the desired lot type. This opens up multitudes of gameplay opportunities to create special schedules for lots found in the base game and other DLC.

It is noted that it does not work for Residential Rental Lots. (Sims 4 For Rent)

Plan Getaways Anywhere by LunarBritney

Sims 4 Adventure Awaits Mods - Plan Getaways Anywhere

This simple mod by LunarBritney removes restrictions on what lots Getaways can be hosted on with the new Getaway system, including custom venues added by Basemental’s Universal Venue List!

Run Lectures in Getaways by LunarBritney

Sims 4 Adventure Awaits Mods - Run Lectures in Getaways

When creating the actions for each role in the Sims 4 Adventure Awaits getaway planner, the Sims team seemed to create cross-pack compatibility in allowing the lectures from The Sims 4 Businesses and Hobbies to be attended, but there was no option to host or run lectures in Getaways. LunarBritney adds the ability for sims to host lectures, even down to limiting the feature to certain skills!

Assign Any Sims to Custom Venues by LunarBritney

Sims 4 Adventure Awaits Mods - Assign any Sims to Custom Venues

A current limitation found is that while sims have the ability to have caring for children as an option, toddlers and infants cannot actually be selected for custom venue roles, and neither can pets (Cats, Dogs, Horses). This mod removes the restriction when you are visiting a Custom Venue, allowing you to choose any sims existing within your save.

It is also noted that due to the way The Sims Team created the custom venues system, you must play as a separate household to assign household sims. It is not known at this time whether this is something that Sims 4 Adventure Awaits mods can fix or change.

Mini Free Weights by CBXSims

Sims 4 Adventure Awaits Mods - Mini Free Weights

Our very own Callum (CBXSims) shrunk down the free weights added in the pack because they were mapped large enough that they took up two grid spaces, and also could not be placed on any surfaces and instead were always stuck to the floor. Now, they are shrunk to a more manageable size so you can freely place them wherever you’d like!

Fully Functional Fan by CBXSims

Sims 4 Adventure Awaits Mods - Fully Functional Fan

CBXSims aka Callum also added functionality to “The Proto Fan” added in the Sims 4 Adventure Awaits, allowing it to be used in conjunction with Seasons to cool off warm spaces, and therefore cool off warm sims!

Unlocked CAS Parts [Adventure Awaits Update] by Fogity

Sims 4 Adventure Awaits Mods - Unlocked CAS parts

Unlocked CAS Parts, a mod with many modules by Fogity, allows you to unlock hidden, locked, or just generally unavailable items in CAS so you have more freedom to customize your sims however you would like. These include multiple organizational categories, including Unlockable, Cheatable, Gameplay, Locked, and Lost, as well as items locked to specific occults (Alien, Vampire, Mermaid, Werewolf, Fairy). Per Fogity’s update to the mod, the Plumbird Suit for Pruella the Plumbird is now unlocked under the “Locked” category of the mod, and the Imaginary Friend outfits are now unlocked for children under the “Lost” category of the mod.

Imaginary Friends Stay Longer [3 Versions] by CiwayW

Sims 4 Adventure Awaits Mods - Imaginary Friends Stay Longer

The Imaginary Friends added in the Sims 4 Adventure Awaits has been an exciting reintroduction to the beloved Sims 3 Generations feature for many long-time players. However, when summoned, Imaginary Friends only stay for a measly two hours before returning to Imaginary Land. With this mod by CiwayW, with three options, you can choose for them to stay and play for up to 6, 12, or 24 hours.

*Pick the time option you prefer and only install that file*

Better Playground Mod by CiwayW

Sims 4 Adventure Awaits Mods - Better Playgrounds

Playgrounds have been a nice addition with the modular playground items added in the Sims 4 Adventure Awaits, especially the fact that it is a base game feature. However, with it requiring so many items, it can be difficult for those with the base game or just not Adventure Awaits to actually make playgrounds without repetitively using the same spaceship or pirate ship.

CiwayW has created a mod that changes a few details about how Playgrounds function in The Sims 4! CiwayW increased the amount of items (From every pack!) that are considered “Playground Equipment”. Some examples include puppet theater, toddler jungle gyms, voidcritter battle stations, basketball hoops, and more! They also added autonomous behaviors to these items so sims will naturally seek them out to play.

Another note is that toddler sims that attend a playground often spawn with just a random adult sim, but CiwayW fixed it to where they will spawn with sims that are their actual caregivers, such as parents and grandparents.

Less Imaginary Friend Text Spam by Sims4Me

Sims 4 Adventure Awaits Mods - Less Imaginary Friend Text Spam

Since the game alerts you whenever your sims summoned imaginary friend appears, leaves, tells jokes, watches your sim do activities, etc., the notifications (combined with the many other notifications already in the game) can be overwhelming. Sims4Me removed these notifications, decluttering your notification bar for the many other notification the game (and all its DLC!) already provides.

No Competitive Headlines Module by Sims4Me

Sims 4 Adventure Awaits Mods - No Competitive Headlines

This is a part added to the “Less Headlines” mod by Sims4Me, which replaces the textures for certain headlines to a transparent texture, making them invisible. This can be helpful for stopping annoying popups appearing in screenshots, or just to help declutter your sims headspace in general. This specific version replaces the textures for the Competitive trait headlines, which appear often as your sim develops a Good or Bad competitive spirit.

REQUIRED: Main Less Headlines Module by Sims4Me

This is the main module required for the previous Less Competitive Headlines mod, which also links to modules for many other packs and gameplay features. This allows you to remove headlines to your hearts content, and keep any that you prefer to see as they appear.

No Visible Competitive Sweat by Sims4Me

Sims 4 Adventure Awaits Mods - No Visible Competitive Sweat

Another feature of the Competitive trait is a set of cartoonish sweat droplets that appear when your sim is performing almost any skill, and can often stick around and become an annoyance.


Are there any other Sims 4 Adventure Awaits Mods that have helped your gameplay that should be included? Do you have or plan to download any of these mods? Let us know! Be sure to follow Sims Community for more mod recommendations and updates to the state of the Sims 4 Adventure Awaits mods and other features!

Customize Your World with The Sims 4 Modular Playgrounds from Adventure Awaits

Use The Sims 4 Modular Playgrounds from Adventure Awaits to Create Custom Jungle Gyms, Big or Small, for Your Young Sims to Explore!

Modular Playgrounds are finally here, and we love them. You can configure these playgrounds from scratch using any of the modular pieces found in Buy Mode, or explore some of the premade playgrounds included in The Sims 4: Adventure Awaits. Keep reading to learn all about the different ways Modular Playgrounds can enhance your game.

The Sims 4 Modular Playgrounds, Adventure Awaits- Custom playground

The Sims 4 Modular Playgrounds & Their Pieces

Modular Playgrounds are made up of combinations of the various 15 different pieces found Buy Mode. These range from 200 Simoleons to 750 Simoleons and include fences, ladders, stairs, various levels of platforms, a connector tunnel, a connector bridge, a climbing wall, and even slides.

There are seven color variations, which can be mixed and matched when configuring your playground. For a full list of The Sims 4 Modular Playground pieces, check out our The Sims 4 Adventure Awaits: Build/Buy Overview!

Create your Custom Playground

Every Modular Playground starts out as a single Platform, since they are the base of playgrounds. Once you’ve placed a Platform, you can then add other pieces of playground equipment. 

The Sims 4 Modular Playgrounds, Adventure Awaits- Platform Required

There are Short and Tall pieces, and both can be used in the same Modular Playground setup to add more dimension. The BamCo Playground Piece: Connector Tunnel, BamCo Playground Piece: Connector Bridge, The BamCo Playground Piece: Climbing Wall, The BamCo Playground Piece: Ladder, and the BamCo Playground Piece: Classic Slide are all restricted to connecting to the Short Platforms. 

On the other hand, The BamCo Playground Piece: Spiral Slide can only be connected to the Tall Platforms.  To connect a set of Short and Tall Platforms, you will need to use the BamCo Playground Piece: Connector Stairs.

Fences can be added to both levels of the Platforms for security and to finish off your playground build.

The Sims 4 Modular Playgrounds, Adventure Awaits- Family Gym

You can create custom experiences with The Sims 4 Modular Playgrounds, like a Fairytale-Inspired play area filled with whimsical decor, or even a family-friendly play-set at the local gym. Playgrounds can even be placed inside to replicate those indoor playgrounds often found at fast-food restaurants, just make sure to raise the height of your walls if needed.

The Sims 4 Modular Playgrounds, Adventure Awaits- Indoor Playground

Fairy Tales, Space Explorers, and More

The Sims 4 Modular Playgrounds also adds new interactions and ways to play pretend that remind us of classic schoolyard fun. Sims ages Children and older have access to the following Playground interactions:

  • Slide Down
  • Climb Up Wall
  • Climb Down Wall
  • Sleep Here
  • Traverse Tunnel
  • Lean Over
  • Chat Here
The Sims 4 Modular Playgrounds, Adventure Awaits- Elder Uses Slide

When it comes to playing pretend and growing imagination, Children can use the following interactions, exclusive to their age group:

  • Play on Playground with [other Sim name]
  • Play on Playground
  • Look out Big Bubble
  • Play Pretend
  • Play Rock, Paper, Scissors
  • And more!

Using the Play on Playground interaction will encourage your Sim to play with every piece of playground equipment available to them, and will often times put them in a Playful mood.

Pre-Made Jungle Gyms

If you want to quickly add a new jungle gym to a lot, The Sims 4: Adventure Awaits also includes six pre-made playgrounds. These range in sizes Small, Medium, and Large, and from 1,865 Simoleons to 3,720 Simoleons. You can even combine multiple pre-made Modular Playgrounds to easily make a massive structure for your young Sims to explore.


Are you looking forward to creating the jungle gym of your dreams with The Sims 4 modular playgrounds from The Sims 4: Adventure Awaits? Let us know what you think about this new feature in the comments below!

InZOI News: Update on Upcoming Game Features and Design Decisions

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Developer answers hot burning questions about the next features coming to InZOI!

We have some new InZOI News today from Kjun, the developer making big design and feature decisions. Just a week after sharing a preview look into upcoming Updates for InZOI (such as Burglars, Calendars and more), we now know additional information about the intentions and features of said updates.

inzoi update new october 10 screen 57
Sneak peek at Burglars coming to InZOI

Players were interested to know what will make InZOI stand out from The Sims. And while Kjun did confirm that they’re constantly working on new system iterations for the game, he also confirmed that a popular Sims 4 feature is now in the works. And that’s multitasking! “We’re developing multitasking features such as talking while eating or drinking while doing another activity” said the developer in an extended developer feedback session on Discord.

Find out all the new information shared by Kjun himself in the new detailed analysis of upcoming InZOI features and changes:

LETTER 2 PATTERN e1675116678818

Many people shared great feedback again this week. It’s not easy to organize and respond to everything, but writing this post makes me happy because your opinions give us great inspiration for development. I’ve summarized the feedback on inZOI by major topics, grouping similar opinions together and focusing on those that were mentioned multiple times. Also, starting this Friday, when we upload our development videos, I’ll include more details about the development intentions behind each feature, as many of you requested.

Detailed Analysis of Major Feedback

1. AI Building Feature

This was the most heated topic, with strong opinions on both sides. Some players want us to continue developing it, while others think we should stop and focus elsewhere. Many also suggested keeping the feature but lowering its priority. Thank you all for sharing your thoughts. Some said the feature helps players who aren’t skilled at building or simply want to focus on gameplay rather than architecture, saving them valuable time. Since our development budget is limited, we’ll keep the feature but reduce its cost and scope. I didn’t expect so much discussion, and I’ll decide soon—after discussing it with the dev team tomorrow—whether it will be included in this build. Other requested improvements for the building system include a color picker (eyedropper) tool, wall moldings, and object resizing. We’ll keep improving these usability tools.

2. Gameplay & Interaction

Multitasking – Many users want deeper family/group activities and the ability to multitask (e.g., eating while talking). We’re developing multitasking features such as talking while eating or drinking while doing another activity. We plan to update this by December, and we’ll share a test video soon.

Animation – There were many requests for smoother, more realistic animations for actions like eating, talking, and running. We’re aware this is a major issue—especially since inZOI’s graphics are so realistic that rough animations stand out even more. We’ll keep refining them continuously.

Group & Family Activities – Many asked for group interactions like holding hands, following, or piggybacking. We’re developing a group activity system, allowing multiple ZOIs to move together or perform the same interactions in sequence. This should make dates and family outings feel more natural. We’ll also add baby-related interactions, such as carrying or holding infants and stroller use, starting this December.

Need System – Some mentioned the hygiene need decreases too slowly and feels unrealistic. We’ll review and adjust it if needed. There was also a request for an option to toggle needs entirely—but that would break the game’s core design. Still, I understand the desire to do so sometimes, so I’ll consider adding a cheat or item (like NyangDonut) to toggle it off.

3. Characters & Customization

Items & Appearance – Players requested higher heels (3–4 inches and up), more stylish and varied shoes, and more male hairstyles. These are great ideas—we’ll reflect them where possible. After reviewing, I realized we really do have too few shoe options.

We might add new accessory categories (like bags), though wearing multiple accessories at once is difficult due to high development cost.

TT Character Saving & Creation – Many asked for a preset save feature that stores an entire character (appearance, personality, skills, etc.) and allows sharing. We agree this is essential—it’s already under review and will be added as soon as possible. We also received requests for more flexible face customization and a genetics system for family creation. It’ll take time, but the team is continuously improving this area.

4. World & Convenience Features

Movement & Exploration – Many players want auto-driving, allowing owned vehicles to travel automatically to destinations. Others suggested showing actual driving instead of teleportation for better immersion.

Vehicle AI has been in development for about 1.5 years, but issues like pathfinding errors, U-turns, and traffic jams remain difficult. Managing large numbers of cars in a live simulation causes many complications, so the current version is limited. We’ll continue R&D to improve this over time.

Content & Systems – The calendar and thief systems received very positive feedback. Seasonal events like Halloween won’t be time-limited anymore—once the calendar launches in December, you’ll be able to access all seasonal content permanently.

5. Game Identity

Many players expressed their wish for inZOI to be more than a “Sims clone”, emphasizing its own depth and realism. Thank you so much for this encouragement. While we value your feedback, the inZOI team also adheres to its own development philosophy—for example:

  • Using AI to make ZOIs behave and communicate more like humans.
  • Building systems that empower players to create diverse user-generated content.
  • Some of these systems already show real potential, and we can’t wait to share them soon.
  • Although most of the team is focused on improving existing features, two dedicated teams are developing new systems. Even if we fail, we’ll keep pursuing bold ideas to create truly unique fun experiences.

6. Technical Issues & Build Mode

Optimization We’re heavily investing in optimization so players with both high-end and low-end PCs can enjoy the game. We’ve found improvements through shader optimization, and we’re focusing on enabling play even on devices without Nanite support. We’re also improving memory optimization and crowd rendering—making spaces feel lively while keeping performance stable. We’ll make sure ZOIs never feel lonely.

7. Other Key Feedback

Many asked to continue playing with old save files after updates instead of starting over each time. We sincerely apologize—technical constraints have sometimes prevented backward compatibility. We’ll do our best to minimize this issue in future updates. There were also requests to let inactive NPCs autonomously marry, have children, and work, with an option to toggle this behavior. Opinions were split on adding wheelchairs and crutches—some support more diversity, others worry about resource allocation. Some players want deeper personality systems based on psychological models like the Enneagram, beyond simple traits.

And finally, several players strongly requested restoring the deleted “secret fart” interaction because it added humor and realism. We’ll bring it back immediately!


What do you think about the latest rounds of InZOI News? Are you interested in new multitasking features coming to the game? Let us know in the comments and stay tuned for all the Life Sim Game updates right here on Sims Community!

The Sims 4 Cool Kid on the Block Aspiration Guide

The Sims 4 ‘Cool Kid on the Block’ aspiration is newly included in The Sims 4 Adventure Awaits expansion pack. Like quite a few of the aspirations before it, it feels like a tour of the new content in the pack. Follow along for a detailed guide on how to complete each step of this aspiration.

Rock Star Phase

The first phase of the Sims 4 Cool Kid on the Block aspiration has four steps to complete. Most of these are self-explanatory, but one of them players might find a bit tricky.

Sims 4 Cool Kid on the Block aspiration phase one

Step One

“Play Rock, Paper, Scissors for a Collectible 5 Times.”

The first goal is the one players will have the most difficulty completing because it’s the trickiest of the bunch and also requires the most time to complete. Hovering over this quest gives you the following hint.

Find the Collector Kid in Gibbi Point’s Crystal Valley neighborhood and choose to Play Rock, Paper, Scissors for Collectible with him for the chance to win a collectible!

The Sims 4 Cool Kid on the Block Aspiration

Do as it says and pop on over to the Crystal Valley neighborhood. It’s the one on the right of the map.

Crystal Valley Location

Once there, you’re looking for the abandoned mine. That’s where you’ll find the Collector Kid, Buddy Scoop. I’ve marked the location on the map below.

Collector Kid's location on map

The Collector Kid will be at this location from 10 am to 8 pm every day at his collectible table. Just a kid being a kid chilling at an abandoned mine by himself.

Buddy Scoop at the abandoned mine

Once you’ve located the Collector Kid you’ll need to play rock, paper, scissors for collectibles with him until you win.

Rock, paper, scissors against Buddy Scoop

Easy enough on its own. There’s a catch, however. Buddy only has so many collectibles on him at one time. For instance, my first time visiting him he only had a single item. Once I won that collectible, I couldn’t play again until the following day.

Out of collectibles

Therefore, it’s best to start with this goal as it will be the most time consuming of the bunch. While waiting for him to refresh his stock you can work on the other quests.

Step Two

“Win Rock, Paper, Scissors 5 Times.”

This is a lot simpler than the quest above because you can find any other Sim and spam playing rock, paper, scissors until your Sim wins. Then do it again and again and again until they’ve won five times.

Sims playing rock, paper, scissors

Simple as that.

Step Three

“Befriend 3 Children.”

No guide needed here. Simply have your child play with and socialize with other kids until they become friends. Not much to it, really. Just don’t be mean and you’ll have this one done in no time, especially with all of the new activities for kids added in the pack.

Step Four

“Achieve Level 4 Social Skill.”

Another simple one, but might still take a bit of time depending how many things your child is juggling at once.

There are a number of ways your child can raise their social skill. The easiest and fastest is to have them, well, socialize with other sims. They’ll naturally build this skill as they go about their day to day as long as you’re not locking them in a room by themselves all day. If you do, I’m calling Children Protective Services.

Sims will also gain social skill from socializing with animals, both alive and stuffed. The practice speech option in mirrors is a great way for the more introverted sims to gain the skill as well.

Having said that, I wouldn’t suggest introverted Sims partaking in the Sims 4 Cool Kid on the Block aspiration as it’s a highly social aspiration. Loner Sims will frequently feel uncomfortable in many of the steps throughout.

Seeking Admiration Phase

The second phase of the aspiration will take some time to accomplish as well. Nothing is too difficult here, but it’s all still time consuming.

seekingadmiration

Step One

“Find 5 Hiding Sims during Hide and Seek.”

This is a fun one for both Sims and the player because of how interactive it is. Have your Sim start a game of Hide and Seek and choose how many Sims will take part. Your Sim will begin counting while all of the others run off and hide.

Sims counting for Hide and Seek

Once they’re finished counting, they will begin hunting down the hiders. It’s not all up to them where they look, though. You’re also able to take part in the game and seek out the other Sims. Look for random boxes lying around or sparkling effects on different items. Once you find one, point it out to your Sim.

Sims are able to hide in a variety of items from bushes to beds to trash cans. Keep an eye out for the sparkles! It’s actually quite a challenge on bigger lots because if you zoom out too far to do a quick scan of the lot, the sparkles disappear. So you’ll need to take your time scanning the lot bit by bit while more zoomed in.

Sim hiding in bush

If you play with enough Sims, you can finish this goal in a single game of Hide and Seek. Otherwise keep playing until you’ve found a total of five.

Step Two

“Trade for Three New Collectibles.”

A new social option added in game is the ability to trade collectibles with other Sims. This is an excellent way to finish the Sims 4 Cool Kid on the Block aspiration during this step and a later step.

Once you have some collectibles, doesn’t matter what collection they’re a part of, you can trade them with any Sim for another random collectible you haven’t discovered.

Sim getting collectible

Above is my Sim trading with Buddy at his collectible table, but you can trade with any Sim.

Step Three

“Achieve Level 8 Social Skill.”

Same as before, just a lot more work to get it to level 8. Some other options you have to increase your Sim’s social skill are having them chat in a kids chatroom on the computer or put on a puppet show with the puppet theatre added in the Kids Room Stuff Pack.

Step Four

“Win an Archery Competition.”

To complete this goal your Sim will first need to reach level 2 in the archery skill. Luckily for you, we have an Archery Skill Guide just for that.

Once your Sim is level 2 in the Archery Skill, they’ll be able to compete against other Sims in an archery competition. You can compete against any Sim on your current lot, you don’t even need to know them. Simply click on the archery target and choose to compete.

Archery competition

While the ability to compete unlocks at Archery Level 2, you’ll most likely need to raise the skill higher to win a competition. Keep having your Sim practice to raise their skill until they’re able to win and complete the goal.

Block Champion Phase

This is the final phase of the aspiration and arguably the easiest to complete in the entire Sims 4 Cool Kid on the Block aspiration.

Block champion aspiration phase

Step One

“Make a BFF.”

With all of those friends your Sim had to make previously in the Sims 4 Cool Kid on the Block aspiration, and all of the different games they’ve played with them, chances are likely you’re in BFF range with at least one of them.

Once your Sim has a high enough friendship level with another Sim (80%), you can choose the social interaction “Become Best Friends Forever” under the “Change Relationship” tab of the social wheel.

Step Two

“Win 3 Competitive Games.”

This quest is quite open-ended as there are so many different ways to compete against other Sims. Rock, Paper, Scissors; Hopscotch; Video Games; Marbles; Hide ‘n’ Seek; Archery; the possibilities are near endless.

Sims playing video games

My Sim played a multiplayer game with his sister and won the first game only to lose the second and rage quit.

Keep trying a variety of games, competitions, and activities until your Sim wins three of them.

Step Three

“Complete any Collection.”

This task might seem daunting at first, but if it’s a Sim you’ve been playing for some time, you might already have a finished collection or one nearly finished.

If not, one of the easiest collections to complete for the Sims 4 Cool Kid on the Block aspiration is probably the new butterflies and moths collection. We’ll have a guide on the collection and the attached Entomology skill soon. In the meantime, here’s a quick rundown for you.

There are two ways to complete the butterfly and moth collection. The first is to explore all of the different areas of Gibbi Point hoping to find and catch them.

Caterpillar incubator

The easiest way, however, is to raise them yourself. You’ll first need to buy the “Flutterarium Caterpillar Incubator,” or several to make this even faster. Once purchased, you’ll be able to start raising a caterpillar. At first you’ll only be able to select a random caterpillar to raise, but as your Sim increases their Entomology skill they’ll be able to choose specific breeds.

Raising caterpillar

Keep raising these caterpillars and you’ll have a near completed collection quickly. Make sure you remember to feed them! However, there’s one butterfly you cannot raise or catch. You need to make it.

To make the Magical Origami Butterfly and complete the collection, you’ll need to raise your Sim’s origami skill to Level 2. I have a Papercraft Skill Guide to help you with that.

Origami butterfly

Once crafted, place it in the butterfly habitat and your collection is complete.

There are tons of different collections in Sims 4, and any of them will work for the Sims 4 Cool Kid on the Block aspiration. We have a Collections Guide for the other collections as well if insects aren’t your thing.

Aspiration Completed

completed

Once you finish the Sims 4 Cool Kid on the Block aspiration your Sim will earn the “Coolest Kid” trait. This trait gives them a boost to their chances of winning at different competitions against other Sims.

coolestkidtrait

Enjoy knowing you now have the Coolest Kid thanks to completing the Sims 4 Cool Kid on the Block aspiration.


Follow along with all of our The Sims 4 Adventure Awaits coverage to stay updated on overviews, guides, articles, and more.

EA and Goliath Games Announce The Sims Card Game “YaGoBuGi”

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Learn Simlish the official way with the new Social Card Game from EA and Goliath!

It’s only been a few months since we first heard about The Sims Board Game, which got released in the US in late July and the rest of the world in the beginning of September. Now, the makers of the official Sims Board Game are back with a new addition to the real life social gaming experience with The Sims Card Game called “YaGoBuGi”.

the sims card game yagobugi screen2

Lyndsay Pearson, VP of Franchise Creative at The Sims along with Jochanan Golad, CEO at Goliath Games have shared an official introduction about the upcoming Sims Card Game experience.

Official Press Release

CONVERSATION 2

“Simlish has always been part of the fun and laughter that make The Sims so special,” said Lyndsay Pearson, VP of Franchise Creative at The Sims. “Through YaGoBuGi, we wanted to bring that Simlish charm into a card game that’s easy to pick up, makes people smile and lets Simmers old and new connect over the language we all love.”

The goal of the game is to earn the most Simoleons by speaking and matching “words” in two-, three- or four-card combinations. The bigger the combination, the bigger the reward, with YA-GO-BU-GI being the ultimate scoring phrase.

“With YaGoBuGi, we wanted to capture the essence of The Sims’ playful, social spirit in a way that feels fresh and completely unexpected,” said Jochanan Golad, CEO at Goliath. “This game is about those hilariously awkward, brilliant connections that happen when people come together. It’s fast, silly, and unlike anything else at the table.”

Source: giftanddec

Official Features and Release Info

The Sims Card Game “YaGoBuGi” is expected to launch first in the United States on December 1st, 2025. Even though the official Press Release information states that it’s coming out on December 5th, we wouldn’t be surprised to see it launching first through Amazon as stated in the listing.

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There’s currently no information about the worldwide release dates and schedule, but we do have the official information about The Sims Card Game features and contents.

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The Sims YaGoBuGi Card Game Features / 3-6 Players, Ages 8+

Get ready for a new, tongue-twisting way to experience the beloved world of The Sims on your next game night! YaGoBuGi is a hilarious card game that challenges players to speak Simlish and match made-up phrases with other players to earn Simoleons. Who will collect the most Simoleons and win it all? Recommended for 3-6 players, ages 8 and up.

  • SIMLISH, THE OFFICIAL LANGUAGE OF THE SIMS: Speak it, shout it, match it in a fast-paced, fun game that feels like a Simlish conversation gone delightfully off the rails
  • MATCH AND COLLECT: Draw your Ya-Go-Bu-Gi cards, build words of 2, 3, or 4 syllables, and say them out loud. Match your phrase with another player to earn Simoleons.
  • USE MULTIPLE SKILLS: Mix, match, negotiate, and yap your heart out as you play. The longer the matched phrase, the bigger the stack of Simoleons.
  • ENDLESS LAUGHS: No two rounds ever sound the same. Easy to learn, endlessly replayable, and guaranteed to spark giggles.
  • KIDS AND ADULTS PLAY TOGETHER: Gather 3–6 players, ages 8 and up. Kids, parents, neighbors, nobody is safe from the nonsense. Who will master the language of The Sims?

What’s in the box

  • 120 Cards
  • 40x Small Simoleon Tokens
  • 40x Medium Simoleon Tokens
  • 10x Large Simoleon Tokens
  • Complete Instructions

Official Product Screens


Price & Availability

The Sims Card Game “YaGoBuGi” is retailed at $14.99USD, and is currently available for pre-order on the Amazon US website. We’ll update this article with new release information as other physical game retailers and territories announce the game.

What are your thoughts on the latest physical game entry from The Sims? Will you be ordering The Sims YaGoBuGi card game? Let us know in the comments below and stay tuned for more news and overviews about the upcoming release right here on Sims Community!

Maxis Drops Their First The Sims 4 Kits Bundle

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The Sims 4 Playdate Bundle gets you two Kits for a lesser price!

EA and Maxis have released their first ever The Sims 4 Kits Bundle. Called The Sims 4 Playdate Bundle, the latest Kit package combines Little Campers Kit (Build) and First Fits Kit (CAS) into a single purchase deal.

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If you were to pay for each Kit you would spend around 10USD as each Kit is retailed at $4.99USD. The first ever Sims 4 Kits Bundle packs it all up for a convenient price of $6.99USD. The Kits Bundle is available across all platforms, including the following official online retail stores:

Just like the recent Sims 4 Halloween Bundle which came back for a second year for a limited time until November 3rd, the first Sims 4 Kits Bundle is expected to be a limited time offer. Just in time to make The Sims 4 Adventure Awaits Expansion Pack experience a little more richer.

Confirmed by information on the EA App, “This bundle will be available for purchase for a limited time”. There is currently no official information when the Bundle will be removed from the stores.

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What are your thoughts on the latest Sims 4 Kits Bundle release? Join the discussion in the comments below and stay tuned for the latest Sims 4 Release News!

The Sims 4 Custom Venues By Community Members: Gallery Spotlight

Have your Sims been on an adventure yet? Have a look at these Sims 4 custom venues created by the Community!

It’s been almost 2 weeks since the release of The Sims 4 Adventure Awaits and we have seen some truly amazing builds popping up all over the place. In the mood for a kids camp? How about blowing some taste buds away with a cooking competition? And if those don’t quite satisfy what you are after perhaps a wellness retreat is in order. What are you waiting for? Adventure Awaits with these 8 community builds that have peaked our interest when it comes to the new Sims 4 Custom Venues lot type, as well as a sneaky bonus build!

Kids Camp By Kate – KateEmerald

KateEmerald - Kids Camp By Kate Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §164,994

One of the main features that has the community building away is the new ability to create getaways, but not just any getaways – kids camps! With The Sims 4 Adventure Awaits all sorts of camps are popping up on the gallery under the custom venues lot type, from kids and teens camps to music and sports camps. Simmers are using personal experiences, taking inspiration from movies and books or letting their imaginations run wild! Wherever Simmers are finding inspiration we can see there are plenty of builds of various shapes and sizes to explore, one of which is a kids camp by KateEmerald!

This kids camp, using the new custom venues lot type, has everything you could want or need for your child Sims who will attend. In true KateEmerald style this build is big, bold and beautiful. The main feature of this build is the pool area with its various points of entry (with various ways to jump in) and framed by the new gorgeous raised decking. There are some arrows and targets for your Sims to hit a bullseye with the new archery skill. Dotted around the lot in various cabins are plenty of spots to sleep, all of which are en suite, so your Sim is sure to have an amazing experience here. Check out the build below.

Wandering Souls Wellness – CokiCreative

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §407,315

This glorious build looms up to meet you, with bold, tall shapes and strong colors that contrast against the landscape – this lot is eye catching and breath taking! The Wandering Souls Wellness custom venue comes with six en suite wooden cabins, room for staff members and plenty of space to move around. It has everything one might need for a wellness retreat including two gyms! One with fitness bikes to get your Sims nice and sweaty, another with free weights, treadmills and weight machines.

If your Sims don’t feel like lounging by the pool after a delicious breakfast out on the deck, and maybe a dip in the hot tub isn’t peaking their interest, there are some extra skill building items scattered around the lot too if they need any extra activities to keep them busy like an easel and music room. And if all else fails there is a bar!

The Shell – Simproved

Lot Type: Custom Venue
Lot Size: 50×50
Location: Gibbi Point
Price: §158,266

When thinking of a wellness retreat certain things come to mind, like relaxing and putting your feet up but also having some other things to do in all your down time. The Shell is a custom venue created by Simproved using elaborate roofing to make an interesting, and mesmerizing shape. On the ground floor we have 4 rooms, all en suite as well as space to prep food and eat. Upstairs boasts a separate area for spin classes and when you are done there is a gorgeous bar down the other end of the retreat to quench your thirst.

With cabanas and a spacious deck overlooking the water, your Sims can follow the provided schedule and literally drink, eat, dance and be merry! Be sure to check out the video on how this build came together below.

Bed and Breakfast – Kikoi_Builds

Kikoi_Builds - Bed and Breakfast Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 40×30
Location: Gibbi Point
Price: §175,110

This beautiful little bed and breakfast hosts a few activities to keep your Sims busy, from archery to a butterfly and moth enclosure. A warm, welcoming and charming build, perfect for a short stay. This custom venue allows your Sims to laze by the pool, get cozy by the fireplace or take a dip in the hot tub. With space for over 10 Sims (including a toddler) your Sim is sure to find something to do, somewhere to relax, and with the beautiful build and landscape maybe even something to paint. Watch the speed build below.

Teens Summer Camp – TheClumsySimmer

TheClumsySimmer - Teens Summer Camp Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 50×50
Location: Gibbi Point
Price: §189,543

We can’t forget about our awkward teens, the phase between being a child Sim and being a young adult. The Teens Summer Camp by The Clumsy Simmer is a wonderful spot for a getaway designed specifically with teens in mind. This custom venue is set for teens, as the name would suggest, and has a whole lot of activities to keep everyone busy and entertained.

From early morning physical activities, to midday water activities like kayaking, and finally ending the day with dinner and sitting around a glowing campfire sharing stories. With cozy cabins, plenty of dining space, as well as spots to socialize all over the lot, your teens are sure to get lost in adventure at this camp. Check out the build video below.

Parque Acuatico MedusPark – Mdemeryy

Mdemeryy - Parque Acuatico Meduspark Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §304,854

A delightful pool, a curious way to describe something and yet with all the spots for things to do, all the bright colors not only in the makeshift waterslides but also in the details, and the faux beach tucked away in the corner, that is what this build is. Delightful, full of life, one can image a perfectly sunny day where your Sims come to spend time swimming in the crystal clear waters, soaking away in the hot tubs, learning to dive in the spacious pools and just having a magical day out enjoying water activities.

To top it off and add to the already growing list of positives this custom venue has to offer, there is also a small hotel, a restaurant, exercise bikes, free weights, food stalls, archery and a impressive bar! To see all the finer details and what went into this custom venue build be sure to watch the video below.

Welldunn Park – Chaubin_806

Chaubin_806 - Welldun Park Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §100,749

With a funny name and a charming look this custom venue is sure to spark the creativity and competitiveness of the contestants taking part in the cooking competitions that will go down on this lot. From colorful cooking stations, a large table at the end of the tent for all your gourmet meals, this will keep your Sims happy, fed and stressing for the win.

There are 4 gorgeous looking tents that line the outside of the lot for our contestants to relax and get some much needed sleep but don’t be fooled, with a shared bathroom to get all your needs in tip top shape before the mad rush of cooking begins we are reminded that at the end of the day this is a competition. As you watch the build video below, just remember, may the best Sim win.

Cooking Competition – Simmarysims

SimmarySims - Cooking Competition Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 40×30
Location: Gibbi Point
Price: §127,434

SimmarySims may be close to taking the cake with this custom venue cooking competition. With 8 spacious and thoughtful chef stations, a decorative table near the front of the tent to present their excellent dishes and even planter boxes to grow their own produce, this build is practical and great for gameplay. The main building consists of the sleeping quarters, a mini kitchen for the off the clock meals and a cozy social area where you could get to know your fellow contestants. Shared bathrooms also just add to the fun of this being a competition and making sure the best chef wins!

BONUS: Indoor Waterpark – Simproved

Simproved - Indoor Waterpark Custom Venue Main image

Lot Type: Pool
Lot Size: 64×64
Location: Gibbi Point
Price: §381,481

This waterpark is not only massive, detailed and out of this world, but no corner has been left untouched! It is elaborate and bold and full of life. In one spot we have a super fun looking playground and in another there is a private little cabana with a very comfy looking bed. Slides, diving boards (which is a new skill – check it out here!), hot tubs and more…

This venue even boasts a faux beach with a glorious view of the rockface and waterfall that makes up the centerpiece. With a few slides in this masterpiece being unusable but magnificent to see, the rest of this waterpark custom venue is fully functional! This custom venue build is extraordinary to say the least, check it out for yourself below.

So what are you waiting for? Adventure awaits you and your Sims in some of these fantastic builds! Are there any Sims 4 custom venues you have seen that you would have added to this list? Share in the comments below and we will check them out! Stay tuned to the Sims Community for all future Community Spotlights!

EA Employees and US Politicians are Standing Against the Company Buyout

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A new petition from EA employees has surfaced online, along with additional pushback from US politician representatives.

Electronic Arts is currently facing two opposing forces negotiating against the recently announced private equity buyout. One by the United States politicians who are concerned for the privacy and data collection of millions of players, and another by EA’s own employees who are worried about their job positions.

SIMS EA SOLD

Let’s break it down in the latest news reports:

US Politicians Send a Letter to the US Homeland Security and Governmental Affairs

An official letter pushing against Electronic Arts’ $55 billion dollar buyout by private investment firms, including Jared Kushner, Saudi Arabia’s private investment fund and Silver Lake was sent out today. The letter, written by US politicians Elizabeth Warren and Richard Blumenthal to United States’ Scott Bessent, Secretary of of the Treasury and Chair of the Comittee on Foreign Investment talks about the concerns of this private deal. Stating that there are several risks at stake with the proposed buyout; including data collection, Saudi Arabia’s intentions of clearing its name and Jared Kushner’s inclusion in the deal to ensure “government’s approval of transaction”.

The letter goes in greater detail about the concerns this imposes for the national security and customer data. Implying that “The unrestricted access to this information by a repressive, authoritarian government poses significant potential risks of surveillance of Americans, covert Saudi propaganda, and selective retaliation and censorship of persons disfavored by the Saudi government.”

Elizabeth Warren and Richard Blumenthal emphasized on the secret intentions that this leveraged buyout might have for Saudi Arabia’s long term goal.

Leveraging long term shifts in public opinion, through the PIF’s investments, “Saudi Arabia is seeking to normalize its global image, expand its cultural reach, and gain leverage in spaces that shape how billions of people connect and interact.” Saudi Arabia’s desire to buy influence through the acquisition of EA is apparent on the face of the transaction—the investors propose to pay more than $10 billion above EA’s trading value for a company whose stock has “stagnated for half a decade” in an unpredictably volatile industry.

Considering that Saudi Arabia’s Private Investment Fund is the majority stakeholder of this buyout, the mentioned US politicians are concerned for Jared Kushner’s involvment in the whole purchase. Insinuating that his son-in-law relations to the current president of United States Donald Trump might be the main reason he’s being involved in this deal. Ensuring that it goes through successfully during his presidency.

Moreover, the PIF’s decision to partner with Trump family member Jared Kushner, whose firm previously received a $2 billion investment from the PIF over the objections of the PIF’s own investment screening board, raises troubling questions about whether Mr. Kushner is involved in the transaction solely to ensure the federal government’s approval of the transaction. Given the proposed transaction’s termination fee contingencies, the three investors appear to be betting $1 billion that Mr. Kushner can deliver the Trump Administration’s regulatory approvals. Indeed, consistent with the Trump Administration’s unprecedented corruption and monetization of federal government power, “What regulator is going to say no to
the president’s son-in-law?”

The full letter to US Homeland Security and Governmental Affairs can be found here. According to Insider Gaming, the first round of reviews and investigations on this matter should be done by November 4th, 2025.

This wouldn’t be the first time that a video gaming company buyout is facing pushback in the world of US politics. Microsoft’s acquisition of gaming company Activision / Blizzard went through several trials, regulations and pushbacks before the deal eventually went through. This time around the employees are ready to push back too…

EA Employees are Taking a Stand

What started as anonymous quotes to news reporters about the potential workspace insecurity turned into a public petition. Created by its own employees at EA, the new official petition is standing against the privatization and buyout of Electronic Arts. If jobs are lost or studios are closed due to this deal, that would be a choice, not a necessity, made to pad investors pockets — not to strengthen the company.

The petition states that Electronic Arts makes $7.5 billion revenue a year, with over $1 billion dollars in profit. It’s not a necessity, but rather a free choice by EA’s CEO Andrew Wilson. One that its own employees weren’t made aware of, and are now concerned for their own future.

Read the full petition down below:

ea petition buyout Large

For years, video game publishers have been racking up profits by squeezing workers and players.

Now a group of investors – including the sovereign wealth fund of Saudi Arabia and Jared Kushner’s Affinity Partners – wants to buy Electronic Arts, concentrating even more power and wealth into the hands of a few gatekeepers while doing nothing to address the concerns of workers and players.

EA is not a struggling company. With annual revenues reaching $7.5 billion annually and $1 billion in profit each year, EA is one of the largest video game developers and publishers in the world. EA’s success has been entirely driven by tens of thousands of EA workers like us whose creativity, skill and innovation made EA worth buying in the first place.

If jobs are lost or studios are closed due to this deal, that would be a choice, not a necessity, made to pad investors pockets — not to strengthen the company.

We are calling on regulators and elected officials to scrutinize this deal and ensure that any path forward protects jobs, and preserves creative freedom.

Sign the petition to join us in our fight to make video games better for workers and players – not billionaires.

The petition can be signed by both EA players and EA employees, as well as players of video games from other companies.


It’s been expected that the largest video game buyout will face pushbacks and obstacles, but not on the scale where the company’s own employees are ready to empower complaints to the Federal Trade Comission.

What are your thoughts on the latest developments on the EA buyout? Let us know in the comments down below and stay tuned for the latest Electronic Arts updates!

The Sims 4 Skip Broke Lore We Didn’t Know We Needed

Who Doesn’t Love A Good Comeback?

With the batch of new townies presented in The Sims 4 Adventure Awaits, we’re met again with a familiar face: Skip Broke! This memorable Sim from The Sims 2 was more of a plot point than a playable character. This, however, hasn’t stopped him from becoming a part of The Sims 2‘s storied history; so much so that he was included in the list of memorable missing persons during the Blast from the Past event earlier this year!

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So let’s see what this ‘Prolific Father” is up to in Gibbi Point, and examine the sleeper lore reveal that The Sims Team snuck in. Because, boy, is it a bit of a doozie.

Who Is Skip Broke Again?

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In The Sims 2? Skip Broke is dead. Not even in the fun, dubious way that makes Bella Goth’s legacy so iconic. Poor guy drowned in a “mysterious pool ladder incident” as described in his bereaved family’s description.

While Skip can be resurrected in-game with cheats, the implied story is about his widow, Brandi, keeping her head above water after this tragic accident, raising her boys, Dustin and Beau, and, on top of that, her surprise baby on the way! Not to mention her oldest’s sudden interest in criminal activity.

It’s all a bit much, right? For a poor widow and her children to encounter so much hardship in the wake of such a tragedy.

This, of course, is all very dependent on the fact that he’s dead and gone and unable to parent…

It All Starts With a (Scribbled) Letter

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If you want to know the deets, make your way down to the Lonely Lighthouse in Gibbi Point’s Jellyfish Junction neighborhood. The lighthouse is on a little island in the bay that you can swim to. When you make landfall, click on the lighthouse, and you’ll be given the option to read a ‘Scribbled Letter‘. There’s the option to respond to another letter (and turn the lighthouse on and off), but that’s not the focus of this article.

The story unfolds over the course of three letters, and each letter takes the form of a chance card. In each card, a “mystery” Sim laments their inability to be consistent and present in their life. “Bailing” when the times get tough, and admittedly abandoning loved ones in doing so. I’ve highlighted the best responses in each image.

Obviously, they’re the ones that are most empathetic to the Sim’s feelings and encourage them to work through their emotions. The story can take up to three in-game days for the speediest resolution, or perhaps a bit more if your Sim decides to select ‘(Don’t Write A Response Yet)‘ to draw it out for optimal realism.

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When you reply, you also get this unique Inspired moodlet. Nifty. It also occurs when you reply to the author of the ‘Nature Letter’, but, again, not this article!

A day or so after the last card, Skip will reveal himself as the one who left the letter. He asks you to ask him about it next time you see him, and he gains a unique dialogue option in his social menu called ‘Ask about Lighthouse Letter’.

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Unfortunately, you aren’t able to really have a “conversation” about it. Instead, you’re given an update card on how you helped him to turn over a new leaf. Skip Broke is a Loyal Sim now! Seems like he really “saw the light.” Badam tss.

The “Negative” Route

If your Sim is a bit more mischievous, they could choose, instead, to be flippant and rude in their responses. Though this largely seems to be a preference in flavor text, as Skip’s responses remain the same.

The interaction then follows the above—he thanks you for responding, asks you to ask him about it, etc. Though this time…

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You’ve successfully convinced him to remain toxic and keep addressing all his issues by ghosting them! Nice job breaking it, hero!

Okay…but that Can’t Be It…Right?

No, that’s not, because on top of the storyline of Skip learning to take accountability (or not) with coaching from your particular Sim. He often references “bailing” when the times get tough.

As mentioned above, Skip Broke was first introduced in The Sims 2 as the deceased husband and father of an impoverished family, but in The Sims 4

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We learn from his relationship panel that Skip Broke is queer.

He’s open to exploring romantically, but his romantic preference is set to Men. This revelation has wowed Simmers (for lack of a better term) and made us re-examine the lore of The Sims 2 and the Broke family’s circumstances.

By his own admission…Skip Broke literally skipped out on his broke family. At a glance at his Lighthouse Letters, you could also say it was done regretfully and with much remorse. This is something that happens in real life, as well as something that’s now happened in-game. In both instances? It really, really sucks.

However, I just know you’re asking…

But Is It the Vibe?

The Sims Team has called The Sims 4 an “alternate universe” since launch. So, the Skip Broke of The Sims 4 doesn’t necessarily need to tie back perfectly to the Skip Broke of The Sims 2.

The world is different. This Sim is different. The Skip Broke living with roommates in Gibbi Point is more of an homage than anything. Though you can argue that it leaves a poor taste in your mouth if you connect the Lighthouse storyline of “bailing” back to his family in their trailer. Pairing that with the fact that Dustin Broke has been an in-game NPC as of The Sims 4 Get Famous, well, we may be in for a reunion soon.

At least, I hope so. As the only Broke we’re missing now with The Sims 4 Adventure Awaits is Brandi Broke, her son Beau, and the young baby Broke that The Sims Team will need to give an official name.

As “interesting” as this lore reveal has been, I think it’s brought some much-needed complexity and moral depth. Even if it isn’t a part of every playthrough, it’s still there, and hopefully, The Sims Team may build on these themes and give us something more in the backdrop of our gameplay.

How did you feel about the reintroduction of Skip Broke? Have you been enjoying the addition of iconic Sims, or have The Sims Team been missing the mark? Please, let us know in the comments down below, and keep an eye on Sims Community for all your The Sims 4 news!

The Sims 4 Adventure Awaits: Formative Moments, Challenges & Reward Traits

Everything You Need To Know About Formative Moments And Reward Traits In The Sims 4 Adventure Awaits!

One of the lesser-known, yet impactful, features of The Sims 4 Adventure Awaits is the Formative Moments system. These moments allow your Child Sims to set themselves goals and work towards unlocking reward traits that can assist them in adulthood. Let’s take a look at each Formative Moments Challenge, how to complete them, and what benefits your Sims can reap!

Formative Moments

The Sims 4 Adventure Awaits comes with 50 (Some require specific packs) different Formative Moments that can help shape a Sim’s childhood, and help them in their future endeavours. If your Sim is already an Adult, they will be able to recall a Formative Moment, which will instantly grant them a reward trait. This can only be done once, however, so pick carefully!

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Take a look below at each Formative Moment and what attributes it grants:

Base Game & Adventure Awaits

Formative MomentDescription
Action Packed ChildhoodAs a Child, this Sim was very active and challenged themselves to do different athletic activities! As an Adult, they’ll advance more quickly in the Athlete Career.
Annoyed Everyone And EverythingAs a Child, this Sim was sort of…annoying. They sure did love a good prank! But hey, they had fun. As an Adult, they’ll advance more quickly in the Mischief Skill.
Aspiring AuthorAs a Child, this Sim spent a lot of time reading and writing. As an Adult, they’ll advance more quickly in the Writer Career.
Center of AttentionAs a Child, this Sim was such a ham! They wanted everyone to watch them, and they loved to entertain. As an Adult, they’ll advance more quickly in the Entertainer Career.
Child CaregiverAs a Child, this Sim loved dolls and infants! They spent time really caring for them and playing caretaker. As an Adult, they’ll build relationships with Infants and Toddlers more easily.
Childhood CollectorAs a Child, this Sim started their own collection and had dreams of expanding it in future! As an Adult, they’ll have a better chance at winning collectibles from Buddy Scoop, the Collector Kid.
Childhood NaturalistAs a Child, this Sim really wanted to go on adventures and explore nature! As an Adult, they will enjoy time by themselves, and, as a result, their Social Need will decay slower.
Childhood Ocean ExplorerAs a Child, this Sim wanted to explore the whole ocean! Obviously, that was a little impossible to do, but they spent a lot of time in it swimming and Kayaking. As an Adult, they’ll be invigorated while on the water and lose less Energy Need while on a watercraft vehicle.
Childhood of CrimeAs a Child, this Sim liked to swipe things and dreamed of a glamorous future in crime! As an Adult, they’ll advance more quickly in the Criminal Career.
Crafty KidAs a Child, this Sim spent a lot of time making things. As an Adult, they will advance more quickly in the Papercraft Skill, as well as in the Painter and Art Critic Careers.
Danger KidAs a Child, this Sim wanted to push themselves and live dangerously, prove to the world how rough and tumble they were! As an Adult, they’ve acquired a resistance to food poisoning from spoiled food, won’t get scared as easily, and they can better endure Extreme Heat and Cold (Seasons). Guess that risky behavior paid off this time!
Established Image as a ChildAs a Child, this Sim challenged themselves to establish their own image in fashion! As an Adult, they will advance more quickly in the Style Influencer Career.
Everyone’s Little HelperAs a Child, this Sim wanted to be extra useful and helped out with cleaning and caring for the house! As they get older, they’ll advance more quickly in Teen and Adult Part-Time Careers.
Expanded Taste BudsAs a Child, this Sim was very interested in trying food from all over the world! As an Adult, they’ll advance more quickly in the Gourmet Cooking Skill.
Explorer ExtraordinaireAs a Child, this Sim wanted to see the whole world, and they travelled a lot. They learned a lot along the way and made some amazing memories. As an Adult, they’ll remain Energized longer when becoming Energized.
Fed Myself as a KidAs a Child, this Sim wanted to prove that they were independent and able to feed themselves! They learned a lot about making food along the way. As an Adult, they’ll advance more quickly in the Culinary Career and the Barista and Fast Food Part-Time Careers.
Formed Bonds Away from HomeAs a Child, this Sim got kind of homesick while on a Getaway. They had to work through it and made a new friend along the way! As an Adult, they’ll build friendly relationships with Sims more quickly.
Getaway ChampionAs a Child, this Sim wanted to experience true independence and challenged themselves to set out on their own away from home! As an Adult, they’ll remain Confident longer when becoming Confident.
Good StudentAs a Child, this Sim really wanted to get good grades and be the best student they could be in school! As an Adult, they’ll remain Inspired longer when becoming Inspired. They’ll also advance more quickly in the Education Career and finish their University homework more quickly. (Discover University)
Had a Competative Best Imaginative FriendAs a Child, this Sim imagined up an Imaginary friend out of their ImagineMe! Doll! They had a lot of challenging adventure [sic] together and also competed a lot! As an Adult, they’ll remain Confident longer when becoming Confident.
Had a Goofball Best Imaginative FriendAs a Child, this Sim imagined up an Imaginary friend out of their ImagineMe! Doll! They formed a special relationship and spent a lot of time being Goofballs together. As an Adult, their pranks will succeed more often.
Had a Creative Best Imaginative FriendAs a Child, this Sim imagined up an Imaginary friend out of their ImagineMe! Doll! They formed a special relationship and spent a lot of time doing arts and crafts. As an Adult, this Sim will build creative Skills more quickly.
Had an Evil Best Imaginative FriendAs a Child, this Sim imagined up an Imaginary friend out of their ImagineMe! Doll! They formed a special relationship and did some questionable things. It was said their Imaginary Friend was kind of…Evil. As an Adult, their Mean Socials will succeed more easily.
Had a Green Thumb as a KidAs a Child, this Sim learned about plant needs and how to care for them. As an Adult, they’ll advance more quickly in the Gardening Skill.
Honorary Childhood Swim Team MemberAs a Child, this Sim found a lost Swim Team Scrapbook and thought it was pretty inspirational. They spent time trying to follow in the Swim Team’s footsteps. As an Adult, they’ll lose less Energy Need when swimming.
Honorary Childhood Touring MusicianAs a Child, this Sim found an On Tour Scrapbook and wanted to follow in those Sims’ footsteps and make their own music! As an Adult, they’ll advance more quickly in Guitar, Piano, Singing and Violin Skills. They’ll also receive more tips!
Inspired Childhood ArtistAs a Child, this Sim found a lost Scrapbook and thought the art was amazing. They were inspired to make their own art! As an Adult, they’ll advance more quickly in the Painting Skill, increase value for paintings sold, and perform better at the Freelancer career.
Into Archery as a KidAs a Child, this Sim wanted to become a master Archer, just like their heroes! They actually won some competitions and learned a lot about honing in on a target. As an Adult, they’ll remain Focused longer when becoming Focused.
Learned from the PastAs a Child, this Sim really wanted to learn from the past, and they decided to do it by befriending a Ghost! The ghost actually knew a lot about life and passed that knowledge onto the future generation. As an Adult, this Sim will succeed more often when interacting with other Sims.
Lil’ TechieAs a Child, this Sim loved robots and tried to learn everything they could about technology! As an Adult, they’ll advance more quickly in the Tech Guru and Engineering (Discover University) Careers.
Little EnthusiastAs a Child, this Sim decided to embrace being an Enthusiast and invested in their interests! As an Adult, they’ll be Bored for a shorter period of time when Bored. There’s so much to think about!
Natural SurvivalistAs a Child, this Sim was always chasing danger, adventure, and muddy footprints. Whether it was camping in the backyard or exploring the deepest woods they could find, there was always preparing for the wildest life. As an Adult, they will gain more Energy when replenishing the Need outdoor. [sic]
Practically a FishAs a Child, this Sim loved being in the water. They spent so much time in it they got wrinkled and also really good at Diving and playing around in water. As an Adult, they’ll lose less Energy Need when swimming.
Rebelled Against AuthorityAs a Child, this Sim bucked against authority and rules! As an Adult, they care a little less about what others think. They will be less Embarrassed when they become Embarrassed.
Rough’n Tumble ChildhoodAs a Child, this Sim wanted to be a rugged outdoor survivalist, and they spent a lot of time outside learning about nature! As an Adult, they’ll advance more quickly in the Fitness Skill.
Spy KidAs a Child, this Sim was always watching, listening, and secretly gathering clues. As an Adult, they will advance more quickly in the Secret Agent Career.
Super SiblingAs a Child, this Sim spent a lot of time hanging out with their siblings. As an Adult, they will gain Friendship with their family Sims more quickly.
Thoughtful ChildAs a Child, this Sim took the time to invest in other Sims and really care for them. As an Adult, when they have relationships, they’ll last longer—even without as much upkeep. That’s the value of being thoughtful!
Was a Best FriendAs a Child, this Sim tried to be the Best Friend they could be to a group of Sims! As an Adult, they’ll be more successful when using Friendly Socials on other Sims.
horsekid1

Cross-Pack

Formative MomentDescriptionPack Required
Aspiring Child StarAs a Child, this Sim aspired to become famous and tried to make it happen! As an Adult, they’ll advance more quickly in the Actor Career and gain an extra Fame Point.Get Famous
Born For PoliticsAs a Child, this Sim showed a flair for politics and got really good at organizing, persuading, and dreaming of a better future. As an Adult, they will advance more quickly in the Politician Career.City Living
Business KidAs a Child, this Sim wanted to be a little Business Sim, and they did it! They sold things, made a good amount of money (for a kid), and got hands-on practice running a “business.” As an Adult, they’ll advance more quickly in the Business Career, as well as in the Salaryperson Career.Snowy Escape
Child ScientistAs a Child, this Sim was very interested in science! They studied the world around them and did scientific experiments. As an Adult, they’ll advance more quickly in the Astronaut and Scientist Careers. They’ll also perform better when working as an Engineer.Discover University
Childhood EnvironmentalistAs a Child, this Sim really wanted to save the planet and took their first steps in doing so! As an Adult, they’ll advance more quickly in the Civil Designer Career, as well as in the Conservationist Career.Island Living + Eco Lifestyle
Childhood Greif SurvivorAs a Child, this Sim experienced Grief after a Death and had to work their way through it. It was hard work, but they came out with a new perspective on life. As an Adult, they’ll advance more quickly in the Undertaker Career, and they are more resistant to acquiring a Fear of Death.Life & Death
Fisher-KidAs a Child, this Sim wanted to catch Rare Fish, and they did! It wasn’t easy either. As an Adult, they’ll advance more quickly in the Fishing Skill. They’ll also advance more quickly in the Fishing Part Time Career.Island Living
Horse KidAs a Child, this Sim really loved Horses. They even won a Horse Competition! A total Horse Kid. As an Adult, they’ll build relationships with Horses more easily and their Horses will also advance in their Horse Skills more quickly.Horse Ranch
Morbidly Curious as a ChildAs a Child, this Sim was fascinated by death, cemeteries, and the macabre! A little creepy, but now as an Adult, they’ll advance more quickly in the Reaper Career.Life & Death
Naturally DisciplinedAs a Child, this Sim was all about structure, self-control, and discipline. As an Adult, they will advance more quickly in the Military Career.Strangerville
Pet FriendAs a Child, this Sim spent a lot of time engaging with pets and learned early on how special animal friendships can be! As an Adult, they will build Friendship more quickly with animals and train pets more quickly.Cats & Dogs + Horse Ranch
Played Doctor as a KidAs a Child, this Sim spent a lot of time playing doctor and was interested in learning about health! As an Adult, they will advance more quickly in the Logic Skill, as well as in the Doctor career.Get to Work
Ran a Club as a KidAs a Child, this Sim ran their own Club and made it the best they could! As an Adult, they’ll be better at Mentoring other Sims by helping them gain Skills more quickly.Get Together

Formative Moments Challenges

Formative Moments challenges can be found everywhere, sometimes in places you least expect. Some challenges can be initiated by clicking on related objects, while others will emerge naturally through gameplay. Once a Formative Moments Challenge has been triggered, the tasks required for completion will appear in the Aspirations tab in the bottom right-hand corner. Let’s take a look at a few Formative Moments challenges that come with The Sims 4 Adventure Awaits, a few cross-pack challenges, and how to complete them!

Master Archery Challenge

Kids can activate the Master Archery Formative Moments challenge by choosing ‘Start ‘Master Archery’ Challenge’ on the Bullseye! Archery Target found under ‘Activities and Skills’ > ‘Outdoor Activities’ in the Buy Mode catalogue. You can also start it from one of the several archery targets found around Gibbi Point.

archery moment

Once started, the Formative Moments Challenge will be added to your Sims’ Aspirations tab. From here, you can check the progress and which goals you need to work towards. You can hover over the task to gain insight into how your Sim can complete this task. Take a look below at the goals your Sim will need to complete!

I bet I can win 3 Archery contests! That’d prove how good I am!

To complete this task, your Sim will need to win 3 archery contests. These contests can be started by Sims who have attained Level 2 or higher in the Archery Skill. You can also visit the William Tell Memorial Archery Competition in Jellyfish Junction during Fitness Fest (Monday to Wednesday, 9 am – 6 pm) to find other Sims to compete against!

I want a super cool bow like all the heroes have!

To complete this task, your Sim will need to attain Level 4 in the Archery Skill. This will allow them to unlock the Expert Bow. Your bow can be swapped by selecting ‘Choose Bow Type…’ on any archery target.

archery complete

Completing these goals will grant your Sim the ‘Into Archery as a Kid’ reward trait. The trait will allow your Sims to remain in the Focused mood for longer, allowing them to do better in future archery competitions!

Be Crafty Challenge

Another new Formative Moments Challenge in The Sims 4 Adventure Awaits is the Crafty Kid Challenge. This challenge can be undertaken by Child-aged Sims by selecting ‘Start ‘Be Crafty’ Challenge’ on the new DIY Delight Papercrafting Kit found under ‘Activities and Skills’> ‘Creative’ in the Buy Catalogue.

Crafty Kid 1

Let’s take a look at the goals and what is required to complete them:

I want my crafts to be the best ever!

To complete the first goal, your Sim must make 4 papercrafts (either origami, cards, or Papier-mâché) that are of high quality. Your Sim will need a high level in the Papercraft skill to be able to craft items that turn out high-quality, so it’s best to get to work!

Gifts mean more when you make them.

To reach the second goal, your Sim must gift 3 papercraft items to other Sims. You can gift papercrafts to other Sims by either selecting the item from your Sims’ inventory, or by selecting another Sim and choosing ‘Friendly’ > ‘Affection’ > ‘Gift Papercraft to SIMNAME’

crafty complete

After completing the challenge, your Sims will be given the Crafty Kid reward trait. This will allow them to progress faster in the Papercraft Skill as an adult, and also grant a progress boost in both the Painter and Art Critic (City Living Expansion Pack) careers.

Establish an Image Challenge

The Establish an Image Formative Moments challenge can be started by selecting either a mirror or a wardrobe. This challenge is all about style and fashion, and grants some well-earned boosts in Adulthood.

est image 1

Check out the goals you need to complete in the Establish an Image Formative Moments challenge below!

I’m going to plan the coolest, most stylish outfit there ever was!

To complete the first goal, your Sim must use a dresser or mirror to plan a new outfit. This can be in any category.

I need to be seen around in my amaaazing outfits.

The second goal will require your Sim to either change outfits or plan a new outfit at least 3 times.

What colors do I love and what colors do I hate? Need to figure that out!

The final goal will require you to take your Sim into Create-A-Sim via the wardrobe or mirror and select colours in the likes and dislikes panel. You can also naturally discover liked and disliked colours through gameplay, either by talking to other Sims about colour, or by getting your nails done at a Spa (Spa Day Game Pack).

est img done

The reward trait for completing the Establish an Image Formative Moments challenge is the ‘Established Image as a child’ trait. This will give your Sims a boost in the Style Influencer career when they are a Young Adult or older.

Feed Yourself Challenge

The Feed Yourself challenge is all about cooking, baking, and self-sufficiency. It’s time to say “on your marks, get set, BAKE!”

fed myself 1

To start the Feed Yourself challenge, select ‘ Start ‘Feed Yourself’ Challenge’ on either the refrigerator or the microwave. Once begun, your tasks are as follows:

If I’m going to learn to feed myself, I should probably cook with soemone older than me first. To learn.

This first task will require an Adult Sim to use the ‘Cook Together’ interaction with a Child Sim who is pursuing the challenge 3 times. This can be initiated by choosing ‘Cook Together With…’ on the refrigerator, stove, or counter. You must have at least two counter spaces free.

I’m going to make my own food 3 times all by myself! That’ll prove I can do it.

This second task is much simpler and can be completed through natural gameplay. Your Child Sim will need to have a quick meal or drink, either via the refrigerator or the microwave, at least 3 times.

fed complete

The reward for this Formative Moments Challenge is the ‘Fed Myself as a Kid’ reward trait. This will grant your Sims the ability to progress faster in the Culinary career, as well as the Barista and Fast Food part-time careers.

Learn From The Past Challenge (Life & Death)

Unlike the previous challenges, this Formative Moments challenge will require The Sims 4 Life & Death Expansion Pack, and will see your Sim becoming friends with a ghost in order to learn about the past. To start this challenge, head to a graveyard lot such as Eternal Hollow in Ravenwood, and select a gravestone to begin the challenge.

ghostformmome

Let’s take a look at what it takes to learn from the past:

Ghosts know a lot about the past. I bet if I made friends with one, I’d learn a lot about it too!

As previously mentioned, this challenge will require a ghost to complete. For the first task, your Sim will need to befriend a ghost. There are a number of ways to meet a ghost, such as creating a ghost in Create-A-Sim and moving them into your active household, visiting Mourningvale in Ravenwood, or killing a member of your active household (I would not recommend the latter)

I want to have a really special connection with a ghost!

The second task will require your Sim to earn a positive sentiment with a ghost. These can be gained by interacting with them a lot or by witnessing special moments with them. You can check out our sentiments guide for more!

pastmem

The reward trait for this Formative Moments challenge is the ‘Learned from the Past’ trait. The Sim who receives this trait will succeed when interacting with other Sims as they grow older, as they are now more worldly-wise!

Unlocking Formative Moments Reward Traits

Any Sim aged teen or older can purchase Formative Moments reward traits from the Rewards Store in exchange for satisfaction points. To access the rewards store, go to the Aspirations tab in the bottom right and select ‘Rewards Store’. You can use the filter in the top left to sort by Formative Moments Traits.

rwardsstorformmome

Are you enjoying the new Formative Moments system in The Sims 4 Adventure Awaits Expansions pack? Let us know in the comments below, and check out the rest of our guides for Adventure Awaits!

The Sims 4 Forever Friends Event Week 4: Guide and Rewards

The Final Week of The Sims 4 Forever Friends Marks The End – Check Out Our Guide For Week 4!

Week 4 marks the end of The Sims 4 Forever Friends Event, and the last chance to complete the quests and claim your rewards. Don’t worry if you haven’t completed last week’s quests, as we have you covered in our Week 3 Guide. Players have until November 4th (subject to extension) to complete all quests and claim all the rewards before they are gone for good. Let’s take a look at how to complete week 4 of the Forever Friends event!

‘Gone But Never Forgotten’ Quest Steps

ENDING PLAY

The penultimate quest of The Sims 4 Forever Friends Event is titled ‘Gone But Never Forgotten’. Let’s see what it takes to complete Week 4 of the event and gain some goodies!

task 1 ff 1

Our first task of the final week is to pick up our stuffed animal. Time for another adventure out of the house!

task 2 1

Well, that answers the question of where exactly it is we’re heading. Let’s take our Forever Friend to Sylvan Glade. You can travel there via the Sylvan Tree in Foundry Cove. If you need reminding of how to unlock the passage to Sylvan Glade, check out our Week 2 Guide for more!

task 3 place

Next up, it’s time to set our fluffy friend down. You can either place them directly on the small lot with the pond, or click on the Stuffed Animal in your Sims’ inventory and select ‘Place in World’

task 4 int

The last play session ended, and although it took a lot of energy, SIMNAME just doesn’t feel tired. They could go on for more, but there are a few things left to do.

It’s time for our final play session with our friend. Select the Stuffed Animal and select ‘Play’.

task 5 tell

Every word shared feels like stitching another memory into their friendship.

Before we go, let’s tell one last story. Select ‘Tell Story’ with the Event icon next to it.

task 6 photo taking

Let’s capture one last happy memory together. Select ‘ Take an Imaginative Photo’ when choosing the Stuffed Animal.

task 7 hugging

The hug lasted a lifetime, but not long enough.

A flash as if to say goodbye could only be seen by SIMNAME. They felt a touch of sadness but also happy to have enjoyed their adventures together.

The memories will certainly live on forever.

Time to say goodbye. Give them one last hug by selecting ‘ Hug Pixel the Friendly Bear’!

task 8 home

We can’t prolong the inevitable; it’s time to go home. Either choose the home icon on your Sims’ picture in the bottom left, choose ‘Go Home’ on the Sylvan tree, or travel via the map (M on PC and Mac)

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And that’s it for the final quest. You can go ahead and redeem your Event Points in the Event tab, or continue on to the next quest.

‘Always With Me, Always With You’ Quest Steps

start screen

Stepping back into the rhythm of daily life, the absence of the Stuffed Animal companion can be felt.

Yet, with each memory, comfort and strength can be found in the bond that will forever remain in their heart.

And here it is, our final quest, titled ‘Always with Me, Always with You’. Let’s take a look at our final few steps!

task 1 telling

SIMNAME heard a suggestion that sounded great. The photos taken can be kept near a Bed, or on a Shelf nearby so that every time SIMNAME walks by, they can see them.

It’s time to share our adventures with someone else. Choose any other Sim and select ‘Tell about Adventures’. Let’s see how we can act on that suggestion.

task 2 frame

Using the photo frame we unlocked in Week 2, we can select it to ‘Manage Photo Inventory’. From here, you can drag across any photos your Sim has taken. As the previous weeks have provided ample opportunity to take a few snaps, it makes sense to add those. You can adjust the speed at which the photo changes.

Task 3 toybox

SIMNAME played and had a good time. No stuffed animal nearby this time, and it did feel different. But they were ok with it. It’s as though it was meant to be this way.

Remembering the times we shared with our Stuffed Animals, it’s time to do the same things, but this time alone. Choose any toy box and play with a toy.

optional build 2

Players with The Sims 4 Growing Together Expansion Pack will have the opportunity to nab a few extra points by buying and constructing a treehouse from the Build/Buy Catalogue.

optional play pirate

With the treehouse fully constructed, let’s play pretend! You can select from five options for your Child to roleplay.

task 4 tv 1

SIMNAME watched TV without their Stuffed Animal friend nearby. They didn’t notice until the show was done but felt ok with it. They felt…more independent.

Back to the task at hand! We now need to watch the TV without our Stuffed ANimal nearby. It doesn’t matter which TV station you select; any will apply.

task 5 school

School time! Another day in class, another grade next year.

SIMNAME has a place to meet more real-life friends, while never forgetting the friend they left at home.

Our final task is to head off to school. You may have to wait for the next school day to come; however, don’t worry, as the task will stay around until then.

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And that’s our final quest done! Time to head over to the reward store and redeem your hard-earned Event Points for the final few rewards!

Week 4 Rewards

Take a look below at the final few rewards for completing The Sims 4 Forever Friends Event!

Small Rewards

This week, we get a small bonus (or rather large bonus) of 1500 Satisfaction points that can be redeemed in the Rewards Store under the Aspirations tab.

We also get two potions! The ‘Want Refresher’ potion gives our Sims a new set of wants, and the ‘Re-Traiting’ Potion will change your Sims’ traits.

Brindleton Bay & “San Myshuno” Magnets

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We received the final two magnets for the Magnet Board. The Yamachan magnet has been erronously named “San Myshuno Magnet” despite Yamachan being from Mt Komorebi in The Sims 4 Snowy Escape Expansion Pack.

Latest Fashion Jumpsuit

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The latest fashion jumpsuit added to the game is fittingly called ‘The Latest Fashion Jumpsuit’. This is available for both masculine and feminine frames, and comes in a variety of colours and styles, including some neutral swatches.

The Pixel Friends Pyjamas

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The Pevent has finally provided us with something for children! The pyjamas come in 8 swatches that match the Stuffed Animals that have accompanied us over the past 4 weeks.

Active Imagination Trait

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Kids who have this trait will gain creativity skills faster; however, too much work can make them overwhelmed! Once a child with the Active Imagination trait ages up, they will have to replace it with a different trait.


That’s all for The Sims 4 Forever Friends Event, what did you make of it? Let us know below and stay tuned to Sims Community for all future news of Live Events in The Sims 4.

How to Set Up a Sims 4 Survivor Competition with Adventure Awaits

Outlast other Sims with the Sims 4 Survivor Competition Custom Getaway from Adventure Awaits!

The Sims 4: Adventure Awaits introduces custom challenges and competitions, letting you live out all of your reality game show dreams through your Sims, including the one and only Survivor! Survivor is a game show that tests the boundaries of social and physical limitations, challenging the contestants to “outwit, outplay, and outlast” each other to be the Sole Survivor and win the prize money. Contestants live on a beach with very few comforts, in close quarters, and in any weather condition. They compete through physical and mental challenges as a team and, eventually, on an individual level.

The Sims 4 Survivor Competition from Adventure Awaits, Jeff Probst

With the addition of Custom Getaways, you can assign Host and Competitor Roles, activities, and more to create your very own The Sims 4 Survivor competition.

Set up the Competition

Time Slots

Use the Phone to create your Custom Getaway. From here you can choose your destination venue and more. To set up your Survivor competition, I recommend starting by planning out the time slots for the day. Thinking of the day like an episode of Survivor with two challenges, some gossiping, confessionals, and spending time in the water before Tribal Council, I planned the following time slots:

The Sims 4 Survivor Competition from Adventure Awaits, Plan Custom Getaway

Roles & Activities

Next, I focused on setting up the Roles for my Host and Competitors. I followed the common reality game show tropes and created seven Roles: Host, Geeky Competitor, Sporty Competitor, Flirty Competitor, Businessy Competitor, Messy Competitor, and Influencer Competitor. All Roles were given the Ages Young Adult and older requirement.

Role TitleAssignments
HostCelebrity Level: Three-Star Celebrities+
Traits: Competitive, Outgoing, Seasoned Romantic Host, Adventurous, Loves the Outdoors
Activities: Outdoor Recreation, Be Friendly, Enjoy the Outdoors
Geeky CompetitorSkill Levels 2+: Apothecary, Archaeology, Entomology, Fabrication, Flower Arranging, Gardening, Gemology, Logic, Programming, Research & Debate, Robotics, Rocket Science
Traits: Cringe, Wise, Good, Goofball, Perfectionist, Ambitious, Nosy, Disruptive, Loner, Geek
Activities: Campfires, Summer Activities, Outdoor Recreation, and Hangout by Fire
Sporty CompetitorSkill Levels 2+: Archery, Diving, Fishing, Fitness, Rock Climbing, Skiing, Snowboarding, Wellness
Traits: Active, Adventurous, Bro, Cheerful, Competitive, Disruptive, Erratic, Evil, Hot-Headed
Activities: Outdoor Recreation, Work Out, Hangout by Fire
Flirty CompetitorTraits: Self-Absorbed, Neat, Materialistic, Hot-Headed, High Maintenance, Lovebug, Jealous, Snob
Activities: Be Romantic, Hangout by Fire, Be Flirty, Outdoor Recreation
Businessy CompetitorCareers: Critic, Culinary, Simfulencer, Education, Doctor, Conservationist, Tech Guru, Detective, Romance Consultant, Politician
Traits: Self-Absorbed, Competitive, Materialistic, Insider, Hot-Headed, Practice Makes Perfect, Overachiever
Activities: Read, Outdoor Recreation, Hangout by Fire
Messy CompetitorTraits: Childish, Disruptive, Erratic, Evil, Goofball, Hot-Headed, Jealous, Kleptomaniac, Macabre, Materialistic
Activities: Campfire, Be Mischievous, Hangout by Fire, Cause Mischief and Mayhem
Influencer Competitor Celebrity Level: Two-Star Celebrities+
Careers: Simfluencer
Traits: Ambitious, Evil, Hot-Headed, Insider, Materialistic, Non-committal, Party Animal
Activities: Outdoor Recreation, Be Flirty, Hangout by Fire, Cause Mischief and Mayhem
The Sims 4 Survivor Competition Roles from Adventure Awaits

The above traits, skills, etc., for the Roles can be changed as you see fit for your gameplay. 

Roles can also have custom outfits. For The Sims 4 Survivor Competition gameplay, I decided to add a specific color to each Competitor Role to coincide with the TV show. I also added a custom outfit for the Host, bringing a little Jeff Probst flair to my Sims world.

Rules

Once you have determined the Who, What, and Where of your Survivor Competition, you will need to determine the How. How will a winner be determined?

For my gameplay, I chose three Rules and assigned them to all Competitor Roles: Player Choice Elimination, Hardcore Mode, and House of Grudges. The combination of these three Rules allows me to choose which Sim is eliminated at the end of each day, decreases Needs quicker than usual, and makes friendships fragile. This is the perfect recipe for drama and chaos on the island.

The Sims 4 Survivor Competition from Adventure Awaits, Hardcore Mode

Who will be the Sole Sims 4 Survivor?

Gameplay

Now that your Custom Getaway is set up, your Sim is ready to meet their fellow competitors. Click OK to travel to your Custom Getaway. If your Sim chose to travel to the competition right away, they will arrive alongside other Sims and can get started!

The Sims 4 Survivor Competition from Adventure Awaits, Fire dance

At 6:00 am, my Sim traveled to the competition and started to get to know both her teammates and competitors, and even formed quick alliances. During a Custom Getaway, your Sim unlocks the following new social interactions that can help or hurt their chances of forming an alliance:

  • Ask Sims to try to Get Along
  • Ask [Sim name] to Clean
  • Ask [Sim name] to Leave Getaway
  • Check on [Sim name]
  • Form an Alliance
  • Spread Mean Rumors about Other Guests

After breakfast, it’s time for the first challenge of the day: swimming. Using the time slot feature, I ensured my Host only arrives during the challenge periods (in this scenario, the challenge periods are 9:00 am and 3:00 pm). This brings a little more realism into The Sims 4 Survivor Competition.

To add the challenge aspect to The Sims 4 gameplay, I added game tables, horseshoes, and a dartboard. I also added the Play Cards, Play Horseshoes, and/or Play Darts to every Competitor Role during the challenge time slots. This ensures that Competitors will play against each other during those specific periods. Losing these games does not eliminate your Sim or hurt their overall competition performance.

The Sims 4 Survivor Competition from Adventure Awaits, Horseshoe

As with any reality TV show, there has to be a confessional! To accomplish this, I added a time slot with the Record Video activity and placed The More Views Video Station from The Sims 4: Get Famous on the lot. I adjusted each Role during this time slot to add the Record Video activity, ensuring Sims stop by the confessional booth when they get the chance.

The Sims 4 Survivor Competition from Adventure Awaits, Confessional

Elimination

After all of the challenges have been completed and the confessionals have been taped, it’s time for Tribal Council. With the Player Choice Elimination Rule active, you will get to choose which Sim to eliminate each day. Eliminating these Sims will send them home and remove them from the competition immediately. Think carefully because, as Jeff Probst always says, “In this game, fire represents your life. When your fire’s gone, so are you”.

The Winning Prize

Once your Sim has outlasted the others, or at least stayed in the competition long enough for the Custom Getaway to end, they will be declared the winner and Sole Survivor of The Sims 4 Survivor Competition! Winning Sims will earn 10,000 Simoleons, unlock a few traits, such as the Rooted Wanderer, and new reward items.


Are you ready to get your Buff and try your hand at The Sims 4 Survivor Competition from The Sims 4: Adventure Awaits? What would you do differently for your own competition? Let us know in the comments below!

The Sims 4 Adventure Awaits: Critter Hunter Aspiration Guide

Raise Those Nets, Simmers!

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With the release of The Sims 4 Adventure Awaits, we’re introduced to our newest aspiration: Critter Hunter! While this aspiration is centered on the new Entomology Skill introduced in the latest expansion, it also encompasses a variety of skills, both new and old. Eitherway, it will get your Sims out into nature and experiencing all Gibbi Point has to offer.

Advice for Would-Be Hunters

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  • If you get tripped up or confused about how to proceed, remember that you can always hover your cursor over that step of the aspiration for hints in the menu.
  • This aspiration requires skill in not just Entomology, but also Fishing, Archery, and Papercraft. For more information on the Papercraft Skill, click here for an in-depth guide!
  • Bowfishing requires you to max the Archery Skill. So get your bow ready, Kittynis!
  • The final Butterfly needed for the Moth and Butterfly collection requires you to have every other Moth and Butterfly before it can be attained! Level 2 of the Papercraft Skill is also essential for you to get this collectable (hint hint).
  • Butterflies and Moths sometimes share spawn points with Frog Logs and Ore Rocks, so if you can’t see them in the overworld, give them a minute. They’re shy.
  • While most of the collection is available through random spawns, the Jelly Butterfly, Red Admiral Butterfly, and Sphinx Moth are only available to catch in the overworld through participation in Quests and Festivals.
  • The best and, annoyingly, easiest way to acquire every Butterfly and Moth is through the Flutterarium Caterpillar Incubator. Each collectible (from Common to Rare) will slowly be available to grow and collect through progression through the Entomology Skill.

1) Amateur Lepidopterist

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If you’re curious: a lepidopterist is a person who studies butterflies and moths.

  • Purchase a Butterfly & Moth Habitat
  • Catch 5 Butterflies
  • Examine 3 Common Butterflies
  • Craft 3 Paper Butterflies

This, by far, is the easiest step: get a Flutterarium Caterpillar Incubator from Buy Mode, creep those collectable spawn points, and get to craftin’!

2) Critter Allure

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This step requires Level 5 of the Archery Skill to complete. Be careful of Archer’s Elbow!

  • Craft 3 Paper Mache Animals
  • Catch 4 Fish while Bowfishing
  • Go Fishing with a Buddy
  • Give a Pet Fish a Name

Note: “Go Fishing with a Buddy” requires you to click on a Sim who’s already fishing and choose “Go Fishing With”. If your Sim is currently fishing, you instead click on a Sim nearby and “Invite [Sim’s Name] to Go Fishing”.

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3) Aspirant Lepidopterist

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There are three Eligible Flower Topiaries spread across the neighborhoods of Gibbi Point. At each of them, you can rehome a Moth or a Butterfly from your care. You can even observe them fluttering around the plant!

  • Catch and Examine a Rare Butterfly
  • Rehome Butterfly at a Gibbi Point Topiary
  • View Butterfly in a Butterfly & Moth Habitat
  • Start Raising a Caterpillar

4) Refined Catch

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  • Craft a Magical Origami Butterfly
  • Complete the Butterflies & Moths Collection
  • Research Mating Rituals of Butterflies
  • Achieve Level 5 Entomology Skill

You can “Research Mating Rituals of Butterflies” after receiving Level 5 of the Etymology Skill! It can be found under the Research menu at any computer.

Critter Enthusiast Reward Trait

Congratulations! If you’ve made it this far, you’re a bona fide Critter Enthusiast!

furryloveomg

Reward Trait Description

“These Sims can chat with butterflies, as well as fish in fish bowls or aquariums. They can also Enthuse About Critters to other Sims! They have also learned the mystical mating ritual of butterflies, allowing them to be able to perform unique butterfly-theme Romantic Interactions on other Sims.”

The Romantic interactions Sims will be able to experience are ‘Flutter Eyes’ and ‘Cocoon Hug’! These interactions, unfortunately, use familiar animations, but they are spiced up by some pretty adorable butterfly VFX. So it all evens out, methinks.

fishies

As the description also says, much like Mermaids in The Sims 4 Island Living, you’ll be able to communicate with your fishie friends! Though communicating with the fish in The Sims 4 My First Pet Stuff‘s Tap Tap Table seems to be Merfolk only…womp womp.

With that, that’s it for this guide on the Critter Hunter Aspiration! Have you been enjoying your time in Gibbi Point so far? Let us know down and the comments below, and be on the lookout for more Adventure Awaits content here at Sims Community!

A Guide to The Sims 4 Kayaking from The Adventure Awaits Expansion Pack

Let’s wade through everything we know so far about The Sims 4 Kayaking, included in the Adventure Awaits Expansion Pack!

A new way to travel the waters and level up your Sims’ Fitness and Fishing skills is finally here. Kayaks have been added to the Sims world in the newest expansion pack, The Sims 4: Adventure Awaits. Now your Sims can grab their paddle and row around the world with ease.

Sims 4 Kayaking, Adventure Awaits- Paddle

Pick up a Paddle

Sims 4 Kayaking, Adventure Awaits- This Oar That Shop

Ready to explore life on the water? If your Sim is looking for a new mode of water transportation outside of the classic Aqua Zip or Outrigger Canoe, send your Sim over to This Oar That Shop to purchase their very own Paddler’s Pride Kayak. There are five kayaks available in various colors of the rainbow, each costing 320 Simoleons. These are also available in Buy Mode for a pricey 525 Simoleons.

Since they’re available to ages Kids and up, just about any Sim can enjoy their time on the water in a kayak.

Sims 4 Kayaking, Adventure Awaits- Kid Kayaking

It’s Row Time

When your Sim is ready to go out on the water, just click on a body of water and select the Paddle Here interaction to hop in a kayak. Once they’re in the kayak, your Sim can click on the water to Paddle Around.

Sims 4 Kayaking, Adventure Awaits- Paddle Here

You can also click on your Sim in a kayak to access the following interactions:

  • Customize Stickers…
  • Exit Paddler’s Pride Kayak
  • Go Fishing (not available while the kayak is moving)
  • Paddle Around on Paddler’s Pride Kayak
  • Rename Paddler’s Pride Kayak
  • Set Favorite Water Vehicle

If you want to add some personality to your kayak, there are five sticker customization options in The Sims 4:

Sims 4 Kayaking, Adventure Awaits- Glow-in-the-Dark Jellyfish

Glow-in-the-Dark Jellyfish

Sims 4 Kayaking, Adventure Awaits- Butterfly and Plumbird Paradise

Butterfly & Plumbird Paradise

Sims 4 Kayaking, Adventure Awaits- Voidcritter Friends

Voidcritter Friends

Sims 4 Kayaking, Adventure Awaits- Precious Gems

Precious Gems

Sims 4 Kayaking, Adventure Awaits- Camper's Delight

Camper’s Delight

Your Sim can kayak in both shallow and deep waters, and even pools! Rain, shine, or snow, no matter the weather, kayaking is always an option with The Sims: 4 Adventure Awaits.

Fitness & Fishing with a Kayak

As your Sim traverses the waves in their kayak, you’ll notice they’ll also increase their Fitness skill. The weight of the oar paired with the water resistance works as an excellent exercise, helping your Sims get stronger with each paddle. 

If your Sim is looking for a more leisurely day out on the water, they can fish right from their kayak. Your Sim will try to catch fish, and their Fishing skills will increase, just like fishing on land.

The Sims 4 Kayaking Limitations

The Sims 4 kayaking feature has some exciting new aspects, like fishing from the kayak, but we can’t help but notice some limitations that come along with it. 

Sims 4 Kayaking, Adventure Awaits- Fishing Pond

Despite several worlds having flowing rivers, deep fishing ponds, and even beachfront access, there are still a handful of water features that are not accessible by kayak.

Sims 4 Kayaking, Adventure Awaits- Tomarang

It’s disappointing that we can’t kayak through places like the winding rivers of Tomarang from The Sims 4: For Rent or the swampy pond in Ravenwood from The Sims 4: Life & Death

This could be due to the fact that kayaking was not given the “skill treatment”, unlike Natural Living, which introduces the Bathe in Water interaction. This is also slightly disappointing, since kayaking is a very skilled activity. Increasing the Fitness and Fishing skills is a nice touch, but it does not simulate the full kayaking experience.

Sims 4 Kayaking, Adventure Awaits- Kayak in Shallow Water

While your Sims can Paddle through parts of Tomarang, you can’t interact or Paddle through the winding rivers of Koh Sahpa, which would have been an exciting way to increase the kayak skill. Imagine being able to access different types of water as your Sim improves at kayaking, or learning new moves like a Barrel Roll.


Are you ready to paddle the waters with your Sim? Do you think The Sims 4 kayaking could use a little more work? Let us know your thoughts on the new feature from The Sims 4: Adventure Awaits below!

Author’s Note: Thank you for providing feedback on this article and helping to clarify where exactly Sims can Kayak! The article has been updated to reflect this information. Unfortunately, I ran into an MCC error that caused my kayak to be removed from the Personal Inventory during Travel, which led to some confusion on my end. Happy Simming!

InZOI Team Reveals Burglars, Calendar System and More Coming in Future Updates

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Improvements to Krafton’s realistic life simulator just keep coming!

It’s only been a short while since the development team behind InZOI shared some first looks for changes and improvements coming in future game updates.

We’ve gotten a confirmation that a new city area is currently in development, consisting mostly of empty spaces to help builders give a blank slate for their Canvas creations. On top of that, the team has shifted focus on optimizing the game for lower end systems by changing the city size goals and game structure. Along with promising changes to Zoi autonomy and storytelling opportunities.

Today, the main developer Kjun revealed on Discord more than expected for the next few Base Game updates. Revealing that InZOI will soon be updated with a new Calendar system, themed Halloween content, newcollision physics and by our simmers’ heart surprise – Burglars!

Take a look at everything that’s coming (and changing) to InZOI:

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We’re excited to share the second video showcasing our development process. In the first one, everyone talked so much that I’m not sure if there’s anything left to say this time. But the purpose of our meetings isn’t always to reach a conclusion — what matters most is listening to each other. When we don’t speak, misunderstandings pile up; conversation, just like now, is what keeps us connected.

There were a few minor simulation errors, but Zoi can now live a day more like a real person. We’ve adjusted the default length of a day to 48 minutes (you can still change it back to 96 minutes if you prefer — it works the same). Since walking takes quite a bit of time, teleportation is now available as an option.

As for AI Building, it often produces results different from the prompts, and since it’s based on an SLM AI, improvement seems difficult — so we’re considering pausing its development. Do you think we still need it as a basic starting tool for building? We’ve also made a few small improvements to the building convenience features.

The Temperament system has been refined to better reflect individual personality traits, and we’ve added a new Trait system that allows for more unique character creation. The Expectation UI might be emphasizing time a little too much, so please take a look and share your thoughts. We’ve improved various customization elements, such as outfits and dressing systems, to enhance the user experience. However, updates for a while may focus more on improving existing systems rather than adding new ones.

That’s why we’re introducing seasonal content — including Halloween costumes, accessories, and Jack-o’-lanterns — hoping you’ll enjoy them! The Halloween outfits will only appear until December, after which they’ll disappear for the season. But once the calendar system arrives in December, they can make a comeback.

– K.jun

Changes and Updates coming to InZOI

After receiving your feedback on our recent change to the length of day settings we realized the importance of catering to all different playstyles, and thus implemented a dynamic needs system that adjusts the speed in which a Zoi’s needs increase and decrease – based on which length of day option you select.

We created an automated AI Build tool to help you save time when building your home in InZOI. However, its capabilities are currently not that great, and we are at a crossroads as to whether we should continue developing this feature.

  • You can now open multiple packages at once.

  • We added a complete Zoi Randomizer to Create a Zoi.

  • We added several balding-type hairstyles.
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  • You can now access the Dev category Build assets by using a cheat code.
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  • You can customize the color and dimensions of different types of FX.

  • We enhanced the grid snap function in Build Mode.

  • We are currently improving the Level of Details (LOD) in houses.

  • We are currently creating a new type of video tutorials for our ModKit.
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  • We added collision mechanisms to different objects within the game.

  • Here are some 3D scan samples of upcoming outfits.
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  • Here’s a look at some of our new outfits we’re creating for Halloween.

  • We’re also creating new accessories.

  • This Jack-O-Lantern is one of many to be featured in our upcoming Halloween event.
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  • Here are some additional objects that will be made interactable.

  • You can now customize more elements in the game, and we also added new tile materials.

  • We’re also adding a new bush type for decorating the city.
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  • We implemented some new features based on recent player feedback.
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  • We improved the UI design for our Wants system.

  • We also revamped the design for our Traits UI:

  • We added Makeup Presets to Create a Zoi:
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  • You can click the middle mouse button or double click the right mouse button to move your Zoi.
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  • We simplified the Hide UI hotkey to simply U. You can exit this by pressing U again or pressing ESC.
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  • We adapted positional heights and reorganized the interaction buttons of boats.
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  • If you meet the right conditions, a burglar may break into your home! Fail to fight them off, and you may lose even more money. You can also choose to call the cops to have the thief arrested.

  • We added new interactions for when you’re in prison.
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  • We improved the outfit change function.


What do you think about the new InZOI Features coming to the Early Access Base Game? Are you looking forwards to playing with Burglars in a different life simulator? Let us know in the comments below and stay tuned for the latest InZOI News!