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The Sims 4 Create a Sim Demo – Styled Looks

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Please note: these screens were taken from The Sims 4 Create a Sim Demo. More content will be included in the original game.

Male

Everyday

TS4CAS 2014-07-08 23-20-51-31 TS4CAS 2014-07-08 23-21-23-15 TS4CAS 2014-07-08 23-21-19-75 TS4CAS 2014-07-08 23-21-15-45 TS4CAS 2014-07-08 23-21-10-86 TS4CAS 2014-07-08 23-21-05-88 TS4CAS 2014-07-08 23-21-01-37 TS4CAS 2014-07-08 23-20-56-96 TS4CAS 2014-07-08 23-21-29-46 TS4CAS 2014-07-08 23-21-39-34 TS4CAS 2014-07-08 23-21-37-09 TS4CAS 2014-07-08 23-21-34-18 TS4CAS 2014-07-08 23-21-50-96 TS4CAS 2014-07-08 23-21-46-71 TS4CAS 2014-07-08 23-21-43-96

Formal

TS4CAS 2014-07-08 23-21-54-97 TS4CAS 2014-07-08 23-22-12-85 TS4CAS 2014-07-08 23-22-08-40 TS4CAS 2014-07-08 23-22-05-48 TS4CAS 2014-07-08 23-22-01-89 TS4CAS 2014-07-08 23-21-59-25

Athletic

TS4CAS 2014-07-08 23-22-18-48 TS4CAS 2014-07-08 23-22-44-64 TS4CAS 2014-07-08 23-22-41-83 TS4CAS 2014-07-08 23-22-37-48 TS4CAS 2014-07-08 23-22-33-20 TS4CAS 2014-07-08 23-22-30-09 TS4CAS 2014-07-08 23-22-27-71 TS4CAS 2014-07-08 23-22-23-22 TS4CAS 2014-07-08 23-22-20-76

Sleep

TS4CAS 2014-07-08 23-22-50-88 TS4CAS 2014-07-08 23-23-10-25 TS4CAS 2014-07-08 23-23-07-29 TS4CAS 2014-07-08 23-23-02-75 TS4CAS 2014-07-08 23-22-59-90 TS4CAS 2014-07-08 23-22-57-66 TS4CAS 2014-07-08 23-22-54-88

Party

TS4CAS 2014-07-08 23-23-14-58 TS4CAS 2014-07-08 23-23-30-14 TS4CAS 2014-07-08 23-23-26-08 TS4CAS 2014-07-08 23-23-23-71 TS4CAS 2014-07-08 23-23-19-35 TS4CAS 2014-07-08 23-23-17-07 TS4CAS 2014-07-08 23-23-33-10 TS4CAS 2014-07-08 23-23-40-89 TS4CAS 2014-07-08 23-23-45-56

Female

Everyday

TS4CAS 2014-07-08 23-25-41-33 TS4CAS 2014-07-08 23-26-26-40 TS4CAS 2014-07-08 23-26-22-73 TS4CAS 2014-07-08 23-26-20-24 TS4CAS 2014-07-08 23-26-16-52 TS4CAS 2014-07-08 23-26-14-24 TS4CAS 2014-07-08 23-26-11-61 TS4CAS 2014-07-08 23-26-07-95 TS4CAS 2014-07-08 23-26-03-37 TS4CAS 2014-07-08 23-25-59-73 TS4CAS 2014-07-08 23-25-56-91 TS4CAS 2014-07-08 23-25-54-35 TS4CAS 2014-07-08 23-25-51-11 TS4CAS 2014-07-08 23-25-47-76 TS4CAS 2014-07-08 23-25-44-66

Formal

TS4CAS 2014-07-08 23-26-30-06 TS4CAS 2014-07-08 23-26-46-52 TS4CAS 2014-07-08 23-26-43-51 TS4CAS 2014-07-08 23-26-41-05 TS4CAS 2014-07-08 23-26-37-84 TS4CAS 2014-07-08 23-26-34-58

Athletic

TS4CAS 2014-07-08 23-26-50-91 TS4CAS 2014-07-08 23-27-12-24 TS4CAS 2014-07-08 23-27-09-63 TS4CAS 2014-07-08 23-27-07-53 TS4CAS 2014-07-08 23-27-04-51 TS4CAS 2014-07-08 23-27-02-09 TS4CAS 2014-07-08 23-26-59-50 TS4CAS 2014-07-08 23-26-56-62 TS4CAS 2014-07-08 23-26-54-08

Sleep

TS4CAS 2014-07-08 23-27-15-74 TS4CAS 2014-07-08 23-27-41-78 TS4CAS 2014-07-08 23-27-38-60 TS4CAS 2014-07-08 23-27-35-64 TS4CAS 2014-07-08 23-27-30-71 TS4CAS 2014-07-08 23-27-28-15 TS4CAS 2014-07-08 23-27-25-19 TS4CAS 2014-07-08 23-27-21-81 TS4CAS 2014-07-08 23-27-19-42

Party

TS4CAS 2014-07-08 23-27-46-22 TS4CAS 2014-07-08 23-28-21-01 TS4CAS 2014-07-08 23-28-18-47 TS4CAS 2014-07-08 23-28-16-92 TS4CAS 2014-07-08 23-28-11-20 TS4CAS 2014-07-08 23-28-08-27 TS4CAS 2014-07-08 23-28-05-36 TS4CAS 2014-07-08 23-28-02-03 TS4CAS 2014-07-08 23-27-59-58 TS4CAS 2014-07-08 23-27-56-57 TS4CAS 2014-07-08 23-27-53-20 TS4CAS 2014-07-08 23-27-50-64

The Sims 4 Create a Sim Demo – Hairstyles, Beards & Eyebrows

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Please note: these screens were taken from The Sims 4 Create a Sim Demo. More content will be included in the original game.

Eyebrows

Male (21)

TS4CAS 2014-07-09 14-13-04-22TS4CAS 2014-07-09 14-13-33-72TS4CAS 2014-07-09 14-13-32-26TS4CAS 2014-07-09 14-13-30-88TS4CAS 2014-07-09 14-13-29-55TS4CAS 2014-07-09 14-13-28-23TS4CAS 2014-07-09 14-13-25-83TS4CAS 2014-07-09 14-13-24-45TS4CAS 2014-07-09 14-13-22-50TS4CAS 2014-07-09 14-13-21-04TS4CAS 2014-07-09 14-13-19-57TS4CAS 2014-07-09 14-13-18-44TS4CAS 2014-07-09 14-13-16-48TS4CAS 2014-07-09 14-13-15-26TS4CAS 2014-07-09 14-13-13-85TS4CAS 2014-07-09 14-13-12-56TS4CAS 2014-07-09 14-13-10-71TS4CAS 2014-07-09 14-13-09-43TS4CAS 2014-07-09 14-13-08-16TS4CAS 2014-07-09 14-13-06-91TS4CAS 2014-07-09 14-13-05-63

Female (22)

TS4CAS 2014-07-09 14-16-07-71 TS4CAS 2014-07-09 14-16-09-00 TS4CAS 2014-07-09 14-16-40-34 TS4CAS 2014-07-09 14-16-38-59 TS4CAS 2014-07-09 14-16-36-65 TS4CAS 2014-07-09 14-16-35-24 TS4CAS 2014-07-09 14-16-33-68 TS4CAS 2014-07-09 14-16-31-98 TS4CAS 2014-07-09 14-16-30-06 TS4CAS 2014-07-09 14-16-28-64 TS4CAS 2014-07-09 14-16-27-30 TS4CAS 2014-07-09 14-16-25-96 TS4CAS 2014-07-09 14-16-23-22 TS4CAS 2014-07-09 14-16-22-00 TS4CAS 2014-07-09 14-16-20-59 TS4CAS 2014-07-09 14-16-19-29 TS4CAS 2014-07-09 14-16-18-05 TS4CAS 2014-07-09 14-16-16-72 TS4CAS 2014-07-09 14-16-14-55 TS4CAS 2014-07-09 14-16-13-10 TS4CAS 2014-07-09 14-16-11-73 TS4CAS 2014-07-09 14-16-10-28

Beards (Male) (13)

TS4CAS 2014-07-09 10-55-50-90TS4CAS 2014-07-09 10-56-14-54TS4CAS 2014-07-09 10-56-12-66TS4CAS 2014-07-09 10-56-10-59TS4CAS 2014-07-09 10-56-08-53TS4CAS 2014-07-09 10-56-06-65TS4CAS 2014-07-09 10-56-05-07TS4CAS 2014-07-09 10-56-02-95TS4CAS 2014-07-09 10-56-01-24TS4CAS 2014-07-09 10-55-59-09TS4CAS 2014-07-09 10-55-57-57TS4CAS 2014-07-09 10-55-54-53TS4CAS 2014-07-09 10-55-52-71

Hair Colors

TS4CAS 2014-07-09 17-05-02-49 TS4CAS 2014-07-09 17-05-04-27 TS4CAS 2014-07-09 17-05-05-70 TS4CAS 2014-07-09 17-05-07-62 TS4CAS 2014-07-09 17-05-09-09 TS4CAS 2014-07-09 17-05-10-53 TS4CAS 2014-07-09 17-05-11-87 TS4CAS 2014-07-09 17-05-13-31 TS4CAS 2014-07-09 17-05-15-11 TS4CAS 2014-07-09 17-05-16-76 TS4CAS 2014-07-09 17-05-18-51 TS4CAS 2014-07-09 17-05-19-91 TS4CAS 2014-07-09 17-05-21-36 TS4CAS 2014-07-09 17-05-23-30 TS4CAS 2014-07-09 17-05-24-93 TS4CAS 2014-07-09 17-05-26-30 TS4CAS 2014-07-09 17-05-27-62 TS4CAS 2014-07-09 17-05-29-47

Female Hairstyles (42)

TS4CAS 2014-07-08 23-01-29-70TS4CAS 2014-07-08 23-01-46-28TS4CAS 2014-07-08 23-01-44-27TS4CAS 2014-07-08 23-01-42-88TS4CAS 2014-07-08 23-01-41-09TS4CAS 2014-07-08 23-01-39-62TS4CAS 2014-07-08 23-01-36-93TS4CAS 2014-07-08 23-01-35-55TS4CAS 2014-07-08 23-01-34-31TS4CAS 2014-07-08 23-01-33-08TS4CAS 2014-07-08 23-01-31-52TS4CAS 2014-07-08 23-01-54-65TS4CAS 2014-07-08 23-01-53-24TS4CAS 2014-07-08 23-01-51-03TS4CAS 2014-07-08 23-01-49-36TS4CAS 2014-07-08 23-01-47-68TS4CAS 2014-07-08 23-02-01-73TS4CAS 2014-07-08 23-02-00-01TS4CAS 2014-07-08 23-01-58-74TS4CAS 2014-07-08 23-01-57-13TS4CAS 2014-07-08 23-01-55-79TS4CAS 2014-07-08 23-02-15-25TS4CAS 2014-07-08 23-02-22-97TS4CAS 2014-07-08 23-02-20-44TS4CAS 2014-07-08 23-02-19-45TS4CAS 2014-07-08 23-02-27-11TS4CAS 2014-07-08 23-02-25-58TS4CAS 2014-07-08 23-02-24-09TS4CAS 2014-07-08 23-02-31-61TS4CAS 2014-07-08 23-02-45-66TS4CAS 2014-07-08 23-02-44-40TS4CAS 2014-07-08 23-02-42-73TS4CAS 2014-07-08 23-02-41-30TS4CAS 2014-07-08 23-02-34-55TS4CAS 2014-07-08 23-03-08-74TS4CAS 2014-07-08 23-03-04-22TS4CAS 2014-07-08 23-03-00-42TS4CAS 2014-07-08 23-02-57-76TS4CAS 2014-07-08 23-02-55-33TS4CAS 2014-07-08 23-02-53-50TS4CAS 2014-07-08 23-02-50-85TS4CAS 2014-07-08 23-02-47-46

Male Hairstyles (22)

TS4CAS 2014-07-08 23-03-58-09 TS4CAS 2014-07-08 23-04-40-11 TS4CAS 2014-07-08 23-04-35-36 TS4CAS 2014-07-08 23-04-32-35 TS4CAS 2014-07-08 23-04-30-88 TS4CAS 2014-07-08 23-04-29-64 TS4CAS 2014-07-08 23-04-28-03 TS4CAS 2014-07-08 23-04-23-32 TS4CAS 2014-07-08 23-04-21-95 TS4CAS 2014-07-08 23-04-20-62 TS4CAS 2014-07-08 23-04-19-23 TS4CAS 2014-07-08 23-04-17-11 TS4CAS 2014-07-08 23-04-15-94 TS4CAS 2014-07-08 23-04-14-02 TS4CAS 2014-07-08 23-04-12-88 TS4CAS 2014-07-08 23-04-11-33 TS4CAS 2014-07-08 23-04-10-17 TS4CAS 2014-07-08 23-04-08-43 TS4CAS 2014-07-08 23-04-03-87 TS4CAS 2014-07-08 23-04-02-15 TS4CAS 2014-07-08 23-04-00-94 TS4CAS 2014-07-08 23-03-59-43

The Sims 4 – Create a Sim Demo FAQ

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Forum Post

Hi Simmers! 

If you’re playing the early trial experience of The Sims 4 Create A Sim Demo, we hope you’re having a lot of fun with it! Have questions about the demo? We hope this FAQ answers them. Any feedback about the demo you would like to share? Please post here

Q: What is The Sims™ 4 Create A Sim Demo? 
A: Create smarter Sims with unique personalities and distinct appearances in The Sims 4 Create A Sim Demo. Experience the powerful Create A Sim and directly manipulate your Sims with tactile precision to create the most unique and detailed Sims yet. Share your Sims on the Gallery or Facebook, then download them directly into The Sims 4 when the game launches in September 2014 and bring your Sims to life. The Sims 4 Create A Sim Demo will be released worldwide later this summer. 

Q: How do I get into The Sims 4 Create A Sim Demo? 
A: An early version of The Sims 4 Create A Sim Demo is available now, by invitation only for some of our fans. This is a trial experience that we are using to test our key functionality in advance of the worldwide release of The Sims 4. As a result we will be doing periodic maintenance on our servers. 

Q: How much does The Sims 4 Create A Sim Demo cost?
 
A: The Sims 4 Create A Sim Demo will be available at no cost to you. 

Q: Does The Sims 4 Create A Sim Demo require an Origin account to play? 
A: Yes, The Sims 4 Create a Sim Demo is available from Origin and you will use the Origin client to download and install the demo. Once installed, you don’t need to be online to play the demo. 

Q: Does The Sims 4 Create A Sim Demo feature all of the content from the base game? 
A: The Sims 4 Create A Sim Demo features a sampling of content from The Sims 4 base game. 

Q: Is there a Mac version of The Sims 4 Create A Sim Demo? 
A: We are currently focused on the PC version of The Sims 4. We have no additional information regarding Mac at this time. 

Q: Where can I provide feedback for the early trial experience of The Sims 4 Create A Sim Demo? 
A: We welcome your feedback! Head over to our forums and let us know what you think. Share your feedback here

Q: Can I tell my friends about the early trial experience of The Sims 4 Create A Sim Demo? 
A: Yes! While this early trial experience is by invitation only, we encourage you to share your creations with your friends and family using the Facebook share functionality. 

Q: How do I stay up to date with The Sims 4? 
A: The latest information for The Sims 4 can be found at our website. You can also keep up to date by following @TheSimson Twitter or by Liking us on Facebook. 
TheSims.com 
The Sims on Twitter 
The Sims Official Facebook 

Q: What are the system requirements for The Sims 4 Create A Sim Demo? 
A: The following system requirements only apply to The Sims 4 Create A Sim Demo. The system requirements for The Sims 4base game will be released at a later date. 

MINIMUM: OS: Windows XP (SP3), Windows Vista (SP2), Windows 7 (SP1), Windows 8, or Windows 8.1 (64 bit versions are preferred) 
CPU: 1.8 GHz Intel Core 2 Duo, AMD Athlon 64 Dual-Core 4000+ or equivalent 
Dual Core and SSE 2 required 
For computers using built-in graphics chipsets the game requires 2.0 GHz Intel Core 2 Duo, 2.0 GHz AMD Turion 64 X2 TL-62 or equivalent 
RAM: At least 2 GB 
HARD DRIVE: At least 1.2 GB of free space with at least 0.5 GB additional space for custom content and saved games 
VIDEO: 128 MB of Video RAM and support for Pixel Shader 3.0 
SUPPORTED VIDEO CARDS: NVIDIA GeForce 6600 or better, ATI Radeon X1300 or better, Intel GMA X4500 or better 
DIRECTX: DirectX 9.0c compatible 
INPUT: Keyboard and mouse 

The Sims 4 – Updated Avatar of SimGuruRusskii

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I didn’t save my former Sim so I had to recreate it and I did my best to do so… and I changed some things around.

There were also some upgrades to the assets like my teeth.

SimGuruRusskii

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Source: Honeywell

The Sims 4 CAS Demo Is Free Of Charge!

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SimGuruAzure confirmed that the upcoming CAS Demo for The Sims 4 is going to be completely free!

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SimGuruGrant also confirmed that you will be able to upload your Sims to the Gallery.

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The Sims 4 – In-Game Live Mode Footage coming throughout next 2 weeks!

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Via TS4 Official Blog Post

And another thing – we were thrilled that more than 1200 people came through our E3 demo room last month to see The Sims 4 in action, but we want all of you to see it as well. We’ll be releasing over 15 minutes of in-game Live Mode footage (with complete UI) in the next two weeks. We can’t wait to hear what you think.

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The Sims 4 – Create a Sim Demo is coming this Summer!

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Rachel Franklin confirmed in her new blog post that Create a Sim Demo for The Sims 4 is coming this summer!

Take a look at what she has to say about it:

But let us show you this instead of just talking about it: The Sims 4 Create A Sim Demo will be available later this summer for absolutely everyone to play. We are currently rolling out an early trial experience and invitations are going out very soon to a limited number of fans to help us test it. After that, you’ll all get your hands on it and see firsthand the depth, personality and emotion that are part of your new Sims.

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The Sims 4 – New Twitter Tidbits by SimGuruSarah (07/07/14)

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SimGuruSarah

Public Space: Walk around anywhere that is not on a lot freely, no loading screens when going anywhere on public space [removed the word “lot” this is a neighborhood with multiple lots on it, they share the same public space]

Going from Lot to Public Space: Loading Screen [No, the public space is loaded with your current/active lot, so you can freely explore it with that lot loaded]

Public Space to Lot: Loading Screen [You will always have an active lot that you have loaded into, and you will be able to play in the public space surrounding this lot. If you want to load a new lot in the same neighborhood/public space you will encounter a load screen]

Lot to Lot: Loading Screen [Yes]

Neighborhood to Neighborhood: Loading Screen [Yes, but this is because you are moving Lot to Lot, the lots just happen to be in different neighborhoods]

World to World: Loading Screen [We have only announced one world at this time ;)]
Basically anytime you travel from lot to lot you’ll encounter a brief load screen. Obviously there are other load screens in the game (like when you exit CAS, or save and exit to the main menu) but the loads are really short compared to The Sims 3.

 

Anything that is a lot is a lot (example: a bar is a Bar Lot, not a part of the public space). The public space is the “stuff” around the lots. So maybe you would have 4 community lots/venues and you would need to load between them, but all 4 share the same public space, which is a commercial area. And in that public space you’ll have…public space stuff…like BBQs, picnic tables, playground equipment, etc… (You can have those objects on lots too, they are not restricted to the public space)

 

The Sims 4 – New Twitter Tidbits by SimGuruGrant (07/07/14)

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SimGuruGrant

The Sims 4 – New Twitter Tidbits by SimGuruGraham (07/07/14)

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SimGuruGraham

My biggest in-game feature was the notification system; we revamped it extensively from what previous Sims games could do. Overall though my main responsibility was organizing the Change Review process, which is where we gather all the various ideas on how to improve the game and suss out what we have time to accomplish and what to spend that time on to make the game the best it can be.

 

Sure! The icons are much more interactive now… not only can you click them to move your camera to a Sim, but you can actually lock your camera on any Sim (or even an object) with them. The icons can also open various pieces of UI, so for example… if you got a notification saying that your Sim’s skill leveled up, you could click it as a shortcut to switch to that Sim and open their skill panel. Best of all, there’s now a notification wall that stores all of your messages as they come in. You can scroll through a history of your past 200 notifications… it’s great if you missed a message as it popped up, or if you haven’t played for a week and want to figure out what you were last doing when you played; all of the messages have a timestamp on them to help with that. You can view your notification wall anywhere throughout the game and it’s unique per save file. It’s a really robust system and a big improvement over past games; I’m quite proud of it!

 

Walking off a lot to the public space never incurs a load. The public space is always loaded and simulating. You can walk from a public space back onto your active lot as well. What you can’t do is walk from a public space onto another unloaded lot without loading. Also you don’t really travel to another world or another neighborhood – you always select a lot to travel to, and that lot may be in another world or neighborhood.

There are a variety of options for how Sims age, so if you don’t want a family you like to die off you can keep that from happening. If you want to ensure they continue over multiple generations though you’re going to have to take an active role in woohooing with them or even playing as them so that they’ll have kids. Sims 4 gives you greater control over the fates of all the families rather than just the one you’re currently playing.

You could have two Energized moodlets and one Inspired moodlet, and the sum total of the strength of those moodlets would determine your Sim’s current emotion. Let’s say each of those Energized moodlets were +5 Energized, and the Inspired moodlet was +20, your Sim would be feeling inspired because it’s their current strongest emotion. Anytime a moodlet gets added or removed it recalculates them to determine what emotion your Sim is in.

Yes – I don’t have a list of them around me though. We use different “cheats” (debug commands) to work on the game, and I rarely play in release builds.

Get a free iPhone 5 case by Pre-Ordering The Sims 4 Limited Edition (Italy)

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Media World Italy just announced that by Pre-Ordering The Sims 4 Limited Edition from their site, you get a special iPhone 5 Case!

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Click on the picture below to learn more about this offer (it’s in Italian, so you may need Google Translate). Please note that you’ll need to create an account in order to Pre-Order The Sims 4 from Media World.

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The Sims 4 – Screen of a Blue Sim

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Games Tribune Magazine has shown a screenshot of a Blue Sim in The Sims 4.

YouTuber and a Simmer, LosSimsdeAni, was kind enough to show the content of The Sims 4 Article including this Screen. The Video is in Spanish, but you can see some never before screens of TS4.

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Video Link

GamesTM: Maxis talks about the importance of community in The Sims 4

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What have been the major developments since the game’s announcement almost a year ago?

Franklin: [The fans] have had pretty deep exposure when we ran the Sims Camp last year. We had about 40 people that were exposed to Build Mode (that wasn’t at Gamescom) and the purpose was to get them deeply into it. They loved the features, even the little enhancements like spandrels. It’s those details that they get very excited about. So really, we’ve been finding out how Build Mode felt, what it’s like to place a room down. We’ve been refining that experience and spending our time on making sure it feels great.

Pearson: In addition to that, it has been opening up that vibrant neighbourhood we’ve been talking about and all those opportunities out there. We’ve been looking at all the potential out there and we’ve been getting a lot of positive feedback. Pushing that forward was definitely something we’ve spent a lot of time on since the announcement.

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The Sims 4 – SimGuruGraham explains Feature Cuts!

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SimGuruGraham took some time on Mod the Sims to explain why some of the biggest features from The Sims Franchise (such as Pools and Toddlers) were not implemented in The Sims 4 (for now).

Mod the Sims Member (IfICannotLove): Graham, can you explain why there was time to add the decoration transport things (such as the tram and the boat), along with a rocket and a cupcake machine, but couldn’t manage to fit in toddlers or pools over those things? Wouldn’t a life stage or a classic element take priority over those trivial things? I understand you said you don’t have the control to add or remove things, but was the reasoning behind any of this explained to you?
Now, I know Toddlers weren’t loved a lot, but I think there was a lot of potential in the Sims 4 for Toddlers; they could’ve been improved upon, but it comes off as the team just make a quick fix and removed them because of complaints about them rather than actually making something of them.

SimGuruGraham: You can’t weigh features by how much you want them in the game, you have to consider how many development resources it takes to create them. The tram? A couple of days from one of our FX guys and it’s finished… very low risk, very low complexity (using entirely existing tech), and adds a nice visual punch to the neighborhood. I can’t recall ever scoping against FX… they always have time to be adding more stuff. Our FX folks submitted their own long list of things they wanted to work on because there wasn’t enough for them to do. Now, you can’t take the FX team and ask them to add pools to the game. They don’t have the work skills to do it; neither do I. Pools, toddlers… they’re extremely complex features that require months of man hours of work across multiple disciplines and introduce significant risk. If we were to have added one of those to the game, there would have been two choices for us… cut many small features, or cut one other significantly large feature. And again, it isn’t equivalent – you can’t just cut a large feature and expect it to line up; you have to cut enough to get all the numbers for each discipline in the green, which means cutting extra to get to the point where the hardest hit discpline has enough time to do their necessary work for it. Now you’ve created free time for other disciplines who previously had work, but are left twiddling their thumbs… so you need to find work for them to do that only impacts the areas that you have time to spend in. If you look at one weird aspect of the game and wonder why it took priority over something that seemed important to you, it’s entirely possible it was something that the right people had time to work on without disrupting the busy people. Game development is a constant puzzle where you’re matching headcount and skill sets against features, schedule, and budget, and you’re trying to make everything fit just right with as few gaps as possible. Unfortunately time isn’t like money; you can’t go into debt on time and pay it back later.

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