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The Sims 4 – Meet June Kaye (New Render)

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SimGuruRyan shared another render of a Sim named June Kaye. It looks like this render can only be found at The Sims Studio, but if EA decides to release it as a full image, we’ll let you know!

And a happy Friday to you June Kaye.

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The Sims 4 – SimGuruRyan shares 3 new Renders!

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SimGuruRyan shared a new picture on his Instagram profile featuring 3 new Renders!

These renders are not available in HQ, but we’ll let you know if and when they do!

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The Sims 4 – Minor info coming throughout this month, more info @ E3

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Deutsch facebook page for The Sims answered some questions about The Sims 4! They said that minor info will be released throughout May, and that we can expect more at E3!

Q:  When is something new coming for Sims 4?
A:  We will have minor information for you over and over until the beginning of June when E3 starts. (LINK)

Q:  When does The Sims 4 come out?
A:  At the moment, Fall of this year is the fixed release date.  Perhaps E3 at the beginning of June brings news. (LINK)

Thanks Honeywell for the find!

On the House: Plants vs. Zombies Game of the Year Edition

Origin’s On the House offer continues! This Month’s On the House Game is Plants vs. Zombies – Game of the Year Edition!

To get this game, click on the picture below and select the ”Get it now” button. You can download this game via your Origin program.

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The Sims FreePlay – Saddle Up Update now available!

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The New Saddle Up Update is now available for download! Open your The Sims FreePlay game and start downloading the new version!

What’s New in Version 5.4.0

Restore the once majestic Stables back to their former glory and take care of your very own Horses. Get the saddle ready and jump aboard for the ride of your life! 

• New Stunning Stables – Complete the “Need for Steed” Quest at Level 11+ and build the perfect home for your Horses! 

• Take a Ride – Care for your new lovable Horses, feed them carrots, groom their manes and gallop around a rustic open paddock

• Grab a Saddle – Unlock exciting new hobbies including Show Tricks and Vaulting. Complete each hobby to unlock different breeds from gorgeous black to breathtaking light bay Horses

• Reach New Heights – Feel the ultimate rush as you and your steed take to the air in the Show Jumping Hobby. Unlock it by completing the “Hidden Unicorn” Quest at Level 14 and higher – available May 22 

• Magical Mysteries – Collect all the ribbons in the Show Jumping Hobby to unlock a majestic sparkly Unicorn! 

• Surf’s Up – Hit the swell in the all-new Surfing Hobby. Take on the waves and unlock a gnarly Surf Van for those long summer days

• Make a Splash – Take a dive in the new Swimming Area of the Beach. Don’t worry, it’s shark proof of course! 

The Sims 4 – New Video coming next Wednesday featuring The Goths!

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The Sims Facebook Page confirmed that the new Sims 4 video will be released next Wednesday (14/05/14) featuring The Goths family!

Are you excited for the new video?!  😀

Behold! Bella and Mortimer Goth.

See them star in an all-new #TheSims4 video next Wednesday.

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The Sims 4 – The Goths Render!

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The Sims 4! Bella and Mortimer horror are back. Do you like them?

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Update: We now have a higher quality version of this render. Thanks DOTSim!

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The Guardian: The Sims 4 – how composer Ilan Eshkeri brings emotion to the screen

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Using new AI technology, the big theme of Sims 4 is emotion, putting even more emphasis on the impact of the soundtrack!

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The Sims 4 – a new AI engine, and some sweeping orchestral music, should bring some romance to the series

Most of us have an internal soundtrack – we may not always notice it, but it is there. It could be a song we heard on the radio that haunts us for the rest of the day, or it may be something that swells up unaccountably from memory, some favourite tune brought to the surface by a waft of perfume, or familiar place. Consciously or unconsciously, we assign motion picture scores to our lives – a first kiss, a break-up, a re-union – all can be brought back by the right melody.

This is something that Maxis, the developer behind the hugely successful Sims series, has always appreciated. Ever since the original title arrived in 2000, revolutionalising the whole concept of the life simulation, music has been an important part of the experience. On the screen, virtual humans go about their lives, falling in and out of love with each other, developing their careers, having families. And for players, all of that fascinating stuff, as well as building new houses and designing fresh sims character, is accompanied by music. Sims are even able to switch on the radio, often hearing amusing versions of real-life pop songs, rerecorded in “simlish”, the game’s gibberish language.

Several well-known composers have worked on the game’s background scores, providing short stabs of music to accompany key onscreen events. That process is happening again with Sims 4, the latest addition to the series, due out this autumn. Except this time, changes in the gameplay have encouraged the studio to put even more emphasis on the impact of the soundtrack.

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All about the feels

The big theme of Sims 4 is emotion. Using a new AI technology the company is calling “smart sim”, your onscreen characters will react to the world and its inhabitants in new ways, becoming angry, falling in love, or breaking down in tears, in response to what happens. “Emotions are really a launching point into having really believable, very intelligent sims,” says producer Graham Nardone. “You look at past sims games and we bring that out in artificial ways, but this is our opportunity to really capitalise on how lifelike they can be and let you tell new stories based on that. Emotions are now a really impactful part of gameplay that unlock new situations. Whether you’re interacting and socialising with other sims or playing with the various objects that are out there – it all lets you do new cool things.”

So to enhance this evolved area of the game, the team brought in film soundtrack composer Ilan Eshkeri, who has previously worked on movies like Young Victoria, Layer Cake and KickAss. He has composed the background music for the house and sim creation screens, but also wrote over 140 short musical stings which accompany key emotional moments in the gameplay – a fight, a kiss, a major realisation. All require a miniature musical moment.

“I grew up in that first generation of home computer users, ” explains Eshkeri on his decision to take the project. “I had a Vic 20 and a C64 and I’ve played computer games throughout my life. But being the person that’s consuming the entertainment is very different form being the person who’s creating it, in any situation. I don’t think any amount of game playing would have really prepared me for what is essentially a whole new concept.”

“In film, there’s a fixed narrative – and actually most computer games have some sort of a narrative within them. But The Sims doesn’t have any fixed narrative whatsoever – mentally, that was the first hurdle to get over. I’ve got to write all this music, but it doesn’t have any kind of framework – it’s purely there to set an emotion, a tone; to give the player a feeling in a moment. Conceptually, that was quite different – and difficult. It was a big gear shift.”

Collaboration and emotion

So he began working closely with Maxis, conversing with the studio’s audio director, Robi Kauker, an experienced musician in his own right. And eventully Eshkeri developed a sort of systematic approach. “I really wanted to try and unify the style,” he says. “I didn’t want the stings to be these random pieces of music, I wanted them to relate back to the music you get when you build a character or home. I invented my own set of rules.

“So if something emotional happens, like doing a set of stings around getting married or having a baby, I’d try to relate all of those to a few notes or a riff or a chord sequence that appeared in one of the longer pieces of background music. For example, if character is doing something in the house or if something breaks in the house, I’d try to relate that to the music you heard when you were building the house. It doesn’t always work – if you’re getting married, for example, you want to hear the Wedding March or some version of that, so some bits of the stings have this very obvious musical impetus.”

We’re talking at the famed Abbey Road recording studios, where Eshkeri has been working with the London Metropolitan Orchestra and Maxis for several days. I sit in the control room for one session, as the composer leafs through a vast wad of papers, and calmly speaks directions to the assembled musicians on the other side of a glass divide. Around him sound engineers tap into computers and twiddle nobs on a vast mixing board. The piece they’re recording is about six seconds long and has the working title “first kiss… shy”. It’s pretty clear what it will accompany in the finished game.

It is a lovely wilting piece of romantic music, but through the first few plays, Eshkeri thinks it sounds too strident. He experiments with removing certain instruments from the sound and tries again; then adds a momentary pause, perhaps a few beats, just before the final notes. Suddenly, there is an element of uncertaintly and self-consciousness to it. “I think that’s it… next one,” he says to the recording engineer. And outside in the vast studio, the musicians turn the pages of their score accordingly.

It feels like a pretty natural process for Eshkeri and the players. “I know the orchestra very well, I know the individual players very well – I have them in my head while I’m writing,” he says. “I have a very clear sense that if I do this or write this, this is how it’s going to come out in this room.

“But with some of the stings, they start playing them and I’m like, no, that could be more shy, how could I do that – I’m thinking of stuff in the moment. And if we need to be more shy, more angry or whatever, the musicians really engage with that as well – they’re not just playing the notes. The reason why I love the London Metropolitan Orchestra is that they do really engage on a conceptual and emotional level with not just the notes on the page but what the purpose of us recording this music is.”

Music and the message

Also present in the recording studio is Rachel Franklin, exececutive producer on The Sims. She sees a direct correlation between this emerging score and the addition of emotional AI and gameplay into the series. “Ilan is known for these theatrical sweeping, wonderful compositions,” she says. “Its a way for the Sim to respond back to the player, explaining, ‘hey, I’m feeling this‘… You can really feel that in the audio.

“Combining that with animation technology and facial emotional overlays – all of these things work together in a really cool way to make you feel more related to your sim. Because ultimately you’re caring for them – whether you torture them or not – you’re still responsible for them.

“The music brings your relationship really to a height.”

Music to change games by

Sims 4 has a lot of work to do to expand the series beyond its core base of invested fans. Too many add-ons and expansions have confused casual observers and some feel the concept has strayed too far away from creator Will Wright’s original vision of a sandbox life simulation. But the AI and emergent emotion stuff is interesting, especially in how it promises to guide sim activities – if they’re depressed for example, they may paint an amazing picture; if they’re angry, they may put all that tension into an amazing work-out that boosts their fitness stats.

Apparently, sims will also be more naturally sociable. “Just having a group conversation, being able to interact realistically and allow new sims into a conversation, to acknowledge them and respond… it sounds like a small thing but it’s never happened in the sims game,” enthuses Nardone. “The sims were kind of robotic, so bringing in an AI where we can be very reactive in group situations, it changes fundamental aspects of the game – that’s the coolest thing in there.”

It’ll be interesting to see if Maxis can work in the nostalgic and evocative elements of music. If a sim switches on the radio during a romantic encounter, will that song always trigger a certain response? It should do. Eshkeri and his orchestra have seemingly brought a sweeping sense of romance to the audio, now the sims have to run with it.

The Guardian Post

The Community: Let’s get #TheSims4CASDemo trending on Twitter!

Simmers worldwide on Twitter are trying to help #TheSims4CASDemo trend! All of us simmers want to see what it’s like to play The Sims 4 Create a Sim, and there’s no better way to see that than by playing The Sims 4 Create a Sim demo!

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Electronic Arts may listen to our request if we work hard enough to get #TheSims4CASDemo trending, and here’s how:

– Make a simple #TheSims4CASDemo tweet.

– After finishing your thoughts about certain things, end it with #TheSims4CASDemo!

– When replying to others, use #TheSims4CASDemo hashtag at the end of your Tweet.

– Retweet other Simmers’ #TheSims4CASDemo tweets!

– Make sure you don’t make more than one #TheSims4CASDemo hashtag in your tweet or else it’ll be considered as spam and won’t count.

Click HERE to start tweeting!

Click HERE to check #TheSims4CASDemo tweets!

The Sims 4 rated 18+ in Russia!

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Update: Official The Sims Russia Twitter page tweeted a picture with ”Russian rating for  -18 + (Not for children)”

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Update #2: The Sims Russia wrote on Twitter why The Sims 4 is rated 18+ in Russia!

”@TheSimsInRussia 18 + has been assigned in accordance with the law number 436-FZ “On the protection of children from information harmful to their health and development.”

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– Via Honeywell’s Sims 4 news!

Official The Sims Russia page updated their Facebook cover with 18+ on the right bottom corner.

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A fan asked The Sims Russia ”I for one am confused with the 18+?”. The Sims Russia immediately responded with ”Age rating of the game has been upgraded.”.

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Not to worry too much though; The Sims 3 too was planned to be rated 18+ in Russia – said a Russian Sims Fansite Rolesim.net.

Security in Russia is tough, and we all know that The Sims 4 developers are trying to keep all content in TS4 12+!

This rating probably won’t affect other The Sims 4 ratings. We’ll make sure to keep you updated when The Sims 4 gets rated in other countries!

The Sims FreePlay – Saddle Up Update Coming Soon!

Restore the once majestic Stables back to their former glory and take care of your very own Horses. Get the saddle ready and jump aboard for the ride of your life! 

The Sims 4 to release this October?

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The Sims Spain said on Twitter that The Sims 4 will be released in October (northern hemisphere) and spring (southern hemisphere). After that, they deleted that Tweet and fixed it with ”The Sims 4 will release in autumn (Northern Hemisphere), spring (southern hemisphere)”.

When will The Sims 4 actually be released? I guess it’s up to us to wait for E3 and find out!

The Sims 4 will be released in October (northern hemisphere) and spring (in the southern hemisphere.) There is not a set date.

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Source: The Sims Style

The Community: TS3 World – Tropicolor Island by DutchSims3Master

This new world for the Sims 3 named Tropicolor Island is a paradise for Sims looking for a relaxed life. This tropical island has everything for Sims need for an exotic lifestyle. Windsurfing, scuba diving, sailing, everything is possible in this beautiful world. 

Subscribe to DutchSims3Master HERE and following him on Twitter HERE for the latest updates about the release date of this world!

Sims Community’s Anniversary Celebration!

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Last week we announced that there will be a very special giveaway to celebrate 1 year of Sims Community Fansite! Today, we’re announcing full details of this giveaway.

Here’s how it goes: each day from 19th of May to 25th of May we’ll give away 1 or 2 Sims/SimCity games/goodies. All you have to do is write down a comment on why do you want to win a certain giveaway. Winners will be chosen randomly via random.org, and we’ll post a proof of who won the giveaway after choosing a winner! You can enter on as many giveaways as you want with 1 comment!

Here are some of the rules that you must follow in order to enter a certain giveaway:

– You must enter a valid e-mail address when adding a comment.

– Make sure your comment doesn’t include any explicit content!

– Make sure you don’t add 2 or more comments.

– Cheating is not tolerated. If you represent yourself as someone else even though you already entered the giveaway you will be disqualified!

– If you don’t win a certain giveaway, don’t be upset! There will be plenty of other chances to win great Sims/SimCity goodies!

Giveaways (click on a giveaway you want to enter once it becomes available):

Monday (19.05.) – The Sims 3 Diesel Stuff

Tuesday (20.05.) – The Sims 3 Movie Stuff

                          – The Sims 3 University Life

Wednesday (21.05.) – The Sims 3 Movie Stuff

                               – The Sims 3 Into the Future

Thursday (22.05.) – The Sims 3 Generations

                           – The Sims 3 Starter Pack (Base Game, Late Night & High-End Loft Stuff)

Friday (23.05.) – The Sims 3 Island Paradise

Saturday (24.05.) – SimCity Base Game

                           – SimCity Cities of Tomorrow Expansion Pack

Sunday (25.05.) – Sims Goodies* (The Sims 3 Goodie Bag, 2 big Plumbob Stickers, 2GB Plumbob USB Drive, Play With Lif3 wristband)

Thanks to Electronic Arts for sending us some Sims/SimCity games and goodies, Digitto for giving us Into the Future, Island Paradise and TS3 Starter Pack, @SimtasticWorld for gifting The Sims 3 Movie Stuff and @Lucygirl5x for gifting The Sims 3 Generations.

Follow us on Twitter and like us on Facebook for the latest updates!

*Applies only for people living in Europe!