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The Sims 4 – New Video coming next Wednesday featuring The Goths!

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The Sims Facebook Page confirmed that the new Sims 4 video will be released next Wednesday (14/05/14) featuring The Goths family!

Are you excited for the new video?!  😀

Behold! Bella and Mortimer Goth.

See them star in an all-new #TheSims4 video next Wednesday.

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The Sims 4 – The Goths Render!

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The Sims 4! Bella and Mortimer horror are back. Do you like them?

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Update: We now have a higher quality version of this render. Thanks DOTSim!

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The Guardian: The Sims 4 – how composer Ilan Eshkeri brings emotion to the screen

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Using new AI technology, the big theme of Sims 4 is emotion, putting even more emphasis on the impact of the soundtrack!

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The Sims 4 – a new AI engine, and some sweeping orchestral music, should bring some romance to the series

Most of us have an internal soundtrack – we may not always notice it, but it is there. It could be a song we heard on the radio that haunts us for the rest of the day, or it may be something that swells up unaccountably from memory, some favourite tune brought to the surface by a waft of perfume, or familiar place. Consciously or unconsciously, we assign motion picture scores to our lives – a first kiss, a break-up, a re-union – all can be brought back by the right melody.

This is something that Maxis, the developer behind the hugely successful Sims series, has always appreciated. Ever since the original title arrived in 2000, revolutionalising the whole concept of the life simulation, music has been an important part of the experience. On the screen, virtual humans go about their lives, falling in and out of love with each other, developing their careers, having families. And for players, all of that fascinating stuff, as well as building new houses and designing fresh sims character, is accompanied by music. Sims are even able to switch on the radio, often hearing amusing versions of real-life pop songs, rerecorded in “simlish”, the game’s gibberish language.

Several well-known composers have worked on the game’s background scores, providing short stabs of music to accompany key onscreen events. That process is happening again with Sims 4, the latest addition to the series, due out this autumn. Except this time, changes in the gameplay have encouraged the studio to put even more emphasis on the impact of the soundtrack.

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All about the feels

The big theme of Sims 4 is emotion. Using a new AI technology the company is calling “smart sim”, your onscreen characters will react to the world and its inhabitants in new ways, becoming angry, falling in love, or breaking down in tears, in response to what happens. “Emotions are really a launching point into having really believable, very intelligent sims,” says producer Graham Nardone. “You look at past sims games and we bring that out in artificial ways, but this is our opportunity to really capitalise on how lifelike they can be and let you tell new stories based on that. Emotions are now a really impactful part of gameplay that unlock new situations. Whether you’re interacting and socialising with other sims or playing with the various objects that are out there – it all lets you do new cool things.”

So to enhance this evolved area of the game, the team brought in film soundtrack composer Ilan Eshkeri, who has previously worked on movies like Young Victoria, Layer Cake and KickAss. He has composed the background music for the house and sim creation screens, but also wrote over 140 short musical stings which accompany key emotional moments in the gameplay – a fight, a kiss, a major realisation. All require a miniature musical moment.

“I grew up in that first generation of home computer users, ” explains Eshkeri on his decision to take the project. “I had a Vic 20 and a C64 and I’ve played computer games throughout my life. But being the person that’s consuming the entertainment is very different form being the person who’s creating it, in any situation. I don’t think any amount of game playing would have really prepared me for what is essentially a whole new concept.”

“In film, there’s a fixed narrative – and actually most computer games have some sort of a narrative within them. But The Sims doesn’t have any fixed narrative whatsoever – mentally, that was the first hurdle to get over. I’ve got to write all this music, but it doesn’t have any kind of framework – it’s purely there to set an emotion, a tone; to give the player a feeling in a moment. Conceptually, that was quite different – and difficult. It was a big gear shift.”

Collaboration and emotion

So he began working closely with Maxis, conversing with the studio’s audio director, Robi Kauker, an experienced musician in his own right. And eventully Eshkeri developed a sort of systematic approach. “I really wanted to try and unify the style,” he says. “I didn’t want the stings to be these random pieces of music, I wanted them to relate back to the music you get when you build a character or home. I invented my own set of rules.

“So if something emotional happens, like doing a set of stings around getting married or having a baby, I’d try to relate all of those to a few notes or a riff or a chord sequence that appeared in one of the longer pieces of background music. For example, if character is doing something in the house or if something breaks in the house, I’d try to relate that to the music you heard when you were building the house. It doesn’t always work – if you’re getting married, for example, you want to hear the Wedding March or some version of that, so some bits of the stings have this very obvious musical impetus.”

We’re talking at the famed Abbey Road recording studios, where Eshkeri has been working with the London Metropolitan Orchestra and Maxis for several days. I sit in the control room for one session, as the composer leafs through a vast wad of papers, and calmly speaks directions to the assembled musicians on the other side of a glass divide. Around him sound engineers tap into computers and twiddle nobs on a vast mixing board. The piece they’re recording is about six seconds long and has the working title “first kiss… shy”. It’s pretty clear what it will accompany in the finished game.

It is a lovely wilting piece of romantic music, but through the first few plays, Eshkeri thinks it sounds too strident. He experiments with removing certain instruments from the sound and tries again; then adds a momentary pause, perhaps a few beats, just before the final notes. Suddenly, there is an element of uncertaintly and self-consciousness to it. “I think that’s it… next one,” he says to the recording engineer. And outside in the vast studio, the musicians turn the pages of their score accordingly.

It feels like a pretty natural process for Eshkeri and the players. “I know the orchestra very well, I know the individual players very well – I have them in my head while I’m writing,” he says. “I have a very clear sense that if I do this or write this, this is how it’s going to come out in this room.

“But with some of the stings, they start playing them and I’m like, no, that could be more shy, how could I do that – I’m thinking of stuff in the moment. And if we need to be more shy, more angry or whatever, the musicians really engage with that as well – they’re not just playing the notes. The reason why I love the London Metropolitan Orchestra is that they do really engage on a conceptual and emotional level with not just the notes on the page but what the purpose of us recording this music is.”

Music and the message

Also present in the recording studio is Rachel Franklin, exececutive producer on The Sims. She sees a direct correlation between this emerging score and the addition of emotional AI and gameplay into the series. “Ilan is known for these theatrical sweeping, wonderful compositions,” she says. “Its a way for the Sim to respond back to the player, explaining, ‘hey, I’m feeling this‘… You can really feel that in the audio.

“Combining that with animation technology and facial emotional overlays – all of these things work together in a really cool way to make you feel more related to your sim. Because ultimately you’re caring for them – whether you torture them or not – you’re still responsible for them.

“The music brings your relationship really to a height.”

Music to change games by

Sims 4 has a lot of work to do to expand the series beyond its core base of invested fans. Too many add-ons and expansions have confused casual observers and some feel the concept has strayed too far away from creator Will Wright’s original vision of a sandbox life simulation. But the AI and emergent emotion stuff is interesting, especially in how it promises to guide sim activities – if they’re depressed for example, they may paint an amazing picture; if they’re angry, they may put all that tension into an amazing work-out that boosts their fitness stats.

Apparently, sims will also be more naturally sociable. “Just having a group conversation, being able to interact realistically and allow new sims into a conversation, to acknowledge them and respond… it sounds like a small thing but it’s never happened in the sims game,” enthuses Nardone. “The sims were kind of robotic, so bringing in an AI where we can be very reactive in group situations, it changes fundamental aspects of the game – that’s the coolest thing in there.”

It’ll be interesting to see if Maxis can work in the nostalgic and evocative elements of music. If a sim switches on the radio during a romantic encounter, will that song always trigger a certain response? It should do. Eshkeri and his orchestra have seemingly brought a sweeping sense of romance to the audio, now the sims have to run with it.

The Guardian Post

The Community: Let’s get #TheSims4CASDemo trending on Twitter!

Simmers worldwide on Twitter are trying to help #TheSims4CASDemo trend! All of us simmers want to see what it’s like to play The Sims 4 Create a Sim, and there’s no better way to see that than by playing The Sims 4 Create a Sim demo!

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Electronic Arts may listen to our request if we work hard enough to get #TheSims4CASDemo trending, and here’s how:

– Make a simple #TheSims4CASDemo tweet.

– After finishing your thoughts about certain things, end it with #TheSims4CASDemo!

– When replying to others, use #TheSims4CASDemo hashtag at the end of your Tweet.

– Retweet other Simmers’ #TheSims4CASDemo tweets!

– Make sure you don’t make more than one #TheSims4CASDemo hashtag in your tweet or else it’ll be considered as spam and won’t count.

Click HERE to start tweeting!

Click HERE to check #TheSims4CASDemo tweets!

The Sims 4 rated 18+ in Russia!

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Update: Official The Sims Russia Twitter page tweeted a picture with ”Russian rating for  -18 + (Not for children)”

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Update #2: The Sims Russia wrote on Twitter why The Sims 4 is rated 18+ in Russia!

”@TheSimsInRussia 18 + has been assigned in accordance with the law number 436-FZ “On the protection of children from information harmful to their health and development.”

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– Via Honeywell’s Sims 4 news!

Official The Sims Russia page updated their Facebook cover with 18+ on the right bottom corner.

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A fan asked The Sims Russia ”I for one am confused with the 18+?”. The Sims Russia immediately responded with ”Age rating of the game has been upgraded.”.

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Not to worry too much though; The Sims 3 too was planned to be rated 18+ in Russia – said a Russian Sims Fansite Rolesim.net.

Security in Russia is tough, and we all know that The Sims 4 developers are trying to keep all content in TS4 12+!

This rating probably won’t affect other The Sims 4 ratings. We’ll make sure to keep you updated when The Sims 4 gets rated in other countries!

The Sims FreePlay – Saddle Up Update Coming Soon!

Restore the once majestic Stables back to their former glory and take care of your very own Horses. Get the saddle ready and jump aboard for the ride of your life! 

The Sims 4 to release this October?

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The Sims Spain said on Twitter that The Sims 4 will be released in October (northern hemisphere) and spring (southern hemisphere). After that, they deleted that Tweet and fixed it with ”The Sims 4 will release in autumn (Northern Hemisphere), spring (southern hemisphere)”.

When will The Sims 4 actually be released? I guess it’s up to us to wait for E3 and find out!

The Sims 4 will be released in October (northern hemisphere) and spring (in the southern hemisphere.) There is not a set date.

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Source: The Sims Style

The Community: TS3 World – Tropicolor Island by DutchSims3Master

This new world for the Sims 3 named Tropicolor Island is a paradise for Sims looking for a relaxed life. This tropical island has everything for Sims need for an exotic lifestyle. Windsurfing, scuba diving, sailing, everything is possible in this beautiful world. 

Subscribe to DutchSims3Master HERE and following him on Twitter HERE for the latest updates about the release date of this world!

Sims Community’s Anniversary Celebration!

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Last week we announced that there will be a very special giveaway to celebrate 1 year of Sims Community Fansite! Today, we’re announcing full details of this giveaway.

Here’s how it goes: each day from 19th of May to 25th of May we’ll give away 1 or 2 Sims/SimCity games/goodies. All you have to do is write down a comment on why do you want to win a certain giveaway. Winners will be chosen randomly via random.org, and we’ll post a proof of who won the giveaway after choosing a winner! You can enter on as many giveaways as you want with 1 comment!

Here are some of the rules that you must follow in order to enter a certain giveaway:

– You must enter a valid e-mail address when adding a comment.

– Make sure your comment doesn’t include any explicit content!

– Make sure you don’t add 2 or more comments.

– Cheating is not tolerated. If you represent yourself as someone else even though you already entered the giveaway you will be disqualified!

– If you don’t win a certain giveaway, don’t be upset! There will be plenty of other chances to win great Sims/SimCity goodies!

Giveaways (click on a giveaway you want to enter once it becomes available):

Monday (19.05.) – The Sims 3 Diesel Stuff

Tuesday (20.05.) – The Sims 3 Movie Stuff

                          – The Sims 3 University Life

Wednesday (21.05.) – The Sims 3 Movie Stuff

                               – The Sims 3 Into the Future

Thursday (22.05.) – The Sims 3 Generations

                           – The Sims 3 Starter Pack (Base Game, Late Night & High-End Loft Stuff)

Friday (23.05.) – The Sims 3 Island Paradise

Saturday (24.05.) – SimCity Base Game

                           – SimCity Cities of Tomorrow Expansion Pack

Sunday (25.05.) – Sims Goodies* (The Sims 3 Goodie Bag, 2 big Plumbob Stickers, 2GB Plumbob USB Drive, Play With Lif3 wristband)

Thanks to Electronic Arts for sending us some Sims/SimCity games and goodies, Digitto for giving us Into the Future, Island Paradise and TS3 Starter Pack, @SimtasticWorld for gifting The Sims 3 Movie Stuff and @Lucygirl5x for gifting The Sims 3 Generations.

Follow us on Twitter and like us on Facebook for the latest updates!

*Applies only for people living in Europe!

The Sims 4 – More info coming this Sunday!

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The Sims German Facebook Page confirmed that new The Sims 4 info will be released this Sunday (04.05.2014). Now, we’re not sure are they talking about the new ”May the 4th be with you” Sims 4 render or something new, so it’s up to us to wait and find out tomorrow!

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Source: SimFans.de

The Sims 4 – Brand new render showing off Life Stages!

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Electronic Arts ”published” a new render that shows off Life Stages in The Sims 4! What do you think about this render?

Personally, this render makes me so excited for The Sims 4, I can’t even explain!  😀

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Update: H_Lebanna gave names from Star Wars to these characters! (Via Platinum Simmers)

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Source: Sims True Life, PinguinTech

The Sims 4 – New, Full Body Render

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Electronic Arts made the new Sims 4 render in Full Body. We’ll provide you this render without EA’s logo soon.  🙂

Update: EA UK gave us the Full Body render in .png with NO watermarks!

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The Sims 3 Store Blog Post: The Now & Then Century Manor

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Hey Simmers!

Over the last few weeks you may have noticed that we’ve posted a few spoiler pictures  from the all new brand new builder-centric venue, The Now & Then Century Manor.  Well today I’m here to give you the full scoop on this cool new release that was inspired by the Sims 2 Mansion and Garden Stuff Pack!

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We had so much fun creating this month’s release that we decided to come out and surprise you with TWO venues. Many of the items will be shown brand new, the way they would have looked back in their heyday and then in then a hundred years later as the weathers of time take their toll.

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Let’s start with the Mansard Roof kit. There are 7 awesome pieces for you to play around with to create the perfect roof. It’s characterized by steep sides and a double pitch, becoming popular in an architectural movement commonly known as ‘Second Empire Style.’

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There’s an amazing array of new windows and doors for you to add to your masterpiece. You can choose from recolorable stainglass windows to colonial windows and even boarded up versions!

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Inside, the Now & Then Century Manor is filled with vintage treasures. If these ever came up in an estate sale, they’ll be the first to go!

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Can you guys spot the origin of Emmie the monster in these faded pieces of artwork? Extra brownie points if you can name which venue she comes from. Clue – she prefers venues that are a little grim.

Chandeliers are also a sign of old-age decadence. They represent the grandiose environment that was once thriving with parties and lavish nights. Once the beacon of wealth, it remains a glorious centerpiece to this day.

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Now, a finishing touch for all of the builders creating an old manor: spider webs. It’s not really vintage until there are spider webs tucked in the shadows!

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As you can see, an exciting number of possibilities just opened up.  So get ready for this Thursday, May 1st 10 AM PST, and start dreaming up your creations.