The Sims 4 Guides Enchanted By Nature

Spinning a Tale: Guide to Fables in The Sims 4 Enchanted by Nature

sims 4 fables guide fi

Everything You Need to Know About Fables!

Fables in The Sims 4 are a new type of quest that will have you exploring the world of Innisgreen and all of the magic it has to offer. Read below to find out where to find these fables, how to complete them, and your rewards for doing so.

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Fables in The Sims 4 Enchanted by Nature

Warning: As this is a guide, there are spoilers aplenty below. If you wish to discover things on your own involving the Fables in The Sims 4, do not continue reading. If you’re like me and you hate surprises, read on down.

Where to Start

Before you can begin on the journey of Fables in The Sims 4, you’ll need to know who to speak with. This can be accomplished easily by finding one of the Fable Boards. One board is located in each of the neighborhoods of Innisgreen.

Board for Fables in Sims 4

Have your Sim interact with the Fable Board, and a screen will appear showing you which NPC you need to find to be given Fables in The Sims 4. It’s possible for these Sims to age and die, so they may change throughout your playthrough. Keep an eye on this board for any possible changes on who grants Fables in The Sims 4.

Sims that give Fables in Sims 4

Once you know who the Fabulists are, it’s time to find them to receive a Fable in The Sims 4.

Fabulists Locations

Aside from one, the Fabulists are quite easy to locate without any help. As the Sims can change, I will be using their title, not their names, in this guide. Some Fabulists give a single Fable, some give two. In total, there are ten Fables in The Sims 4.

Everdew

Mystical Fairy – The Mystical Fairy is located next to the Fable Board in this neighborhood. If they are not currently there, spend some time doing other things and come back a bit later.

Fairy Council Liaison – The Fairy Council Liaison can be found outside the Mossveil Fairy Hub. Like above, if they’re not currently there, give it some time; they may be off sleeping.

Mossveil Fairy Hub

Sprucederry Grove

Apothecary Vendor – As expected by the name, you can find this sim tending the apothecary stall from 8 am – 7 pm every day.

Tradesperson – As with the Mystical Fairy, the Tradesperson can be found beside the Fable Board of this neighborhood and the Fable Board in the Coast of Adhmor.

Garden Pal – The only slightly tricky Fabulist to find. You will need to locate the Glaswood tree and summon the Garden Pal before he appears in the world. Keep in mind that he only sticks around for a few hours before disappearing again.

Glaswood Tree

Coast of Adhmor

Gnome Enthusiast – Look for the giant gnome in the center of town. Beside it sits Gnum Gnum’s gnome-centric vendor stall. This is where you’ll find the Gnome Enthusiast from 8 am – 7 pm.

Giant Gnome

Tradesperson – The Tradesperson hangs around the Fable Board in this neighborhood as well as the Fable Board in Sprucederry Grove.

Request a Fable

So you’ve located one of the Fabulists. Now what? Why, request a Fable, of course. This social interaction can be found under Friendly < Stories < Acquire a Fable. Each Fabulist has one or two Fables that are all unique to them, so you’ll need to find all of them. Some have Fables that are locked until you complete a different Fable.

You’ll be able to take on a maximum of three Fables at once, so if you’re struggling to complete them, you may need to cancel a Fable before you can start another.

List of Fables in The Sims 4

Against All Odds

Fabulist: Tradesperson

Against All Odds Fable

A freezer so sunny, this cute Social Bunny, was bouncing along in the grass. She took a big hop before needing to stop and peer at a tiny young lass. This chicken was caught, in a moment of thought, watching Sims try out some composting. “I’ll bet you a grand, if you can withstand, competitive social trash-posting.” The chick said “For sure!”, they knew they’d endure, for their beak was good with collision. But to prevent damage, the chicken must manage a slow ‘n steady disposition…

Tradesperson

Tasks:

  • Collect Lightning Root Leaves – 0/1
  • Sleep on the Ground
  • Talk About Nature – 0/3

Walkthrough:

There are a few ways to acquire the necessary Lightning Root Leaves. The easiest and fastest way is to find the Wild Lightning Root plant in the Everdew neighborhood. It is located right in front of the Puckitt Hall residence. You can also check the Apothecary Vendor every day to see if he has one for sale, or buy a seed at the gardening store in the Sprucederry Grove neighborhood and grow your own.

Sleeping on the ground can be done anywhere thanks to the Natural Living skill. You’ll need to let the action run its course, though, because whenever I cancelled the action early, it did not count it as complete.

You can talk to any Sims about nature, but it needs to be three different Sims. The talk about nature social action can be found under Friendly < Small Talk < Talk About Nature.

Once you complete all three tasks, the Fable will autocomplete. You’ll receive the rewards, as well as being afflicted by the Emotional Void ailment.

Fable Conclusion:

Against All Odd Complete Fable

A freezer so sunny, this cute Social Bunny, was bouncing along in the grass. She took a big hop before needing to stop and peer at a tiny young lass. This chicken was caught, in a moment of thought, watching sims try out some composting. “I’ll bet you a grand, if you can withstand, competitive social trash-posting.” The chick said “For Sure!”, they knew they’d endure, for their beak was good with collision. But to prevent damage, the chicken must manage a slow ‘n steady disposition.

The bunny was faster, a social post master, and chickie was taking her time. But like a true flake, bunny needed a break, leaving chicken alone in her prime. Not long and with luck, the chicken had snuck, past the bunny’s number of submissions. And with her small speed, the posts to her feed, had won her the contest’s conditions. The bunny was stunned that the chicken out-punned an expert like her in this race. But the chicken was proud, and stated aloud, “Well, isn’t the egg on your face”!

Tradesperson

Reward: Supernatural Shield Elixir, End of Fable


Be Kind, Unwind

Fabulist: Apothecary Vendor

Be Kind, Unwind Fable

A couple alone, sits off in the grass, deep in thought, not a care in the world. They won’t need a shelter, or toilet, or bath, they sleep on the ground unfurled. This natural lifestyle is one that they’ve earned, building strength to survive on the knoll. But hey, have you heard? Of the old urban legend? The one where the worms take control…

Apothecary Vendor

Tasks:

  • Craft Enhanced Eyes Elixir
  • Use Enhanced Eyes Elixir
  • Forage
  • Deliver Foraged Apothecary Ingredient

Walkthrough:

Crafting an Enhanced Eyes Elixir requires Apothecary Skill Level 3. To create it you will need 1 Basil, 2 Lemon, and 1 Acorn. Basil and lemons can be grown or harvested in the world. Acorns can be foraged or bought from the Apothecary Vendor. You can also check the Apothecary Vendor’s stock to see if he has the elixir for sale.

Once you use the elixir, you’ll need to forage once and then deliver that item to the vendor. Once delivered, you’ll complete the Fable and earn your rewards.

Fable Conclusion:

Be Kind, Unwind complete fable

A couple alone, sits off in the grass, deep in thought, not a care in the world. They won’t need a shelter, or toilet, or bath, they sleep on the ground all unfurled. This natural lifestyle is one that they’ve earned, building strength to survive on the knoll. But hey, have you heard? Of the old urban legend? The one where the worms take control!

See foraging, sleeping, a pong bath or two – could be any entry to danger. You start out all normal, but after some time, your system is filled with this stranger! Once stuffed to the brim with these wiggly friends, a Sim will start to transform. Their body composed, both inside and out, of worms will be their new norm. And should this occur, it’s best to be kind, reassure, compliment, and affirm. The most vital answer will be to the question “Do you still love me as a worm?”

Apothecary Vendor

Reward: Lucky Liquid, End of Fable


Deliver the News

Fabulist: Tradesperson

Deliver the News Fable

There was once a man, built in physique, who relished a good love affair. He’d sprinkle his charm wherever he went, and many girls flocked to his care. But a woman in red did not fall for his tricks, and left the poor fella on read. So for this rejection, to his feigned affection, a plot he concocted was bred…

Tradesperson

Task:

  • Deliver Item – 0/1

Walkthrough:

Of all the Fables in The Sims 4, this is by far the easiest. All you need to do is deliver an item to the Mossveil Fairy Hub in Everdew. The best part is, you don’t even need to find or make the item, it’s just given to you. My first time doing this Fable I had to deliver an acorn. The second time I had to deliver a grilled cheese.

Once you arrive at Everdew, the Mossveil Fairy Hub is the big, odd-shaped building in the center of town. Click on it and select the option of “Deliver Tradeperson’s Item.” After delivery, you’ll receive your reward as well as the Creation Impulse Ailment.

Fable Conclusion:

Deliver the news complete fable

There was once a man, built in physique, who relished a good love affair. He’d sprinkle his charm wherever he went, and many girls flocked to his care. But a woman in red did not fall for his tricks, and left the poor fella on read. So from this rejection, to his feigned affection, a plot he concocted was bred.

Soon the invite was sent, at a view quite pleasant, and the front door rang with a Bell. He put on a smile, the one to beguile, his flattery spread like a spell. She sure was distracted, by how he had acted, you’d think he’d gotten the hint. But that’s all we know, for that “innocent” bro had stated she’d gone in a glint. And no one could guess that this gothy mistress would go missing, like a rare gem. Was she abducted? An act she conducted? No Lothario had dawned on them.

Tradesperson

Reward: Fairy Seedling, Fairy Dust, End of Fable


Ly Waiting

Fabulist: Apothecary Vendor

Ly Waiting Fable

Upon a full moon, at a Werewolf’s high noon, emotions were stirring down under. A boy had just met a creature to pet, but a greeting with Greg he did blunder. He went screaming away, telling neighbors that stray had pierced the boy’s skin with its teeth. But no marks were seen, the boy’s skin was clean, and the story was swept underneath. Again and again, that sweet charlatan would spin tale after tale about Greg. Now just wait and see, for his ultimate plea, was that Greg had consumed his whole leg…

Apothecary Vendor

*To unlock this Fable you will need to first complete the Be Kind, Unwind Fable.

Tasks:

  • Bottle Emotion – 0/3
  • Consume Item

Walkthrough:

There are several ways you can bottle emotions. You can bottle emotions at the Moondrop Springs in Everdew once every 12 hours. Fairies can level up their skills to bottle up their own emotions or those of others. Once the Mood Shrub has blossomed, you can bottle emotion from it. A more difficult way is by crafting an Emotion Stone at the Apothecary Station, but you need Apothecary Skill level 6 to do so.

Fable Conclusion:

Ly Waiting complete fable

Upon a full moon, at a Werewolf’s high noon, emotions were stirring down under. A boy had just met a creature to pet, but a greeting with Greg he did blunder. He went screaming away, telling neighbors that stray had pierced the boy’s skin with its teeth. But no marks were seen, the boy’s skin was clean, and the story was swept underneath. Again and again, that sweet charlatan would spin tale after tale about Greg. Now just wait and see, for his ultimate plea, was that Greg had consumed his whole leg.

Of course you can see that below the boy’s knee, was his leg which was perfectly fine. And the neighbors of Mill were no longer so chill with the boy’s constant need to malign. Then there’s Greg who’s fed up, with this pestering pup, who had bothered him all day and night. So when the boy came, there was no more shame, Greg decided to go for a bite. The boy sure did yelp, and he sprinted for help, but nobody came to the scene. I guess you could say, the boy got his way, ’cause now he had proof Greg was mean.

Apothecary Vendor

Reward: Holistic Cure, Small Critter Bones, End of Fable


Not Mushroom For Error

Fabulist: Garden Pal

Not Mushroom for Error Fable

There once was a spirit, grown from soil and love, who spent their days tending a garden. The garden belonged to a mother of nature, who watched over creatures she’d pardon. Now, the spirit’s first error was insecure terror, and their purpose felt more like a chore. So attempting great power, their beloved flower, they let envy spread like a spore…

Garden Pal

Tasks:

  • Solve Blue Mushroom’s Riddle
  • Solve Red Mushroom’s Riddle
  • Solve Green Mushroom’s Riddle
  • Solve Yellow Mushroom’s Riddle

Walkthrough:

The blue mushroom is located right next to the Glaswood tree. When you click on it to solve the riddle, it reads:

Blue Mushroom’s Riddle
Enchanted not, a natural glow.
In day I sleep, at night I show.
An eerie hue of ghostly play,
Instead of fright, I light the way!

What am I?

Blue mushroom riddle

The correct answer is Bioluminescent Mushroom, which requires Lightning Root Leaves. Read the Against All Odds guide above to see how to obtain them.


The red mushroom is located across the sidewalk from the Glaswood Tree. Same as before, click Solve Riddle.

Red Mushroom’s Riddle
I’m often red, with spots about.
I’m seen in film to gain some clout!
I’m a fungi, I swear it’s true,
But if you touch, Grim collects you!

What am I?

Red mushroom riddle

The correct choice is Amanita Muscaria, possibly the most “mushroom” mushroom there is in the world.


The green mushroom is located just a few steps beyond the red.

Green Mushroom’s Riddle
A Laurent chef’s awarded dish.
A forager’s ultimate wish.
Rich but not rare, the Landgraabs eat,
but to the rags, a chocolate sweet.

What am I?

Green mushroom riddle

The correct answer is a truffle, so your sim will need to have at least five thousand simoleons on hand. Sorry poor!


The yellow mushroom is back across the pathway by the Glaswood Tree, straight across from the red mushroom.

Yellow Mushroom’s Riddle
Come dance about, it’s time to play.
Good luck or bad, we’re here to stay.
A portal to a fairy land?
Or toadstool spores’ outward expand?

What am I?

Yellow mushroom riddle

The correct answer for this one is A Fairy Ring, so you need to either become a fairy or have discovered anything about Innisgreen that is logged in your notebook. If you’ve been following this guide, you’ll have plenty of notebook entries by this point.

Once you complete all four mushroom riddles, the Fable will be complete and you’ll earn your rewards.

Fable Conclusion:

Not mushroom for error complete fable

There once was a spirit, grown from soil and love, who spent their days tending a garden. The garden belonged to a mother of nature, who watched over creatures she’d pardon. Now, the spirit’s first error was insecure terror, and their purpose felt more like a chore. So attempting great power, their beloved flower, they let envy spread like a spore.

The spirit pursued sprouts of imitation, but never accomplished pure life. They could not achieve the maiden’s prestige, their projects just ended in strife. Lost in the sauce, the power they sought, was one that could not be discerned. And a fellow once mellow, went full green from yellow, regarding the lover they spurned.

Soon one day enraged by modernity’s claim, their Gnomes came straight to defend. They descend upon the village town’s lawn, seeking justice for their dear friend. A war did break out, and at first it was thought that greenery could be preserved. But this battle they fought, would soon be found fraught, as failure was what they deserved. And so from betrayal, the maiden did leave. The spirit now all on their own. But with their good deeds the spirit believes her heart will be theirs once they’ve grown.

Garden Pal

Reward: Glaswood Tree, Everdew Seeds, End of Fable


My Sleeping Giant

Fabulist: Gnome Enthusiast

My Sleeping Giant Fable

There once stood a Gnome, taller than a throne, who lost what was once so dear. Away to his garden, the walls he did harden, secluded alone and in fear. The children came quick, for the Gnome they had kicked had locked himself far from their feet. But due to the walls, his plants he enthralled, had withered and died from no heat. So could such a Sim, hear a simple man’s whim, to waken the beast from within? I’ll send you along, you won’t need a song. Just simply show them compassion…

Gnome Enthusiast

Tasks:

  • Obtain Fairy Dust – 0/1
  • Wake the Great Gnome Statue
  • Soothe the Great Gnome

Walkthrough:

Quite a few ways exist to obtain fairy dust. If your sim is a fairy, they can either brush it off of themselves or go to the Mossveil Fairy Hub for rations. Non-fairy sims can ask a fairy sim for some or collect it from a fairy house. Fairy dust can also be found while foraging in Innisgreen.

Once you’ve obtained the fairy dust, you’ll need to find the giant gnome in the center of the Coast of Adhmor. It’s right beside where you got the Fable from the Gnome Enthusiast. You can’t miss it. Once you click on the gnome to wake him, you’ll need to click on him again and choose to soothe him.

Once you finish these tasks, the Fable is completed, and you’ll earn the rewards.

Fable Conclusion:

My Sleeping Giant complete fable

There once stood a Gnome, taller than a throne, who lost what was once so dear. Away to his garden, the walls he did harden, secluded alone and in fear. The children came quick, for the Gnome they had kicked had locked himself far from their feet. But due to the walls, his plants he enthralled, had withered and died from no heat. So could such a Sim, hear a simple man’s whim, to waken the beast from within? I’ll send you along, you won’t need a song. Just simply show them compassion.

Huzzah, He awakes! What magic he makes! Enchanted and lively, our savior! And should you come yell, he might cast a spell, to reward you if you’re in his favor. His heart you did free, and the Gnomes cheer with glee! You’ve awakened what once was asleep. Now off you go, you have much more to know, the lore of this tale runs so deep.

Gnome Enthusiast

Reward: Gnome, Reward Trait, End of Fable


Plants Lie Here

Fabulist: Mystical Fairy

Plants Lie Here Fable

Two gardens sat fine, across the yard line, of two neighbors who varied in skill. One garden grew tall, with crops ready for fall, and the other was withered and ill. Now that neighbor in need, did not care to weed, and put all the blame on the other. And the cause of their doubt, to the garden’s clear drought, were pixies that came in to smother…

Mystical Fairy

*To unlock this Fable, you need to first complete the Rise and Shine Fable from the Gnome Enthusiast.

Tasks:

  • Craft a Gnome
  • Deliver Item

Walkthrough:

This Fable is simple enough to complete. You’ll need to use a woodworking bench to craft a gnome. Any will do, so take your pick. Once you finish crafting it, deliver it to the Mystical Fairy to complete the Fable and earn your rewards.

The deliver interaction can sometimes be difficult to find. It’s under Friendly > Stories > Deliver Item.

Fable Conclusion:

Plants Lie Here complete fable

Two gardens sat fine, across the yard line, of two neighbors who varied in skill. One garden grew tall, with crops ready for fall, and the other was withered and ill. Now that neighbor in need, did not care to weed, and put all the blame on the other. And the cause of their doubt, to the garden’s clear drought, were pixies that came in to smother.

They must have been drawn, towards the neighboring lawn, after soaking up all of the dust. But pixies were present at this garden so pleasant, so the neighbor’s big lie was a bust. Yet still they denied that their garden had died from their fatal lack of care. All of their hard work was something to shirk, and come winter their pantry was bare.

Mystical Fairy

Reward: Aura Blossom Seed, Flower Seed Packet, End of Fable


Rise and Shine

Fabulist: Gnome Enthusiast

Rise and Shine Fable

Down by a Creek, alongside a road, sat a house like a true short stack. The man who resides, was searching for guides, to fixing his marriage which was wack. So during the day, he decided to stay and clean up the house–make it shine! But after an hour, he took a long shower, and stated the mess should be fine. Then deep in the night, from sparkle or might, the house was made all neat and clean. And when they awoke, that syrupy bloke took credit for scrubbing the scene…

Gnome Enthusiast

Tasks:

  • Ask Sims about Their Fairy Beliefs – 0/8
  • Find the Fairy Ring
  • Claim a Fairy Belief

Walkthrough:

You’ll need to talk to eight different Sims to find out what type of fairies they believe in. This social is found under Friendly < Interests < What Fairies Do You Believe In. Each Sim will tell you a different type of fairy that they believe in, and you’ll unlock a notebook entry for each one. The Sims you ask must currently be in Innisgreen, and they can’t be occult Sims.

Fairy BeliefLore
BereginyThey live in the liminal zones, where water meets land, and conduct their business in secret.
DryadsThey’re forest fairies who protect the woodlands and only reveal themselves when angered. Luckily you can appease them with offerings…wait, who does that sound like?
Fair FamilyAt only three feet tall they can slip through secret passageways in nature. If you’re worried about the crimbils, iron can protect you. Or so I’m told.
Moss MaidensDiligent weavers of moss who understand the healing properties of plants.
PerisAncient winged beings of beauty that only survive off of perfume. How glamorous!
SeelieThe light and the dark. The Seelie were once known to reward helpful Sims, but like all fairies they can be unpredictable.
SidheThey’re such royalty, living in castles out of sight, hosting lavish feasts and celebrations. The lack of belief is what makes them so small, but they don’t seem to mind. Be careful if you hear one wailing though, ok?
YumboesTwo feet tall with silvan hair, they come out to dance in the moonlight. An invite to one of their magnificent feasts would be a milestone for sure!

After finding out eight different Sims’ fairy beliefs, you’ll be tasked with finding the Fairy Ring. This is located in the Sprucederry Grove neighborhood. It’s on a slight hill right outside Gringle’s bar. You’ll need to click the “Hmmm?” option once, and then your next task will appear.

Mushroom fairy ring

Clicking on the Fairy Ring again will give you the option to claim a fairy belief. You will then get to select one of the eight options that you learned from the other Sims. Your choice will change the outcome, with each option giving you something different.

Fear not, however, you won’t miss out on anything. After some time has passed, you can return to the Fairy Ring and choose to believe in something else for the other rewards.

Fable Conclusion:

Rise and Shine complete fable

Down by a Creek, alongside a road, sat a house like a true short stack. The man who resides, was searching for guides, to fixing his marriage which was wack. So during the day, he decided to stay and clean up the house–make it shine! But after an hour, he took a long shower, and stated the mess should be fine. Then deep in the night, from sparkle or might, the house was made all neat and clean. And when they awoke, that syrupy bloke took credit for scrubbing the scene.

This went on for days, he got so much praise, their marriage had started to mend. But cake-man was skeptic, this ruse felt so hectic, he needed the mystery to end. He snuck down at nightfall, to see faeries so small, zapping his kitchen pristine. So he left them a snack, grilled cheese for the hack, for buttering up his dear queen.

Gnome Enthusiast

Reward: End of Fable, the Fairy Ring will decide the additional reward


Stubborn Misfortune

Fabulist: Fairy Council Liaison

Stubborn Misfortune Fable

A family who owned everything in the world had not finished grabbing their share. And these Sims you should know, up in their chateau, had money to spend without care. Now, Geoffrey thought schools, but dear Nancy thought pools, should become their next big endeavor. But they both had such pride and could not decide one just whose idea was more clever…

Fairy Council Liaison

Tasks:

  • Ask Fairy For Item
  • Deliver Item

Walkthrough:

This is another of the easy Fables in The Sims 4.

You’ll be tasked with asking a fairy for an item, which varies each time. For instance, my sim was asked to get a Freezer Bunny Foot from a fairy. When you ask a fairy for the item, they will charge you fifty simoleons for it. After you deliver the item to the Fairy Council Liaison, you’ll complete the Fable and earn the reward.

Fable Conclusion:

Stubborn misfortune complete fable

A family who owned everything in the world had not finished grabbing their share. And these Sims you should know, up in their chateau, had money to spend without care. Now, Geoffrey thought schools, but dear Nancy thought pools, should become their next big endeavor. But they both had such pride and could not decide one just whose idea was more clever.

And so Geoffrey got sneaky, and Nancy got cheeky, their plans they both secretly smother. A password reset for the bank account’s net was surely to foil the other. But they could not expect the login to get wrecked, and now neither could get any money. So instead of rapport, they’re seemingly poor, and nobody won–which is funny.

Fairy Council Liaison

Reward: Starseed Teleporter, Emotion Potion, Randomized Fruit or Seed, End of Fable


The Ground’s Jewel

Fabulist: Fairy Council Liaison

The Ground's Jewel Fable

Through mist or through rock, found deep in a cove, a land lived alone and in secret. And any reward that could be discovered, the Sim was allowed to just keep it. Now this place was made for all of life’s creatures, but nobody knew its true worth. Except Mother Nature, and her nomenclature, which states “it’s deep in the earth”. So go my dear friend, figure out what she means, and catch your reward if you dare. You can teleport, the travel is short, then find out what’s hidden in there…

Fairy Council Liaison

*To unlock this Fable, you must first complete the Stubborn Misfortune Fable.

Tasks:

  • Teleport To Sylvan Glade
  • Catch a Treefish

Walkthrough:

You unlocked a Starseed Teleporter from completing the last Fable for the Fairy Council Liaison, but there’s also one in the Everdew neighborhood you can use. You’ll need fairy dust to use it, so ask a fairy for some if needed.

Starseed teleporter

Once you use the teleporter to Sylvan Glade, you’ll need to catch a Treefish. You’ll need to fish in the pond (remember when these were the only type of pond in the game?) until you randomly catch one. They’re rare, so it might take a while. Once you do catch one, the Fable is complete and you’ll earn your rewards.

Fable Conclusion:

The Ground's Jewel complete fable

Through mist or through rock, found deep in a cove, a land lived alone and in secret. And any reward that could be discovered, the Sim was allowed to just keep it. Now this place was made for all of life’s creatures, but nobody knew its true worth. Except Mother Nature, and her nomenclature, which states “it’s deep in the earth”. So go my dear friend, figure out what she means, and catch your reward if you dare. You can teleport, the travel is short, then find out what’s hidden in there.

A beautiful scene, fairies flutter and flee, but nothing seems like a big deal. I’m sure if you knew, you’d get Mother’s clue, and maybe that thing would be real. So it’s probably better to not know it was dirt – the thing you were trying to cash. To Mother it’s treasure, it brings her great pleasure, though most Sims would deem it was trash.

Fairy Council Liaison

Reward: Forbidden Fruit, Live Houseplant, End of Fable


Reference Your Notebook

If you ever want to look back on all of the Fables in The Sims 4 that you have completed, consult your notebook. This often overlooked feature has recently received a visual upgrade to make it better than ever.

Fables in Sims 4 notebook

Congratulations! You’ve now completed all of the Fables in The Sims 4 Enchanted by Nature.

Be sure to follow all of our coverage of Enchanted by Nature for more guides, information, screenshots, and beyond.

About the author

Nate Alexander

Lifetime sims player who is just as addicted to collecting all of the packs as he is playing them.

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dinnieg
dinnieg
1 day ago

thanks!