Home Blog Page 509

The Sims 4 – Origin Preload Video

6

Capture

Pre-order The Sims 4 on Origin and you’ll be able to pre-load the PC game before its release date on September 2nd.

Be the first to start telling your weird stories in The Sims 4. Pre-order the game and start downloading and installing the game at least 24 hours before launch. You’ll be able to play the moment it’s available to everyone!

Everbodyplays (UK): How (not) to fall in love on The Sims 4

0

One of the first, and coolest things we got to do during our recent trip out to Cologne for gamescom was to get to go hands-on with a near-finished build of the Sims 4. But while Sarah got to work making a digital version of her and I, giving them a personality of their own before playing God over their lives, I took a slightly different approach, and delved into the pre-built scenario saves instead. Intended to show off the various weird and wacky situations your Sims could find themselves in, one starred two warring scientists, one was a star crossed relationship that would never work out – and the other, was set in a bar. Here, a young male Sim who we’ll call Joe Noluck, possessor of a spectacular bachelor pad (more of a mansion if we’re honest) and a winning quiff, has his heart set on Hildegard Tuget, a fiery ginger with a temper to boot. We’re not making this up either, she really does have a fiery temper – it’s one of her traits.

Sat next to each other having a casual chat, things were going swimmingly enough. That’s when we stepped in, taking over young Joe Noluck, to help him win the affections of his soul mate. Unfortunately for us, she was in no mood for a chat. With a bar at the top of the screen constantly reminding us that we were stuck in an “awkward conversation”, the fiery Hildegard seemed frosty to say the least. True to her name, she was playing (Hildeg) ‘ard tu get…

08-12-14_6-29AM-4

Read More

 

The Sims 4 Release Scheldue

4

The Sims 4 is less than 2 weeks away from unlocking on Origin and your nearby retail stores.

Since we’re getting closer and closer every second, EA Help decided to publish a post with exact date & time of when will The Sims 4 release.

Not to be confused with Origin’s Pre-Load though – you’ll be able to download the game (but not play it) 2-3 days before the release in your area. (More Info)

The Sims 4 features all new Sims with big personalities and lets you play with life like never before. It’s coming to a PC near you!

Check below to find your release date. If you’re not sure which region you’re in, you can find your country in our Region Definitions article.

Central Asia: Tuesday 9/2/2014 at 00:00 KST

North America: Tuesday 9/2/2014 at 00:00 EDT

Russia: Tuesday 9/2/2014 at 11:00 MSK

Australia: Thursday 9/4/2014 at 00:00 AEST

Japan: Thursday 9/4/2014 00:00 JST

EU (Excluding UK and Ireland): Thursday 9/4/2014 at 00:00 CEST

New Zealand: Friday 9/5/2014 at 00:00 NZST

India: Friday 9/5/2014 at 00:00 IST

South Africa: Friday 9/5/2014 at 00:00 SAST

United Kingdom and Ireland: Friday 9/5/2014 at 00:00 GMT/BST

EA Help Post

Thanks Crinrict for the find!

The Sims 4 – New Trailer Screen!

0

Are you ready for the New The Sims 4 trailer tomorrow? 

Subscribe now to be the first to see it: http://bit.ly/YJhJ2o

The Sims Facebook

10629469_755058371199902_5683732448626322569_o

Tutorial: Editing meshes in The Sims 4

0

Tutorial made by  lumialoversims.tumblr.com

Just to get this out of the way, I am in no way a master at this stuff. To be honest, I actually just begun learning about meshing so I thought i’d share what I’ve learnt with you all.

What this tutorial will teach you:

  • How to create default replacement meshes (i.e. editing the the original to create a new default replacement)
  • How to grab a mesh from the game and into milkshape
  • How to get the game to recognize the edited mesh

What this tutorial will not teach you:

  • How to do recolours/texturing
  • How to mesh in-depth
  • How to create non-default meshes -this means you cannot create your own mesh. You can only edit an extracted mesh.

This tutorial assumes you know the basics of meshing and are familiar with Milkshape.

You cannot add or remove vertices at the moment so all we can pretty much do is shift them around.

 

Here’s what we’ll be accomplishing:

Capture

Full Tutorial

 

The Sims 4 – New Trailer coming on Saturday!

2

New The Sims 4 trailer coming in two days! How does your Sim get ready to celebrate?

The Sims Facebook Page

10550125_10152393941543152_4526206399892244653_o

NOTE: Don’t trust everything you see Online!

12

Hey guys!

I’m here to warn you about several things I read about The Sims 4 on the internet these last couple of days. Before I begin with this post, please note that I’m not picking any sides of this story, I’m just here to warn you about spreading false and unconfirmed facts about the game.

I came across this list of The Sims 4’s ”missing features”. Actually, I stumbled upon this list several times.

I’m here to tell you that the ”89 features missing from The Sims 4” post is bogus and contains some features/objects that were added in 13 years of developing The Sims Franchise (2000 – 2013/The Sims 1 2000 – 2003/The Sims 2 2004 – 2008/The Sims 3 2009 – 2013). Although the list doesn’t contain content from Additions of The Sims Games, it still contains lots of content from features that were added during the releasement of The Sims 3 Patches/Updates. There is absolutely no way to add features from 13 years of work on Sims Games to a Sims game that was worked on approx. 3 – 4 years.

Things such as ”no animated hair” and ”no dreams” didn’t even exist in previous Sims base games, so I’m not sure why was that added to the list. Most features on that list were even removed in The Sims 3 and got an improvement.

This list spread like a wildfire all over the internet and it made a lot of people lose interest in the game.

The point of this post is to not trust everything you see or read online, since many people will do lots and lots of things just to get attention. Trust yourself and what you think about the game and choose carefully from who do you want to receive future information and updates.

If you still want to see what’s in and what’s out in The Sims 4, thesims.com forum member JoeWow1003 made an accurate list of new and missing features in the game. You can check it out HERE!

Thanks for reading this post and have a nice day!

– Jovan,

Sims Community Founder

The Sims 4 – New Create A Sim Challenge!

8

To participate in this challenge, simply tweet your Sim you created in The Sims 4 Create A Sim Demo with #TheSims4Challenge hashtag!

Please note that you’ll need to download Create A Sim Demo and have a Twitter account as well to participate.

Have fun! 😀

TS4_WC_header_week2_US

The Sims 4 – 16 Concept Arts of Objects & Rooms!

4

Check out these detailed concept arts of Objects and Rooms from The Sims 4! They show what’s each object made of and go into detail in each room. 2-3 of these Concept Arts may look familiar, but the rest of them are all new.

Objects

barProC_4x1_01 bookcaseFloorQA2x1_01 chessboard_QA_01 sculptEtagereFloorQA_01 sculptFloorQA_01 sitCouchQA_01 sitLivingQA_02

Rooms

Contemporary_Bathroom_Interior SuburbanContempo_Kitchen SuburbanContempo_Interior_LivingRoom SuburbanContempo_Interior_BedRoom SuburbanContempo_DiningRoom SuburbanContempo_Bathroom MissionLivingRoom_EntertainmentArea MisionLivingRoom_DiningArea_01 Contemporary_Bedroom_Interior

The Sims 4: Create A Sim and Animation

1

Source: The Sims

The Sims 4 features perhaps the most powerful character creator in gaming. This tool offers a wide variety of customizable content, including physical features. You can make your Sims wispy thin or sumo wrestler large. Noses can be huge or tiny, hooked or straight, wide or narrow. Mouths can move around on the face. A Sim’s head can be squished or stretched, it’s all up to you.

While all of that variety is of course awesome, it also creates a huge challenge in terms of animation:

Imagine you are creating an animation where a Sim puts her hand close to her hip. In the animation, that hand will have a defined position in space – about three feet up from the ground and one foot over from the center of the Sim. The problem is that the hip on a sumo wrestler sized Sim would be an additional half foot out from where a more slender Sim’s hip would be. So when the Sim plays back that animation, their hand would be buried inside their body.

READ MORE

TS4_Variety_Animation_Blog_v2

The Sims 4 SteelSeries Peripherals now available Worldwide!

5

I just checked is The Sims 4 Gear available on all continents and the answer is – YES!

You can now Order all 3 gadgets via SteelSeries’ official website – SteelSeries.com. Make sure you check the right country where you live!

The Sims 4 Gaming HeadsetThe Sims 4 Gaming MouseThe Sims 4 QCK Mousepad

98zY0xe

The Sims 4 Tan Lines & Body Hair Custom Content

A little bit under two weeks until The Sims 4 is finally released and the flurry of custom content continues, this time from LumiaLover. From the first body hair CC to custom Create-A-Sim Demo background colors and patterns, this site is worth bookmarking! Keep up the great work, LumiaLover!

Via – LumiaLover Simssc_cctanlineshair

EA: We haven’t always been great listeners, but we’re getting better

0

Electronic Arts’ new CEO Andrew Wilson spoke to gamesindustry.biz and said that EA is getting better at listening to their fans. How much is there truth in that sentence and will they actually make their future video games everything we wanted? Time will tell..

download

Q: Services like EA Access to make sense in the context of this generation, which seems to largely about choice, whether that’s variety of games, how you want to buy, how you want communicate with other players. The experience is very open now.

AW: One of the things that we’re learning as we make the digital transformation is that we don’t need to guess what players want any more. For the longest time we had to guess, and the first opportunity to find out whether you got it right or not was when you saw the game on the shelf. Now, we’re getting better at listening. We haven’t always been great listeners, but we’re getting better, and what that’s telling us is that people want choice. They want to be able to choose what’s right for them at a given moment in time. There isn’t a one-size-fits-all any longer. We’ve got to build a core platform, game engines and games that facilitate that.

Full Q&A with Andrew Wilson