The Sims 4 Enchanted by Nature Trailer is here – Let’s Take a Look at What we Spotted!
We’re just under one month away from the release of The Sims 4 Enchanted by Nature Expansion Pack on July 10th. After a string of teasers dropped with the roadmap and a sneak peek, we finally have our first detailed look at some of the exciting new features.
From fluttering wings and mischievous gnomes, here are 10 magical new features we spotted in The Sims 4 Enchanted by Nature trailer!
Things we spotted in The Sims 4 Enchanted by Nature Reveal
Innisgreen – Where Magic Meets Nature




With the reveal trailer and the official blog post, we have confirmation that the new world is based on Celtic culture. Somethingisgrowing.com revealed the world title, and we finally get our first official in-game look at the town of Innisgreen! The new world is made up of three neighbourhoods: Coast of Adhmor, Sprucederry Forest, and Everwick. Each location looks like it’s bringing a unique vibe.
According to the official blog post, the world is packed full of collectable ingredients, lush forests, and cosy homes and shops.
The new lots in Innisgreen were built by TheCrackedKyber, The Sim Scrolls, Ninaschmidt, and Sandra Pyka. All of whom are pros when it comes to fantasy-themed builds.
Faries – Wings, Magic, and Mischief




The main feature of this pack is something the community has been clamouring for over the years – FAERIES! That’s right, the long-awaited occult life-state is finally fluttering back to the franchise with a fresh coat of paint. From what we’ve seen so far, Sims can become a fairy through magic bestowed upon them by existing fairies. Fear not, however, as fairies will be added to the occults tab in Create-A-Sim for players who want to jump straight into the magic!
A familiar favourite also makes its return, the fairy house, last seen in The Sims 3 Supernatural. It was first revealed in the teaser released during the Hotties Play The Sims livestream. The initial teaser showed us what looked to be some fairies throwing a house party!
Living Off the Land – Tree Huggers




Previously teased on the mysterious somethingisgrowing.com, one of the most exciting new features of The Sims 4 Enchanted by Nature is the ability to fully live off the land! The new Natural Living skill rewards Sims for embracing a truly wild lifestyle – think sleeping under the stars, bathing in natural bodies of water, and foraging for food and ingredients.
This feature opens up brand new possibilities for popular challenges like the Castaway Challenge and the Rags to Riches Challenge, making them more immersive and engaging than ever before. Even better, this back-to-basics living seamlessly integrates with existing systems like the Off the Grid and Simple Living lot traits from the Base Game and Cottage Living.


New Aspiration – Chasing Magical Dreams


Two new aspirations have landed with The Sims 4 Enchanted by Nature: the Nature Nomad (As adopted by the trailer’s protagonist) and the Elixir Enthusiast! From what we can see from the trailer and blog post, the Nature Nomad aspiration will be all about embracing nature and encouraging your Sims to find the path to total self-reliance. If your Sim prefers potions to plants, then maybe the Elixir Enthusiast aspiration is more their speed. Tied closely to the new potions and cures system (more on that in a minute), it seems like Sim’s following the Elixir Enthusiast aspiration will uncover the effects of forest alchemy.
Ailments – Nature’s Curse




Ailments, much like The Sims 4 Get to Work’s illness system, will affect Sims in a number of ways. These unique conditions range from Sonic Sinuses, to Simoleon Fever to Creation Impulse. In keeping with the franchise’s tone, these all sound a little silly, but fit right into the Sims world. These ailments can be caught by Sims who are living imbalanced lives, adding much-needed and much-requested difficulty to The Sims 4. According to the official blog, the new luck system will also affect whether or not your Sims are susceptible to these ailments.
Elixirs & Cures – Magical Homoeopathy




While potions were introduced in The Sims 4 Realm of Magic, Elixirs seem to be more focused on mood and cures to ailments than anything else. The new apothecary table can be used to craft elixirs using ingredients found in the wilds of Innisgreen and gifted (and perhaps sold) to other Sims.
In the trailer, we see our protagonist talking to a vendor and being given a mission similar to the odd jobs found in The Sims 4 Cottage Living. It looks like this new NPC will be on hand to help cure your Sims of their ailments. Perhaps they can teach us a thing or two about crafting our own elixirs.
Potted Plants – Grow Your Own Magic


Potted plants are my favourite decoration in the Sims 4, and you will find them in almost every build I create. Empty corner? House plant! Bedside table? House Plant!
Interactable and growable potted plants are something I have wanted since The Sims 4’s launch, and finally, my prayers have been answered. From what we can see from the reveal trailer, these plants can be nurtured by way of watering and companionship. This is something the franchise has been sorely missing and I for one am glad to see it!
New Build/Buy – Journey to Middle Earth




What would a new Expansion Pack be without a range of new Build/Buy items? With the new world of Innisgreen being inspired by rural New Zealand, it’s no surprise that The Sims Team took inspiration from The Lord of the Rings and The Hobbit movies, all of which have been shot in New Zealand.
The Sims 4’s existing catalogue is no stranger to whimsical and magical designs, but this time it seems as though these objects reflect the nature they are surrounded by, allowing you to create forest getaways and Hobbit holes. With the new Nature Nomad features, it will be interesting to see what kind of beds, bathrooms, and kitchens this pack includes, as so much of your Sims’ life will be spent living in nature.
New CAS – Fairycore Fashion




As is the case with Build/Buy, an Expansion Pack for The Sims 4 isn’t complete without an array of new Create-A-Sim items. The new range seems to be on a scale from normal to complete fantasy (and maybe slightly impractical). This is nice to see as so many new items will be able to blend seamlessly with the existing catalogue of clothing, shoes, hair and hats. Speaking of hats, that watering can/birds nest is giving Erwin’s collander from The Sims 4 Strangerville Game Pack a run for its money!
Pre-Order Bonuses – Something Extra!



Love them or hate them, another consistent feature of Expansion Packs makes a return: pre-order bonus items. As always, three new items will be available in your game if you purchase the pack before August 21st. This set includes the Lofty Leaf Pond, the Mycena Lantern, and the Disguised Dwelling Fairy Home, the latter giving your fairies more choice for their private hideaways!
Release Information
The Sims 4 Enchanted by Nature is set to release on July 10th on PC, Mac, PlayStation, and Xbox consoles. Those who purchase through August 21st 2025, will unlock the Fairy Garden Digital Content.
What are your thoughts on The Sims 4 Enchanted by Nature Expansion Pack so far? Is there anything we missed? Let us know in the comments! For all Sims 4 updates and future info on The Sims 4 Enchanted by Nature, stay tuned!
Personally, I thought the world was inspired by the causeway of giants in Ireland.
I’m very excited for Fairies and new features is very great for survival challenge
I go back and forth between super excited to all this is already in the game. Need to see more.
As someone who does not care about fairies at all; This looks well done (enough).
idc what anyone says i think they have done an amazing job thus far!! a lot of the build/buy reminds me so much of castaway which is what made me a sims fan in the first place! also as a kiwi it makes me sooo happy that New Zealand was their inspiration!! like this whole pack is just right up my alley and i can’t wait to play!! ♀️
Dude, I’m sorry.. but I have to disappoint you, because apart from the fact that LOTR was filmed there, the GP theme has nothing to do with New Zealand xD
EA’s blog post specifically states it’s inspired by Ireland and celtic lore, so yall might want to update this post!
Exactly.. Ireland.. I don’t know why SC they are so keen to stick to New Zealand.
Even if there is some inspiration from The Lord of the Rings.. I remind you that its “climate” is the British Isles and Celtic culture with a bit of Anglo-Saxon and maybe a bit of Nordic culture.. and it was only filmed in New Zealand!
My guess is parts of this were likely pre-written in order to be able to publish quickly once the trailer dropped, and it’s true that there was a rumour going around that it was inspired by New Zealand, so they used that, but then probably forgot to revise it once the blog post came out with different information.
No one seems to catch that Apothecary Todd is from the Sims 1 Makin Magic.
The world is Irish/Celtic, not New Zealand.
I’m noticing a lot of repeated inaccuracies from, I think I’m going to seek updates elsewhere until we hear about some steps taken to improve accuracy/reliability.