Another week, another InZOI Developer Diary from Krafton’s very own InZOI Director and Producer, kjun! After last week’s announcement of a specific date for InZOI’s next large update, Kjun asked for more feedback from players about what they were looking for and what they were excited for that had been mentioned previously.
This week, the update was a little bit of everything. More opportunities and expansion to the crime system, changing certain systems to be less tedious, and a silly little tricycle are just some of the points touched on this week! It was reiterated to expect many new systems and parts introduced last week, like more multitasking, new family gameplay actions and items, news, and more!
Currently, the next InZOI update is planned for Thursday, March 26th, 2026. This is expected to include just about everything mentioned going as far back as developer diaries from around the February update, as well as possibly some more features not touched on. We’ll be sure to keep you in the loop with the specific patch notes once they drop!
InZOI Update: Graphics Optimization, New Crime Opportunities, and Movies!
Early in Development & Upcoming Features
○ You can now drive any car around the city… but this is still theft, and puts your Zoi at risk of getting arrested.
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○ Since this feature is new, the developers also added a map showing red dots to indicate every vehicle in each city.
○ Kids now have a tricycle that they can ride around their home, or even traverse into the city with!
○ More progress on a notifications system that will keep a log of experiences your Zoi has, both significant and not.
○ A functional movie screen has been made to assist with renovating existing cinemas/movie theaters around the cities.
○ A popcorn machine is also being added!
○ At your small business, you can now place tip jars so your customers can tip based on their satisfaction with the service.
○ You can choose to divide the tips among your employees or keep the tips for yourself.
○ A social event has been created where you can attend a job interview with your Zoi, with the goals and actions focused on proving yourself a worthy fit for the role.
○ If you work late, you can now choose to do overtime from home without a specific end time.
○ New properties for businesses and jobs have been added.
○ Some small new activities and general additions have been added including…
○ Drinking Tea!
○ Eating on low tables, like coffee tables!
○ Sleeping on floor beds, both single and double!
○ Due to player feedback that individually tending each plot of land when farming was tedious, a feature allowing your zoi to water many plots with a single plot is being worked on. Although, it was noted that having your zoi care for every plot with a single click has not been successfully done yet. The developers did ask for feedback on how much players actually wanted this feature.
○ To make the player experience easier, you can now easily activate any newly installed mods without restarting.
○ More progress has been made on both optimizing and improving the appearance of lower presets…
○ … And addressing issues with lighting changes, specifically yellowing of color tones, on higher graphical presets.
InZOI Developer Update, March 13th 2026 – Marching Closer to the March Update
Hello. Happy Friday!
This week as well, we’re bringing you a variety of updates about inZOI.
The video released today includes several updates planned for the March update. We had originally prepared an engine update, but unfortunately we won’t be able to release it in March. Instead, the engine will be updated to Unreal Engine 5.6 in the April update.
It’s a bit disappointing. There are still some stabilization tasks remaining, which is why we couldn’t move forward with the update sooner.
Also, the UI improvements we showed recently will unfortunately not be included in the March update. We’re preparing to present them in an improved form with the May update instead. We’ll work hard to get them ready. ^^; . . .
. . . However, the March update still includes many new additions, such as street parking lots, a minimap, eating while walking, dual-hand usage, baby-related interactions and outfit customization, memories, milestones, birthdays, a news feed, and much more.
We hope you enjoy today’s video, and as always, thank you for your continued support and love for inZOI.
— Kjun
What do you think of the InZOI team and Krafton’s efforts to optimize the game better for players, both existing and future?
Make sure to follow The Sims Community to keep up to date on everything in the Life Simulation genre! You can also review roadmaps and current InZOI features on their official website!
I'm a life simulation and story game connoisseur, and it all started when I fell in love with the Sims and the Sims 2 almost twenty years ago! In my free time, I enjoy gaming, spending time with my partner and cats, going out with friends, and latching on to any hobby that sparks my interest (but usually not for long!). Dag dag!
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