In this latest release, your Sims will be able to dress down in warm autumn tones through new Tops, Bottoms and Outfits. Including new accessories like Scarves and Hats, a “wearable Purse” tied exclusively to a full body outfit and new Shoes.
See the official Kit Features and contents down below:
Breathe in that crisp autumn air, watch the leaves change color, and reach for something warm from The Sims 4 Autumn Apparel Kit. This collection features layered looks plus accessories like scarves and a wide-brimmed hat that are perfect for strolling down chilly streets, as well as snuggly sweaters that’ll make the season feel extra cozy.
Kit Features:
A Chill in the Air — When it’s too late for beach wear and too early to break out the snow shoes, this Kit has you covered with comfy sweaters, matching beanie & scarf combos, and more cold weather looks. Embrace the chill with luxurious fabrics and rich autumnal hues.
Cozy and Classy — These sophisticated, layered fashions will keep Sims both comfy and put-together with pieces that exuded charm, like a wide-brimmed hat, wearable purse, and stylish boots.
CAS Items Preview
Official Screens
The Sims 4 Autumn Apparel Kit is available now for purchase for $4.99USD, or a price equivalent to your local currency. You can get the latest Kit release from the following stores:
Trying to report on a missing Sims 4 Adventure Awaits Cross-Pack Feature lead me to a discovery of a whole new serious issue.
With each new Sims 4 Expansion Pack release players are more and more accepting the slow defeat of features not always working as intended on launch. The announcement of The Sims 4 Adventure Awaits Expansion Pack promised players some cool Cross-Pack features, with one of them being the ability to create a Custom Getaway / Venue that encourages Dog Training.
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ARTICLE UPDATE: EA Explains Current Dog Training Getaway Features
EA / Maxis has released a new statement explaining how the Dog Training Custom Getaways work, and what type of Roles you’ll need to assign to your Sims / Pets in order to make the Dog Training ground possible. As explained by EA, this feature is only available for your own Household of Sims and Pets and doesn’t encourage other Dogs / Pets from partaking in these activities.
How can I include pets in my Getaway?
If you want to create a Dog Training Getaway, you can do so by following these steps:
Create a household with at least one Sim and up to 7 dogs
Only pets within a household can attend a Getaway. When in your household, you can assign them to a Role (or Roles).
Then, use the Getaway Planner from your phone, computer, or calendar to schedule a custom Getaway.
Next, make sure you have a supported* venue or lot that includes dog friendly objects.
*Getaways are not supported at Retail lots, Vacation Rental Lots, Residential Rental lot Units, Wedding Venues, Vet Clinic Venues, Restaurant Venues, Small Business Venues, University Housing, all Lots in Batuu, or all secret/hidden lots (ex: Sylvan Glade, Sixam, etc).
If you want to use a Custom Venue, you can build out the ideal space with plenty of objects for pets.
Assign your household Sim and pets to Roles of the Getaway.
The specific Role Activities that you can use for your Pet Roles are: Pets Play and Learn – Cats & Dogs
The specific Pet Caretaking Activities that you can use for your Sim Roles are:
Care for Animals – which will encourage your Sims to feed, clean, and care for Animals
Care for Pets – which will encourage your Sims to fill and care for Litter Boxes, Pet Bowls & Feeders, and Small Pet Habitats
Play with Pets – which encourages your Sims to socialize and play with Cats and Dogs
The dogs will then take part in the supported activities as part of the Getaway, such as Playing with available Dog Toys like Balls or Obstacle Courses. You can also direct your Sim to run the “Training …” interactions included in Cats & Dogs.
Issues with The Sims 4 Adventure Awaits Cross-Pack Activities for Animals
When creating a Custom Getaway or Venue, players can choose from several different activities for Pets and Animals. If you have The Sims 4 Cats & Dogs, you can encourage activities like Care for Pets and Pets Play and Learn. The Sims 4 Cottage Living unlocks Care for Livestock activity, and The Sims 4 Horse Ranch lets you Care for Ranch Animals.
The only problem? There are no Pets or Animals allowed to the Animal-encouraged Getaway and / or Custom Venue. As soon as you start your getaway, you’ll be notified that the Animal you brought with you has been sent away to a Pet Sitter.
You can call in your Pet through the whistle icon on their thumbnail to come back, but no activities will be performed or encouraged autonomously that you’ve set.
In addition, no Pets or Animals will be brought by other Sims during your Getaway stay.
Player DinosaurKath provided their experience about this issue with additional test screenshots, saying that during their test they weren’t able to encourage any Dog Training or Animal Care activities.
If you were to host a getaway on a custom dog build venue…No dog shows up to train with. So your sims stand around and kinda do nothing, because no dog is programmed to show up to begin with! Am I doing this wrong? Am i just overseeing something? I hope so 🙁 when they talked about this feature i was so excited and now it turns out we cannot actually do what was promised to us?
There’s one dog there, and I know the getaway looks bad, but thats because this is just a test getaway. (i suspected this wouldnt work, sadly)) No dogs show up, besides my own dog, who I had to invite because the vacation system automatically kicks dogs/pets from joining.
Player ElliSims also reports on the same issue and obstacles they’ve encountered. Adding that even with all the encouragements and additional Lot Traits that should trigger these activities to happen – they still don’t. Stray dogs do come up once in a while but things encouraged through activities just don’t get triggered. Includding running an obstacle course:
Did some more testing here:
I can build a custom venue and schedule things like play with pets, feed pets, pets play and learn. Except when I go to the lot the only thing that spawns are human npcs. They have the tag “pet owner” but no pets come with them. The lot does have the dog friendly trait, the obstacle course does work – just no pets spawning.
If I add the trait for stray dogs – a couple of those do show up for a little while, and npcs will kind of interact with them, but not run the obstacle course or do any training activities.
Possibly related – NPCs do not change out no matter how long I stay at the venue. None of the normal “person X leaves and person Y arrives happens.”
As players started to upvote this Sims 4 game issue / glitch, the Forum thread got moved from Bug Reports to Game Feedback. Suggesting that this isn’t a game bug but rather done purposefully in game design. Even though all the promotional text and official media suggests otherwise.
Adding salt to the burn is the official Sims 4 Adventure Awaits Cross-Pack trailer that came out a day after the Pack release. Suggesting that with these activities you can trigger Wild Horses and Cottage Animals to trigger on your Venue. Even though that’s entirely impossible at the moment.
Issues with Premade Cats, Dogs and Horses Disappearing from Premade Households
As I was playtesting this Sims 4 Adventure Awaits Expansion Pack issue I stumbled upon another major one for Cats & Dogs and Horse Ranch Expansion Pack.
When starting a new save game after the recent few Sims 4 Updates, you may notice that all Premade Horses, Cats and Dogs are permanently removed from Premade Households. The animals may show up in Manage Worlds through a legacy thumbnail, but when you load up the Household they are nowhere to be seen.
This issue was reported many times in the past few years as a recurring game bug, with the last new report being made just a month ago. User cupidbonsai reported in the beginning of September that they’ve experienced this issue with no game mods and after repairing their game. With no solution as of now to play with premade Pets in new Save Files.
Pets including horses, are missing from every premade townie household that comes with pets when I start a new save. For example, all the pets in Chestnut Ridge and Brindleton Bay. They show in the Manage Household picture but when I enter the household through CAS or when I load into the household in live mode they are missing. I have repaired the EA app and uninstalled/reinstalled the sims 4 but that has not resolved the issue. I am not using mods. It does not seem to be happening in saves created prior to the August update so I am guessing that the problem started after the update.
We have yet to find out if The Sims 4 Adventure Awaits Cross-Pack feature for Pets will ever be integrated into the game considering that EA is treating it as Feedback rather than a Game Issue. And when it comes to playing with Premade Pets, there hasn’t been any official acknowledgement as of now if they’re going to be fixed.
At least players who have reported about the missing Curtain Rod will be happy to know that they’re being added a month from now!
Simmers,
Thanks for all your feedback around the modular curtains in Adventure Awaits. We'll be adding a matching curtain rod for this item in our next update, on November 4.https://t.co/96lVPPF3cj
— The Sims Direct Communications (@TheSimsDirect) October 7, 2025
What are your thoughts on the missing Cross Pack functionality in The Sims 4 Adventure Awaits? Have you experienced missing Pets in your save files? Join the discussion below and stay tuned for more Sims 4 News!
Developers have shown off some new Paralives town content and given us a look behind-the-scenes at their processes on their most recent Patreon post.
Exploring The Paralives Town
A Glimpse At The New Town
These images are from the recent trailer, which shows off different areas of the town. From this, we can see a woodland area with picnic benches and what looks like a clothesline, a downtown area with lots of shops, and the entrance to town.
Looking at this map, you can see just how big the Paralives town is compared to the areas we’ve seen in their promotions.
Areas outlined in red are parts of the map which haven’t changed much since the trailer was released, and areas in blue are where more edits have been made – although these changes haven’t been revealed yet.
How The Paralives Town Has Taken Shape
The developers have taken a lot of time to give the development of the Paralives town the care and attention it deserves, and we got to see some of this process.
One of the standout features of the town design is its varied elevation, with houses nestled along hillsides and an elevated tunnel heading into town, adding depth to the environment.
While the in-game terrain tools are quite comprehensive and will be available to players, in this most recent Patreon post, the team revealed that the approach to crafting the town’s topography is far more precise.
Our terrain tools are quite extensive, and it is what you, as a player, will have access to. I, however, do not use these tools myself when I create the town, as I need to have a lot more control and precision.
Chloe, Paralives developer
Thanks to a custom tool made by team member Richard, the entire map has been sculpted in popular 3D modelling software Blender, meticulously adjusting a total of 172,864 individual points to perfect the landscape. This level of control allows developers to shape mountains and hills with pinpoint accuracy.
The 3D model is then imported into the game, ensuring the in-game terrain matches the carefully crafted design.
Being able to select each point individually allows me to be super precise, and to shape the mountains and hills to be EXACTLY as I need them to be. Richard’s tool allows me to import my 3D model into the game, and his code will shape the terrain in the game to match the 3D model.
This is what it looks like if I use Richard’s tool to transfer the data from my 3D model to the game’s terrain. Now, it looks a bit rough! But with some hard work and love, we are shaping it to be a beautiful landscape.
Chloe, Paralives developer
The post also shows examples of how their internal notes look when they are making edits to the town during the ongoing design. Here we can see notes made on the terrain around the antique shop as it is being built.
The interior for the antique shop is still a work in progress, but the exterior showcases wares both in the window displays and out on the plaza, hinting at a bustling shop that’s so popular it’s run out of room inside for its wares.
The back of the shop is looking a bit sparse at the moment, but this was addressed in the most recent post by the team, who reassured members that they would be revisiting this before the early access release of the game in December.
Our Thoughts
This latest update from the team is a fascinating look at the very intricate work that goes into bringing a rich and immersive setting to life. Casual gamers and people who aren’t engaged in game development might not know how complex making a game like Paralives can be – especially for a small team – so these images which give us a small insight into the team’s creative process and the meticulous attention to detail needed, make us appreciate the skill and love for the game which is going into its development.
Lots of the community are really looking forward to the release of this indie game, and these updates from the team bringing us in on the creation process are a great way of making us all feel connected to this game before it has even come out.
Has this latest insight into the creation of the Paralives town made you more excited for the release? Let us know below!
One of the main features for The Sims 4 Adventure Awaits is a hassle for players who like to switch up played households.
Planning ahead in The Sims 4 Adventure Awaits Expansion Pack doesn’t come without a certain limitation. Specifically, players who choose to plan a Custom Getaway in advance will have to stick to playing the same household until their Getaway is over. Otherwise, the game will decide to remove the planned Getaway from the schedule Calendar.
First noticed by reddit user defrandsim, the Public Service Announcement for simmers talks about this exact issue. Letting simmers know that the planned Custom Getaways permanently delete themselves if you decide to switch up playing a different Household.
In the official forum discussion thread, The Sims technical helper crinrict pointed out that this was done purposely by design. Deciding to go to Manage Worlds while having a planned Custom Getaway will give you an additional pop-up message, letting you know that your planned Custom Getaway will be cancelled permanently.
Switching to a different household will cancel any current or upcoming Getaways permanently.
The only way of having your Getaway planned in advance right now is by creating a Custom Getaway Preset in the Getaway Schedule settings. Players will still have to manually choose the Venue and Getaway Rule Activities before heading off to the planned Custom Getaway.
This feature decision seems like a legacy design decision following the previous types of Sims 4 Custom Events. Considering the amount of upvotes this PSA has gotten over on Reddit, it’s worth notifying the players who are planning to create a Custom Getaway while playing their Sims 4 game rotationally. And that they use the Save Schedule Preset feature accordingly!
What are your thoughts on this Sims 4 Adventure Awaits feature decision? Let us know in the comments below!
Make A Splash With The Diving Skill in The Sims 4 Adventure Awaits
The Sims 4 Adventure Awaits is here, and with it comes three new skills: Etemology, Papercraft, Archery, and Diving! Utilising the new diving boards, your Sims can build their diving skill to unlock new tricks to show off from either the high or low boards. Let’s take a look at each level of the Diving skill, how to increase it, and how to combine it with other existing skills!
Table of Contents
How To Build The Diving Skill
To build your Sims’ diving skills, they will obviously be making a lot of use out of the new diving boards added to the Build/Buy catalogue with The Sims 4 Adventure Awaits. There are four to choose from, two of which are low, and the other two are high. The ‘Short N’ Woodsy Diving Board’ and its taller counterpart are the cheaper options with slightly scuffed swatches and wooden frames. The pricer options come in the form of the ‘Quintessential Diving Board’, which features metal frames and is available in a variety of colours.
The diving boards can be found in Build Mode under ‘Outdoor Water Decor’ > ‘Pool Objects’. Players who own The Sims 4 Get Together will also be able to use the diving platforms to increase their Sims’ Diving skill!
While practising Diving, or choosing specific jumps to perform, your Sim will build their Diving skill. This will simultaneously build their Fitness skill at the same time, so every time your Sim practices, you get a two-in-one! Before your Sims have begun building the skill, they can perform several “Classic Jumps”. As their skill progresses, they will have a lower chance of failing the jump and appear more confident before performing it. With each level comes a new trick jump that your Sims can use to show off their skill! Classic Jumps include:
Jump
Swan Dive
Backflip
Cannonball
Bellyflop
Diving Skill Levels
Level
Rewards
1
Classic Jumps
2
The ‘Lounger Jump’
3
The ‘Front Pike Flip’
4
The ‘Reverse Pike Dive’
5
The ‘Front Twister Flip’
Diving Skill – Jumps & Dives
Check out both the Classic Jumps and jumps unlocked through levelling up below!
Failed Dive
A failed dive will result in a Sim landing on their backside on the board and being flung into the pool. Sims who experience a failed dive also have a chance at losing their swimming outfit and ending up naked (Given those around are Young Adult or older). Sims with a high level in the Diving skill are less likely to fail; however, there is a small chance it will still happen.
Classic Jumps
Jump
Swan Dive
Backflip
Cannonball
Bellyflop
Diving Skill Reward Jumps
Level 2 – Lounger Jump
Level 3 – Front Pike Flip
Level 4 – Reverse Pike Dive
Level 5 – Front Twister Flip
Uses For The Diving Skill
There aren’t many ways to monetise your Diving Skill, as there are with skills that involve creating items like the new Papercraft skill. You can, however, add ‘Use Diving Boards’ as a Club Activity with Get Together, as a Small Business Customer Activity with Businesses & Hobbies, or as a Custom Venue Activity with Adventure Awaits.
Will your Sims be pursuing the Diving Skill? Let us know in the comments below, and stay tuned to Sims Community for all the latest guides for The Sims 4 Adventure Awaits.
The Sims 4 Forever Friends Event Week 2 Is Here – Take A Look At Our Guide And Rewards Overview!
The Sims 4 Forever Friends Event Week 3 has just started! If you’re not up to date on week 1 and week 2, make sure to check out our previous guides to attaining the previous rewards. Players have until November 4th (subject to extension) to complete all quests and claim all the rewards before they are gone for good. Let’s take a look at how to complete week 3 of the Forever Friends event!
Table of Contents
‘Desperate Measures’ Quest Steps
The first quest of The Sims 4 Forever Friends Event Week 3 is called “Desperate Measures”. Last time we saw Iggy and his furry friend, the camera lens had broken, and Iggy is seeking answers.
Who better to ask than a trusted adult? Our first task is to ‘Ask an Adult for Help with the Broken Lens’. Click any adult Sim your child Sim knows and select ‘Ask For Help with the Broken lens’. The lens may be breaking because Iggy is growing older.
The last answer wasn’t satisfying enough for Iggy, so let’s read a Book about Magic Photo Lenses. Click on any bookshelf and click ‘Read ‘Magic Photo Lenses’. Any bookshelf will do, as this book is not a specific item.
(HINT: If you are lost on which interaction to select, look for the interaction with the Event Icon!)
Perhaps another kid can help us. Head over to the computer and select ‘ Chat in Kids Chatroom’. This interaction can be used to boost children’s Social skills, as well as raise their social needs.
It’s time to share our findings with our Stuffed Animal. That task marks the end of this very short quest. You can either head to the Event tab or continue with the next quest to earn even more points!
‘The Lens of Memories’ Quest Steps
The second quest of The Sims 4 Forever Friends Event Week 3 is ‘The Lens of Memories’. In this quest, our child Sim (Iggy in this case) will be sharing our tales of adventure with other Sims to keep the memories alive.
For our first set of tasks, we have to tell another Sim about watching TV, Playing Games, and our Adventures to Sylvan Glade. These are all activities we have done over the past two weeks of tasks in the Forever Friends Event. The responses indicate these adventures are shared experiences by most older Sims.
This week’s optional task was to Build a BlamCo Playground Piece from the new Adventure Awaits Expansion Pack. These optional tasks will net you a few extra points to spend on smaller rewards such as potions and books.
The optional task also came with an extra step to play on the playground!
Our final task is to tell our Stuffed Animal that we’ve shared the story of our adventures forever, as we are, after all, Forever Friends!
That concludes Week 3 of the Forever Friends Event! Make sure to check out the rewards below.
Week 3 Rewards
Make sure to stop by the Forever Friends Event tab in the top left in Live Mode to redeem your event points for this week’s rewards! There are 4 rewards up for grabs this week, as well as 2 mini rewards for your troubles. Take a look at this week’s rewards below!
Bright ‘N Bouncy Bunny Nightlight
This nightlight can be found under ‘the ‘Lighting’ > ‘Table Lamps’ in the Buy Catalogue. There are five swatches, each with its own colour star and facial expression. You may recognise this bunny, and that’s because it is the icon used for the Event tab!
Sulani Magnet
This week’s addition to the magnet board is the Sulani Magnet, which is represented by the Mua Pel’am volcano!
Trailblazer Hiking Boots
These new hiking boots are available for both masculine and feminine frames for Sims Teen and older. There are 8 swatches available.
Flex & Form Leggings
Just like the Trailblazer Hiking Boots, these leggings are available for Sims aged Teen and up; however, they are only available for feminine frames.
Small Rewards
Unlike the Nature’s Calling Event, the Forever Friends event seems to skimp on the small rewards, with only two being available this week. Comedy Vol. 1 can be used by Sims Teen and older to advance their comedy skill, and the Sleep Replacement potion can be used to instantly fill a Sims’ energy need!
That’s all for this week, but make sure to check back next Tuesday for a full walkthrough of the final week of the Forever Friends event!
What rewards are you most excited about unlocking? Let us know in the comments below, and stay tuned to Sims Community for all updates regarding Live Events in The Sims 4!
New The Sims Labs survey is collecting data about the future of The Sims 4. Possibly for a new Pack release.
The Sims Labs, an official name of a Maxis subdivision that collects information and playtest data for new Sims products is interested in new feedback regarding the future of The Sims 4. Specifically, how you play Rags to Riches and Legacy Gameplay. Including what would you like to see more of to support that type of gameplay and storyline opportunities.
The two new threads on The Sims Official Discord surfaced just minutes ago, asking in great detail for feedback on these two subjects. Here’s what they’ve shared and the details that they’re interested from the players:
The Sims 4 Legacy Play Feedback
We love seeing your legacy stories in Show Us Your Sims! We have some questions about how you take part in legacy play (playing any family more than one generation) and what would make your experiences better below:
Are you interested in stories around your Sims family’s past, heritage or ancestors?
Do you tell those stories yourself? Do you have written examples?
How do you create those backstories? And what would you need to more easily do this?
Which objects, Create A Sim, Build Buy, traits, etc. would you help to tell stories about your family’s past?
The Sims 4 Rags to Riches Feedback
Rags to Riches is a fun, community-made challenge Simmers love to take part in! We’re looking to understand how we could make that experience better for you through the following questions:
What do you enjoy most when playing the “rags to riches” community challenge? Why do you engage with it?
What were the most interesting stories you experienced within the rags to riches challenge?
What do you feel could be better in your “rags to riches” experience? (e.g. clearer guidance, in between milestones, rewards, …)
Which objects, Create A Sim, Build Buy, traits, etc. would you like to have to better tell the initial “rags” or later “riches” phase? Where do you feel it is lacking the most?
You can parttake in the official Discord discussion and send in your feedback in the dedicated Sims Labs channel. You’ll need to pick a Sims Labs user role on Discord before seeing the new feedback threads and sending in your input.
You can join the official EA Sims Discord group by clicking here!
This wouldn’t be the first time that EA and Maxis are conducting a user research for the future of The Sims 4 content. The Sims Labs feedback for The Sims 4 content was playtested first through The Sims 4 Animations survey where players could vote on which common animations should be improved.
A minor user research was conducted about The Sims 4 Autonomy weeks ago through Discord. However, it didn’t talk about things like new Items and Gameplay content like the latest one does. Which could imply about the upcoming Sims 4 Pack or Feature release focusing on Rags to Riches and / or Legacy content.
What are your thoughts on the latest Sims Labs player feedback? What did you share with The Sims Team on Discord? Let us know in the comments below and stay tuned for more Sims 4 News!
Coming soon, a MySims Apple Arcade version to be released in Fall 2025! The releases of MySims and MySims Kingdom in the MySims Cozy Bundle last fall (for Nintendo Switch) and this spring (for PC/Windows) brought back a wave of nostalgia for many players who enjoyed the games, or other MySims series games, on Nintendo Wiis and PC in the late 2000s and early 2010s. Read below for more information and background on the series!
Posted the morning of October 7th 2025 on all of The Sims social media accounts, The Sims team announced that MySims and MySims Kingdom will be receiving ports to mobile phones, specifically IOS devices, and will be available through Apple Arcade. Apple Arcade is Apple’s subscription service, allowing subscribers to download many exclusive games to play on their iPhones and Apple devices. Apple Arcade is currently $6.99 USD per month, or your local currency’s equivalent, and has 200+ games available for download.
What Is MySims?
MySims is a spin-off series of games; Inspired by the mainline franchise and originally created for the Nintendo Wii and Nintendo DS, the series is more quest-based than the original The Sims games of the time, and the style is incredibly different from the PC series and even other console versions, intending to appeal to a wider market.
MySims (2007)
MySims originally released for the Nintendo Wii and PC on September 18th, 2007, and received praise for being a widely enjoyed family-friendly game with an appealing cutesy visual style. There was also a version available through the Nintendo DS, although this was a different version of the game rather than a direct port.
MySims story follows a dilapidated town with residents packing up and leaving, led by Mayor Rosalyn P. Marshall, where a new resident (You!) arrives to fix things up, build businesses and homes, and rejuvenate the town to its former glory and bring back those who left.
MySims Kingdom (2008)
MySims Kingdom was released a year later October 28th 2008. Also receiving similar praise while expanding upon the original controls and gameplay aspects released just a year earlier, MySims Kingdom first showcased the expansive nature of the MySims universe, allowing developers to reuse characters and create new ones to reflect new stories and alternative universes.
In MySims Kingdom, you are the newly crowned Wandolier of a kingdom ruled by an old king named King Roland, given the task of helping the residents of the kingdom with their troubles and their construction issues. You use magic, essences, and scrolls to learn and build new furniture and buildings for residents to keep them happy, earn King Points, and unlock new areas!
Possible Future Ports and Re-Releases?
While there is currently no news of a port or re-release of any other titles, there is a good bit of material that would allow for new bundles! Other games not yet ported to newer editions of PC, the Nintendo Switch, or Apple Arcade include MySims Party, MySims Agents, and MySims SkyHeroes! These all feature new and refreshed characters, quests, storylines, and even gameplay mechanics individual to their game!
Coming to Apple Arcade November 6th, 2025!
The MySims Apple Arcade release is coming November 6th, 2025 to Apple Arcade. There is currently no announcement of an Android release, but we will update you if we see or hear more! The game itself is included with Apple Arcade, which is $6.99 per month for a single user but also includes options for multiple users under a shared family plan.
Is this something you’d consider getting Apple Arcade for, or do you already have it and plan to download MySims and MySims Kingdom? Do you hope for an Android release, or maybe a re-release of another MySims title? Make sure to comment down below your thoughts, and follow The Sims Community for new information regarding MySims and other The Sims titles!
What’s more relaxing than the perfect getaway? Cheating everything you want in life instead of putting in work. Below you’ll find all of The Sims 4 Adventure Awaits cheats you’ll need.
Table of Contents
How to Cheat
Accessing the cheat console is done differently depending on whether you’re playing the game on PC/Mac or console. No matter what you’re playing on, you’ll need to access the cheat console before using any of the Sims 4 Adventure Awaits cheats.
PC/Mac: CTRL + Shift + C Console: Press all four shoulder buttons together
The cheat console looks like above
Testing Cheats
Before you can use a lot of the Sims 4 Adventure Awaits cheats you first need to activate Testing Cheats. If a cheat isn’t working and you’re sure you typed it in properly, it’s most likely because you forgot to activate Testing Cheats mode first.
Keep in mind you can copy and paste the cheats right from this article instead of typing all of them in yourself in-game, which is really convenient as a lot of them are long, convoluted strings of text.
Cheat
Description
testingcheats [true/false or on/off]
Activates full access cheats
Sims 4 Adventure Awaits Cheats
Aspirations
There are two new aspirations in The Sims 4 Adventure Awaits, one for children and one for adults. No matter if you’re trying to complete The Cool Kid on the Block or Critter Hunter aspirations, the cheat is the same.
This isn’t one of the Sims 4 Adventure Awaits cheats either, this is actually a base game cheat and can be used to complete any aspiration in the game.
Cheat
Description
aspirations.complete_current_milestone
Completes current aspiration goal
(reenter cheat to complete further goals)
Career
The Sims 4 Adventure Awaits cheats allows you skip through career levels. Don’t want to wait for your Sim to disappear into the woods for several days before getting a few promotions? Skip them.
Cheat
Description
careers.add_career parkworker
Gives your Sim the park worker career
careers.promote parkworker
Promotes your Sim
Preferences
A few new preferences are added to the game thanks to the collection of new skills. The Sims 4 Adventure Awaits cheats include a way to add a like or dislike to a sim for each of these skills.
When using The Sims 4 Adventure Retreat cheats for skills, you’ll replace the X with a number based on what skill level you want your sim.
Cheat
Description
stats.set_skill_level skill_archery X
Archery Skill (1-5)
stats.set_skill_level diving X
Diving Skill (1-5)
stats.set_skill_level entomology X
Entomology Skill (1-5)
stats.set_skill_level major_papercraft X
Papercraft Skill (1-10)
Traits
The Sims 4 Adventure Awaits comes with a truly absurd amount of traits. Regular traits, aspiration reward traits, formative moment reward traits, getaway reward traits, it’s a lot. I’m no historian, but I think this is the most ever added with one pack, by a large margin. Thankfully the Sims 4 Adventure Awaits cheats list includes a cheat to add each one to a Sim.
A whopping 53 reward traits for the various formative moments you can accomplish.
These can all also be purchased for 100 aspiration points each in the reward store. Using the Sims 4 Adventure Awaits cheats may actually not be worth it for you as they’re all super cheap to purchase.
Note: Not all Formative Moment Reward Trait cheats have been discovered yet. Any brought forth from expansions and packs outside of Adventure Awaits and base game will be updated as they’re discovered.
With any huge expansion pack or base game update, everyone is aware that bugs tend to happen and are to be expected. It often takes some time for all the kinks in a release to be worked out, if all of them do get worked out. With the newest expansion pack release just a few days ago, the EA forums are full of players reporting a wide variety of the Sims 4 Adventure Awaits Bugs. From something as simple as mismatched swatches or forgotten items, up to completely broken features of the pack that are integral to the gameplay, these are the most common bugs currently under investigation by EA developers for The Sims 4 Adventure Awaits.
Modular curtain rods meant to allow players to adjust them to any windows or other areas they desire have become somewhat prevalent in recent additions to The Sims 4’s DLC roster, but what’s the point of a modular curtain without a curtain rod to connect the pieces?
Forum user @Kalliker reported this issue on release day.
“I have looked through all of Adventure Awaits buy mode and cannot find the curtain rod for the modular curtains included in the pack, like previous modular curtains have had in For Rent and Desert Deluxe. Please see the included image to better understand. The beam-like rod is missing? Maybe due to a tagging issue?
The curtain rods in For Rent and Desert Luxe are called The Hardly Suspicious Curtain Rod and Decidedly Neutral Curtain Mount.”
The variety of hair swatches allows your game to have more diversity and style variety, but is there a point if swatches duplicate or even look almost identical? Multiple users since release day have reported that the hairs yfHair_EP20DoubleDutchBraid_LightBrown (The teen through elder version) and cfHair_EP20DoubleDutchBraid_LightBrown (the child version) are duplicates of the same hairs in the light blond swatch.
“[AA] yfHair_EP20DoubleDutchBraid_LightBrown is blond Light brown hair on one of the new Hairstyles shows as Blonde”
I also found this bug within my own game while creating a family to test features. It seems this is an accidental duplicate that wasn’t caught prior to release, and is not influenced by Mods & CC. It also, as previously stated, appears with both the teen through elder, as well as the child version of the hair.
“The new adorable athletic skirt, cfBottom_EP20FlutterSkirt (specifically the child version, not the teen through elder version) has an… interesting visual effect when worn. A strange wrinkled shadow or texture appears, with a visible square outline underneath. This happens without CC and mods.”
When I give my child sim the new skirt from Adventure Awaits, it adds a strange texture to my sim’s legs.
Specifically mentioning that Fitness Retreats, the other primary advertised feature for the Sims 4 Adventure Awaits, one user has come across an issue that completely stops them from using Kids Camp getaways, stopping the events before they even begin.
“Hello! New here but I have been playing sims for years.
I downloaded Adventure Awaits yesterday and I have an issue with kids camps specifically.
Fitness retreats work fine, but as soon as my sim arrives at kids camp it comes up with the ‘your getaway is ending do you want to extend or go home’ pop up. If I press extend it just comes straight back up again. I have tried different set ups, locations, sims etc. I have repaired and restarted my game but it’s not working.
does anyone else have this issue? I play on a windows laptop and have no mods or cc.”
One user also believed to have found a pattern, since the bug is not consistently happening in every game. It seems that creating an entirely custom venue and adjusting its schedule to the Kids Camp preset custom getaway may not be sticking, but Camp Gibi Gibi, the camp included in the initial release of The Sims 4 Adventure Awaits, works as intended.
“I figured out a pattern, it seems to only happen when I create a getaway at a custom lot that already has a set schedule. If I plan a getaway at a lot without a premade schedule, the getaway works fine. So Camp Gibi Gibi works for example, but my custom lot that I downloaded off the gallery with a premade schedule does not work.”
While the Sims 4 is known for items fading when you get too close of them, leading to some interesting free camera shots, it isn’t typically intended for objects to fade improperly or while… very far away.
“The forest ranger tower has a rendering issue. At medium distance, the tower disappears completely, leaving parts of its structure and attached objects floating in midair. However, when viewed from farther away, the tower reappears and displays normally. This seems to be related to the tower’s LOD settings.
I first encountered this in my regular save (with mods), but to confirm, I tested again with a freshly generated The Sims 4 folder and a brand-new save without any mods or CC. The issue persisted.”
Frustration with NPCs doing everything but the job you hired them for is nothing new, but they typically still make attempts at doing their job, even if its done poorly., like a caterer for a wedding who only repetitively makes cakes. Some users have noticed that specifically when hiring Baristas for Custom Venues, and using the “Tend Coffee/Tea Bars and Counters” activity option, the baristas just… won’t do it. They will chat with those around them, sit down, etc., but not make a single drink.
“Create Custom Venue
Create a Barista Role – Only Activity: Tend Coffee / Tea Bars and Counters selected.
Add role to the schedule – Starting at 9 am (free time)
Create Visitor Role – Only Activities: Drink coffee and Drink tea selected.
Add Visitor Role to the schedule – Starting at 9 am (free time)
Barista only shows up if the main activity selected is: Tend Coffee / Tea Bars and Counters, but even then, they don’t tend the counter.
If the main activity is not selected, the barista role doesn’t show up.”
Baristas hired by clicking on the tea or coffee bar for §100 will act as normal, but not if they’re hired through the custom venues system, although the same user did comment that sims with the visitors role will interfere, causing interruptions and an inability to order food and drinks.
“Also, if you hire a Barista, visitors keep getting in the way, interfering with the barista’s work, which makes it impossible to order a drink or food.”
7. Attraction Preferences Causing Errors and Last Exceptions
Last Exception errors are the cornerstone of broken game features, from broken script mods to just simple issues in the games code causing it to throw these errors. One user noticed that when choosing Attraction Preferences while customizing the role menu, the game throws multiple Last Exception errors, causes UI glitches, and even resets the presets and roles for the Custom Venue.
The Custom Venues and Getaways systems seem to work well for the most part, however, whenever I choose the Attraction criteria for any of my roles, there seem to be some issues.
Sometimes after doing that, the UI on that section goes blank and I cannot choose more items for the criteria of the role.
Whenever I visit the lot, I get and LE that I attached to this post.
This also causes the presets and roles not to be saved.
This happens in completely new never never-modded saves, and I suspect is the cause for all the reports of presets not being saved.
The new Kayaking feature is a big part of Gibbi Point, with your sims being able to scamper off from most waterside areas and jump into any available Kayak and work on their skill, paddling around to their hearts content. A recently reported visual glitch seems to show the Kayaks filled to the brim with water.
A visual glitch, where when the kayak is placed in water, the inside of the kayak fills with water. It’s still functional, but decidedly looks weird…
Checked both with and without mods, and in an old and a new safe file, and problem persists throughout.
The lectures feature introduced with Businesses & Hobbies is a favorite of many people who play the pack, allowing highly skilled sims to pass their knowledge onto others and even make a buck off of it. However, when trying to create a getaway with lectures (Such as a fitness class lecture), sims cannot be assigned to hold them, but only to attend them. They also lack the ability to attend debates or speeches, meaning that sims performing those actions will be without an audience of any kind.
“How can Sims attend a lecture if no one is holding one? I would like a Sim I don’t control to hold lectures like they can in Business and Hobbies . . .
Something else I found was that there’s no “Watch Debate” or “Watch Speech” options. So Sims who’s role it is to debate or give a speech will be doing so to an empty room. “
Papercrafting, including papier-mâché and origami, is a large part of the activities included in The Sims 4 Adventure Awaits. A console player, EA Forum User @MyOnlySUNSHINE, found that the papercrafting item requires a chair, not just a surface that a sim can sit at to use it, meaning that Kotatsu tables cannot currently be used despite them having seats.
Papercrafting can be placed on the Kotatsu Table in Live Mode and BB Mode, but it’s unusable.
Click on Papercrafting >
Select “Craft Origami…” >
All Origami Papercraft options are greyed out and unavailable. Error Message, “Can’t sit, can’t craft. Get this poor Sim a chair!”
Click on Papercrafting >
Unable to Select “Craft Paper Mache…” Error Message, “Can’t sit, can’t craft. Get this poor Sim a chair!”
Have you found any bugs not yet reported on the EA bug report forums? Make sure to follow Sims Community as we update you on the status of The Sims 4 Adventure Awaits Bugs, and other bugs found in the game.
Also, make sure to report any bugs to the EA Forum! This allows devs to review these issues, find the source, and fix them for everyone.
It’s time to getaway to The Sims 4 Gibbi Point as Adventure Awaits your Sims! Take in vast beautiful scenery away from the busy 9-5 and take some time for yourself. Send your younger Sims to Camp, or getaway yourself and learn new skills, meet new Sims or challenge your self in a Survivor competition.
Regardless of how you want to spend your time, your next destination is Gibbi Point!
Table of Contents
Community Creators
As previously mentioned, several talented builders were able to help craft many of the builds you will see in and around the neighbourhoods in Gibbi Point. The creators who helped bring the Adventure Awaits expansion to life are:
If you love what they created for Gibbi Point in The Sims 4 Adventure Awaits expansion, be sure to check out their content!
The Sims 4 Gibbi Point, Adventure Awaits World Overview
It’s been many years since Gibbi Point experienced the Great Wave, a seismic event that swept through and helped carve out unique landmarks and created lush flora and fauna the likes of which many Sims had never expected to see! Once a part of a jellyfish processing industry, Jellyfish Junction more recently rebranded itself as an eccentric, artsy neighborhood with scenic harbor views. Crystal Valley has been transformed from a gold mining community into more subdued spot home to a large, feathered creature and the fabled Electric Lagoon. Wanderwood Wilds is a secluded, woodsy neighborhood where you can find Hothead Rock Geyser. The locals say it’s a real blast. A peculiar climate, Gibbi Point’s weather sees all seasons (even snow!); however, its many underground hot springs keep the waters tepid and inviting, allowing for swimming and water activities year-round.
Gibbi Point World Description – The Sims 4 Adventure Awaits
Now, let’s take a deeper dive into our three new Adventure Awaits neighbourhoods!
Wanderwood Wilds
“Life in Wanderwood Wilds sure is a blast – literally! Hothead Rock Geyser may be the main draw to the area, but there’s more in these woods than meets the eye. Sims can enjoy the great outdoors near campfires, kayak in open water, and fish to unwind. Visit the Old Firewatch Tower, prehaps to offer your gratitude to the one who keeps watch. Be sure to check in with the Butterfly Conservationist is you’re feeling a little fluttery.”
Wanderwood Wilds Festivals: Round The Fire Festival
Wanderwood Wilds is one of three neighbourhoods in the new The Sims 4 Gibbi Point world. It features 4 new lots including a Residential Lot which is home to one of the new pre-made families, a playground lot, a custom venue lot and a large unoccupied lot for players to build on.
Wanderwood Wilds Lots
Camp Gibbi Gibbi
Hothead Rock Hideaway
Wanderwood Wonder
Plumbird Park
Camp Gibbi Gibbi (by Gryphi)
Camp Gibbi Gibbi offers stunning lake views and a sturdy dock perfect for jumping into refreshing waters, creating unforgettable adventures in the heart of nature.
Coming in at $82,999, this 50×50 lot is perfect for those Summer Camp getaways! Featuring the Great Acoustics Lot Traits, why not take a trip to Camp Gibbi Gibbi for a well-earned break!
Hothead Rock Hideaway
This expansive lot offers breathtaking views of the historic Old Firewatch Tower. Surrounded by lush forests, it’s the perfect place for nature enthusiasts.
This 64×64 lot by deafult is an empty Residential lot that comes in at $13,995 and also has the Convival Lot Trait. This could really be the lot of dreams or the perfect Custom Venue instead!
Wanderwood Wonder (by Axiisims)
Situated near the enchanting Butterfly Ranger Station, this charming cottage exudes rustic elegance, surrounded by vibrant gardens and peaceful woodlands, providing an idyllic retreat for those seeking harmony with nature.
Coming in at $56,067 and featuring the Fast Internet Lot Trait is the Wanderwood Wonder. This 30×20 lot is home to the Chavez-Ralston Household and comes with four bedrooms and three bathrooms! Don’t let this Lot’s small size deceive you, as there’s plenty of room for all the family when you step through the door!
Plumbird Park (by Gryphi)
Swing your cares away while taking in a bird’s-eye view of Hothead Rock Geyser!
At a cost of $33,833 this 40×40 Playround, Plumbird Park is the hangout all the children are talking about. Featuring the Bracing Breezes Lot Trait, your Sims will love their time at the park!
Neighbourhood Gallery
Now, let’s take a stroll around some of the sights of the Wanderwood Wilds neighbourhood!
Ready to check out the next neighbourhood?
Crystal Valley
Once a bustling gold mining community, Crystal Valley earned its name after an unusual occurrence took place: overnight, the Scoop’s Gold Mine dried up only to be replaced by crystals! Now, you can visit and pan for crystals or stop by the Electric Lagoon for a neon jellyfish swim accompanied by a glowworm backdrop. Visitors may want to keep their eye out for a unique bird, too. Check out the Stop ‘n Know Center to learn more about this area.
Crystal Valley Festival: Sunrise, Sunset Festival
Crystal Valley is the second of the three neighbourhoods in the new The Sims 4 Gibbi Point world. It features 5 new lots including an empty lot to build on, the infamous Love Island-esque retreat Love Highland, the local lounge and two unoccupied residential lots.
Crystal Valley Lots
Prospector’s Paradise
Love Highland
Fearful Fish Lounge
Miner’s Manse
Crystal Cottage
Prospector’s Paradise
This empty 40×30 lot sits at the top of Crystal Valley and could be turned into the perfect community lot overlooking the neighbourhood, your Sims’ next dream home or a mystical custom getaway venue! You’ll also find that this lot comes with the Bracing Breezes lot trait, which is perfect for your more active and outdoor Sims and will only set you back $2,800!
Love Highland (by Jeyjeybink)
Love is in the air at this coveted Getaway lot. Meet someone new while kayaking nearby or while taking a dip in the hot tub. Opportunities for romance—and drama—abound!
Love Highland is home to the Addam Commune Household. Situated right on the water, this residential lot features plenty of Natural Light thanks to it’s Lot Trait. There’s plenty that can happen on this 50×50 lot and comes with a price tag of $154,154.
Fearful Fish Lounge (by Gryphi)
Sims love it, fish fear it—this lounge is an angler’s delight, much to the dismay of any finned creature at Gibbi Point. Stop by between catches!
The Fearful Fish Lounge is situated on a 20×20 lot in the centre of Crystal Valley. It’s a place that your Sims can unwind in with Great Acoustics after a long day or prepare them self for that adventure that awaits them in and around The Sims 4 Gibbi Point.
Miner’s Manse (by KiwiSimsKate)
Settle down in this cozy home with lovely valley views.
Miner’s Manse is a cosy and homey residential lot that your Sims can move into straight away. This lot features three bedrooms and two bathrooms across the 30×20 lot and will cost just $23,496 to purchase!
Crystal Cottage (by Axiisims)
This modern house in the historic mining town features sleek architectural design and a refreshing pool, seamlessly blending contemporary living with the area’s rich heritage.
The final unoccupied Residential lot in Crystal Valley is this stunning home, full of Natural Light, and comes in at $77,353. Featuring two bathrooms and bedrooms, this 30×20 lot has everything your Household needs!
Neighbourhood Gallery
Now, let’s take a stroll around some of the sights of the Crystal Valley neighbourhood!
Jellyfish Junction
Jellyfish Junction is known for its unique, artistic vibe, attracting not only creatives, but also kayakers and tourists eager to explore. Visit with Toshie, our Storyteller, to learn more about Gibbi Point Adventure Quests. Check out Fletcher’s Point and the Lonely Lighthouse, a previous Plumbird hotspot, named for arrow fletching. From Underlight Bay to the This Or That Shop, there’s something new to discover in Jellyfish Junction.
Jellyfish Junction Festivals: Fitness Fest & Glow and Flow Festival
Jellyfish Junction is the third and final of the three neighbourhoods in the new The Sims 4 Gibbi Point world. Featuring four exciting lots including a Vaction Rental and Custom Vene as well as a cute cottage and the Perry Household.
Jellyfish Junction Lots
Jellyfish Jubilee
Seabreeze Scenic
Fletcher’s Cottage
Revive and Thrive Retreat
Jellyfish Jubilee (by Daniellebuilds)
Situated in the heart of the bustling seaside neighborhood, this rental home offers vacationers modern comfort and easy access to local attractions and amenities, perfect for an enjoyable and convenient getaway.
This 40×30 Vacation Rental property situated right by the waters edge is the perfect location for any getaway! Featuring stunning views and the Convival lot trait what more could your Sims ask for?
Don’t want to rent? This lot would cost your Sims $75,615 to purchase!
Seabreeze Scenic (by Axiisims)
This lot is located close to the center of Jellyfish Junction, but not too-too close to all the action.
Home to the Perry Household, this Homey 40×30 lot is the perfect one for any family! Central to Jellyfish Junction, it’s in a prime location and could be yours for just $77,560!
Fletcher’s Cottage (by KiwiSimsKate)
This cozy starter home offers modern amenities and easy access to the bustling town square, ideal for those seeking a convenient coastal lifestyle.
A small but mighty home. Whether you are just arriving in Gibbi Point for the first time or looking to be closer to the coast this 30×20 two bedroom, one bathroom home, costing just $18,897 and featuring the Bracing Breezes lot trait is the perfect home for you!
Revive and Thrive Retreat (by KiwiSimsKate)
Overlooking the picturesque bay, Revive and Thrive Retreat provides a serene escape to recharge and rejuvenate, featuring state-of-the-art fitness facilities and tranquil views for a truly refreshing experience.
This 64×64 Custom Venue lot is the perfect escape from reality. With plenty of space to explore outside, Natural Light lot trait as well as an outdoor pool, and plenty of other activities, you won’t want to pass on the Revive and Thrive Retreat.
This lot, as it stands will set you back approximately $150,844 if you wish to buy it as seen.
Neighbourhood Gallery
Now, let’s take a final stroll around some of the sights of the Jellyfish Junction neighbourhood!
Must-Visit Locations in Adventure Awaits
Now that you’ve seen all the lots in Adventure Awaits, let’s jump in and discover some of the other locations your Sims can visit in The Sims 4 Gibbi Point!
Makin’ Paper
Makin’ Paper in Jellyfish Junction offers a selection of handcrafted paper goods for Sims to purchase. This includes a Fox, Succulents and the famous The Sims 4 Seagull!
This Oar That Shop
Also located in Jellyfish Junction is the This Oar That Shop. The one stop shop for all things watersport related including kayaks and canoes as well as a selection of freshly caught fish.
Stop ‘n Know Center
Looking for specific points of interest or maybe just wanting to know what’s on? Then stop by the Stop ‘n Know Center in Crystal Valley!
Electric Lagoon
Hidden away in Crystal Valley is the Electirc Lagoon. A mysterious place withing The Sims 4 Gibbi Point and Adventure Awaits but one that helps the neighbourhood live up to it’s name of Crystal Valley!
Gibbi Point Collector Shop
Also hidden away in Gibbi Point is Buddy Scoop’s Collectors Shop. Open daily from 10am-8pm, you’ll find a host of items that any collector would be happy to add to their collection! You can also play and trade for collectibles too!
Hothead Rock Geyser
Take a stroll and bask in the geyser’s glory!
The Old Firewatch Tower
While in Wanderwood Wilds, why not take a stroll to the Old Firewatch Tower? Send a note, call out to the ranger or even send up a gift while you’re there!
Mysterious Fossils
Throughout The Sims 4 Gibbi Point, you’ll spot the odd Fossil. What does it mean? Why is it there? Only one way to find out!
Well, that’s all for our world overview of the new Adventure Awaits The Sims 4 Gibbi Point world. There certainly is an abundance of new places to explore and live, as well as plenty of places to have the perfect custom getaway!
What are your favourite new lots from the expansion pack? Let us know in the comments section below, and happy Simming! Stay tuned to Sims Community for all the latest coverage on The Sims 4 Adventure Awaits!
Learn How To Set Up Custom Venues In The Sims 4 Adventure Awaits!
No longer are Simmers restrained by preset lot types. The Sims 4 Adventure Awaits Expansion Pack has just opened up a new world of possibilities in the form of Custom Venues! This brand-new lot type gives players the flexibility to design and define their own venues without being tied down by pre-existing requirements and schedules. Whether you want to create a bar exclusive for aliens or a water park for children, Custom Venues let you shape your community spaces exactly as you imagine them. In this guide, we will walk you through presets, setting up custom roles, creating schedules, and a few ideas for getting started.
Selvadorada Hotel by Lilsimsie
Table of Contents
How To Set Up A Custom Venue
Custom Venues can seem a bit confusing at first, as it’s unlike any lot type we have previously seen; however, players used to Clubs from Get Together or Small Business Venues from Businesses & Hobbies will be familiar with some of the features. Let’s take a look at setting up a Custom Venue!
First things first, change the lot type as you would with any other lot by choosing ‘Custom Venue’ from the drop-down. Then, to customise your roles and schedules, hit ‘Configure Schedule Preset’. This will bring up the Scheduler menu.
Once in the Scheduler menu, you can choose any of the 8 presets created by The Sims Team, or create your own. For this guide, we will be creating a new preset. Select ‘+ Create New’.
Here you will see two sections: ‘Roles’ and ‘Schedule’. The Roles section allows us to create up to 30 roles that can be assigned to tasks on the schedule. The Schedule section lets us plan out how our venue will operate in 3-hour time slots over 24 hours. Let’s start with the Roles section.
Select the ‘Custom Role’ to modify its attributes. From this new menu, we can choose a name, role criteria, and activities that this Sim should focus on. As I am creating a sci-fi-themed bar, I’m going to need a bartender. I have made sure that the selected Sim is a young adult, adult, or elder and is skilled in Mixology. You can select whether or not this criteria is required for flexibility.
You can also choose how many Sims undertake a role. This can be a maximum of 8 Sims. If you want to get around this, you can copy the role and add another 8 Sims. At the bottom of the menu, you can save the role as a preset for later use (Note: these do not carry across saves)
You can choose from the following categories for Role Criteria:
Age
Skill Level 2+
Gender
Romantic Orientation
Region
Trait
Occult
Career
Relationship Status
Celebrity Level
You can choose from one of the existing clothing categories (Everyday, Formal, Athletic, etc.) or a clothing style such as Boho, Polish, Preppy, and more. Styles can also be assigned a colour for the dress code. If you don’t want to worry about Sims spawning in randomly generated townie clothes (we know how that turns out), then you can create custom outfits in CAS for Children, or Teens and up. For my sci-fi themed bar, I have given my bartenders a look that fits the role.
Over in the Schedule tab, you can assign main behaviours, role behaviours, timings, schedule name, and add timeslots. You can also use the save icon in the top right to save your schedule as a preset. (Again, these do not carry across to other saves.) Up to 20 Sims can be present on the schedule. If you have multiple timeslots and there is a role assigned to every timeslot bar one, the Sim assigned to that role will leave the lot.
The main behaviour will not override the role behaviours; it will just set the tone for the timeslot. Behaviours come under a number of categories, which are listed in a section below.
Now it’s time to test your venue! Hope into Live mode and take your Sim there to make sure everything works correctly. If your Sim is travelling there as part of a Getaway, you will be able to assign new roles and customise it how you wish. If you make any schedule or role changes while your Sim is visiting the lot, then all Sims will leave and new Sims will arrive.
Role Activities
A variety of role activities can be assigned to roles either within the Roles tab or per timeslot in the Schedule. Take a look at the role activities below!
Food & Drink
All Things Grilled Cheese
Bake
Cook
Drink Bar Drinks
Drink Coffee
Drink Ranch Nectar
Drink Tea
Eat
Eat Popcorn
Grab Quick Snacks
Grill
Have Breakfast
Have Dinner
Have Lunch
Make Ranch Nectar
Make Smoothies
Make Treats
Mix Bar Brinks
Serve Meal
Tend Bar
Tend Coffee/Tea Bars and Counters
Music & Art
Acting Routines
Arts and Music
Cross Stitch
DJ
Dance
Do Comedy
Do Pottery
Get Tattooed
Knitting
Listen to Music
Music
Paint
Papercraft
Play an Instrument
Play Guitar
Play Piano
Play Pipe Organ
Play Violin
Practice Tattooing
Produce New Track
Sing
View Art
View Collectibles
Watch Live Entertainment
Hobbies
Attend Lectures
Build Robots
Cheerlead
Craft Apothecary Elixirs
Debate
Do Gemology
Do Research
Do Seances
Do Spa Activities
Do Yoga
Fabricate Objects
Flower Arranging
Go Skating
Lift Free Weights
Meditate
Mentor Fitness
Mentoring
Program
Read
Record Video
Rocket Science!
Use Bubble Blower
Use Cauldron
Use Microscope
Use Science Objects
Use Spinning Bike
Use Telescope
Watch Movies on TV
Woodwork
Work Out
Write
Fun & Games
Do Archery
Go Bowling
Go Skiing
Go Sledding
Go Snowboarding
Play Arcade Machine
Play Basketball
Play Cards
Play Chess
Play Darts
Play Don’t Wake The Llama
Play Foosball
Play Football Toss
Play Hopscotch
Play Horseshoes
Play Physical Games
Play Pub Games
Play Rock Paper Scissors
Play Simbles
Play Soccer
Play Table Games
Play Video Games
Play Who’s Up Party Games
Put Puzzles Together
Read Tarot Cards
Use Lawn Water Slide
Wear Costumes from Costume Trunk
Mischief & Mayhem
Cast Chaotic Spells
Cast Helpful Spells
Cast Spells
Cause Mischief and Mayhem
Drink Plasma
Hack
Possess Objects
Prank
Roar
Sabotage Objects
Swipe Objects
Use Alien Powers
Use Evil Ghost Mastery
Use Fairy Abilities
Use good Ghost Mastery
Use vampire Powers
Use Werewolf Abilities
Outdoor Activities
Bike
Build Natural Living Skill
Campfire
Care for Animals
Care for Livestock
Care for pets
Care for Ranch Animals
Collect Butterflies
Conservation Activities
Dive in the Ocean
Do Water Activities
Enjoy Water Slides
Enjoy the Outdoors
Fall Activities
Fish
Go Rock Climbing
Hangout by Fire
Horses Play and Learn
Jog Outdoors
Look For, Breed, or Release Axolotls
Look for Frogs
Moonbathing
Outdoor Recreation
Pets Play and Learn
Play in Park Fountains
Play with pets
Spring Activities
Stargazing
Summer Activities
Swim
Tend Garden
Tend and Harvest Garden
Use Diving Board
Use Hot Tub
Use Kayaks
Use Water Vehicles
Use the Jump Platform
Winter Activities
Social
Be Flirty
Be Friendly
Be Funny
Be Mean
Be Mischevious
Be Romantic
Care and Mentor Children
Care for Infants and Toddlers
Fight
Give Speech
Hug
Kiss
Mix and Mingle
Scare
Tell Jokes
Woohoo
Kid Activities
Battle with Voidcritters
Build Child Skills
Build Creative Skills
Build Mental Skills
Build Physical Skills
Build Social Skills
Do Homework
Perform Puppet Shows
Play in Closet
Play Marbles
Play on Playground Equipment
Play with Toys
Play with Infant & Toddler Toys
Use Activity Table
Use Science Table
Home Activities
Bathe and Shower
Browse the Web
Clean
Do Home Chores
Do Laundry
Fix Objects
Free Time
Self Care
Sleep
Stay Near Household Sims
Try on Outfits
Watch TV
Schedule Presets
To help out players who are looking for something pack-specific, such as a Fitness Retreat or Kids Camp, The Sims Team have added 8 presets to choose from. Check them out below:
Fitness Retreat
Roles:
Retreat Guest x 6
Retreat Leader x 1
Fitness Trainer x 2
Schedule:
12 am: Sleep
7 am: Workout
10 am: Have Breakfast
1 pm: Free Time
6 pm: Have Dinner
9 pm: Self Care
Outdoor Kids Camp
Roles:
Camper x 8
Camp Counselor x 2
Camp Director x 1
Schedule:
6 am: Have Breakfast
9 am: Build Physical Skill
1 pm: Do Water Activities
5 pm: Campfire
10 pm: Sleep
Romantic Competition
Roles:
Singles x 8
Romantic Host x 2
Schedule:
1 am: Sleep
8 am: Have Breakfast
11 am: Enjoy the Outdoors
5 pm: Have Dinner
8 pm: Mix and Mingle
Cooking Competition
Roles:
Amateur Chef x 8
Chef x 1
Mean Chef x 1
Staff x 2
Schedule:
7 am: Have Breakfast
10 am: Cook
4 pm: Serve Meal
8 pm: Self Care
11 pm: Sleep
Cozy Bed and Breakfast
Roles:
Guest x 6
Host x 1
Staff x 2
Schedule:
7 am: Have Breakfast
10 am: Free Time
5 pm: Have Dinner
8 pm: Free Time
11 pm: Sleep
Creativity Retreat
Roles:
Writer x 1
Artist x 8
Musician x 1
Staff x 2
Schedule:
7 am: Have Breakfast
10 am: Arts and Music
5 pm: Have Dinner
8 pm: Arts and Music
11 pm: Sleep
Senior Living Community
Roles:
Senior x 6
Visitor x 3
Staff x 2
Entertainer x 1
Schedule:
5 am: Have Breakfast
8 am: Work Out
11 am: Play Table Games
4 pm: Have Dinner
7 pm: Free Time
10 pm: Sleep
Sim Popularity Contest
Roles:
Sporty Sim x 3
Brainy Sim x 3
Friendly Sim x 3
Rebel Sim x 3
Popular Sim x 3
Schedule:
7 am: Have Breakfast
10 am: Free Time
1 pm: Enjoy the Outdoors
5 pm: Have Dinner
8 pm: Free Time
11 pm: Sleep
What kind of Custom Venue will you make? Let us know in the comments below, and check out the rest of our guides on The Sims 4 Adventure Awaits!
The Sims 4 papercraft skill introduced in the newly released Adventure Awaits expansion pack is one of four new skills and my personal favorite. There are tons of different items for sims to craft out of paper, so let’s take a detailed look at this new 10 level skill.
The Sims 4 Papercraft Skill Guide
Table of Contents
Skill Building Activities
To build The Sims 4 papercraft skill you’ll need to purchase the DIY Delight Papercrafting Kit for §20. This item is found under the “Creative” section of the “Activities and Skills” tab of Buy Mode.
Sims 4 Papercraft Skill Overview
Level
Rewards
1
Craft: Origami Butterflies, Paper Airplanes, and Papier-Mâché Funky Animals
2
Craft: Papier-Mâché Plants and Magical Origami Butterflies
More Colors: Origami butterflies, paper airplanes, and papier-mâché funky animals
3
Craft: Cootie Catchers
More Colors: Origami butterflies, paper airplanes, papier-mâché plants, and funky animals
More Colors: Papier-mâché plants and paper airplanes
5
Craft: Papier-Mâché (Better) Animals
More Colors: Origami frogs, friendship cards, and plumbird masks
6
Craft: Origami Llamas and Love Cards
More Colors: Origami frogs, (better) animals, friendship cards, and plumbird masks
7
Craft: Origami Cranes
More Colors: Origami llamas, love cards, and (better) animals
8
Craft: Origami Jellyfish and Celebration Cards
More Colors: Origami cranes and llamas
9
Craft: Consolation Cards and Wall-Mounted Papier-Mâché Animal Heads
More Colors: Origami cranes and jellyfish
10
Craft: Totally Realistic Papier-Mâché Critters
More Colors: Origami jellyfish and animal heads
Skill Level Perks and Rewards
Hold on to your notebooks because there is A LOT to make with The Sims 4 papercraft skill. This is a Level 10 skill so they certainly didn’t skimp out.
Level 1
One of the first pieces of origami your Sim will be able to make with the Sims 4 papercraft skill is the origami butterfly. The starting colors are white, black, and red with more unlocking as your Sim levels up. This is consistent across all of the origami pieces.
By clicking on the butterfly in your Sim’s inventory, you can choose to make it attach to the wall or sit on a shelf.
On the top right is the Magical Origami Butterfly of which you will need to finish the butterfly and moth collection before you can make.
Your Sim will also be able to make a paper airplane right from the start. Once crafted, your Sim is able to toss them around the room and watch them fly.
Your Sim’s first papier-mâché projects will be none other than the Funky Animals collection in all their glory.
Two other papercraft items your Sim can make are actually mistakes when trying to make something else. They’re still worth a call-out because you can still display them in their monstrous glory.
Level 2
For Sims who lack green thumbs, but have a surplus of creativity, papier-mâché plants are now a possibility. No watering necessary.
At level two of the Sims 4 papercraft skill you’ll also be able to craft Magical Origami Butterflies, but there’s a catch. In order to create this amazing critter you’ll need to first finish the butterfly and moth collection. It’s absolutely worth it because not only is the Magical Origami Butterfly gorgeous, it can also COME TO LIFE by placing it in a butterfly habitat.
Level 3
Fortunes foretold by the fold. You know them. You love them. It’s time to craft the always fabulous cootie catchers.
These fully functional items can be used to tell the fortunes of friends, family, and total strangers. It’s not just for looks either, the Sim will earn a moodlet based how the reading goes.
This is by far my favorite part of the Sims 4 papercraft skill. The nostalgia hit hard with this one.
Level 4
Nothing too special here, just some lovely frogs.
How cute are these friendship cards? Not only are they adorable, but they’re also functional!
By clicking on the card either in the world or in your Sim’s inventory, you can opt to write in them. Each card comes with a specific default message for that card’s style, which is a really nice touch. I love how well thought out the Sims 4 papercraft skill is.
Once your Sim levels up to four, you’re probably wondering what the “Peculiar Plumbird Papier-Mâché Mask” is in the pop-up.
I guarantee you aren’t ready for it.
I know I wasn’t.
When wearing the mask, your Sim will get a playful moodlet and default to using the creepy walk. It comes in 8 different colors and they’re all magnificent. Sadly it’s not an item that can be displayed.
Level 5
We had our funky animals and now it’s time for (better) animal papier-mâché. Better is certainly subjective in this case because I love the funky collection better in the Sims 4 papercraft skill. Sorry ’bout it.
Level 6
Llamas. Because of course there are llamas.
Weirdly, the only origami animal in the Sims 4 papercraft skill that lacks an option to hang it on the wall.
Love cards work just like the friendship cards in that each style has its own default message, but you can change it to anything you want before gifting it to another sim.
Level 7
Origami cranes are able to be placed on shelves or hung on the wall, but what I really would have loved was the ability to hang them from ceilings.
Level 8
The residents of Gibbi Point take much pride in their jellyfish, so of course you’ll be able to make them out of origami in the Sims 4 papercraft skill.
A celebration card for special occasions. Sadly, no variants as this is the only one you can make.
Level 9
When I first read “Wall-Mounted Animal Heads” I got sad, but upon making one and realizing it’s more a mask than anything I was happy. They’re incredibly cute. I only wish my Sims could wear them like the Plumbird mask.
Like the celebration card, the consolation card doesn’t have any variants, sadly.
Level 10
Not going to lie. The “Totally Realistic Papier-Mâché Critters” had me cackling. I respect the Sims Team so much for roasting themselves for their wild bird meshes that we’ve had in game for years and years.
None of the crafts in the Sims 4 papercraft skill is a better fit for level 10 than this.
Expect Long Weekends Away With The Park Worker Career in The Sims 4 Adventure Awaits!
The Sims 4 Adventure Awaits comes with a brand new (and very unique) career in the form of the Park Worker! Throughout this career, your Sim will supervise getaways, summer camps, and even Meleci National Park itself! Unlike other careers in The Sims 4, your Sims won’t be working regular shifts. Instead, they will spend Monday to Thursday building their skills and exploring new hobbies, and from Friday to Sunday, they will be away at their job. Don’t worry, however, while they’re at work, their needs will be managed so they won’t come home exhausted, stinking, and hungry. Let’s take a look at what it takes to climb the ranks of the Park Worker career!
Table of Contents
What You Need To Know About The Park Worker Career
The Park Worker career in The Sims 4 Adventure Awaits is ideal for Sims who love connecting with nature and giving back to the community. The career initially starts with 7 levels, beginning as a Cabin Cleaner, all the way up to an Event Coordinator. At the point of next promotion, you can choose either the ‘Park Counselor’ or ‘Park Ranger’ branch, each consisting of 3 levels. As previously mentioned, Sims in the Park Worker career will spend most of their week at home with plenty of time on their hands for pursuing new hobbies in Gibbi Point, or levelling up their skills in pursuit of the next promotion. Sims will go to work at 4 pm on Fridays and return home at midday on Sunday. Also, unlike previous careers, Sims aren’t paid by the hour. Instead, they are paid per shift, meaning there is a flat rate for the entire weekend worked.
Park Worker Career Levels
Promotions in the Park Worker Career will see Sims building their Handiness, Logic, Charisma, Fitness, and outdoor activity skills. These outdoor activity skills could include activities such as Archery, Kayaking, Gardening, Fitness and more!
Park Worker: Levels 1 – 7
Level
Description
Wage
Day/Time
1. Cabin Cleaner
Every great outdoor career starts with a little elbow grease! For (Sim Name), that means cleaning cabins, unclogging the toilet occasionally, dodging spiders, and pretending not to smell whatever that is.
§440/shift
4:00pm Fri – 12:00pm Sun
2. Event Helper
(Sim Name) may not be calling the shots just yet, but they are definitely picking up some useful tricks. Since helping with camp events, they have learned how to unfold a chair without pinching their fingers, how to stop a tug-of-war before it turns into a full-on mud fight, and identifying which lanterns are decorative but mildly explosive.
§704/shift
4:00pm Fri – 12:00pm Sun
3. Cabin Leader
Bunk beds? Checked. Missing socks? Located. Bear-proofing the trash bins? Sealed. (Sim Name) is now a Cabin Leader, and it’s everything they imagined. With campers looking up to them (sometimes literally, from the bottom bunk), (Sim Name) is the glue holding cabin life together!
§1408/shift
4:00pm Fri – 12:00pm Sun
4. Activity Instructor
(Sim Name) came here to lead archery, obstacle courses, and trust exercises under the open sky. Instead, they spend most of the day chasing runaway kayaks, dodging foam arrows, and reminding everyone for the fifth time that snack time is not a competitive sport. Still, if controlled mayhem counts as a team-building activity, (Sim Name) is absolutely crushing it.
§1936/shift
4:00pm Fri – 12:00pm Sun
5. Group Counselor
Group counseling sounds simple enough: guide the conversation, build trust, and help others open up. But not when there are clashing personalities, shifting alliances, and at least one Sim crying in the bathroom at any given moment. No pressure. It’s all fun and games until llama issues enter the chat.
§2420/shift
4:00pm Fri – 12:00pm Sun
6. Wilderness Safety Instructor
(Sim Name) feels a strong sense of duty keeping fellow Sims safe from nature’s less cuddly side. After all, someone has to stand between them and bears, poisonous plants, or whatever’s doing the howling after midnight. That same sense of duty is what keeps them calm when yet another overconfident hiker decides flip-flops are acceptable trail gear. It’s a noble role, really. Nature has its challenges…but Sims? They’re downright feral.
§4828/shift
4:00pm Thur – 12:00pm Sun
7. Event Coordinator
Camp events don’t run themselves but with (Sim Name) in charge, they almost look like they do. Between last-minute activity swaps and campers who never stay in line, they keep it all together with calm, charm, and a dangerously detailed clipboard.
§6052/shift
4:00pm Thur – 12:00pm Sun
Park Counselor Branch
While some manage the nature side of camp, Park Counselors manage the campers. Whether calming down a homesick Sim or leading activity classes for restless kids, this branch will ensure (Sim Name) becomes the one campers look up to!
Level
Description
Wage
Day/Time
8. Assistant Counselor
(Sim name) is stepping into a support role, helping lead group activities, manage camper dynamics, and keep the good vibes going. It’s not full responsibility yet, but it’s a clear step toward becoming a trusted leader at camp.
§8976/shift
4:00pm Thur – 12:00pm Sun
9. Camp Counselor
Forget just passing out glue sticks, (Sim Name) now leads with purpose. From meaningful campfire conversations to guiding group activities that bring Sims closer together, they have grown to become the emotional compass of the campground!
§10,472/shift
4:00pm Thur – 12:00pm Sun
10. Head Counselor
(Sim Name) has reached peak camp stardom! Campers quote them, counselors take notes, and even the most chaotic Sims seem to respect the authority. Rumor has it parents and corporate sponsors race to secure a spot on the waitlist months in advance. And honestly? Who could blame them?
§12,240/shift
4:00pm Thur – 12:00pm Sun
Park Ranger Branch
Does (Sim Name) keep it cool when things get wild and keep a wrench in their back pocket just in case? Then Park Ranger might be the perfect fit. With practical know-how, steady focus, and a deep respect for the woods, (Sim Name) is ready to take the lead when nature calls.
Level
Description
Wage
Day/Time
8. Assistant Park Ranger
(Sim name) is officially on patrol. Whether it’s clearing fallen branches, checking trail signs, or gently explaining to a tourist why wild animals don’t make great pets, they are keeping things in harmony. The uniform may still be a little stiff, but the ranger instincts are kicking in fast.
§7208/shift
4:00pm Thur – 12:00pm Sun
9. Ranger Survivalist
(Sim Name) doesn’t even flinch. Armed with wilderness know-how and a sharpened skillset, they are now the park’s go-to problem-solver when things get wild, literally. The work is tough, but those quiet moments under a sky full of stars, with the forest hushed and still, feel like nature belongs to them alone.
§9180/shift
4:00pm Thur – 12:00pm Sun
10. Chief Ranger
(Sim Name) is the final word on trail safety, wildlife weirdness, and which berries are snack-worthy or mildly cursed. They have finally made it to the top of Miceli Park and do it all with steady hands, a legendary field log, and boots that never seem to get muddy. Chief Ranger isn’t just a title, it’s a legend, and the whole park knows it.
§11,220/shift
4:00pm Thur – 12:00pm Sun
Career Rewards
As with every other career in The Sims 4, the Park Worker Career has its own set of unique rewards that your Sims can unlock through progression up the career ladder. Take a look at them below!
“A Helping Hand” Paper Mache
Unlocked at Level 10 of the Park Counselor branch
Ranger’s Esteem Archery Target
Unlocked at Level 10 of the Park Ranger branch
Daily Tasks And Promotions
Just like every career in The Sims 4, the Park Worker Career gives your Sim a set of Promotion Tasks and Daily Tasks. Despite being called a “Daily Task”, it isn’t actually daily in this career as your Sims are only working at the weekends. This career will mostly focus on Handiness, Logic, Charsima, Fitness, and a variety of skills that are built doing outdoor activities. As your Sim has Monday to Thursday free, there is plenty of time to increase these skills.
Living in Gibbi Point has its benefits. You have access to large open water spaces to practice the kayaking skills, an abundance of archery targets dotted around the world, and the wild woods to hunt for butterflies. Gibbi Point also has several festivals that your Sim can check out during the week that focus on a number of activities, such as fitness events and archery competitions.
Choosing your Sim as a Camp Counselor or Camp Director at Camp Gibbi Gibbi can add some immersion to this career, as well as an opportunity to both improve your Sim’s skills and mentor those who may need some help.
Sims in the Park Worker career also have the opportunity to ‘Research Sim Nature’ and ‘Study Park Lore’, allowing them to learn more about the national park and the locals of Gibbi Point.
What are your thoughts on the Park Worker Career? Let us know in the comments below, and stay tuned to Sims Community for all the latest on The Sims 4 Adventure Awaits!
Peek at the new Assets for The Sims 4 Adventure Awaits CAS!
The newest expansion pack, The Sims 4 Adventure Awaits, has finally arrived! It has a whopping 157 assets in Create-A-Sim to customize your sims getaway wardrobes before they head off to Gibbi Point for summer camp, fitness retreats, and everything in between!
Table of Contents
The Sims 4 Adventure Awaits CAS Overview
Author’s Note: Some items may seem to appear more than once as the meshes come with variations to allow for different ages, style preferences, frames, etc. Similarly to other packs, this largely caters towards adults and children, with the youngest sims like toddlers and infants getting a few pieces.
Hairs will be shown with multiple swatches to show the texture quality on each item. Longer hairs or items with detailed backs will have multiple images. Clothing and accessory items will only be shown with their standard swatch.
Lastly, some items are unlockable through gameplay. To show them in the Sims 4 Adventure Awaits CAS, you can play through the game or use the cheat (with “testingcheats” true on) “cas.unlockbytag EP20” to unlock all items. The cheat will need to be reapplied when switching between sims, age groups, etc.
Hairs & Facial Hair (33)
The Sims 4 Adventure Awaits CAS and its hairs can be described simply as low-maintenance and perfect for a hike or hot summer day on the coast. The hair styles mostly consist of simple updos or protective styles, with most being available for multiple age groups and frames!
Hats (12)
Bird masks and cowboy hats are sprinkled in between simpler caps and baseball hats, creating a wide variety of style choices to protect your sims heads! All the hats come in adult and children’s sizes.
Accessories (20)
The accessories category mostly consists of a few socks, athletic braces and globes, jewelry, and some cute little bracelet stacks!
DISCLAIMER: Below is the Toasty Tootsie Socks from the Pre-Order bundle for The Sims 4 Adventure Awaits. Pre-order by November 13th, 2025 for these socks.
Tops (39)
Outside of the graphic t-shirts that scream summer camp, the tops fall back on the resurgence of vintage styles found in recent packs and recent real world fashion trends, with a lot of crewnecks, vests, bright and vibrant colors, and funky patterns and color blocking.
Bottoms (25)
The bottoms category caters heavily to the fitness side of this pack, with most items being loose and flowy, or stretchy and skin tight, (hypothetically) allowing for a full range of movement for the many activities that await within The Sims 4 Adventure Awaits!
Full Body (21)
The full body outfits do get a little funky when you include the imaginary friend costumes also found within the category, but this section mostly includes beachwear, outfits perfect for a hike or curling up next to the fire, and flowy summer dresses.
Shoes (7)
Shoes built for long hikes and rigorous activities are the star of this category, including a few sandals for the beach bums of Gibbi Point!
The Sims 4 Adventure Awaits is out now for $39.99 USD or your equivalent currency! It is available on the EA App (PC/Mac), Steam (PC/Mac), Epic Games (PC), the Microsoft Store (Xbox), and the Playstation Store (PS4/PS5).
What are your thoughts on The Sims 4 Adventure Awaits CAS items? Any favorites, or least favorites? Sound off below, and be sure to follow The Sims Community while we deep dive into the contents of The Sims 4 Adventure Awaits and find all it has to offer!