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The Sims 4 Circus Community Content: CC, Mods and Challenges

I want a fanasty circus. (That’s not a typo. Fanasty should be a word). My circus is fun, colourful, almost family friendly. I think the circus is like that: fun, colourful, fantastical, and a bit dark around the edges. How do you visualize a circus for the Sims 4?

Clowns, a ringmaster, performing animals, jugglers, magicians, barkers running games and the midway, and sideshow freaks, all under the big top in the three ring circus of the Sims 4. I couldn’t find all of that. Circus (or zoo) animals turned up in the gallery. I really would have liked to find a juggling Sim. I don’t think kicking a soccer ball counts as juggling. Lots of fashion and builds but only a few circus related careers and challenges.

The CC, the Mods, the Cotton Candy Stuck in your Hair…

Where should my family of Sims start?

You may have tried the multiple infants and toddlers challenge. This family of Sims, has too many toddlers but they kind of look like short clowns and they act like them too. So they’re taking them all to the circus, to enjoy the show, of course. Oh dear, there were six little clowns just a second ago…

This family: Richard Sherkhan (adult) is somehow a sibling with all of them. Including Daisy Barnum, the young Mother of all the toddlers: Hallie, Bailey, Jack, Leon, Max, and… Well, maybe he’ll get a new name while he’s with the circus. I hope they feed him, he was a little hungry last time I looked.

What to Wear…

People don’t really dress up to go to a circus. You might end up being included in the show, like it or not. In some of these circuses I don’t think you would like it. My favourite outfit were the ringmasters, not the skimpy ones but the full formal attire. That will be one I keep, after the circus has moved on to another town.

Send in the Clowns

Do you think of clowns first when you think of the circus? I don’t, and I don’t have any fear of them. But, a lot of people must love/hate clowns. There are a lot of clown fashions.

Not to be Forgotten… Sideshow Freaks

We do get our own sideshow freaks while playing the Sims, with or without mods. I still don’t know what caused this to happen to my infant. It goes away if I reset, or travel. The other is my all time favourite Sims meme. I’ve included the Creepy Dolly, a sideshow freak who escaped, met Vladislaus Straud and became a vampire.

What to Build

This time I didn’t make a circus house for my Sims. These screenshots are all from the lots I installed and tested out from the links below. My circus family (and the animals) walked through and tried everything functional in the lots.

Lots

Necrodog’s Fair Stuff was the easiest to load and use, by far. Plus it was mostly functional. I’ll keep that as a lot to add to my Sims, along parts from JPCope. I didn’t give a fair try to the Floating Circus. Yet. After all of these I was getting ‘circussed out’.

Old lot blueprints seem hit and miss for me. I don’t know how these will load for your hardware/ software. I’ve left notes with those I tried and failed with. Try the gallery in game, I had better luck with those. Most need a huge lot!

Sims 4 Circus Builds to Watch

I keep finding more Sims 4 Circus builds, some are long, some short. I decided to link to them and let you decide which you would like to watch.

Sims 4 Circus Challenges

Create-A-Circus – Roll the dice to see what circus character you make: circus role, colours, and physical details. Options for a background story and occult types. A bigger challenge could be to keep your creation around, included in your storylines without adapting them to look “normal”.

Freak Show – How many clowns can you create? Each different, even including a clownfish. How far can your imagination (and your CC) stretch to create the clowns in this list? Save them for the next challenge…

The Circus Challenge – More like career development for circus people. You start as a regular person who gets a job at the circus. Then you build your circus: the performers then the entire lot itself. But its a run down circus, on a budget. The circus moves from town to town and puts on a show each week. You gradually update the lot and performers as you make money. You win when your lot is worth a million simoleans.

Have a Career in the Circus

Sims Community Has More for You

New Fairy Gameplay Details for The Sims 4 Enchanted by Nature

Creators Have Given Us a Glimpse of Fairies in Action!

The early-access embargo has lifted, and creators in the EA Creator Network have unveiled a steady stream of new information regarding Fairies, their abilities, interactions, and even the effect the lunar cycle has on them. Creators such as Elliandra, Lilsimsie, and James Turner have given us unique looks into this returning occult type. Let’s take a look!

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Becoming a Fairy

In Elliandra’s recent video ‘All About Fairies‘, we get an extensive deep dive into the Fairy occult type and everything they have to offer.

To become a Fairy, a Sim must first source themselves a ‘Fairy Seedling’. This can be sourced in a number of ways. Your Sim can ask an existing Fairy for one; they can be found in the world, earned by completing Innisgreen quests, or simply bought from the computer if your Sim is feeling lazy.

ellieandra becoming a fairy
Elliandra – YouTube

Once acquired your Sim can plant this seed in the ground or a planter, and it will summon Mother Nature, featured in the Gameplay Trailer. Your Sim will then need to ‘Ask for Mother Nature’s Charm’ and will receive a potion. Once the potion has been consumed, you will be told to swim in Moondrop Springs, which can be found in the Everdew neighbourhood.

Your Sim will then magically grow wings and turn into a Fairy. Your Sim now has unlocked new abilities, a change in their needs panel, and so much more to discover. Let’s check out everything new with the Emotional Power need!

Emotional Power

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Fairies have different needs from human Sims, similar to Werewolves and Spellcasters. Fairies won’t have a hunger or bladder need; instead, they will have a new needs bar labelled ‘Emotional Force’. This will be drained every time your Fairy uses an ability such as flying, enchanting plants, or any other unique interaction. Don’t let this run down; otherwise, you may run into the new death type, ’emotional starvation’. This comes with an exclusive grave stone!

gravestone
Elliandra – YouTube

Fairy Abilities

Much like other occult types (sorry, Aliens and Mermaids), Fairies have a unique set of skills that can be gained through earning Ability Points. These points can be gained by performing new Fairy interaction types, but at the risk of losing Emotional Power.

fairy abilities panel
Lilsimsie – YouTube

There are five levels to progress through as a Fairy, including:

  • Faint
  • Glowing
  • Glimmering
  • Brilliant
  • Radiant

Each level unlocks five or more abilities that you can trade in your Ability Points for. There are four categories to choose from, depending on what kind of Fairy your Sim wants to be. Manipulation, as the name suggests, is the darker path, allowing you to gain Emotional Power from performing Mean and Mischief interactions. The Emotion category focuses on positive interactions and giving back to the community. The nature path has a focus on all things nature, as the name suggests. Your Fairies will be able to enchant plants and connect with nature on a personal level. The final category is customisation, which includes options such as negating relationship changes and gaining Emotional Power from friendly interactions.

elliandra fairies 1 sink
Elliandra – YouTube

Unique Fairy Interactions

There are many new and unique interactions that Fairies can perform as opposed to their human counterparts. Some can be unlocked, but many are available from the get-go. Here are just a few examples of Fairy interactions:

  • Play in the Sink
  • Play in the Fridge
  • Sleep in the dollhouse
  • Sleep on the piano
  • Cleansing in Nature – Refills hygiene
  • Fly here instantly

New Fairy Aspirations

As with many packs, Enchanted by Nature features a couple of new Aspirations, including one for Fairies. This acts more as a guide to playing as a Fairy, but may be useful for new players.

With this Aspiration, there is the first tier titled ‘Fairy Stories’ which has two levels with three goals each. A Fairy’s Journey will walk you through how to become a Fairy, and Embracing Fairy Life will show you the ropes when it comes to playing as a Fairy.

fairy stories
Ellieandra – YouTube

Once completed, your Sim will be given a choice of two options. These depend on your preferred playstyle; you can choose either ‘Harmonious Fairy Path’ or ‘Discordant Fairy Path’. As the names suggest, these two differ greatly and will affect how your Fairy Sims are perceived by others.

fairy path chocies
Elliandra – YouTube

Harmonious Fairy Path

The Harmonious Fairy Path is all about curing Sims of ailments, a new feature introduced with Enchanted by Nature, and nurturing nature. The three tasks include:

  • Cure other Sims’ ailments 3 times with a cure or apply an ailment’s Fairy ability.
  • Use the growth eruption Fairy ability 3 times.
  • Use the nurture nature Fairy ability 3 times.
harmonious
Elliandra – Youtube

Discordant Fairy Path

The Discordant Fairy path focuses on the evil side of things. Fairies that follow this path will be instructed to do all sorts of malicious actions, such as:

  • Use the cure or apply an ailment Fairy ability to inflict ailments on 3 Sims.
  • Shift the luck of 3 Sims.
  • Manipulate 3 objects.
  • Trigger fear of magic on a Sim.
discordant asp
Elliandra – YouTube

The Lunar Cycle

The Lunar Cycle was introduced to the Base Game in a patch before the release of The Sims 4 Werewolves Game Pack. With Werewolves, it applied bonuses and also affected how much rage they had. It also had minor effects on other occult types, and the same goes for Fairies.

With Fairies, the lunar cycle will have an effect on Emotional Force, either making it deplete more slowly or more quickly. Check out the full effects provided by Ellieandra below!

lunar cycle elliandra
Ellieandra – YouTube

Early Access Creators

As the embargo on EA Game Changer’s early-access content, there is now a constant stream of new information and content to get players ready for the release of The Sims 4 Enchanted by Nature, which is due to release next Thursday, July 10th 2025. You can keep an eye on our release countdown, which will hit 0 the moment the pack is released.

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Creator Support

If you would like to support the creators featured in this article, you can use their unique codes at checkout on the EA App, through which they will earn a 5% commission from your purchase. You can also find their social media links below!

Elliandra

Lilsimsie

James Turner


What kind of Fairy will your Sim become? Let us know in the comments below, and stay tuned to Sims Community for all the latest news on Enchanted by Nature!

Welcome to Innisgreen: Creators Unveil Lot Sizes and Neighbourhood Info Coming With Enchanted by Nature

The Early-Access Embrago Has Lifted, And We Have New Info on The Sims 4’s Latest World!

Yesterday, July 3rd 2025, the embargo lifted for The Sims 4 Enchanted by Nature, and there is no shortage of new information and videos provided by EA Game Changers. As with many packs, the piece of information most speculated on has been the lot count and lot sizes. The standard for worlds has been around 13/14 lots, and thanks to creators such as AvelineYT and EnglishSimmer, we can confirm that the lot count for Innisgreen sits at 14!

innisgreen lotsizes
@AvelineSims – Twitter

Lot Sizes Confirmed

innisgreen lotsizes2
@AvelineSims – Twitter

Thanks to AvelineSims over on Twitter/X, we have our first look at the lot sizes in Innisgreen. With a total of 14 lots, we have the largest being a 64×64 residential lot in Sprucederry Grove, and the smallest being the 20×20 residential lot situated in a giant tree in Everdew.

The new world comes with 4 community lots:

  • Museum – The GNOM Exhibit – 40×30
  • Park – Whistling Thistle Gardens – 40×30
  • Bar – Gringle’s – 30×30
  • Lounge – Starsong Lounge – 30×30

Neighbourhood Overviews

The new world of Innisgreen comes with three neighbourhoods: Everdew, Sprucederry Grove, and The Coast of Adhmor. Thanks to the creators, we’ve had our first look at the neighbourhood descriptions and a glimpse at the landmarks these hoods have to offer. Let’s take a look

Everdew

everdew english simmer
EnglishSimmer – YouTube

Home of the Fairy Council, Everdew is the epicentre of fairy life where fairies can let it all hang out. Innisgreen’s most enchanted neighbourhood shimmers with a patina of Magic over all its natural beauty.

Everdew Neighbourhood Description

Sprucederry Grove

sdg overview1
EnglishSimmer – YouTube

Spruce Derry Grove is a Haven for bohemian and nature-loving Sims who love gardening, living off the land, and mastering the Apothecary Skill. Nature enthusiasts flock here to forage among the picturesque trees and bathe in the tranquil stream. The neighbourhood takes its name from the local Legend, Spruce Almighty, the community’s loving Garden Pal.

Sprucederry Grove Neighbourhood Description

Coast of Adhmor

adhmor 2
EnglishSimmer – YouTube

A bustling seaside village filled with lore and history, the Coast of Adhmor serves as a tourist hotspot due to its colourful architecture, iconic landmarks, and coastal views.

Coast of Adhmor Neighbourhood Description
adhmor 1
EnglishSimmer – YouTube

Early-Access Creators

As the embargo on EA Game Changer’s early-access content, there is now a constant stream of new information and content to get players ready for the release of The Sims 4 Enchanted by Nature, which is due to release next Thursday, July 10th 2025. You can keep an eye on our release countdown, which will hit 0 the moment the pack is released.

Enchanted by Nature 4

Creator Support

If you would like to support the creators featured in this article, you can use their unique codes at checkout on the EA App, in which they will earn a 5% commission from your purchase. You can also find their social media links below!

AvelineYT

EnglishSimmer


Where will your Sims be living in Innisgreen? Let us know in the comments below, and stay tuned to Sims Community for all the latest news on Enchanted by Nature!

The Sims 4 Baby Mermaid & The Sailor Boy CC Pack Overview

Ahoy there!

Well, don’t we have the perfect sea themed custom content collection to showcase to you today!

This beautiful The Sims 4 Baby Mermaid & The Sailor Boy CC Pack from the one and only SixamCC and is a pack specifically designed for our toddler Sims! This bedroom pack will certainly take your little dreamers to the seven seas and under the sea with a variety of adorably themed objects! It really is the perfect addition to your game to create unique mystical water themed bedrooms!

Pictures SixamCC Baby Mermaid and The Sailor Boy CC Pack For The Sims 4 1

So, let’s set sail and take a deep dive under the sea to see what treasures come with SixamCC’s The Sims 4 Baby Mermaid & Sailor Boy CC Pack!

Sims 4 Baby Mermaid & The Sailor Boy CC Pack
via SixamCC

The Sims 4 Baby Mermaid & The Sailor Boy CC Pack

This gorgeous new CC Pack is packed full of fun and exciting new objects for your little sailors and mermaids. With everything from new walls and floors, a variety of new decorative objects, lighting, ocean themed beds and more, you’ll be equipped with everything you need to build the perfect room for your toddler Sims.

Here’s a breakdown of everything that comes in this The Sims 4 Baby Mermaid & The Sailor Boy CC Pack:

  • Activities: Marine Animal Block Toys
  • Build: 2 Under the sea mural wallpapers and 1 marine wood wallpaper
  • Comfort: Shell Design Toddler Bed, Boat Design Toddler Bed, Mini Armchair
  • Decorative: Small Marine Design Rug, Two Book Sets, Wall Decals with Marine Designs, Octopus Plush Toy, Seagull Plush Toy, Medium Rug, Shell Shape Cushion, Books
  • Lighting: Shell Night Table Lamp, Lighthouse Floor Lamp (bookcase)
  • Storage: Coral Shaped Bookcase, Boat Design Dresser in Small and Extra Large, Coral Design Dresser, Chest Toy Box
  • Surfaces: Octopus Night Stand, Boat Chest Night Stand

Catalogue Previews

The next point on our voyage is having a look at the catalogue previews for this CC Pack!

Have a look at each of the individual catalogue entries in this handy gallery!

You can click on the individual images to enlarge them.

Captain’s Top-Tip: You can search Sixam in the search bar of the catalogue to quickly discover all the objects from this CC Pack!

Deep Dive into the Details

Now, this journey is taking us on a path to discover the hidden treasure, and we’ve done just that! Let’s dive even deeper under the sea and have a look at the swatches that come with each of the twenty-seven new objects!

Don’t forget, you can click on each image to have a closer look at the new object swatches!

The Finer Details of the Voyage

Now, you’re probably searching for the finer details of this The Sims 4 Baby Mermaid & The Sailor Boy CC Pack.

The pack is currently in its early access phase, with a public release coming shortly!

Want to find out more? Head over to SixamCC’s website below to find out more and download this CC Pack!

A Mermaids Tale

Okay, not quite a mermaid’s tail, but you get the idea!

After exploring this The Sims 4 Baby Mermaid & The Sailor Boy collection, we have been pleasantly surprised by not only how wonderful it looks, but how well it works with other objects already in The Sims 4. Naturally, we couldn’t resist combining a mixture of the new objects to create a quick little room build for two of our own toddler Sims!

TS4 x64 2025 07 02 16 45 46 064

Simple, but perfect for our own little toddler Sims to make a splash in and embark on new adventures. Learn some valuable life skills and dream of being a sailor or a mermaid!

The Sailor’s Conclusion

SixamCC’s The Sims 4 Baby Mermaid & The Sailor Boy CC Pack is a wonderful addition to your custom content folders. Especially those who enjoy family game play or love to build themed rooms. Full of beautiful pastel shades and nautical naturals, this collection has a variety of swatches perfect for every creation.

The Sims 4 Baby Mermaid & The Sailor Boy Collection is available in early access now and public release soon.

Don’t forget to keep your eye out for more Custom Content and The Sims Mods post right here on Sims Community!

The Sims 4 Enchanted by Nature Blog: The Enchanting New Sims in Innisgreen

Innisgreen is Full of Lore, War, and Returning Fan Favourites!

It seems that not a day goes by without a new piece of information about the upcoming Enchanted by Nature Expansion Pack. Today, the Sims Team’s latest article delves deep into the lore behind the new (and returning) Sims we will be meeting in Innisgreen on July 10th. Check out the full story below and find out about all the new Sims in Innisgreen!

sims 4 enchanted by nature gameplay trailer screen 209
CONVERSATION 2

Meet the Sims of Innisgreen from Enchanted by Nature

As Sims arrive and settle into the lush and charming world of Innisgreen, they’ll encounter many interesting beings along the way. From fairies buzzing about to ramblers offering necessary tidbits, this coastal land grows in abundance from an enchanted legacy with a dark past. 

So let’s dig deep down into its roots and meet some of the Sims that make Innisgreen the perfect place to embrace your natural side.  

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The Great, Green Love of Innisgreen

Creator of all that is wonderful and awesome in the natural world (including her beloved fairies!), Mother Nature watches over Innisgreen and all that call it home. Although a gentle guardian that provides guidance and inspiration to any Sim that seeks it, her powers are as mighty as they come.

A dark time ago, she found herself in a great conflict known as The Gnome Wars, with a result that has shaped Innisgreen forever. Like many wars before, it sparked from love, between Mother Nature and Spruce Almighty.

Spruce was a gift to Mother Nature from nature itself, sprouting in her very own garden. Their love for Mother Nature lives deep in their roots and spreads to each needle, and like Mother Nature, they’ve dedicated their life to protecting the wonders of the natural world. Spruce, however, is not all-powerful like their eventual wife, but powerful nonetheless–they created the Gnomes, afterall. Devoted to their creator, the Gnomes have a special, but troubling bond with Spruce.

The Gnome Wars began when non-magical Sims of Innisgreen began developing technology that separated them from this land of natural wonder. This way of living enraged Spruce, leading to their loyal Gnomes attacking these Sims, in Spruce’s honor, and attempting to drive them out. The Fairies of the land stepped in to defend the non-magical community, eventually leading to Mother Nature herself getting involved and putting an end to the aggression. Spruce agreed to not engage in any further conflict, while the Gnomes were rendered inanimate as their punishment, except when Fairy magic temporarily permits them to animate once again.

The relationship between Mother Nature and Spruce Almighty is complicated, lingering in the very soil of Innisgreen today. Although divorced, Spruce still pines for Mother Nature’s warm embrace, never losing hope to one day rekindle their lost love. 

Gnomes on the other hand can be quite simple, just ask resident “Gnome Enthusiast” Glen Nhoam. He’ll gladly sell you a gnome, or tell you how they can help your garden grow, or ask you to awaken the Great Gnome in Town Square. He really does Gnome-it-all.

Your Favorite Sprucederry Grove Couple

Meet Elric DeMuray and Todd Attenberry. Elric lives a simple, yet complicated life. Born a fairy, he hasn’t always embraced his magical nature. In fact, he often wonders about a life without his whimsical gifts and need for emotional fuel. Luckily he has Todd to keep him balanced.

Todd, who you may remember as “Apothecary Todd” from The Sims: Makin’ Magic, is the owner of his own Apothecary Stall–of course–and purveyor of many goods. He spends his days at the market doling out cures and elixirs, trading various ingredients, and even sending an occasional Sim out on a quest or two. 

Despite Elric’s “winged affliction,” the two share a deep love for the natural world. They can often be found mucking about in their harvestables or taking a snooze in the lush grass. Todd–the more diligent of the two–always finds the perfect ingredients for his apothecary crafting. No matter what you need, Todd is often the Sim to see. 

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Drama Brews In Everdew

Welcome to a house of refuge with a dusting of rogue behavior from its new guest! This charming girl’s girl home is brimming with excitement ever since Nadya Kishka, a fairy friend, let “runaway” daughter Iris Lapido, crash with her. Why, you ask? Well, what started off as two besties under one roof, may be morphing into a flirtatious relationship. This home flutters with drama and magic, making it a lot of fun for these two rebellious ladies! 

Stifled by her parent’s (Flora and Ayo Lapido) tech-heavy home, Iris moved into the enchanted forest of Everdew to explore a life in nature. She keeps her past a secret, with the hope that magic can one day write the future of her dreams. 

Enter Nadya. Known for being devious with a sprinkle of good, she is a fashionably fuchsia fairy and supportive best friend to Iris. Between her ex Joe Trader and the Fairy Council Liaison, Nadya is just happy to be in the company of someone as fun as her. 

Speaking of, say Sul Sul to Nadya’s former lover, Joe Trader, the Grove’s local tradesman. Joe pals around town offering quests and presenting trades, with goods he may or may not have stolen. Forming a bond with Joe may come with its problems, or even Ailments, but the reward may be sweeter than expected. Find out for yourself!

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A Fairy Family With Fairy Problems

The Summerdreams–a fairy family–are currently tending to a bit of a rough patch in the garden of life. Titania, wife and mother, wants to be a free-spirit untethered to this realm of domesticity, while husband Oberon has high hopes for his family and their space in the community. No matter how steamy their love is, it seems that their marriage is in need of some serious watering. 

Despite their troubles, they both deeply love their daughter, Mara. Titania enjoys teaching her how to forage in the woods, and Oberon allows her to venture wherever she pleases, instilling his love of nature within her. 

Mara loves her family, home and all of the magic that swirls around her. She is counting down the days until she earns her wings. She’s adventurous, curious and full of aspirations; she often dreams about becoming the Queen of all fairies one day, should fairy society ever adopt a matriarchy. 

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Some Others You May Run or Fly Into

Care Ren, a liaison for the Fairy Council and member of the welcoming committee to Innisgreen, may be one of the first you encounter. She may look intimidating, with her blonde and sharp suits, but stay on her good sides and you’ll reap the rewards. You can start by offering her a grilled cheese.

It’ll be your pleasure to meet Zhaleh Amani, a wise elder fairy respected by all in the community. She can be found buzzing about in the forest looking for Sims to send out on quests. 

ea.com

Returning Sims – Familiar Fantasy Faces

From today’s article, it seems as though we are seeing the return of two Sims from previous entries in the franchise. Todd Attenbury, also known as Apothecary Todd, was last seen in The Sims Makin’ Magic Expansion Pack way back in 2003. In Innisgreen, he is found living with his partner Elric DeMuray, another win for the gays!

todd1

Also returning is the Summerdream family, last seen living in Veronaville in The Sims 2. This magical (and rather dramatic) family were inspired by A Midsummer Night’s Dream by William Shakespeare, a play about conflicting lovers and mischievous fairies. It seems their story has been changed a little in the latest announcement, as Titania and Oberon originally had two children, Puck and Bottom. This time around, they have a new daughter named Mara, a character not seen in the original play.

The Sims 4 Enchanted by Nature Release Date

The Sims 4 Enchanted by Nature Expansion Pack is due to release next Thursday, July 10th! You can keep up to date with our live countdown that will hit 0 the moment the pack launches for PC, Mac, PlayStation, and Xbox.

The pack will retail for $39.99 or your local equivalent. If you purchase through August 21st 2025, you will receive the Fairy Garden Digital Content, which includes three exclusive items!


What are your thoughts on the newest townies in The Sims 4? Let us know in the comments below, and make sure to stay tuned to The Sims Community for all the latest on the Enchanted by Nature Expansion Pack.

The Sims 4 Nature’s Calling Event Week 2 Guide

A Full Walkthrough to Earning Rewards in The Sims 4 Nature’s Calling Event Week 2!

We are officially in the second week of the latest live event for The Sims 4! As with last week’s guide, I will be completing this event with Bob and Eliza Pancakes on their couples retreat in the forests of Copperdale. If you haven’t completed last week’s quests, you can check out our full guide and overview of the rewards here!

Let’s dive into week 2 of The Sims 4 Nature’s Calling!

‘Enigma of the Cove’ Quest Steps

Upon loading into your save (and presuming you completed Week 1’s quests), you will be greeted by a pop-up informing you of the new quest, ‘Enigma of the Cove’.

enigma quest 1

The whispers on the wind draw you to a hidden cove, where a peculiar tree stands, its branches dancing in the breeze. Could the secrets you seek be rooted here?

As nature’s enigma deepend, the wind seems to guide you toward revelations waiting beneath the stars.

Enigma of the Cove – Quest

After clicking ‘OK’, you will be given 3 new tasks to complete. The first task on the list is ‘Have a Sim Spend Time Outdoors’, so I had Bob and Eliza have dinner around the campfire.

My other two tasks were to ‘Travel to Foundry Cove’ and ‘Buy a Telescope on a Home Lot’. I decided to start with the latter as the sun was setting. After purchasing the telescope, I received the task ‘Use the Telescope to Look for Signs’. To complete this, I clicked my newly purchased telescope and chose the new interaction.

After completing this, I received a notification that read:

A deep, rumbling voice seems to rise from the earth itself – Tread carefully, for some secrets are deeply buried for a reason. The path ahead may lead to unforseen consequences. Heed the warnings of the land.

Notification – Enigma of the Cove

I then received a new optional task (These can only be completed if you own the required pack; however, you do not receive any bonus for completing it). The task was to adopt a dog – Bob and Eliza’s marriage is struggling enough, a dog won’t help, so I decided to skip this and instead send Bob to Foundry Cove in Willow Creek the next morning.

I was then tasked to ‘Dig Up Some Rocks’. Rock formations can be found by the river’s edge. If no rocks spawn, try travelling to Magnolia Blossom Park as they usually spawn there in abundance.

You will then be tasked with a slightly cryptic task. ‘View Mysterious Tree’ references the tree in Foundry Cove. This tree can be found between the Crick Cabana and Daisy Hovel lots.

Finishing this task will signal the end of the ‘Enigma of the Cove’ quest. You will be greeted with a pop-up box and rewarded with Event Points that can be used to redeem the latest rewards.

enigma complete

The tree holds it’s own mysteries, but Foundry Cove is not the final destination. Through the ground’s rumble warns of hidden dangers, the whispers urge you onward, encouraging you to trust the wind.

Enigma of the Cove

‘The Comfort of Nature’ Quest Steps

Upon completion of the ‘Enigma of the Cove’ questline, you will be greeted by the next quest, ‘The Comfort of Nature’!

comfort 1

The whsipers dance around you, promising comfort and serenity in nature’s embrace.

As the wind guides on, it hints at the harmony found in creating and connecting with the world around you.

Embrace the elements, and let the soothing call of the wild lead you to unexpected tranquility.

The Comfort of Nature

The first objective I chose to follow required me to claim the ‘Reclaimed Wooden Dining Chair’ in the rewards store. After claiming it, I was able to build it on the woodworking bench after levelling up to level 3 of the handiness skill! Do this twice to complete the task.

The next task to ‘Buy a Hot Tub on a Home Lot’, is simple enough. I chose to place the hot tub from the For Rent Expansion Pack. The following task will require you to ‘Soak in a Hot Tub Using the Flowing Fronds Swimwear’. The swimwear mentioned can be unlocked in the rewards store and then added to your Sim in CAS.

The next task that isn’t optional requires your Sim to complete one level of a Nature Aspiration. You can change your current Aspiration by opening the Aspiration tab, selecting ‘Select New Aspiration’ on the star-shaped button, and choosing any Aspiration in the category. Completing this task will trigger the end of the quest.

quest complete

The outdoors offers a soothing embrace, drawing your Sim closer to nature’s secrets. The journey is far from over.

The Comfort of Nature Quest Ending

After completion don’t forget to head to the Event Rewards Store to claim your new items!

Week 2 Rewards

As with every week, players will be able to redeem their event points in the rewards screen. This week sees a new dish, a craftable chair, some new swimwear outfits, and another copy of Touch Grass Weekly!

Small Rewards

small rewards

When all rewards are claimed, your current Sim will be gifted a copy of Touch Grass Weekly Issue #2, the Instant Fun potion that refills the fun need, and Handiness Vol 2: Sparks are Nature’s Kisses, straight to their inventory!

Reclaimed Wood Dining Chair

Sims 4 Nature's Calling Event Week 2

The latest addition to the woodworking table is the Reclaimed Wood Dining Table. It comes in 12 new swatches and can either be bought via the Build-Buy catalogue or crafted by Sims using any available woodworking table.

Flower Fronds Swimwear

This new swimsuit set can be found in Create-A-Sim under both Male and Female frames after being claimed in the store!

Foraged Feast

Sims 4 Nature's Calling event week 2

This new meal, The Foraged Feast, is a brand new recipe that can be cooked on a stove and requires level 2 of the cooking skill. If you have the simple living lot trait that came with the Cottage Living Expansion Pack, then your Sims will require any type of mushroom to cook it. It comes in the usual 3 sizes of dish: single for §13, family size for §24, and party size for §52. The price will be §0 if your Sim has a mushroom in their inventory or refrigerator.

Bonus: 100 Satisfaction Points

Satisfaction points

Like with last week’s §5000 simoleons, we get 100 satisfaction points rewarded to our active Sim at the time of claiming the reward.

Future Rewards

You can check out our recent article for a complete overview of all reward items if you’re impatient, and also see the official rewards overview below!

That’s all for this week, but make sure to check back next week for a full walkthrough of Week 3 of the Nature’s Calling event!

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Did you enjoy this week’s event? Which reward are you most looking forward to? Let us know in the comments below and stay tuned to Sims Community for all updates regarding Live Events in The Sims 4!

New The Sims 4 Issues and Glitches with the Latest Patch

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Wouldn’t be a big Sims 4 Update release without something breaking, right?

Yesterday The Sims Team surprised us all with a new Game Patch for The Sims 4. Which introduced brand new Glass Walls, Collections UI Revamp, Plants on Roofs and other hidden features like new Skin Effects and Gardening additions. However, new Sims 4 issues and glitches have also been spotted.

Food plates and leftovers can no longer be dragged to the trash bins. The whiteboards from Businesses & Hobbies can’t be placed, and pregnancy tests are obselete. Let’s see what are the main concerns and top reported issues by the community since the July 1st, 2025 Patch:

Hobby Whiteboard is Vanished and can’t be placed

The issue was first brought to attention by Shibuya_2508 on EA Forums. Who reports that the Whiteboard object from Sims 4 Businesses and Hobbies Expansion vanished from their lot and cannot be re-placed again.

Forum user simlindsims has further playtested this Sims 4 issue and discovered the following:

  • They were automatically deleted from my original save
  • I have tried on both residential and business lots.
  • My game currently has no mods
  • I have tried to do this in both an existing save file and a new, vanilla file
  • I have repaired my game
– simlindsims on EA Forums

The issue has currently been upvoted by more than 100 players on the EA forum thread, with the glitch happening across Desktop and Console platforms.

sims 4 issues july 1st patch whiteboard
Screen by Shibuya_2508

Drag to Trash and Sink is no longer working

No shortcuts to clean dishes. At least for a while. The latest patch has brought a peculiar issue where players can’t drag food plates, leftovers, trash and even baby diapers to the Trash Bin / Sink. The only way to clean up after yourself, at least for now, is by instructing your Sim to do it.

the sims 4 issue drag to trash broken
Screen by @CBXSims

Over 350 players have upvoted this issue on the first EA forum report thread, with the issue being present for all platforms and vanilla / modded games.

And if you were wondering if this Sims 4 Issue persists with all Trash Bins – it does.

the sims 4 issues bins
Screen by @CBXSims

Both the Businesses & Hobbies Whiteboard Object and Drag to Trash issues have already been marked as under investigation by EA.

No Pregnancy Test to Take

Your Sims might’ve successfully tried for a baby. But after the latest Game Patch there’s just no way of finding out until the first trimester. The new Sims 4 issue was first spotted by tx_boxy, with currently 10 upvotes on the thread.

So My sim is ready for a baby. But after they tried… when I wanted to see if she actually got pregnant or not. No options for any tests. I don’t use any mods or cc…

– tx_boxy on EA Forums

I have the same problem since yesterday, and I suspect pregnancies get reset (so the Sim is no longer pregnant) if I switch households and the pregnancy hasn’t yet been confirmed ‘naturally’. It’s very frustratring, since I’m finally successfully try rotational play and both Sims aren’t pregnant yet because I switch before 24 hrs have passed. Hope it’ll get fixed soon!

M_Starlighter on EA Forums

I’m also having the same problem with two different sims. They each tried for baby with their partners twice and both times when I clicked on the toilet there was no option to take a pregnancy test.

helloimbert on EA Forums
2022 10 17 13 51 21 941 SunflowerSyrupGShade
The Sims 4 Pregnancy Tips Guide

More information is needed regarding circumstances to when and why this specific Sims 4 Issue occurs. Make sure you share your experience in the linked thread!


Have you experienced other Sims 4 Issues and glitches in your game? You can report your experience and upvote others on the official Sims 4 Bug Reports Thread.

We’ll make sure to update this article with new information as they come to surface. Stay tuned on Sims Community for the latest updates on The Sims 4!

InZOI Update: Gameplay Fixes Release (July 2nd Notes)

0

Krafton issues a new general fix update for their life simulation InZOI.

A new InZOI Update has just been released on Steam. Unlike the June 2025 Feature Update, this one is just a gameplay fix patch and focuses solely on minor improvements like personal interactions. And updates to several game issues with pregnancy, babies and other game features.

inzoi june 2025 update screen exclusive 7

You can download the new update automatically after launching Steam if you have automatic updates enabled. If not, you can right click on InZOI in your game library and check for updates manually.

BOOK PATTERN

InZOI Update: July 2nd, 2025 Patch Notes

Hello, Creators.

We would like to inform you that the following hotfix has been applied to inZOI. Please refer to the details below for more information.

 Hotfix Details

◽️ Patch Date: July 2nd, 2025

◽️ Game Version: 20250701.5443.W


Bug Fixes

Gameplay

  • Made partial improvements to personal interactions
    • Added conditions and emotional rewards to personal interactions, improved reflection of autonomous behavior, and more.
  • Fixed an issue where camera controls became unresponsive when repeatedly clicking to enter Free Camera mode during Zoi control.
  • Fixed an issue where Zoi could occasionally become unresponsive after loading a saved game.
  • Fixed an issue where newborn babies would not appear in the family list after moving a pregnant Zoi to another household via Edit City .
    • This fix only applies when starting a new game via “New Game.”
  • Fixed an issue where a pregnant Zoi would not give birth in some save files.
    • This fix applies only to affected save files, where the pregnancy state will be reset and reverted to the pre-pregnancy state.
    • In such cases, the Zoi’s gender identity settings may also be reset. If this happens, the identity can be reconfigured and will be correctly reflected in the gender identity pop-up and Zoi profile.
  • Fixed an issue where NPCs would not go to work when the “timeSpeed” cheat was used.

Character

  • Fixed an issue where some hairstyles for boy Zois were appearing duplicated in the hairstyle category.
  • Fixed an issue where facial features of newborn Zois generated via genetics appeared unnatural.

Crash Fixes

  • Fixed a crash that could occur intermittently when loading a saved game or switching families.

※ To check ongoing issues under investigation, please refer to the Known Issues list

We’ll continue working to make inZOI more stable and enjoyable for everyone.

Thank you, as always, for your continued support and valuable feedback.

The inZOI Team


You can find the latest Patch Notes on InZOI right here!

The Sims 4 Bank Mod Guide: Realistic Loans, Checkings & Money Gameplay

Why Your Sims Deserve Better Than Living Paycheck to Paycheck: The Sim National Bank Mod Revolution

Picture this: your Sim just landed their dream job as a tech guru, but they’re still stuffing simoleons under their virtual mattress like it’s 1995. Meanwhile, in the real world, you’re managing multiple bank accounts, dealing with mortgages, and probably stress-eating over your credit score. Shouldn’t your digital alter ego experience the same financial complexity that makes life… well, interestingly complicated?

the sims 4 snb banking mod guide 2

Enter the Sim National Sims 4 Bank Mod – the game-changer that’s about to make your Sims 4 experience feel less like playing house and more like running an actual financial empire. This isn’t just another mod; it’s a complete overhaul that transforms your pixelated paradise into a realistic economic playground.

What Exactly Is the Sim National Bank Mod? (And Why Should You Care)

Bank Interior

The Sims 4 Banking Mod, officially known as SNB by SimRealist, is like giving your game a financial makeover worthy of a Wall Street makeover show. Instead of your Sims hoarding cash in their household funds like digital dragons, they can now open multiple bank accounts, apply for loans, and even invest in shares.

But here’s where it gets interesting – this isn’t just about adding complexity for complexity’s sake. The SNB mod introduces genuine financial drama into your gameplay. Want your Sim to struggle with debt? Check. Need to simulate the stress of mortgage applications? Double check. Looking to create a rags-to-riches storyline that actually feels earned? Triple check with a cherry on top.

the sims 4 snb banking mod guide 1

The mod comes in two main flavors: the core SNBank system and the SNB Financial Center expansion. Think of the core as your basic banking infrastructure, while the Financial Center is like adding physical bank branches where your Sims can have face-to-face conversations with loan officers who might actually reject their applications. Revolutionary, right?

The Core Features That’ll Make You Rethink Everything

Multiple Account Magic

the sims 4 snb banking mod guide 5

Gone are the days when your Sims had to keep all their money in one massive pile. With the SNB mod, your Sims can open multiple accounts – main accounts, savings accounts, education funds, and even joint accounts for those power couples who share everything (including financial stress).

Each account caps at §9,999,999, which sounds like a lot until you realize your mansion-building addiction knows no bounds. But here’s the clever part: you can open multiple accounts to store more. It’s like financial Tetris, but with better graphics.

Direct Deposits and Real Financial Flow

sims 4 banking mod guide sim national

Remember when your Sim’s salary would just magically appear in their household funds? Those days are over. Now, career payments, royalties, and other income can be deposited directly into their SNB accounts. You can even set custom percentages – maybe 80% goes into the bank while 20% stays liquid for those impulse furniture purchases we all make.

This feature alone transforms how you think about your Sim’s financial life. Suddenly, payday actually means something beyond just watching numbers go up.

The Financial Center: Where Banking Gets Personal

Physical Bank Venues That Actually Matter

Bank Exterior

The SNB Financial Center expansion introduces something revolutionary: banks that feel like actual banks. These aren’t just decorative buildings; they’re functional spaces where your Sims interact with banking staff who have distinct roles and personalities.

You’ve got Account Managers for opening and closing accounts, Bank Tellers for deposits and withdrawals, and Loan Officers who can make or break your Sim’s homeownership dreams. Each NPC serves a specific purpose, and the interactions feel meaningful rather than just clicking through menus.

Loans, Mortgages, and Financial Drama

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Real-World Financial Logic

The loan system isn’t just “click button, get money.” This Sims 4 Bank mod evaluates your Sim’s eligibility based on household income, assets, and debt-to-income ratios. Want an unsecured loan? Your DTI ratio can’t exceed 75%. Eyeing that mansion with a mortgage? Better keep that ratio under 43%.

This isn’t arbitrary complexity – it mirrors real-world financial decision-making. Your Sims finally have to consider whether they can actually afford that sprawling estate or if they should start with a modest starter home.

Mortgage Integration and Real Estate Reality

The mod integrates seamlessly with the Real Estate (R|E) mod, creating a comprehensive property management system. Your Sims can finance real estate purchases with proper mortgage products, turning house-hunting into a genuine financial strategy game.

Setting Up Your Financial Empire

Installation That Won’t Drive You Crazy

Installation

Setting up the SNB Sims 4 Bank mod is refreshingly straightforward. Download the core SNBank mod (required), add the Financial Center expansion if you want physical banks, and optionally include compatible mods like LittleMsSam’s ATM Cards or Scarlet’s SimCity Loans for even more financial complexity.

The beauty lies in the modular design. Start simple with just banking, then add features as you become comfortable with the system. It’s financial mod training wheels that you can eventually remove.

Lot Setup and Bank Creation

SNB Lot Trait

Converting any lot into a bank requires just the Sim National Bank lot trait and some essential furniture: Bank Computer, Teller Desk with Bar Stool, Credit Computer, and a Bank Lobby. The setup is intuitive, and the visual result feels authentically bank-like.

Frequently Asked Questions (Because Everyone Has Them)

How do Sims open bank accounts? Opening accounts happens through the SNB phone app or in-person at bank venues. You’ll need a minimum deposit (typically 20 simoleons), and boom – your Sim joins the banking world.

Can multiple Sims share accounts? Absolutely. Joint accounts work exactly as you’d expect, with owners able to add or remove access through the Account Management feature. Perfect for households with complex financial arrangements.

Do bills get paid automatically? With the SNB-Bills integration, yes. Bills can be paid directly from SNB accounts, with autopay options available. No more forgetting to pay utilities and coming home to a dark house.

What happens if there are compatibility issues? The mod plays well with most others, but always backup your saves before installing. The SimRealist Discord community is incredibly helpful for troubleshooting any issues.

SIMS 4 Banking Mod Tutorial Screen finish SNB SimRealist

The Storytelling Revolution

Financial Drama and Character Development

The real magic happens in storytelling. Suddenly, your Sims’ financial decisions have consequences that ripple through their lives. That impulsive loan for a sports car? It might affect their ability to qualify for a mortgage later. The joint account with their partner? It becomes a source of relationship tension when one Sim overspends.

These aren’t just mechanical changes; they’re narrative opportunities. Your Sims develop more complex personalities based on their financial behaviors. The spendthrift Sim who can’t qualify for loans. The savvy investor building generational wealth. The couple whose joint account becomes a relationship battleground.

The Sims™ 4 Get Famous Celebrity Life Trailer 362

Rags to Riches, But Make It Realistic

Traditional rags-to-riches gameplay often feels hollow – your Sim goes from broke to wealthy through gameplay mechanics that don’t reflect real financial growth. The SNB mod changes this by introducing realistic financial milestones.

Your Sim’s journey from financial struggle to stability feels earned because it mirrors real-world financial challenges. Building credit, managing debt-to-income ratios, and making strategic financial decisions all become part of the narrative.

Pro Tips for SNB Success

Start Simple, Scale Up

Don’t try to use every feature immediately. Begin with basic banking – opening accounts, setting up direct deposits, maybe taking out a small loan. As you become comfortable with the system, add more complexity.

the sims 4 snb banking mod guide 3

The Sim National Sims 4 Bank mod rewards gradual adoption. Rush into complex financial arrangements without understanding the basics, and you’ll find yourself in simulated financial trouble just like in real life.

Backup Everything, Always

This cannot be overstated: backup your saves before installing any major mod. The SNB mod is stable and well-maintained, but complex mods can occasionally conflict with game updates or other modifications.

Embrace the Financial Drama

Don’t fight the complexity – embrace it. The mod’s strength lies in creating realistic financial challenges. Let your Sims struggle with mortgage applications. Allow debt to become a genuine problem that requires creative solutions.

Troubleshooting Common Issues

The Disappearing Bank Problem

Sometimes bank lots revert to their original type after game updates. The fix is simple: reset the lot type in build mode and revisit with your Sim. The banking functions will reactivate automatically.

NPC Traffic Management

Bank lobbies can get crowded with NPCs who don’t know how to behave in financial institutions. Ensure spacious lobbies with single entrance/exit points to manage traffic flow effectively.

Music Menu Madness

If the SNB menu music drives you crazy, use the cheat – SNB.MUSIC OFF - to disable it. Your sanity will thank you, and you can always turn it back on with – SNB.MUSIC ON.

The Bottom Line: Is SNB Worth Your Time?

Here’s my honest take after extensive gameplay: the Sim National Bank Mod transforms The Sims 4 from a casual life simulation into a genuinely engaging financial strategy game. It adds layers of complexity that enhance rather than complicate the core gameplay experience.

This Sims 4 Bank mod excels at creating meaningful choices with lasting consequences. Your Sims’ financial decisions matter in ways that ripple through their entire virtual lives. It’s the difference between playing with action figures and directing a complex drama where every character has realistic motivations and limitations.

For players who want deeper gameplay, more realistic challenges, and storytelling opportunities that extend beyond career progression and relationship drama, the SNB mod is essential. It bridges the gap between casual simulation and serious financial strategy gaming.

FeatureBasic Sims 4With SNB Mod
Financial ComplexityMinimalComprehensive
Banking OptionsNoneMultiple account types
Loan SystemNon-existentRealistic with credit checks
Investment OpportunitiesLimitedBank shares with dividends
Bill ManagementBasicAdvanced with autopay
Financial StorytellingShallowDeep and consequential

Your Next Steps in Financial Simulation Excellence

Ready to revolutionize your Sims’ financial lives? Start by downloading the core Sims 4 SNBank mod from SimRealist’s official page. If you want the full experience with physical bank venues, add the SNB Financial Center expansion.

Remember: this Sims 4 Bank mod transforms how you think about Sims gameplay. Your virtual people will finally have financial lives as complex and challenging as your own. Whether that’s a blessing or a curse depends on how much you enjoy financial management, but one thing’s certain – your Sims will never be the same.

The SNB mod suite by SimRealist represents the gold standard in Sims 4 financial modifications. It combines realistic mechanics with engaging gameplay, creating opportunities for storytelling that extend far beyond traditional simulation boundaries. For players seeking depth, challenge, and genuine financial drama in their virtual lives, the Sim National Bank Mod isn’t just recommended – it’s essential.

The Sims 4 July 1st Update: Everything New and Hidden from Patch Notes

Everything New in The Sims 4 July 1st Update!

A brand new patch for The Sims 4 has just dropped ahead of next week’s launch of The Sims 4 Enchanted by Nature, releasing Thursday, July 10th. We’ve got all the details on what’s new with this update. The latest update thankfully addresses the indoor weather bug that has been affecting players since January. Whether you’re a PC, Mac, or console player, here’s everything you need to know about the exciting new features added to the Base Game!

update features splash

Sims 4 Patch – July 1st 2025

Today’s patch brings glass walls and better UI, along with a host of bug fixes and extra features that are laying the groundwork for the release of Enchanted by Nature. Let’s take a look at everything new!

Indoor Weather Bug FIXED!

Players can finally close their umbrellas and take their wellington boots off as the indoor weather bug has finally been fixed by the dedicated bug fixing team over at Maxis! This fix was officially confirmed last month after being extensively reported on in the EA Forums. We wouldn’t usually include bug fixes in a list of features; however, players have been experiencing issues with this since the January 14th 2025 patch!

Sims 4 July 1st Update Weather Bug

Non-Occult Eye Colours

Players who own the Vampires Game Pack or Get to Work Expansion Pack (as well as other occult-focused packs) will be familiar with different eye types. This update allows all non-occult Sims to have occult swatches for their eyes… creepy!

new eyes july 1st

Pointy Ears

Along with occult eye colours, all Sims can now have pointy ears. Thank you to @onlyabidoang for pointing this feature out. Check out their screen below!

New CAS Items

A new item has been added with this update. Check it out below!

headband july 1st update

The new headband can be found under the Hats category; however, it does not seem to work on the majority of hairs available in-game, and there are currently clipping issues. There is also a new ‘Head Decorations’ category.

New Skin Effects Category

As was predicted, so we shall receive. Some of the expanded skin effects shown off in the Enchanted by Nature CAS trailer have made their way into the Base Game. This new category can be found under body accessories and in the new “Skin Effects” tab. Without Enchanted by Nature, players will have access to one new skin effect that gives their Sims a shiny new look!

skin overlays effects update july 1st

New Eyelash Colors and Dirty Fingernails

The Sims 4 Base Game Eyelashes have been updated with colors now! You can pick from 20 different presets for each eyelash option.

sims 4 july 1st update cas feature 1

If you’re more into storytelling and hitting the dirt through gardening then these wonderful new dirty fingernails might be just for you!

Huge thanks to our reader @Gabija60425059 for the find!

Body Hair Texture Improvements

Does Body Hair in The Sims 4 Base Game look more…natural to you? That’s because it’s been revamped! The textures of the original Base Game Body Hair from the July 26th, 2022 Patch have been updated to look less…drawn on.

Thanks to @ghoulbrainz for the Body Hair showcase images! Left is July 2022 and right is July 2025:

Glass Walls

Today’s update sees the return of a feature we haven’t seen since The Sims 2 Seasons greenhouses. That’s right, glass walls are back! There are 6 designs of fully transparent seamless glass walls available in the miscellaneous tab within the wall patterns category of Build-Buy mode. These also work on Swimming pools!

You can check out all of the swatches below!

wall glass types

More Objects on Roofs

Since the release of The Sims 4, we have had the option to place various objects such as chimneys and decorations on pitched roofs. In today’s update, we have received 35 new greenery items that are placeable on rooftops and will follow the slant of the roof appropriately. Players who also own Vampires, Jungle Adventure, Island Living and Outdoor Retreat will have a few more options. This will be perfect for creating homes that blend seamlessly with the natural surroundings of Innisgreen in the upcoming Enchanted by Nature Expansion pack.

roof greenery

Better Notebook

With so many collections available to players across all existing packs, it’s about time we received an update to the very messy collections notebook. Found next to the phone icon in the UI, the collections booklet has a whole new look to it, sorting collections and updates into neat menus so you can keep track of what your Sims have been up to. It is especially useful in the detective career in The Sims 4 Get to Work Expansion Pack, where you can use it to keep track of suspect notes and case files.

Personal Bios

A long-requested feature has been included in the notebook. Personal bios can now be written under your Sims’ name and photo!

bio 1

Better Collection Menu

The collections menu has also been in dire need of an update. Each collection now has an icon instead of simply a name, and also includes the total number of items in that collection that your household has discovered.

Better Inventory Sorting

Since the release of The Sims 4, it has been a pain in the plumbob trying to figure out which food in a Sim’s inventory is making them feel uncomfortable. In today’s update, inventory items will now be sorted in stacks, similar to how photos are sorted, so you can grab all items of a specific category at once.

better inventory sims 4 july 1st update2

Along with the new stacking feature, new filters have also been added. By default, the inventory will be sorted by ‘New’; however, this can be changed to ‘Price’, ‘quality’, and ‘rarity’!

01 BG Inventory Updates

Gardening Additions

Gardening has been given a few new quality-of-life improvements. You can now choose to ‘Fertilize all” and “Evolve all” so you can instruct your Sim to tend to every plant. You can also see fertilizer and water status if you hover over a plant to bring up the tooltip!

gardening july 1st update

Gnome Movement

After the last patch bought us Gnome relationship bars, the latest patch allows them to move about on their own accord. Thanks to @SimmerMikem for finding this over on Twitter. Check it out below!

Bug Fixes

BUGFIXupdate

Several bug fixes from the laundry list have once again been quashed!

  • The indoor weather bug has finally been fixed! It will no longer rain or snow in interior spaces.
  • Townies now have more variety in their names.
  • Several categories have now been fixed in Build-Buy mode, and missing objects have been restored.
  • The eyedropper tool has been fixed and works with all objects again.

You can read the rest of the patch notes here!


What are you most excited about in today’s update? Let us know in the comments below and stay tuned on Sims Community for the latest news on the Enchanted by Nature Expansion Pack and all future updates!

The Sims 4 Enchanted by Nature Items: All CAS and Build Objects

We have a complete preview of all the new CAS and Build Mode items!

Today has been packed with new information. After getting to see the brand new World Map of Innisgreen, we’ve also gotten a chance to look at the entire Sims 4 Enchanted by Nature items catalogue. Including all Create A Sim pieces and Build Mode objects!

sims 4 enchanted by nature gameplay trailer screen 96

Check out the full breakdown of all the novelties down below:

The Sims 4 Enchanted by Nature CAS Items

The total amount of new Sims 4 Enchanted by Nature items in Create A Sim counts up to 181 items. Including new clothing and accessories for all Sim ages, sparkly new body details and face paint, as well as various different Fairy occult presets and Wing options.

There’s several new hairstyles as well that you can expect for all ages. See the full preview down below:

The Sims 4 Enchanted by Nature Build Objects

The Build Mode catalogue for The Sims 4 Enchanted by Nature Expansion counts 163 new objects. You’ll find items such as windows, fencing and new tile prints for Build Mode. If you’re looking to decorate your interiors with extra mysticism you’ll find plenty of new Gnomes, enchanting plants and wooden furniture.

See all of the new items in the gallery shown below:

Plus, this flower branch wall decal that didn’t fit into the gallery preview:

sims 4 enchanted by nature single item

What are your thoughts on The Sims 4 Enchanted by Nature Items? The 19th Expansion Pack for The Sims 4 is set to launch worldwide on July 10th, 2025 for PC and Consoles.

Which is when you should starting expecting a more detailed breakdown of all the new objects and features for this Pack. Stay tuned!

First Look at The Sims 4 Enchanted by Nature World Map

The latest Sims 4 Patch has just revealed the first look at The Sims 4 Enchanted by Nature World map. The new world called Innisgreen is an Irish inspired world coming exclusively with the latest EP.

Take a first look (without the lot previews) of the Innisgreen World Map down below:

the sims 4 innisgreen world map
Official World Map of Innisgreen from The Sims 4 Enchanted by Nature

ARTICLE UPDATE: Sims creator NerdyDoll has uncovered what the Innisgreen World Map Icon looks like. Check it out below:

the sims 4 innisgreen world icon

Explore a world in bloom

The Coast of Adhmor is a Celtic-inspired town with walkable streets, a giant gnome statue, and a lot of history. It’s the most down-to-earth of Innisgreen’s neighborhoods. Sprucederry Grove is a very nature-focused community, with a touch of the mystical thrown in. Everdew is a hotspot for Fairy activity where their powers are used openly and even the plants feel fantastical. The Mossveil Fairy Hub, a large mushroom, is located here. Explore to discover more enchanting surprises!

Learn more about the pack and the world in in the official EA App info release! We’ll have more to provide about the Lot Sizes soon.


What are your thoughts so far on The Sims 4 Enchanted by Nature World Map? Join the conversations down below and stay tuned for more updates on the world very soon!

New The Sims 4 Update: Release Notes (July 1st, 2025)

The latest Sims 4 Patch is now out for Computers and Consoles!

Electronic Arts and Maxis have just released the latest Sims 4 Update across PC, Mac, Xbox and Playstation supported consoles. Helping prepare the Base Game for the launch of the upcoming Sims 4 Enchanted by Nature Expansion Pack, as well as bring new features and fixes. Which have already been confirmed in the latest Sims 4 Laundry List!

04 Collections Update

Find out everything new and improved in the official Sims 4 Patch Notes below. Including Glass Walls, Objects on Roofs, Collections UI Revamp and so much more! We’ll update the post as soon as the official release notes are out!

The Sims 4 Update Logo

The New Features and Improvements Update

Installing the Latest Sims 4 Update

You can get the latest The Sims 4 Update on the following official launchers and platforms:

  • PC: EA App, Origin, Steam, Epic Games
  • Mac: Origin, Steam
  • Playstation: PS4 and PS5
  • Xbox: Xbox One and Xbox Series X / S

You can download the latest Sims 4 Update by checking for a Patch through the EA App, Steam or Epic Games launcher for Desktop. If you have Automatic Updates enabled the update will automatically download through your client program. In case your EA App is not working properly ensure you’ve cleared your app cache!

If you play The Sims 4 on Xbox Series X / S and Playstation 4 and 5 you can request a new update by checking for updates under The Sims 4 game in the Main Menu. If you’ve enabled automatic updates the Patch should download right away.

This update is a pre-expansion pack release update. Meaning that a lot of gameplay and general feature Mods and CC can go broken. Make sure you backup your save files and ensure a healthy game!

The Sims 4 Update

Official Sims 4 Patch Notes

Sul Sul, Simmers!

How’s it growing? Today’s update prepares for the July 10 launch of the upcoming expansion pack, Enchanted by Nature and includes several new features that will raise the roof! And finally, we round out our notes with bug fixes and improvements to help with your Sim-playing experience.

Thank you for your support and continued reporting efforts via EA Forums. It really helps us identify the issues you care the most about. The Forums are also a great spot for reporting issues with text and translation.

We’ll see you soon. May the moon light your way!

– The Sims 4 Team

What’s New in The Sims 4?

Base Game Updates

Sim Inventory Improvements

01 BG Inventory Updates

Do your Sims have a lot of STUFF in their Inventory? We’ve made life a little easier with some usability improvements!

  • New Ways to Sort: You can now sort your Sim’s Inventory by “New,” which is the default option in the dropdown menu. Newly obtained items will appear at the top with a special badge. Additional sort options include “Price”, “Filter”, “Crafted Quality”, and “Rarity”. This also applies to object inventories such as Fridges, Bookcases, and other storage objects.
  • Spoiled Foods: Spoiled foods have a red background to indicate they’ve gone bad. They are grouped into a “Spoiled” stack with a trash icon.
  • Spoiled Items Handling: Once items spoil, they move from their original stack to the spoiled stack.
  • Spoiled Stack Access: Players can open the spoiled stack to view all items within it.

Notebook Update

Dive into the refreshed Notebook, where organization meets creativity. Our latest update brings a suite of enhancements that make managing your Sims’ notes and discoveries a breeze. Whether you’re jotting down notes for your Sim or exploring unique categories, the Notebook is now more intuitive and engaging than ever before.

  • New Layout: Enjoy a spacious layout that accommodates new content effortlessly.
  • Category Page Enhancements: Discover new category pages showcasing unique details.
  • Discovery Badges: Keep track of new discoveries with badges on unseen items in your collections. If a new discovery is added, a badge will highlight those categories.
  • Back Button: Navigate between categories and the main menu with the new back button.
  • Direct Access Buttons: Access Household Collections and Sim Stats directly from the Notebook.
  • Console Updates: Enjoy improved scrolling with the right analog stick for console users, making navigation even better.

New Household Collections Interface

04 Collections Update

Now it’s even easier to see all the things your Sims have collected as a household! 

  • The Sim’s “Inventory” button animates when a new collection item is found. Once opened, the diamond icon in the top right glows green to notify you.
  • On the Collection page, categories have a badge to show they have new items. 
  • Collections have a new layout for easier viewing of categories. Progress is shown by a progress around each collection. 
  • A new dropdown menu lets you sort collections by completion progress or name.
  • Within specific collections, you can filter by “Rarity”, “Name”, “Recent”, “Bonus Items”, and “Missing”.
  • Collections can be accessed from both a Sim’s Inventory and the Notebook.

Glass Walls

05 Glass Walls

Add some transparency to your Sim’s life with glass walls! In Build Mode, select “Build”, then select “Wall Patterns”. In the “Misc” filter, you’ll find a selection of Glass Walls that perfectly compliment the Glass Roofs.

Plants on Roofs

06 Plants on Roofs With Text

Want to add some organic greenery to your builds? Try placing Plants on Roofs! A selection of shrubs and flowers can now be placed on rooftops in Build Mode, if the footprint allows it. To see what kind of plants are available for roofs, enter Build Mode and select “Roof Sculptures”. If you happen to be looking at “Outdoor Plants”, hovering over any plant will tell you if the plant is “Roof Placeable” or not. For inspiration, we recently launched a Garden challenge in our Discord community!

Bug Fixes

Top Fixes

  • [EA Forums] Rain, rain go away. Come again, another day—just not inside. Rain and snow now stay out of enclosed rooms.
  • [EA Forums][EA Forums] The Eyedropper tool was grumpy about some items. We put them into proper categories so now the Eyedropper is much happier.
  • [EA Forums] Townies will now have more diversity in their names.

Live Mode

  • [EA Forums] Children no longer become silly stretchy Sims when picking up a Violin.
  • [EA Forums] The top-secret recipe for the Fear-Be-Gone potion has been altered to include [redacted] so it properly cures a Sim’s Fear of the Dark.
  • [EA Forums] The game descriptions of Business Chic Kit, Refined Living Room Kit, and Home Chef Hustle in the Main Menu now have consistent headers.
  • [EA Forums][DX11] Mature plants no longer are transparent in Laptop mode. Your garden will look lush—if you continue to care for it, of course!
  • [EA Forums] Sims’s eyes close better in more forms of sleeping.
  • [EA Forums] No longer shall false rumors of Friendship and Romance haunt your Neighborhood Stories updates. Nay, now they shall be nothing but true!
  • [EA Forums] Sims can now plant in off-lot Planters in Henford-on-Bagley, Chestnut Ridge, and Moonwood Mill.
  • Who doesn’t love a fabulously decorated space? When your Sim is surrounded by top-notch decor, they’ll now be able to enjoy related Moodlets.
  • No more getting lost in the snow. The “Go Home” interaction now stays in the queue even when your Sim is busy with snow activities.
  • Interactions for locking computers, mopping puddles, and autonomously leaving lots are now more performant.
  • Notebook highlights now appear only for the Sim with the relevant notebook content, even after switching household Sims.
  • Selfies using the “Take Photo with…” interaction now can include Flower Bunny, Yamachan, Bonehilda, Alice, Edith, Trashley Reelpearson, Sammy Garcia, Mysterious Rancher, Horse Trainers, Clones, and various Batuu Sims.
  • Grafting now only uses one shoot per plant so your inventory of shoots won’t vanish faster than a gardener’s afternoon tea! Enjoy your extra shoots for more gardening adventures.
  • “Purchase Seeds” remains available for all gardening surfaces, even when your Sim’s green thumb hits level 7. Keep your gardening spree going!
  • Ghost and Vampire parents now call to express their disappointment when your Sim is caught cheating on university homework, even during the day. No supernatural loopholes for academic mischief!
  • Even the most ethereal little ones can now be selected to be “Put to Bed”, ensuring child Ghosts are snugly tucked in for the night.
  • The occult Plumbob now appears for infant, toddler, and child Vampires, Merfolks, and Spellcasters, ensuring even the youngest occult beings display their unique status!
  • Cats and Dogs no longer have Turn-Ons or Turn-Offs. After all, they don’t care about our fashion or music tastes; they just want to get fed and charm us in their own quirky ways!
  • The Adventurous Gnome and High Rider Gnome now display halo and flame effects correctly.
  • Sparks are flying! Sims can now enjoy intimate interactions right in the Hot Tub!
  • Patchy the Scarecrow is now off the market for Create a Date.

Console

  • When selecting a Sim for Travel, the RT/R2 button now correctly confirms your selection, aligning with the controller legend’s instructions.
  • Controllers now can navigate through all sections of Live Mode interfaces and Game Options without skipping any sections.
  • Toddlers no longer can access the Rewards Store. Toddlers will stay focused on playtime, not shopping!

Build Mode

  • [EA Forums] The HBD Double Front Door now is a little taller to be on par with other Medium height doors.
  • [EA Forums] The classic, OG ceiling paint now has a name. Are you ready? Drum roll, please. Basic Matte Concrete. Tada!
  • [EA Forums] TVs no longer float when placed on the Bold Indulgence Hallway Table and the Superior Mission Foyer Table. (Note: For saved games, this fix will move any items on these tables into the Household Inventory.)
  • [EA Forums] Did you know an Aloe Vera Plant was hiding in Build Mode? It now has a category so you can find it.

Create a Sim

  • [EA Forums] The Reaper’s Rewards buckled boots (ymShoes_EF61BootGoth) now fit better and have zips that look great from every angle. They are also available under the “Feminine” Fashion Style.
  • [EA Forums] The adorable fuzzy bear slippers (ymShoes_EFDec24EVRanimalSlippers_Bear) from the Cozy Celebrations event are now fixed for female Sims. Enjoy cozy feet without distortion, and no more duplicate pairs!
  • [EA Forums] A handful of missing Feminine Fashion Choice clothes are now available for Masculine frame Sims.
  • The missing texture on the hoodie (ymTop_Hoodie) for female Sims has been restored. Your Sims can now rock their hoodies in style!
  • Clipping and missing textures on the clothes (yfTop_SP46ProTied & ymTop_SP46ProShirt) have been addressed.

Expansion Packs

Get to Work

  • [EA Forums] Retail workers have agreed to show up for work and open the store properly even if the owned business is not yet owned by the player Household.
  • [EA Forums] Want to make an out-of-this-world Alien nursery? The Nanoo Nanoo Bassinet is now available in Build Mode.
  • [EA Forums] The socks (cuAcc_SocksShortEP01_MixedBlueBrown) are now tagged as sleepwear, so they can fit in with all of the other Children’s socks that were also sleepwear.

Seasons

  • [EA Forums] As noted above, rain  and snow now stay out of enclosed rooms!
  • What a socialite! On holidays, Sims now get a reminder to wait or select a later time for a new event when there is already an event in place. They can enjoy the event without double-booking!

Get Famous

  • [EA Forums] [Partial Fix] Fashion can be anything, but some Sims were taking it too far. Sims in the Style Influencer career now wear more appropriate accessories to work. This is a partial fix for the larger issue of Sims having questionable fashion choices in various situations. More to come!
  • [EA Forums] Added the missing swatches for two of the Acting Career hairstyles. Wearing a Georgian period wig never looked so good.
  • Calls about a Celebrity Feud now come from appropriate press sources, avoiding those awkward moments with Children or unexpected callers.
  • Actor Sims now complete their Auditions without any issue, ensuring Gigs are marked as finished. No more dramatic exits, just a star-studded wrap-up!

Island Living

  • [EA Forums] Added two missing/hidden variants to the Masculine and Feminine versions of the Lifeguard swimsuits.

Discover University

  • [EA Forums] The game was a little too excited about School Spirit Day and really wanted to make sure you knew it was happening. We asked it to chill so now it’ll just remind you once.
  • [EA Forums] Sims no longer get stuck in an infinite loop of “Packing Up” to move out of a Dorm. Nightmare averted.

Eco Lifestyle

  • [EA Forums] Children no longer pull out a tablet and stretch awkwardly for civic duties. They’ve traded in their stretch routines for playtime and homework instead!

Snowy Escape

  • [EA Forums] We have found you a shrubbery! The Komorebi Shrubbery is now available in regular Build Mode and no longer solely exists in the Wedding Venue category.

Cottage Living

  • [EA Forums] Agatha and Agnes Crumplebottom can no longer marry into a Household, sparing them from being cloned. Honestly, one Agnes Crumplebottom is enough. Also, when asking for Agatha’s hand in marriage, her response is now a polite yet firm decline instead of gibberish text. She’s having too much fun with cousin Agnes to settle down! And if you invite her to move in, she’ll now kindly remind you she’s perfectly content where she is. Keep trying, but don’t expect wedding bells!
  • [EA Forums] Chickens, Cows, and Llamas no longer Age Up (and eventually die) when Animal Aging is disabled in Game Settings. Players rejoice, but Grim is sad.
  • [EA Forums] Set 12 of the Garden Party Wainscoting Wallpaper now is distinct from set 9.
  • [EA Forums] The Child’s frilly blouse with a bow (cfTop_EP11ShirtBellSleeve) no longer appears for the “Masculine” Fashion Choice.
  • Fashion emergency averted! The SolidBlack variant of the pants (ymBottom_EP11JeansBoyfriend) now fit better around the waist so they don’t become high-waisted.

High School Years

  • [EA Forums][EA Forums] Prom now shows on the Calendar for Teens, even if their birthday will be before Prom. You can choose whether to delay their birthday for that once-in-a-lifetime Prom experience.
  • [EA Forums] Also, the Prom event will now properly appear on the Calendar and Teen Sims can attend!
  • [EA Forums] Class is back in session! High school goals now show with the Active Career format. Students can focus on class, exams, and activities without cancellations or errors.
  • [EA Forums] Graduation events now appear on a Graduate Sim’s Calendar after switching to Build Mode in Manage Worlds. They have no excuse to miss it now!
  • [EA Forums] Sims who travel no longer fail to gain Followers on Social Bunny.
  • [EA Forums] Sims were feeling a little too intimidated by Photo Booths to take pictures, specifically while on Dates, but that’s not a problem anymore. “Take Photo with…” on a Photo Booth now functions while on a Date and also while not.
  • [EA Forums] And Sims also can ride together on Pier Attractions while on a Date.
  • [EA Forums] High School Years hats now are in their proper Hat sub-categories. Silly hats.

Growing Together

  • [EA Forums] We’re all excited when an Infant reaches a new Milestone. However, we didn’t need to be reminded over and over again. Infant Milestones no longer are marked as New if a user switches to another Sim and back.
  • When carrying Infants in the back carrier, Sims can now plant seeds without resetting. Gardening with your little one right there looking over your Sim’s shoulder—absolutely adorable!
  • Canceling the “Make Friendship Bracelet” interaction now keeps Sims steady. No more unexpected resets.

Horse Ranch

  • Hiring a Ranch Hand via the Community Board now highlights the “Hire a Service” interaction correctly.
  • The Horse Ranch Expansion Pack tooltip now correctly displays the game’s title on the Store page.

For Rent

  • [EA Forums] Tenants can now Pay Rent after Bills are delivered.
  • [EA Forums] Sims who live in a Residential Rental or own one as a Landlord now have their Household funds removed after they have transferred them to a Business fund… much to their chagrin, I am sure.
  • [EA Forums] Child hairstyle (cfHair_EP15BluntBang) now has a previously missing swatch.
  • Save files with fifteen or more Rental Units on a lot no longer are missing thumbnails.
  • The Fisherman’s Slats Window – Tall now has a thumbnail that reflects its compatibility with Medium and Tall walls.
  • Moldy demise was giving Sims a funky spring in their step—even in the afterlife! Now Ghosts who died from mold levitate smoothly through 90-degree stair landings.

Lovestruck

  • [EA Forums] The Fear of Being Alone was causing relationships to drop drastically unless your Sim was mean to the other Sim. We had a sit down and informed the Sims that this wasn’t how healthy romance works, and the issue has been resolved.
  • [EA Forums] Romantic Satisfaction now appears properly in a Sim’s Profile and previously blocked romantic interactions are available—which might, in fact, improve that Romantic Satisfaction you can now view properly. Everyone wins!
  • [EA Forums] Getting a Degree at University now helps the Romance Consultant Career.
  • [EA Forums] Ever want to dress up your date you met on Cupid’s Corner? Outfits changed in Create a Sim now appear in that Sim’s Outfit Menu. Dates just got a whole lot more stylish.
  • [EA Forums] Sims no longer attempt to cuddle with another Sim who is already sleeping.
  • [EA Forums] The custom Relationship labeling in the Sim Profile no longer has Llamacorn icons or flow issues.
  • [EA Forums] The hairstyle (yfHair_EP16Long) has been placed in a hair category, making it easier to find than ever before.
  • [EA Forums] The Lovestruck stockings now are available for Everyday, Formal, and, of course, Party outfits.
  • As a Create a Date or Create a Hangout event ends, changing venues is quicker with events concluding and rewards given properly.
  • When Children become Teens, they develop their Romance skill from the ground up.
  • The tempting Sweetheart’s Box no longer is available on a locked computer. Unlock your device to enjoy these shareable treats!
  • The long wavy hair (yfHair_EP16LongWavy) now contours better to the torso so Sims can have a perfect hair day.
  • The romantic neck rose tattoo (yfTattoo_TorsoFrontUpperEP16Rose) thumbnail in Create a Sim no longer zooms in when selecting different swatches on console.

Life & Death

  • [EA Forums] Console players using a controller are now able to select genetics options after Rebirth.
  • [EA Forums] The “Make Heirloom” interaction is now available for all occult Sims on the active lot. Enjoy creating heirlooms with ease, wherever your Sims reside.
  • The Moon Revelry Festival no longer shows an empty interface in the upper left corner. Sims can freely enjoy Moonbathing, Night Swims, and fire dancing without distractions!
  • The Ghost Mastery interface now opens reliably from notifications.
  • Ghosts can now be selected for the “Ask to Be Introduced to” social for Infants, making supernatural meet-and-greets possible.
  • We had to calm Ghosts down a bit to smooth out the end of Possess and Transcendent WooHoo.
  • Summoning Lady Ravendancer Goth via her Tarot Deck no longer creates a new Lady Ravendancer Goth each time. There is only one… There can only be one….
  • The “Moment of Death” and “Rebirth” menus now resize appropriately with the game.
  • Planning a funeral at a Crypt no longer results in duplicate urns in the Sim Inventory.
  • When all of your household Sims go home to Ravenwood from a festival or another neighborhood, the camera now goes home with them.
  • Goals in the “I Wanna Get Busy!” category now display correctly.
  • The “Ghost Toggle” buttons in Create a Sim no longer flicker when hovering near the edge of the ghost icon—it was starting to feel a little haunted!
  • Ghosts’ abilities to repair and clean are now more performant.
  • Sims viewing an heirloom to remember departed Sims is more performant.

Businesses & Hobbies

  • [EA Forums] The cute little tuck-in top (yfTop_EP18TshirtTuck) has received “Masculine” and “Feminine” Fashion Choices tagging.
  • Deleting walls or items on the ground floor of a home business no longer causes the game to become unresponsive. You can modify your spaces without interruptions.
  • The Nordhaven vendor stalls and craft stalls are now correctly categorized in Build Buy mode. They no longer appear under “Life Event Activities” and are sorted under “Outdoor Activities” and “Misc”, reflecting their everyday use.

Game Packs

Vampires 

  • [EA Forums] Vampires won’t lose their fangs in Live Mode if their Dark Form was selected in Create a Sim. Is a Vampire really a Vampire without their fangs?
  • Both Ghosts and Vampires now can hit the gym during the day and see mega gains. They didn’t want to do it before.
  • We fixed a variety of issues where Vampires without the Sun Resistance perks weren’t fully living their life during the day.
  • Vampires may not show up in mirrors, but Vampire teens now are available when selecting a Sim for “Slow Dance Together” on a Stereo.

Parenthood

  • The Modern Face Value Fridge now is available in teal to better match other teal kitchen appliances in Parenthood.

StrangerVille

  • StrangerVille’s description now spells everything correctly—no mysteries here except for the ones you’ll uncover with the town’s intriguing residents.

Realm of Magic

  • Be on the lookout! The Night Wraith now spawns for Spellcasters with the Curse of the Night Wraith.
  • Alien eyebrows no longer are available for Child Spellcasters.

Dream Home Decorator

  • [EA Forums] The shorts (ymBottom_GP10ShortsLong) are now appearing in the Hot Weather category.
  • The Interior Decorator Career kilt (ymBottom_GP10WorkKilt) now displays correctly in Create a Sim, showing the kilt instead of underwear.

My Wedding Stories

  • The dashing leather shoes (ymShoes_GP11DressShoes) are now free from distortion. Step out in style!

Werewolves

  • [EA Forums] The cute, little toddler Wolfie onesie (puBody_GP12OnesieWolf) was a little too warm as a “Hot Weather” outfit, so it no longer appears in that category.
  • [EA Forums] The Patched Punk Styled Look now puts on the proper pants.
  • [EA Forums] Removed some piercings, necklaces, and socks for Werewolves that weren’t so flattering for them in Beast form.
  • [EA Forums] Choosing a Werewolf head shape no longer resets muzzle length.

Kits

Poolside Splash

  • The poolside sandals (yfShoes_SP44SlidesPillow) can now be found under the shoes sub-category in Create a Sim. Now where’s my sunscreen?

Riviera Retreat

  • [EA Forums] The “On a Silver Platter” Drink Tray now is in the Kitchen Appliance category in Build Mode.

Cozy Bistro

  • [EA Forums] A number of items now are in more logical categories.

Sweet Slumber Party

  • [EA Forums] The appropriate shoes now appear for the “Masculine” Fashion Choice filter.

Secret Sanctuary

  • [EA Forums] The yfBody_SP59Dress — you know, the red one with the slit that is amaaazing — now fits larger Sims better for more dazzle and rizz.
  • [EA Forums] The Arcane Aroma Tea Tray now is in the Kitchen Appliance category in Build Mode. Drinks are served!

Business Chic

  • [EA Forums] The sleek, chic watch (ymAcc_WristLeftSP62CK004WatchLuxury_SolidGold) now appears for the “Masculine” Fashion Choice filter.

The update is 3.6GB on Mac computers!

Screenshot 2025 07 01 at 19.06.03

Take a first look at the new features in The Sims 4 in the official image gallery below:


What’s your experience been so far downloading the latest patch? Stay tuned on Sims Community for a full guide overview on the new Sims 4 Update Features!

How to Create a Funeral in The Sims 4 Life and Death

After many years without an official funeral event, The Sims 4 Life and Death expansion pack finally added funerals to the gameplay! Much like weddings from The Sims 4 My Wedding Stories, funerals can have customized dress codes, activities, and more. Funerals provide an opportunity for your Sims to gather and grieve together in a somber or lighthearted manner.

Planning the Funeral

There are multiple ways to plan a funeral in The Sims 4.

Plan Funeral
  • Using an urn or a gravestone
    If the Sim has recently passed and you have access to their urn or gravestone, you can select Plan Funeral by clicking on the deceased Sim’s urn or gravestone. This will automatically assign the Deceased Sim role in the Funeral Event panel.
Funeral calendar 2
  • Using the Calendar
    The only way to plan a funeral in advance is through the Calendar. After selecting a day for the funeral, scroll to the bottom of the menu on the left and click Add Funeral Event. Alternatively, you can select Funeral from the list of social events under Add Event.
Plan Funeral on phone
  • Using the phone
    You can also plan a Funeral Event under the social menu on the phone. This will cause the funeral to begin immediately.

Inviting Sims

Funeral planning first page

There are five roles to fill when inviting Sims to a funeral. The most important role is the Departed Sim. If you have planned the funeral through a gravestone or urn, this will be automatically filled. Otherwise, you can select any ghosts your Sim knows (excluding Waylon Warez). The Departed Sim and Host are the only required roles.

You can invite up to eight guests, which includes family members of the Departed Sim, even if your Host Sim doesn’t have a relationship with them.

You can also hire up to four mourners. These can be Sims you know, or ‘professional’ mourners, for §100 each.

Lastly, you can hire a maximum of one entertainer for §250. Make sure there is an instrument or a microphone for the entertainer to use at the venue.

Assigning Guest Attire

Dress code options

After selecting your guests, you can assign the Guest Attire. This is similar to the Select Style menu when planning a wedding. You can assign a dress code, a color, or both. Your guests will arrive in randomly assigned outfits based on the dress code and color you choose.

The following are styles you can select for the dress code:

  • BoHo
  • Country
  • Basics
  • Outdoorsy
  • Polished
  • Preppy
  • Hipster
  • Rocker
  • Sporty
  • Streetwear

Planning Activities

Funeral activities menu

The next tab will let you select the activities for your funeral. You must select a minimum of three activities, but these are entirely customizable to let you set the tone of your funeral and personalize it for the Departed Sim. Departed Sims may have selected funeral activities to include in their Will as preferred funeral activities.

The following are activities you can select for the funeral:

  • Mourn Deceased
  • Serve Food
  • Give Eulogy
  • Listen to Music
  • Plant Something
  • Moment of Silence
  • Light Candles
  • Give Toasts
  • Dancing
  • Use Ghost Mastery for Good
  • Use Ghost Mastery for Evil
  • Play Instrument
  • Give Lighthearted Eulogy
  • Give Mournful Eulogy
Dedicate memorial display

To earn a Gold Medal for the Funeral Event, you will need to complete all of your selected activities.

If your activities require a certain object, such as an instrument, make sure to purchase one for your funeral’s venue. When hosting a funeral, the Departed Sim’s urn will be placed in the Host Sim’s inventory if it is not already there. Clicking on an urn or gravestone will give you the option to Light Candles, Give Toasts, have a Moment of Silence, or Mourn Deceased. You can use a Simple Life, Simple Death Podium to perform Eulogies or have a Moment of Silence.

There are other funeral specific objects that you may find useful when hosting a funeral. Memorial Displays and Memorial Portraits can be dedicated to the deceased, allowing another way to Mourn Deceased or honor the Deceased Sim through decoration. Alternatively, you can also purchase a Memorial Cannon to fire some confetti for an ‘epic send off!’

Firing the canon

If you have decided to Serve Food at your funeral, make sure your Host Sim comes prepared with a meal, or purchase either a banquet table or drinks tray from the Buy Menu for the venue. I found that the Serve Food activity only completes once your sim has eaten a meal.

Selecting an urn, gravestone, or podium will also give you the option to Call Over Guests to help bring attention to certain activities. 

Selecting a Location

Location menu

You can select any lot to host a Funeral Event on, including residential lots of your invited guests. Ravenwood has a designated Cemetery lot called Eternal Hollow, which has a funeral home you can use to host a Funeral Event. The lot comes with a podium, a casket, and a number of Memorial Displays to help you complete some of the funeral activities.

Hosting the Funeral

Funeral is about to begin

Once you have invited guests, assigned a dress code, selected activities, and chosen a venue, you’re ready to start! Unless you have used the Calendar to plan your Funeral, the event will begin automatically. Hired mourners, entertainers, and guests will begin arriving immediately.

Funeral events last for eight hours, but can be ended earlier if you wish. Your main task to complete the Funeral Event is ‘Lead Funeral Activities,’ with the other activities you selected making up the other goals for the event. Make sure to retrieve any items you brought to the venue once the Funeral Event has ended.

Unfortunately, there are no rewards for completing a Funeral Event; however, your Sim will receive the ‘First Funeral’ milestone if you have The Sims 4 Growing Together expansion pack. Your Sim will most likely feel somber following a Funeral Event or sad if they have been mourning. Sims may experience different emotions while grieving depending on their traits and relationship with the Departed Sim. 

INTERNET RUMOR: The Future of The Sims 4 and Project Rene Development

An unconfirmed source talks about The Sims 4 Expansion Pack 20 and Project Rene development.

This weekend on X (formerly Twitter), a user, who has since made their account private, replied to one of our posts with information they had found regarding future development. The attached screenshots list details about the next Expansion Pack, the inner workings of Maxis and EA, and the future of the franchise as a whole. By an unknown source posting on an unknown forum. While these details are unconfirmed, the information shared has already sparked considerable conversations within the community.

POLICE SIREN 2 1

DISCLAIMER

All information mentioned is unconfirmed, and any opinion conveyed is purely speculative. Take everything with a grain of salt!

“The Leak” in Full

tweet leak 2

The user shared three screenshots with a considerable amount of new information. You can read these screenshots below, or read our transcript below!

TALKING

News I have heard from a friend who’s partner works at Maxis:

  • Next Expansion after Fairies is the most expensive Expansion pack in the history of the franchise that doesn’t add a new Pet or Life Stage because of how long it was in development for.

But I have been told this is largely due to inflation, as for the last few years it costs Maxis more money now to develop a single Expansion than it did to develop The Sims Medieval (which was an entire spin off).

  • It’s a Vacation pack with a twist, that will allow you to customise and create Vacations beyond what Outdoor Retreat and Jungle Adventure can do. You will be able to create custom venues that your Sims will engage with on their Vacation. There will be a big focus on Family Vacations, as the existing Vacation packs are more focused on Adult gameplay.
  • EA are expecting the Expansion to sell over 7 – 10 million copies within the first 12 months because they know the themes within the pack are highly requested and that packs with similar focuses have achieved similar success. So the marketing team is already coming up with ideas on how to promote the game.
  • The majority of Sims 4’s profit from Expansions is reinvested by EA into other games development, rather than the game itself. EA set targets with Maxis to deliver a specific amount of Expansions per year.
  • Kits aren’t going anywhere, despite none in the latest roadmap. Maxis use the profit from Kits to invest in free base game updates as EA don’t give them much of a budget anymore since it’s now free. They’re on pause to see the community feedback of having more functionality within Kits, to see if people respond more favourably to them.
  • Maxis want to do more cultural worlds and have been trying for years to get a world based on Africa in the game, but higher ups at EA prefer culturally ambiguous worlds as they sell better. Maxis have come up with an idea to please both sides (but they wouldn’t tell me what that is).
  • Development of some Expansions will be developed in Europe instead of the US.
  • Project Rene is going smoothly and apparently rumours of it being in development trouble or being downgraded are false. It’s still the game it was when it was announced, a fully developed online Sims game.

This is what l’ve been told by the partner of someone who works at Maxis. I tried to ask about other stuff but they said they didn’t want to get their partner in trouble, and that everything they told me is what is already told to many creators (minus the sale projections) so it’s already semi-public.

They wouldn’t tell me anything that creators already don’t know. I don’t know if that’s all creators or just some. They didn’t know either.

Big resort island paradise

What This Could Mean for the Future of The Sims 4

There is a lot to unpack with this latest leak, but if this information is to be believed, then Maxis are laying the groundwork for a major shift in how The Sims franchise is developed and evolves.

In recent years, we have seen a move away from game packs and stuff packs in favour of more expansion packs and kit releases. With the European team, the developers of The Sims 4 Businesses & Hobbies, now focused solely on expansion pack development, what could this mean for stuff packs? The next expansion pack, likely produced by the US-based team behind The Sims 4 Life & Death, sounds like a major milestone. Unlike previous travel-based packs such as Outdoor Retreat or Jungle Adventure, the next expansion pack seems as though it will be more sandbox-focused. The emphasis on custom venues sounds as though it may build on the tools introduced with Small Business lot types featured in Businesses & Hobbies.

The leak also states that this upcoming expansion pack will be the most expensive ever produced. This could be an indicator of just how ambitious this pack is, but also speaks to the rising cost of game development as a whole. We also got a glimpse of Electronic Arts’ internal target of 7-10 million copies in its first year. This is a very large number, but plausible for how well family-focused packs tend to do.

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The leak also touches on cultural representation, something that fans have been campaigning for across social media for years. The call for an African-based world has been ongoing; however, it seems the Sims team have been facing pressure from higher-ups at Electronic Arts to make worlds more culturally ambiguous. This is disappointing to hear, as the last African-based world was back in 2009 with The Sims 3 World Adventures.

As for Project Rene, the reassurance that development is “going smoothly” and that no major downgrades have occurred will be welcomed by players who have been caustiously watching development, considering history and the original development of The Sims 4 and Project Olympus. It looks as though Rene is gearing up to be a big innovation for the franchise and is something that Electronic Arts is fully backing.

How This Aligns With What We Know

While we cannot confirm the accuracy of this leak, some of the claims do echo what we’ve been noticing for a while, both in Maxis’ behaviour and the wider industry.

In recent years, there has been an uptick in family-focused gameplay, with releases such as Growing Together, For Rent, and the Infants update. While EA and Maxis do not release their individual sales figures for packs, this leak does suggest that family-focused gameplay experiences perform better than niche concepts. During its early years, The Sims 4 was criticised for being too focused on the young-adult life stage and less on family gameplay.

The mention of Kits being on pause to assess whether or not players are responding well to functionality within Kits aligns with the recent release of the Restoration Workshop kit, which introduced the ability to restore broken appliances to their former glory. Perhaps this could usher in a new era of gameplay-focused kits, with the only gameplay kit to date being Bust the Dust.

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Final Thoughts

Do keep in mind that no information stated is officially confirmed, and that this is speculation.

Whether you believe this leak is insider truth or carefully constructed fiction, it offers an interesting look into the future of The Sims franchise, and perhaps the internal conversations at Maxis.

If the details are accurate, we could be seeing this new, ambitious expansion pack later this year or possibly in 2026. If it is not true, the community reaction speaks to where Simmers’ priorities and wants for the future lie. Leaks are often messy and unreliable, but it does show us what players value the most.

With Project Rene in active development, and The Sims 4 still evolving, it is clear there is plenty more to come, and fans are always watching closely.


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