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New Changes to Upcoming Sims 4 DLC Release Roadmap

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Two new Sims 4 Creator Kits are expected to launch November 13th, with small order change to EP21.

The internal order of upcoming Sims 4 DLC releases keeps changing, with no official Roadmap in sight on The Sims social channels other than what was leaked in late August 2025.

The big November 4th Update for The Sims 4 has been additionally confirmed in a letter to EA Creators, but what follows after in the Roadmap has been changed. The leaked September to December 2025 Roadmap suggested new The Sims 4 Creator Kits to come out on November 6th, 2025. However, a recent discovery now confirms that the two Creator Kits have been scheduled for November 13th, 2025.

the sims 4 roadmap 2025 leak september to december
The original leaked roadmap for The Sims 4

Anadius spotted some interesting developments behind the scenes, suggesting that two new Creator Kits now have an updated release date. On top of that, the next Sims 4 Expansion Pack (codenamed EP21 until we know the full name) has been rescheduled again. This time switching it from 110th DLC release to 109th.

The code miner expects that all upcoming releases to that point will be Sims 4 Kit releases in some shape or form. Starting with two new ones on November 13th.

CONVERSATION 2

EP21 rescheduled again – this time 1 DLC earlier. Version changed from 110 to 109. The next two DLCs are SP73 and 74, with version numbers 104 and 105, and are scheduled for November 13th.

the sims 4 dlc releases new order1
Source

To be clear, kits use SP codes/folders too. SP73 and SP74 are most likely the creator kits that were supposed to land on Nov 6th according to the leaked roadmap. Meaning there will be 3 more DLCs after those kits (probably more kits) before the EP21 drops.

the sims 4 dlc releases new order2
Source

If all goes through as spotted in the current behind the scenes pack release order, The Sims 4 Expansion Pack 21 is just three Kit releases away after November 13th from being announced / released.


All we know right now about potential upcoming content for The Sims 4 is that Maxis is collecting feedback on Rags to Riches, Heritage and Ancestors-styled gameplay. There are also some surveys sent out in the summer asking for basic animation improvements, including rumors that The Sims Team plans to refresh The Sims 4 experience.

What are your thoughts on the next Sims 4 Kits releasing in a couple of weeks? Join the discussion below and stay tuned for more Sims News here on Sims Community.

EA Partners With AI Company to Assist Game Development

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Electronic Arts announces partnership with Stability AI to infuse generative AI into the workflow.

EA Games is hoping to speed up its workflow using AI including multiple game development areas. The first to come up with this idea was no other than EA’s CEO Andrew Wilson, who talked about investing into AI for a few months now. It was discussed in September 2024 how generative AI would impact frontend users and players including The Sims.

After reports that EA’s new controversial investors are betting into AI for cutting costs, the newest official announcement from EA’s Newsroom confirms just that. Electronic Arts is partnering with company Stability AI to introduce generative AI practices into the game development.

From visual effects to textures and physics, EA is hoping to speed up its processes of turning imagination into reality using Gen AI. The CEOs and executives at Electronic Arts are saying that this won’t replace the current work done by artists, designers and developers working on their games.

ea stability AI partnership Large

We aren’t exactly sure if that statement will stand correct in a few months / years time though, considering that introduction of AI tools in behind the scenes of development would also mean feeding the AI algorithm with developer’s input, decisions and creativity. Making the developer’s best practices and decisions a part of the in-house AI data and tools.

It can draft, generate, and analyze, but it can’t imagine, empathize, or dream. That’s the work of EA’s extraordinary artists, designers, developers, storytellers, and innovators – said the PR statement down below. But we’re not entirely sure if it’ll hold down a few months / years down the line when the inevitable $20 billion dollar debt payout starts cashing out. And how it’ll affect the current workforce developing multiple game franchises at EA.

Read the full statement from EA about this partnership down below:

Electronic Arts Logo 2020 1

At Electronic Arts, creativity isn’t just part of what we do, it’s what drives us forward. It’s what transforms a blank canvas into a living, breathing world, and turns a single idea into an experience shared and loved by millions of players and fans around the globe.

For more than 40 years, EA has led through technological shifts across interactive entertainment, redefining what is possible for our global community of players. At the core of that progress is the belief that technology powers creativity – amplifying imagination, accelerating expression, and enabling our teams to deliver bold, new experiences that inspire the world to play. 

Machine Learning and Artificial Intelligence (AI) have long been cornerstones of innovation at EA — powering everything from intelligent gameplay and real-time animation to physics simulation, pathfinding solutions, and more efficient development pipelines.

Today, we’re taking the next step on that journey.

Electronic Arts is excited to announce a partnership with Stability AI, to co-develop transformative AI models, tools, and workflows that empower our artists, designers, and developers to reimagine how content is built. A global leader in generative technology, Stability AI’s work is revolutionizing visual media.

Empowering our teams

With humans at the center of storytelling, we’re evolving how we work so that AI becomes a trusted ally: supporting faster iteration, expanding creative possibilities, accelerating workflows, and allowing more time to focus on what matters most – building world-class games and experiences that entertain massive online communities. It can draft, generate, and analyze, but it can’t imagine, empathize, or dream. That’s the work of EA’s extraordinary artists, designers, developers, storytellers, and innovators.

Simply put, this partnership will help empower our creatives to do what they do best.

“Creativity has always been at the heart of everything our teams do,” says Kallol Mitra, VP of Creative Innovation at EA. “Together with Stability AI, we’re amplifying that creativity. Giving artists, designers, and developers the power to dream bigger and build more.”

“I use the term smarter paintbrushes,” says Steve Kestell, Head of Technical Art for EA SPORTS. “We are giving our creatives the tools to express what they want. Tools that will allow creativity to get directly from people’s minds, and into our experiences.”

Igniting potential

Among the first initiatives of this collaboration will be to accelerate the creation of Physically Based Rendering (PBR) materials through the development of new artist-driven workflows – for example, tools that generate 2D textures that maintain exact color and light accuracy across any environment. 

Whether it’s the flash of color of a football jersey under a floodlit stadium or the subtle gleam of a coffee table in soft morning light, these textures help objects in a virtual world look and feel as the artist envisioned, and we’ll now be able to do this faster and with higher quality.

For years, Machine Learning and AI have enabled our teams to develop technologies like HeadStart, which leverages photos to create authentic in-game likenessesThis partnership will allow us to bring that same speed and scale to the entire 3D space by accelerating the content creation process and ultimately allowing our artists to do more. 

Beyond individual assets, the partnership explores AI systems that can pre-visualize entire 3D environments from a series of intentional prompts, allowing artists to creatively direct the generation of game content.

These advancements open exciting new doors for rapid prototyping and visual storytelling, allowing artists and developers to ideate, visualize, and refine gameplay experiences at a faster pace and with greater scale.

These are just a few examples of what is to come.

“EA has always been, and will continue to be, at the forefront of technology, innovation, and play,” says Rick Stringfellow, Head of Visual Content for EA Entertainment. “Partnerships like this are how we evolve the craft of game-making and give our teams the tools to tell deeper, more meaningful stories.”

“EA is a pioneer in interactive entertainment and understands that innovation begins with the creator,” said Prem Akkaraju, CEO of Stability AI. “At Stability AI, we put creators at the center and build around their specific needs. By embedding our 3D research team directly with EA’s artists and developers we’ll unlock the next level in world-building power. This kind of progress is only possible through deep partnership, where scientists and creators work side by side.”

The future is interactive and we’re building it now

The future of creativity at EA is brighter than ever.

With partners like Stability AI, we’re opening new creative frontiers that will shape how our teams design, build, and bring experiences to players around the world. These tools are helping our artists, designers, and developers do what they do best—tell incredible stories, craft unforgettable worlds, and deliver moments that inspire the world to play.

Innovation has always fueled progress at EA, but it’s our people and their imagination, artistry, and passion who make the experiences. And together, we can’t wait to see what comes next.


What are your thoughts about EA introducing AI into the game development processes? Join the discussion down below and stay tuned for more EA updates!

A Second Limited The Sims 4 Kits Bundle is Here

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The Sims 4 Gothic Grandeur is the name of the second Kit Bundle offer.

Maxis appears to make these Sims 4 Kits Bundle offers go faster than expected. We reported about the first Sims 4 Kits Bundle called The Sims 4 Playdate Bundle. Containing the Little Campers Kit (Build) and First Fits Kit (CAS) Kits in a single $7USD deal.

the sims 4 gothic grandeur kit bundle

Today there appears to be a new offer. Also assumed to be very limited of a few days only. This time around merging Goth Galore (CAS) and Castle Estate (Build) Kits into another $6.99USD deal. Available across Desktop and Console platforms.

Get inspired by the majesty of castles and build using gothic arches, stackable ornate windows, grand staircases, gorgeous stonework, and a large portcullis gate. It’s all about the gravitas. Create the perfect dramatic backdrop for your dark new wardrobe of leather and mesh. Your Sims will flirt with their dark sides in styles that are perfect for everyday wear, parties, or any occasion where they want to stand out.

Just like the previous Kit Bundle offer, you’ll only get to obtain it for the next few days. Assuming by the time Halloween is over.

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What are your thoughts on the recent limited-time Sims 4 Kit Bundle releases? Join the comments down below and stay tuned for more updates!

Thanks to @SimmerBerkay for the tip!

The Sims 4 Imaginary Friends Guide

Imaginary Friends from The Sims 4: Adventure Awaits are your Child’s new favorite toy, doll, and bestie all wrapped up in one!

Imaginary Friends start out their existence as ImagineMe! Dolls. Child Sims can bond with their dolls by playing and interacting with them, eventually letting your Child turn their doll into a full-on Imaginary Friend that only they can see.

The Sims 4 Imaginary Friends, Adventure Awaits- Best Friends

Who are the Imaginary Friends?

There are four Imaginary Friends in The Sims 4: Adventure Awaits. Each has their own unique personality and can be purchased in Buy Mode for 500 Simoleons.

The Sims 4 Imaginary FriendsDescription
Lil’ Monster ImagineMe! Doll
The Sims 4 Imaginary Friends, Adventure Awaits- Lil Monster
“Lil’ Monster is a natural Goofball who loves joking around when times are rough. “Let’s turn those blues into rainbow hues!” is one of their favorite things to say! And everyone remembers that time Lil’ Monster helped a grumpy dragon learn to laugh by tickling its tail. If your child wants adventure, fun, and a whole lot of laughs. Lil’ Monster is just the friend for them!”
Pretty Pegacorn ImagineMe! Doll
The Sims 4 Imaginary Friends, Adventure Awaits- Peggy Pegasus
“‘Muahaha! Let the giggles begin!”. Of all the ImagineMe! Friends, Pretty Pegacorn is certainly the most mischievous! (And some might say, Evil! Hehe.) Everyone knows about that time she swapped the moon out for a cookie, and then tricked the other ImagineMe! friends into taking a bite! Sure, your child might be a little naughtier with her around, but letting loose can be fun! Pretty Pegacorn sure thinks so.”
Krafty Kid ImgaineMe! Doll
The Sims 4 Imaginary Friends, Adventure Awaits- Kraft
“Krafty Kid was hand-sewn and stuffed full of cotton, love, and magic! She always says, “Creating smiles, one craft at a time!” Everyone remembers that rainy day when ImagineMe! friends were stuck inside, and Krafty Kid built a world of clay, chalked full of adventures and fun! With your child at her side, the world is a canvas of imagination!”
Wild Child ImagineMe! Doll
The Sims 4 Imaginary Friends, Adventure Awaits- Wild Child
“Wild Child believes that your child and he are an unbeatable team! Some call him Competitive, but win or lose, he’s here to play. With the tagline, “Ready, set, play!”, he’s sure to win hearts. Just like the time Wild Child saved all of the ImagineMe! Friends from the Order of Gnomes by beating the Gnome Queen herself at a game of Hide-and-Seek. Wild Child makes game time fun time.”
A list of the Imaginary Friends from The Sims 4: Adventure Awaits.

The ImagineMe! Doll

The Sims 4 Imaginary Friends have different interactions based on their physical state, including doll, Imaginary Friend, and live Sims. Child Sims will have the following interaction options with the doll:

  • Play
  • Put in Inventory
  • Rename [Doll Name] Doll
  • Tell Secret
  • Turn into Imaginary Friend
    • This interaction is only available once your Child Sim has either befriended the doll, reached level 3 of the Creativity Skill, or is experiencing severe loneliness from a decreased Social Need.
  • Choose Personality…
    • Competitive: “As an Imaginary Friend, this Doll’s Competitive Personality will Energize [your Child Sim] with the Imaginary Boost Power! The Friend will also challenge [your Child Sim] to competitive games.”
    • Creative: “As an Imaginary Friend, this Doll’s Creative Personality will Inspire [your Child Sim] with the Imaginary Boost Power! This Friend will also encourage [your Child Sim] to partake in artistic pursuits together.”
    • Evil: “As an Imaginary Friend, this Doll’s Evil Personality will make [your Child Sim] Confident with the Imaginary Boost Power! (They’re both on the same side, after all!) But Beware! An Evil Friend will be inclined to encourage them to do increasingly naughty behavior. [Your Child Sim] might even learn how to start fires!
    • Goofball: “As an Imaginary Friend, this Doll’s Goofball Personality will encourage [your Child Sim] to be Playful with the Imaginary Boost Power! This Friend will also encourage [your Child Sim] to partake in silly, playful activities.”
The Sims 4 Imaginary Friends, Adventure Awaits- Change Personality

Depending on your Child’s mood, other interactions may also appear, such as Pour Heart Out when they are Uncomfortable. Your Child Sim can use the Play and Tell Secret interactions to form a relationship and befriend the doll.

Child Sims can have multiple ImagineMe! Dolls, but they can only form a strong bond with one doll at a time.

From Doll to Friend

Once your Child Sim has bonded with their ImagineMe! Doll, they can use the Turn into Imaginary Friend interaction to turn their doll into their very own invisible best friend. Make sure you like their Personality Trait, because it can’t be changed after they turn into an Imaginary Friend.

The Sims 4 Imaginary Friends, Adventure Awaits- Doll to Imaginary Friend

Imaginary Friends are only visible to the Child Sim that they are tied to. All other Sims will see an ordinary doll, which may make your Sim come off a little bit creepy.

Imaginary Friends will make life fun by suggesting activities to try out and boost your Sim’s mood when they’re down! Your Child Sim can use all of the basic social interactions with their Imaginary Friend, but they will also unlock the following special interactions:

  • Send Back to Imaginary Land
  • Friends to the End
  • Imaginary Boost!
  • Play Make Believe
  • Say Goodbye Forever
  • Play Pretend…
    • Play Fairy Tale Castle with [Imaginary Friend]
    • Play House with [Imaginary Friend]
    • Play Island Castaway with [Imaginary Friend]
    • Play Pirates with [Imaginary Friend]
    • Play Space Explorers with [Imaginary Friend]

Child Sims can also Talk about Imaginary Friend or Deny Having Imaginary Friend with other Sims, depending on who they trust.

Imaginary Friends will join their Child Sims in everyday adventures, like exploring their neighborhood’s new Modular Playground, or even simply playing with a dollhouse together! When Imaginary Friends aren’t taking part in play time, they will cheer your Sim on from the sidelines.

The Sims 4 Imaginary Friends, Adventure Awaits- Imaginary Friend Support

The Sims 4 Imaginary Friends & their Influence

Spending time with your Imaginary Friend from The Sims 4: Adventure Awaits will lead to deeper conversations, and they may even influence your young Sim, for the better or worse. For example, Evil Imaginary Friends can teach your Child Sim how to Start a Fire, while Creative Imaginary Friends may inspire your Child to become an Author one day.

If your kid is an aspiring arsonist, they will love hanging out with their Evil Imaginary Friend. These Imaginary Friends add a few Mean and Mischief social interactions that are a Bad Influence on Child Sims:

  • Mean Interactions
    • Arguments…
      • Practice Yell At
    • Malicious…
      • Practice Shouting Forbidden Words at [Imaginary Friend]
      • Practice Making Scary Face
      • Practice Insult
      • Practice Calling Names
      • Practice Calling [Imaginary Friend] a Booger Eater
  • Mischief Interactions
    • Pranks…
      • What’s that Spot?
      • Trick with Hand Buzzer
      • Scare
The Sims 4 Imaginary Friends, Adventure Awaits- Practice Mean Interaction

Evil Imaginary Friends won’t be offended by these interactions; they’ll actually get a kick out of them! Completing enough of these will unlock the Ask to Teach How to Start Fires Imaginary Friend social interaction. Your Sim will also earn the Budding Evil Persona Trait, putting them on the fast track to becoming a full-blown Evil Sim when they become a Young Adult.

Bring Imaginary Friends to Life

Everyone has to grow up eventually, but that doesn’t mean your Child Sims will have to leave their best buddy behind. In fact, their Imaginary Friend may even ask to stay around!

The Sims 4 Imaginary Friends, Adventure Awaits- Birthday

When your Child Sim has a high enough relationship with their Imaginary Friend in The Sims 4: Adventure Awaits, they can use the Friends to the End social interaction to solidify their bond.

As a Teen Sim, select the ImagineMe! Doll and choose the Offer to Make Real interaction to bring your doll to life. Bringing an Imaginary Friend to life adds them to your Household as a playable character, but not a family member.

The Sims 4 Imaginary Friends, Adventure Awaits- Bring to Life

Each of The Sims 4 Imaginary Friends has Personality Traits, Preferences, Aspirations, and Pronouns assigned to them by default. However, their names and other Personality Traits may vary.

The Sims 4 Imaginary Friends, Adventure Awaits- Lil Monster Teen

Lil’ Monster ImagineMe! Doll
Jokester Aspiration and Gregarious Personality Trait

The Sims 4 Imaginary Friends, Adventure Awaits- Pretty Pegacorn Teen

Pretty Pegacorn ImagineMe! Doll
Deviance Aspiration and Dastardly Personality Trait

The Sims 4 Imaginary Friends, Adventure Awaits- Krafty Kid Teen

Krafty Kid ImgaineMe! Doll
Bestselling Author Aspiration and Muser Personality Trait

The Sims 4 Imaginary Friends, Adventure Awaits- Wild Child Teen

Wild Child ImagineMe! Doll
Critter Hunter Aspiration and Collector Personality Trait

Back to Imaginary Land

After spending the day playing pretend and gabbing away, Child Sims may want to use the Send Back to Imaginary Land interaction. This will send your Imaginary Friend back home, but don’t worry, it’s just temporary!

If your Sim is not really into the doll they chose or the personality assigned to the doll, they will need to Say Goodbye Forever. This interaction sends your invisible pal back to Imaginary Land forever, freeing up your Sim to purchase a new ImagineMe! Doll to try out a different Imaginary Friend if they wish.

Your Sim will also get this option when they age up to a Teen. If your Teen Sim chooses to keep their Imaginary Friend in doll form, they can still interact with it through the Reminisce and Seek Comfort from an Old Friend interactions.


Which of The Sims 4 Imaginary Friends do you like the most? Let us know your thoughts on the new feature from The Sims 4: Adventure Awaits below!

Roblox Creators Stealing Sims 4 CC for Game IT GIRL

Sketchy Things? With Roblox? Shocker…

In a not-so-shocking turn of events, the Roblox fashion game IT GIRL has been found to contain “illegally” converted The Sims 4 CC assets. These assets have been added, converted, and are currently being sold for the Roblox exclusive “Robux” currency on the in-game player-to-player marketplace.

Unfortunately? This isn’t new; this swath of unapproved conversions by The Sims 4 custom content creators is just another instance of decades of poor behavior within the greater gaming community.

This is Part of a Pattern of Bad Behavior

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Apachii Skye Hair by apachii on Nexus Mods is a prime example of other games using The Sims CC assets

The Sims, as a franchise, has always had passionate players who have been willing to use their creativity to enrich the gameplay experiences of themselves and others. Be it stylish hairstyles or immersion-improving gameplay mods, I believe we’re all familiar with a good “shopping spree” of scrolling through our favorite custom content creators’ social media to peruse their latest and greatest creations.

Conversely, creators of The Sims also act as a sort of reservoir that modders from other game franchises siphon from to enhance their own character creators. The Elder Scrolls: Skyrim mods using ANTO’s many wonderful hairstyle mods come to mind. Nexus Mods, one of the premier mod-sharing platforms, is rife with The Sims hair conversions that may or may not have been used without permission.

This is something that has been happening since the early aughts with the original The Sims release. Long before Patreon and social media platforms, when random companies could just lift hundreds of assets of custom content and illegally sell them as their own creations in big box retailers. We love to hate on the 2000s being the wild west of technology.

IT GIRL

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IT GIRL is a Roblox dress-up game similar to wildly viral Dress to Impress. The “dress up” aspect comes in clutch here, as that is the exact reason why The Sims 4 CC assets have been lifted.

The custom content used was created by Learxfl, SUNBERRY, and Madlen, respectively.

Here are some comparisons of the custom content extracted into Roblox for It Girl in comparison to their respective posts. While it’s one thing to take inspiration from a piece of custom content, it’s quite another to outright extract and publish it on another website. Doubly so as these assets are currently up for sale for Robux on the Roblox inter-player marketplace.

Robux is Roblox’s in-game currency model that can be purchased with real money. This adds a layer of distaste as The Sims 4‘s Terms of Service state that all forms of custom content made for it cannot be sold. Most are familiar with CC creators having a form of “Early Access” for their Patreon supporters, but as long as those assets come out after a time, free for all to use? It’s fine.

This, however, goes against The Sims 4’s TOS, and, while these assets seem to be purely custom, there could be converted custom content on the Roblox marketplace using EA textures/assets in a very much not EA game. While Roblox stood next to The Sims 4 as one of the 10 best-selling games in 2020, EA’s assets are proprietary. Roblox doesn’t have a right to them.

So, What Can You Do?

That’s the gray area, while the individual player can report the assets or alert creators to the misuse of their mods. Ultimately, it’s up to EA to pursue any exploitation of their assets or the content made for their games. This is because, legally, EA reserves the right to take action against any/all infringement of their intellectual property (i.e., The Sims 4) as defined in the TOS. So it would be in their hands to crack down on “CC theft”.

Which, as we can see, unfortunately may not be the case unless something extreme happens. I would personally recommend intra-community moderation. If you’re a Roblox player who sees something? Say something! Maybe EA won’t step in until it’s necessary, but as a community, we can try to put some heat on these creators use steal assets.

Of course, in saying this, I do not condone bullying or flaming of any sort! As a custom content creator myself, I know I would feel frustrated if someone extracted an asset I created without permission and sold it for money. Though please keep in mind that we’re only as strong as we are kind. Kindness is something that should be given in spades, and I believe if you point it out enough times, civilly and thoroughly, at minimum, these asset-rippers on IT GIRL will at least come to some sort of agreement with custom content creators for the usage of their models and textures.

So far, the IT GIRL development team seems well aware of this, as word from our source says that all mentions of The Sims 4 or Sims 4 CC are filtered by their Discord server. This reveals just how much they care about individual creators’ rights and how poorly this reflects on them.

Information Source

With credit to Reddit user u/shay_shay250 for bringing our attention to the news with their post. They said they wanted to get the word out about what’s been happening, and hopefully, this will bring more attention to it. The comparison images of the custom content vis-à-vis the IT GIRL assets are originally theirs.

How do you feel about modders outside of The Sims converting CC? Have you played a game with “illegally” converted CC? Let us know in the comments down below, and always know to come back to Sims Community for all the latest The Sims news!

Sims Creators Exit EA Creator Network After Controversial EA Buyout

The EA Creator Network Is Losing Some Of Its Largest Sims Creators As They Speak Out On EA’s Controversial Buyout

In the wake of the recent acquisition of EA by Saudi Arabia’s Public Investment Fund and private equity firms, a number of Sims Creators are choosing to leave the EA Creator Network. Their decision stems from growing discomfort with the new ownership’s ethical values and potential impact on the future of The Sims Franchise. For many of us, The Sims has been a tool of creative expression, trailblazing inclusion and diversity in gaming. Now, with concerns about representation and transparency on the rise, some creators are opting to step away from official partnerships to preserve the integrity of their work and online community.

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Who Is Behind EA’s Buyout?

Electronic Arts was recently acquired by a group led by Saudi Arabia’s Public Investment Fund (PIF), alongside Silver Lake, a global technology investment firm, and Affinity Partners, led by Jared Kushner, the son-in-law of US President Trump. The deal is valued at $55 billion, marking one of the largest acquisitions in gaming history. While the full effects of the buyout are yet to be seen, many Sims creators are already voicing concerns about the values and priorities of the new ownership.

crownprinjce1
Wikimedia Commons

The Saudi PIF has previously invested in other gaming industry giants, but its ties to conservative and anti-LBGTQ+ policies have sparked concern within the community. For Sims creators, whose work often celebrates diversity and self expression, this shift can feel personal.

The PIF is Saudi Arabia’s sovereign wealth fund, meaning it is an investment fund that manages money on behalf of Saudi Arabia’s government, which in this instance is the unelected Crown Prince Mohammed bin Salman. Saudi Arabia is known for its anti LGBTQ+ stance, as well as other problems that raise ethical concerns, such as the continued war against Yemen and the bombing of civilian populations, the assassination of journalists, and the genocide of native tribes. You can learn more in our reporting from the time of the buyout.

The Sims Creators Who Have Left The EA Creator Network

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Gayming Magazine | Youtube

The wave of departures began two weeks ago when Sims Creator Devon Bumpkin announced his exit from the EA Creator Network. In a public statement on his YouTube channel, he shared his discomfort with EA’s acquisition and expressed his concerns about the values behind the company’s new ownership. You can read the statement in full below:

Hello darlings, I wanted to give you a quick update following the recent news about EA’s sale. After taking some time to think things through, I’ve decided to step away from using my EA Creator Code. I’d kindly ask that you no longer use it when purchasing packs or games moving forward.

This isn’t a decision I’ve made lightly. As most of you know, I’ve built my career and community around The Sims, a game I truly love and that has brought so many of us together. But with the new ownership and everything that comes with it, I don’t feel comfortable continuing to financially promote the company through my code.

This all comes from a place of honesty and alignment with my values. I’ve also decided on stepping away from being an EA Creator completely. I’ll still be creating, storytelling, and sharing the worlds we’ve built together, but with my eyes wide open on all the changes. I just need to do so in a way that feels right for me and for what I stand for. Thank you all so much for understanding, for the love you show me, and for being such an incredible community.

Aden 💚

Devon Bumpkin | Youtube

Devon Bumpkin (Aden) went on to clarify that, for the time being, he will continue to post Sims content until the buyout officially goes through, and will then pivot to other games such as the upcoming Paralives, as well as other design and management games such as Planet Coaster and Planet Zoo.

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Jamesturner.yt

Earlier today, popular Australian Sims Creator James Turner (formerly The Sims Supply) announced his intention to leave the EA Creator Network and expand the library of games he covers on his channel. This exit was followed by a statement from Plumbella, a popular British-based Sims creator known for video essays and lore deep dives. She clarified that she will no longer purchase future releases or cover them on her channel.

A close friend of Plumbella, Steph0Sims, also released a statement regarding her position in the EA Creator Network. She expressed how much The Sims franchise means to her, and how it is a place of comfort, and has been for many years.

sismieplumsteph
Clockwise: Plumbella (YouTube), Steph0Sims (YouTube), LilSimsie Merch

What is perhaps the biggest announcement comes from LilSimsie, who has amassed an audience of 2.19 million subscribers. As with other creators, LilSimsie has announced her intention to leave the EA Creator Network, while stating that she believes that EA benefit more from her early access content than she does. The statement in full below:

As I’m sure many of you have seen, it was recently announced that EA is going to be sold to private investors for $55 billion. This news has devastated me. The values represented by the people acquiring EA are fundamentally at odds with what I stand for and support. I’ve been losing sleep over it for weeks, and I’ve been deeply struggling with what to do moving forward.

I have so much love for The Sims. This game has completely shaped my entire life, and I care so deeply about The Sims and the community.

I have made the decision to remove myself from the EA Creator Network. It is my hope that pressure from creators and the community might encourage EA’s leadership to reconsider the long-term impact of this sale and to preserve the values that have made The Sims so beloved. This means that I will no longer receive early access to Sims packs, and I will not have a creator code. Under this new ownership I feel I cannot maintain a direct association to the company. I also truly believe that they benefit more from my early access content than I do, and I think that stepping away is the strongest action I can take against the sale.

This situation is a nightmare for our community. Nobody supports this sale, and it is putting creators in a very difficult position. They have built their entire career and livelihood over a game that they have no control over. I ask that you please not harass other Sims creators over their decisions regarding the game and the creator network. I am very fortunate to be in a position where I can make a choice like this, but not everyone has that ability. I don’t truly don’t believe there is a “right” answer here, and everyone is still trying to figure out their next steps.

I’ve always streamed lots of other cozy games on my Twitch channel and posted them on ‪@moresimsie‬, and I plan to start incorporating some other games that I think you might like here on this channel. This isn’t the kind of change that can happen overnight, and I will still be posting videos playing The Sims. I’ve always been a little bit afraid of posting other content on this channel for fear of alienating my audience, but there are a lot of “Sims adjacent” games that I really enjoy and I would love to start introducing them here.

I’m working on a new Animal Crossing series right now, and I think that if you love building in The Sims you’ll also really like decorating in Animal Crossing. I am so grateful for your support on the Animal Crossing video I made a couple weeks ago, and I hope you’ll like my new ones. I used to post a lot of House Flipper content here a few years ago, and I intend to bring that back. I am also a huge fan of city building games, and I’m really looking forward to the release of Paralives in December. I’ve been (impatiently) waiting for that one for years!

And for the record, Sims was my name first! My real name is literally Kayla Sims, and “Simsie” is a childhood nickname. It’s unfortunate that my username seems so directly tied to the game, but I don’t have any plans to change it. It’s my name!

I’m really, really distraught over this sale and I know that many of you are as well. It’s scary, and it’s breaking my heart. I really appreciate your support as I try to navigate this.

Lil Simsie | Youtube

What This Means For The Community

The departure of high profile creators from the EA Creator Network is already reshaping how content is shared and received within The Sims Community. These creators have been central to the games’ coverage and advocacy for inclusive gameplay. Without their voices in EA’s network, fans may begin to see fewer early access previews and sponsored content – but potentially more honest, independent perspectives.

In an internal statement to those in the EA Creator Network, Maxis clarified that The Sims will remain a safe and diverse space for all and has no intentions of changing that. You can read the full statement here!

For many players, this shift is a reminder that The Sims has always thrived on community driven creativity. Whether through let’s plays, customer content, reviews, or storytelling, the heart of the franchise lives in the creative outputs of its players. As creators move away from corporate partnerships, they are reclaiming that space and inviting fans to join them in something more authentic.

Might I suggest you don’t f*** with my sis!


What are your hopes for the future of fan-driven content? Let us know below, and stay tuned to Sims Community for all the latest on The Sims franchise!

The Sims Team Reassures Creators About The Sims 4’s Future in a New Email

The Sims Team acknowledges the EA Buyout for the first time. Plus, an update on the Black Photos Bug Update for The Sims 4…

It’s been a rough couple of weeks for The Sims 4 community and the future outlook of this franchise. EA announced a buyout by questionable private investors, switching the company from public to private company. Many players, including EA employees saw this change as bad for the future of all gaming studios within Electronic Arts. With talks about possible studio downsizing and closure of low-profit video game studios, such as Bioware.

EA Talks Future of The Sims 4 After The Buyout

The Sims Team hasn’t acknowledged the buyout until a new email surfaced last night. EA Creator @SweetAshGamer shared an email talking about the future of The Sims 4 to its creators.

The first section acknowledged the conversations about the EA buyout. Stating that EA’s mission, values and commitment to players will not change and that The Sims will continue to be a safe space for creating authentic self characters. This hopefully means that the freedom of supporting and creating LGBTQ+ characters will remain the same as it’s been before.

The latter part of the email confirms that The Sims 4 will continue its roadmap of new content from the game. Confirming the November 4th, 2025 Game Update and more content on the horizon “as we look to an exciting 2026”.

Read the full email below:

LETTER 2 PATTERN e1675116678818

Sul Sul, Creators –

We’re coming out of a few big days where we saw many of you across events including PAX AUS and TwitchCon. As we kick off the new week, we wanted to take a moment to thank you for being a part of The Sims creator community and for everything you do to bring our shared world to life. You continue to inspire and amaze us every day.

We also want you to know that we see the broader conversation happening around EA. It’s important to reiterate that our mission, values, and commitment to players and fans around the world are not changing and The Sims will continue to be a space where you can express your authentic self.

We have so much to look forward to together with exciting moments ahead. There will be a big update and some fresh freebies coming to The Sims 4 in early November, with more on the horizon as we look to an exciting 2026.

Thank you for continuing to share your voice, passion, and imagination with us. We appreciate your partnership and remain committed to supporting you.

With gratitude,

The Sims Team

the sims team statement email the sims 4 future ea buyout
Source: SweetAshGamer


The Team Confirms Photos Turning Black Issue is Getting Fixed

The irony of completing the latest Sims 4 Live Event and being met with a years-old bug which turns Photos inside photo frames black is being fixed. Hopefully this time for real!

The Sims Direct Team issued a new reply on X last night confirming that this issue, including many, many other bugs is getting fixed in the November 4th update.

Heya, can confirm we have a fix for this issue (and many, many more) coming with our November 4th Base Game update! We’ll be sharing the full list next week.

the sims 4 black photos issue

What do you think about The Sims Team’s statement on the EA Buyout? Join the comments down below and stay tuned for the latest developments and updates on The Sims 4!

The Sims Mobile is Shutting Down Completely

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The Sims Mobile is pulling the plug in the coming hours.

In a surprising announcement from EA and Firemonkeys team, The Sims Mobile game for iOS and Androids will be shutting down completely. And as we learn from the full announcement, it’ll be completely delisted in a matter of few hours by October 21st, 2025 from the official app stores.

What started as a promising development from the Maxis team at Redwood City turned into unstabile maintenance and low-effort updates at Firemonkeys.

Of course, it seems that the full focus and budget has been given to The Sims FreePlay team which has been operating for almost 15 years now with constant new updates and improvements. In the beginning of this year the game has gotten a significant visual upgrade to enhance the lighting and texture features to modernize the look of the game.

The Sims Mobile, however, has always gotten a short end of the stick from the development budget. Offering its players only reruns of previous events and in-app purchases that cost an arm and a leg.

The Shutdown Roadmap of The Sims Mobile

As announced in the official blog by The Sims Mobile team, the game will first get a new update on October 20th, 2025 that will remove the ability to make any in-app purchases and virtual currencies. Just a day after on October 21st, 2025 the game will be removed completely from the Google Play (Android) and App Store (iOS). Players who have downloaded the game before the removal on smartphone stores will get to play it for a few more months.

The Sims Mobile players will get to enjoy a limited two week period from January 6th, 2026 when all premium Create A Sim and Build Mode items will become available for free. Finally, on January 20th, 2026, the game’s servers will be shut down completely.

See the key dates and information about the app’s gradual shutdown below:

clipboard sc

Key Dates and What’s Happening

October 20, 2025 – New update!

The final update for The Sims Mobile will be available to download from the Apple App Store and Google Play Store. From this date forward, players will no longer be able to purchase packs or spend real money within TSM. Any existing SimCash, Simoleons, or Tickets can still be used until January 20, 2026.

In the final update, releasing on October 20th, 2025, everyone will receive unlimited energy to help them make the most of this time. This should make it easier to complete projects and enjoy the last few months of play.

October 21, 2025 – Delisted from app stores

The Sims Mobile will be delisted from the Apple App Store and Google Play Store on October 21st at 1:30 PM UTC. It will no longer be available for new downloads, but players who already have The Sims Mobile installed or have previously downloaded it can still update or re-download it.

If you are using the Google Play Store and have already downloaded The Sims Mobile, it should update as normal. If you have deleted it in the past and would like to redownload it, you can do so by going into your ‘My apps & games’ section, then into your ‘app library’ to find it.

If you are using the Apple App Store, you will need to open the Apple App Store, access ‘My Purchases” and search for The Sims Mobile to find it. If you are having trouble updating it this way, try deleting the app and redownloading it using this method again.

January 6, 2026 – Content unlocked

All Build Mode and Create A Sim (CAS) items will unlock for every player. These won’t be limited by levels, so that means EVERYTHING Build mode and CAS are available. We want to give everyone the opportunity to build their dream home, design their perfect Sims, and experience everything TSM has to offer before the servers close. We would love to see what you create if you would like to share it with us.

January 20, 2026 – Server closure

The servers will shut down at 1:59 PM UTC. After this time, The Sims Mobile will no longer be playable. Because game progress is stored on our servers, saved data will no longer be available.

Final Rerun Events

NameTypeStart TimeEnd Time
Eerie AutumnFestival PassOct 20Dec 19
Cozier HomeSweet Treat ShowdownOct 20Nov 2
Wumple’s Wishlist #1Limited Time QuestOct 27Nov 3
Hallways ReadyTreasure HuntNov 3Nov 16
Wumple’s Wishlist #2Limited Time QuestNov 10Nov 17
Foxbury InstituteSweet Treat ShowdownNov 17Nov 30
Wumple’s Wishlist #3Limited Time QuestNov 24Dec 1
Season’s GreetingsTreasure HuntDec 1Dec 14
Wumple’s Wishlist #4Limited Time QuestDec 8Dec 15
Sweet HolidaySweet Treat ShowdownDec 15Dec 28
Wumple’s Wishlist #5Limited Time QuestDec 22Dec 29
New Year’s Dock and RollTreasure HuntDec 29Jan 10
Wumple’s Wishlist #6Limited Time QuestJan 1Jan 8
Wumple’s Wishlist #7Limited Time QuestJan 10Jan 17

Frequently Asked Questions answered by The Sims Mobile Team

The Sims Mobile team has provided a brief FAQ (Frequently Asked Questions) thread about The Sims Mobile shutting down. Unfortunately the main question about why The Sims Mobile is pulling the plug hasn’t been answered.

Take a look:

CONVERSATION 2

Frequently Asked Questions

Will there still be events in this update?

Yes. Events will continue to run as usual, so you can still earn Simoleons and items during the final months.

Can I still play after the game is delisted?

Yes. If you already have TSM installed, you can keep playing until January 20, 2026.

Can I still play after TSM sunsets on January 20, 2026?

No. TSM requires online servers to play, so playing in any form will no longer be possible after this date.

Can I re-download TSM later?

If you downloaded TSM before it is delisted, you can re-download it from your app store library until January 20, 2026.

What happens to my purchases?

All purchases you’ve made before October 20 will still work in-game right up until January 20, 2026. After that date, The Sims Mobile will no longer be playable, and any leftover currency will not be eligible for a refund.

From January 6, every Build Mode and Create A Sim item will be free for everyone playing. We recommend using your currency and tickets before then.

On behalf of the entire Sims Mobile team, thank you for sharing this amazing journey with us. We hope you enjoy the final update and that these final months allow everyone to finish projects, make memories, and celebrate their Sims.

Thanks (Dag dag)

The Sims Mobile Team


What’s Next?

It’s no secret that The Sims Mobile’s development has toned down gradually over the years. Highly priced festival passes, paying for individual swatches and many controversial changes from the original vision started by Maxis has lead away many players from actively playing this game.

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On one hand, we’re getting new smartphone Sims experiences including The Sims Project Stories and The Sims Project Rene. The first game seems like a similar replica of The Sims Mobile in some ways with a few Gardenscape features mixed in. The Sims Project Rene experience on smartphones promises to be an extension and appropriation of already available features on future Desktop and Console ports of the game. Plus, there’s still The Sims FreePlay which just released a new update several days ago.

project rene gameplay 6

As someone who started playing The Sims Mobile from the day of its release in 2017 until next year in 2018 when the game got really bad, I can’t help but wonder if the game was nothing more than a testing ground for what we’re getting in the future (Project Stories and Project Rene). And if players who spent real life money on Sims Mobile currencies were nothing more but investors in upcoming mobile Sims games.

What are your thoughts on The Sims Mobile shutting down? Join the conversation below!

The Sims 4 Adventure Awaits Mods: 15 NEW Bug Fixes & Feature Changes!

With the most recent expansion pack for the Sims 4 nearing almost two weeks since its release, it is no surprise that modders have already taken matters into their own hands to create Sims 4 Adventure Awaits Mods to fix any reported bugs, as well as correct or adjust features many have found annoying or irritating.

TS4 x64 fpb 2025 10 18 22 17 45 639 edited

Sims 4 Adventure Awaits Mods & Fixes

Often Required Mod: Core Library by Lot 51

Sims 4 Adventure Awaits Mods - Lot 51 Core

While not all of the listed Sims 4 Adventure Awaits mods require The Core Library by Lot 51, it is vital to read their requirements of each individual mod as a good majority of them do, and will not function without it. This mod does not do anything on its own, but lets or modders to create script mods for gameplay without conflicts, allowing for less conflicts and errors.

Bug Fixes

While this is a smaller section compared to the feature adjustments, these are all Sims 4 Adventure Awaits mods intended to fix current bugs and issues that have not yet been corrected by the Sims Team.

Seasons Master Fix [Updated For Adventure Awaits] by LunarBritney

Sims 4 Adventure Awaits Mods - Seasons Master Fix

With Seasons being one of the higher rated and often purchased packs for The Sims 4, the fact that many new worlds lack accurate seasonal changes has been a disappointment for many players. LunarBritney has a much larger mod that has been updated to include Gibbi Point, allowing the lush floral areas of the world to accurately change color and appearance based on the active season.

Campfire Stew Pot Fix by Sims4Me

Sims 4 Adventure Awaits Mods - Campfire Fix

A smaller bug recently noticed is that while many have found the addition of cooking over the campfire to be a welcome feature, many have also run into sims blocking the campfire from being used period by autonomously placing the cooking pot. This mod stops the autonomous action, allowing you to freely direct your sims on how to use their campfire.

Custom Venues Fixes by Marquillo

Sims 4 Adventure Awaits Mods - Custom Venues Fixes

*Requires Core Library by Lot 51*
While the Sims 4 Adventure Awaits contains many cross-pack compatible features, many players have found certain features missing parts to make them function properly, or at least how they’re intended. This mod fixes quite a few of them, and to name a few…

  • Sims can now be assigned to tend the Tattoo Tables from The Sims 4 Businesses & Hobbies, allowing sims assigned the “Get Tattoo” activity to autonomously request services.
  • Multiple fixes for bugged activities
    • Sims assigned to DJ (Sims 4 Get Together) can now properly perform songs.
    • Sims are not able to be assigned to Tend Coffee & Tea Bars and Counters (Sims 4 Get Together, Sims 4 Businesses & Hobbies, Sims 4 High School Years).
  • “Don’t” Activities added to restrict sims from engaging in tasks separate from their intended behaviors, which often slows their work speed and leaves different added features unattended.
    • Don’t Socialize – Sims will not engage in social behaviors or be targeted for them.
    • Don’t Cook – Sims will not autonomously cook food.
    • Don’t Do Home Chores – Sims will not autonomously do home chores (Cleaning up dishes, messes, laundry, etc.)

As well as many more features and fixes!

Feature Changes & Adjustments

These mods are generally adjustments and changes to intended features in the game to help with different preferences between players. This section of Sims 4 Adventure Awaits mods can include how often an action occurs, how an object functions, or removal or addition of restrictions to gameplay features.

Custom Schedules Anywhere by Zerbu

Sims 4 Adventure Awaits Mods - Custom Schedules Anywhere

Removed the restriction that stopped players from using the “Custom Schedule” feature for any other lot type besides Custom Venues. Requires players to change the lot type to a custom venue, change the custom schedule, and then change it back to the desired lot type. This opens up multitudes of gameplay opportunities to create special schedules for lots found in the base game and other DLC.

It is noted that it does not work for Residential Rental Lots. (Sims 4 For Rent)

Plan Getaways Anywhere by LunarBritney

Sims 4 Adventure Awaits Mods - Plan Getaways Anywhere

This simple mod by LunarBritney removes restrictions on what lots Getaways can be hosted on with the new Getaway system, including custom venues added by Basemental’s Universal Venue List!

Run Lectures in Getaways by LunarBritney

Sims 4 Adventure Awaits Mods - Run Lectures in Getaways

When creating the actions for each role in the Sims 4 Adventure Awaits getaway planner, the Sims team seemed to create cross-pack compatibility in allowing the lectures from The Sims 4 Businesses and Hobbies to be attended, but there was no option to host or run lectures in Getaways. LunarBritney adds the ability for sims to host lectures, even down to limiting the feature to certain skills!

Assign Any Sims to Custom Venues by LunarBritney

Sims 4 Adventure Awaits Mods - Assign any Sims to Custom Venues

A current limitation found is that while sims have the ability to have caring for children as an option, toddlers and infants cannot actually be selected for custom venue roles, and neither can pets (Cats, Dogs, Horses). This mod removes the restriction when you are visiting a Custom Venue, allowing you to choose any sims existing within your save.

It is also noted that due to the way The Sims Team created the custom venues system, you must play as a separate household to assign household sims. It is not known at this time whether this is something that Sims 4 Adventure Awaits mods can fix or change.

Mini Free Weights by CBXSims

Sims 4 Adventure Awaits Mods - Mini Free Weights

Our very own Callum (CBXSims) shrunk down the free weights added in the pack because they were mapped large enough that they took up two grid spaces, and also could not be placed on any surfaces and instead were always stuck to the floor. Now, they are shrunk to a more manageable size so you can freely place them wherever you’d like!

Fully Functional Fan by CBXSims

Sims 4 Adventure Awaits Mods - Fully Functional Fan

CBXSims aka Callum also added functionality to “The Proto Fan” added in the Sims 4 Adventure Awaits, allowing it to be used in conjunction with Seasons to cool off warm spaces, and therefore cool off warm sims!

Unlocked CAS Parts [Adventure Awaits Update] by Fogity

Sims 4 Adventure Awaits Mods - Unlocked CAS parts

Unlocked CAS Parts, a mod with many modules by Fogity, allows you to unlock hidden, locked, or just generally unavailable items in CAS so you have more freedom to customize your sims however you would like. These include multiple organizational categories, including Unlockable, Cheatable, Gameplay, Locked, and Lost, as well as items locked to specific occults (Alien, Vampire, Mermaid, Werewolf, Fairy). Per Fogity’s update to the mod, the Plumbird Suit for Pruella the Plumbird is now unlocked under the “Locked” category of the mod, and the Imaginary Friend outfits are now unlocked for children under the “Lost” category of the mod.

Imaginary Friends Stay Longer [3 Versions] by CiwayW

Sims 4 Adventure Awaits Mods - Imaginary Friends Stay Longer

The Imaginary Friends added in the Sims 4 Adventure Awaits has been an exciting reintroduction to the beloved Sims 3 Generations feature for many long-time players. However, when summoned, Imaginary Friends only stay for a measly two hours before returning to Imaginary Land. With this mod by CiwayW, with three options, you can choose for them to stay and play for up to 6, 12, or 24 hours.

*Pick the time option you prefer and only install that file*

Better Playground Mod by CiwayW

Sims 4 Adventure Awaits Mods - Better Playgrounds

Playgrounds have been a nice addition with the modular playground items added in the Sims 4 Adventure Awaits, especially the fact that it is a base game feature. However, with it requiring so many items, it can be difficult for those with the base game or just not Adventure Awaits to actually make playgrounds without repetitively using the same spaceship or pirate ship.

CiwayW has created a mod that changes a few details about how Playgrounds function in The Sims 4! CiwayW increased the amount of items (From every pack!) that are considered “Playground Equipment”. Some examples include puppet theater, toddler jungle gyms, voidcritter battle stations, basketball hoops, and more! They also added autonomous behaviors to these items so sims will naturally seek them out to play.

Another note is that toddler sims that attend a playground often spawn with just a random adult sim, but CiwayW fixed it to where they will spawn with sims that are their actual caregivers, such as parents and grandparents.

Less Imaginary Friend Text Spam by Sims4Me

Sims 4 Adventure Awaits Mods - Less Imaginary Friend Text Spam

Since the game alerts you whenever your sims summoned imaginary friend appears, leaves, tells jokes, watches your sim do activities, etc., the notifications (combined with the many other notifications already in the game) can be overwhelming. Sims4Me removed these notifications, decluttering your notification bar for the many other notification the game (and all its DLC!) already provides.

No Competitive Headlines Module by Sims4Me

Sims 4 Adventure Awaits Mods - No Competitive Headlines

This is a part added to the “Less Headlines” mod by Sims4Me, which replaces the textures for certain headlines to a transparent texture, making them invisible. This can be helpful for stopping annoying popups appearing in screenshots, or just to help declutter your sims headspace in general. This specific version replaces the textures for the Competitive trait headlines, which appear often as your sim develops a Good or Bad competitive spirit.

REQUIRED: Main Less Headlines Module by Sims4Me

This is the main module required for the previous Less Competitive Headlines mod, which also links to modules for many other packs and gameplay features. This allows you to remove headlines to your hearts content, and keep any that you prefer to see as they appear.

No Visible Competitive Sweat by Sims4Me

Sims 4 Adventure Awaits Mods - No Visible Competitive Sweat

Another feature of the Competitive trait is a set of cartoonish sweat droplets that appear when your sim is performing almost any skill, and can often stick around and become an annoyance.


Are there any other Sims 4 Adventure Awaits Mods that have helped your gameplay that should be included? Do you have or plan to download any of these mods? Let us know! Be sure to follow Sims Community for more mod recommendations and updates to the state of the Sims 4 Adventure Awaits mods and other features!

Customize Your World with The Sims 4 Modular Playgrounds from Adventure Awaits

Use The Sims 4 Modular Playgrounds from Adventure Awaits to Create Custom Jungle Gyms, Big or Small, for Your Young Sims to Explore!

Modular Playgrounds are finally here, and we love them. You can configure these playgrounds from scratch using any of the modular pieces found in Buy Mode, or explore some of the premade playgrounds included in The Sims 4: Adventure Awaits. Keep reading to learn all about the different ways Modular Playgrounds can enhance your game.

The Sims 4 Modular Playgrounds, Adventure Awaits- Custom playground

The Sims 4 Modular Playgrounds & Their Pieces

Modular Playgrounds are made up of combinations of the various 15 different pieces found Buy Mode. These range from 200 Simoleons to 750 Simoleons and include fences, ladders, stairs, various levels of platforms, a connector tunnel, a connector bridge, a climbing wall, and even slides.

There are seven color variations, which can be mixed and matched when configuring your playground. For a full list of The Sims 4 Modular Playground pieces, check out our The Sims 4 Adventure Awaits: Build/Buy Overview!

Create your Custom Playground

Every Modular Playground starts out as a single Platform, since they are the base of playgrounds. Once you’ve placed a Platform, you can then add other pieces of playground equipment. 

The Sims 4 Modular Playgrounds, Adventure Awaits- Platform Required

There are Short and Tall pieces, and both can be used in the same Modular Playground setup to add more dimension. The BamCo Playground Piece: Connector Tunnel, BamCo Playground Piece: Connector Bridge, The BamCo Playground Piece: Climbing Wall, The BamCo Playground Piece: Ladder, and the BamCo Playground Piece: Classic Slide are all restricted to connecting to the Short Platforms. 

On the other hand, The BamCo Playground Piece: Spiral Slide can only be connected to the Tall Platforms.  To connect a set of Short and Tall Platforms, you will need to use the BamCo Playground Piece: Connector Stairs.

Fences can be added to both levels of the Platforms for security and to finish off your playground build.

The Sims 4 Modular Playgrounds, Adventure Awaits- Family Gym

You can create custom experiences with The Sims 4 Modular Playgrounds, like a Fairytale-Inspired play area filled with whimsical decor, or even a family-friendly play-set at the local gym. Playgrounds can even be placed inside to replicate those indoor playgrounds often found at fast-food restaurants, just make sure to raise the height of your walls if needed.

The Sims 4 Modular Playgrounds, Adventure Awaits- Indoor Playground

Fairy Tales, Space Explorers, and More

The Sims 4 Modular Playgrounds also adds new interactions and ways to play pretend that remind us of classic schoolyard fun. Sims ages Children and older have access to the following Playground interactions:

  • Slide Down
  • Climb Up Wall
  • Climb Down Wall
  • Sleep Here
  • Traverse Tunnel
  • Lean Over
  • Chat Here
The Sims 4 Modular Playgrounds, Adventure Awaits- Elder Uses Slide

When it comes to playing pretend and growing imagination, Children can use the following interactions, exclusive to their age group:

  • Play on Playground with [other Sim name]
  • Play on Playground
  • Look out Big Bubble
  • Play Pretend
  • Play Rock, Paper, Scissors
  • And more!

Using the Play on Playground interaction will encourage your Sim to play with every piece of playground equipment available to them, and will often times put them in a Playful mood.

Pre-Made Jungle Gyms

If you want to quickly add a new jungle gym to a lot, The Sims 4: Adventure Awaits also includes six pre-made playgrounds. These range in sizes Small, Medium, and Large, and from 1,865 Simoleons to 3,720 Simoleons. You can even combine multiple pre-made Modular Playgrounds to easily make a massive structure for your young Sims to explore.


Are you looking forward to creating the jungle gym of your dreams with The Sims 4 modular playgrounds from The Sims 4: Adventure Awaits? Let us know what you think about this new feature in the comments below!

InZOI News: Update on Upcoming Game Features and Design Decisions

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Developer answers hot burning questions about the next features coming to InZOI!

We have some new InZOI News today from Kjun, the developer making big design and feature decisions. Just a week after sharing a preview look into upcoming Updates for InZOI (such as Burglars, Calendars and more), we now know additional information about the intentions and features of said updates.

inzoi update new october 10 screen 57
Sneak peek at Burglars coming to InZOI

Players were interested to know what will make InZOI stand out from The Sims. And while Kjun did confirm that they’re constantly working on new system iterations for the game, he also confirmed that a popular Sims 4 feature is now in the works. And that’s multitasking! “We’re developing multitasking features such as talking while eating or drinking while doing another activity” said the developer in an extended developer feedback session on Discord.

Find out all the new information shared by Kjun himself in the new detailed analysis of upcoming InZOI features and changes:

LETTER 2 PATTERN e1675116678818

Many people shared great feedback again this week. It’s not easy to organize and respond to everything, but writing this post makes me happy because your opinions give us great inspiration for development. I’ve summarized the feedback on inZOI by major topics, grouping similar opinions together and focusing on those that were mentioned multiple times. Also, starting this Friday, when we upload our development videos, I’ll include more details about the development intentions behind each feature, as many of you requested.

Detailed Analysis of Major Feedback

1. AI Building Feature

This was the most heated topic, with strong opinions on both sides. Some players want us to continue developing it, while others think we should stop and focus elsewhere. Many also suggested keeping the feature but lowering its priority. Thank you all for sharing your thoughts. Some said the feature helps players who aren’t skilled at building or simply want to focus on gameplay rather than architecture, saving them valuable time. Since our development budget is limited, we’ll keep the feature but reduce its cost and scope. I didn’t expect so much discussion, and I’ll decide soon—after discussing it with the dev team tomorrow—whether it will be included in this build. Other requested improvements for the building system include a color picker (eyedropper) tool, wall moldings, and object resizing. We’ll keep improving these usability tools.

2. Gameplay & Interaction

Multitasking – Many users want deeper family/group activities and the ability to multitask (e.g., eating while talking). We’re developing multitasking features such as talking while eating or drinking while doing another activity. We plan to update this by December, and we’ll share a test video soon.

Animation – There were many requests for smoother, more realistic animations for actions like eating, talking, and running. We’re aware this is a major issue—especially since inZOI’s graphics are so realistic that rough animations stand out even more. We’ll keep refining them continuously.

Group & Family Activities – Many asked for group interactions like holding hands, following, or piggybacking. We’re developing a group activity system, allowing multiple ZOIs to move together or perform the same interactions in sequence. This should make dates and family outings feel more natural. We’ll also add baby-related interactions, such as carrying or holding infants and stroller use, starting this December.

Need System – Some mentioned the hygiene need decreases too slowly and feels unrealistic. We’ll review and adjust it if needed. There was also a request for an option to toggle needs entirely—but that would break the game’s core design. Still, I understand the desire to do so sometimes, so I’ll consider adding a cheat or item (like NyangDonut) to toggle it off.

3. Characters & Customization

Items & Appearance – Players requested higher heels (3–4 inches and up), more stylish and varied shoes, and more male hairstyles. These are great ideas—we’ll reflect them where possible. After reviewing, I realized we really do have too few shoe options.

We might add new accessory categories (like bags), though wearing multiple accessories at once is difficult due to high development cost.

TT Character Saving & Creation – Many asked for a preset save feature that stores an entire character (appearance, personality, skills, etc.) and allows sharing. We agree this is essential—it’s already under review and will be added as soon as possible. We also received requests for more flexible face customization and a genetics system for family creation. It’ll take time, but the team is continuously improving this area.

4. World & Convenience Features

Movement & Exploration – Many players want auto-driving, allowing owned vehicles to travel automatically to destinations. Others suggested showing actual driving instead of teleportation for better immersion.

Vehicle AI has been in development for about 1.5 years, but issues like pathfinding errors, U-turns, and traffic jams remain difficult. Managing large numbers of cars in a live simulation causes many complications, so the current version is limited. We’ll continue R&D to improve this over time.

Content & Systems – The calendar and thief systems received very positive feedback. Seasonal events like Halloween won’t be time-limited anymore—once the calendar launches in December, you’ll be able to access all seasonal content permanently.

5. Game Identity

Many players expressed their wish for inZOI to be more than a “Sims clone”, emphasizing its own depth and realism. Thank you so much for this encouragement. While we value your feedback, the inZOI team also adheres to its own development philosophy—for example:

  • Using AI to make ZOIs behave and communicate more like humans.
  • Building systems that empower players to create diverse user-generated content.
  • Some of these systems already show real potential, and we can’t wait to share them soon.
  • Although most of the team is focused on improving existing features, two dedicated teams are developing new systems. Even if we fail, we’ll keep pursuing bold ideas to create truly unique fun experiences.

6. Technical Issues & Build Mode

Optimization We’re heavily investing in optimization so players with both high-end and low-end PCs can enjoy the game. We’ve found improvements through shader optimization, and we’re focusing on enabling play even on devices without Nanite support. We’re also improving memory optimization and crowd rendering—making spaces feel lively while keeping performance stable. We’ll make sure ZOIs never feel lonely.

7. Other Key Feedback

Many asked to continue playing with old save files after updates instead of starting over each time. We sincerely apologize—technical constraints have sometimes prevented backward compatibility. We’ll do our best to minimize this issue in future updates. There were also requests to let inactive NPCs autonomously marry, have children, and work, with an option to toggle this behavior. Opinions were split on adding wheelchairs and crutches—some support more diversity, others worry about resource allocation. Some players want deeper personality systems based on psychological models like the Enneagram, beyond simple traits.

And finally, several players strongly requested restoring the deleted “secret fart” interaction because it added humor and realism. We’ll bring it back immediately!


What do you think about the latest rounds of InZOI News? Are you interested in new multitasking features coming to the game? Let us know in the comments and stay tuned for all the Life Sim Game updates right here on Sims Community!

The Sims 4 Cool Kid on the Block Aspiration Guide

The Sims 4 ‘Cool Kid on the Block’ aspiration is newly included in The Sims 4 Adventure Awaits expansion pack. Like quite a few of the aspirations before it, it feels like a tour of the new content in the pack. Follow along for a detailed guide on how to complete each step of this aspiration.

Rock Star Phase

The first phase of the Sims 4 Cool Kid on the Block aspiration has four steps to complete. Most of these are self-explanatory, but one of them players might find a bit tricky.

Sims 4 Cool Kid on the Block aspiration phase one

Step One

“Play Rock, Paper, Scissors for a Collectible 5 Times.”

The first goal is the one players will have the most difficulty completing because it’s the trickiest of the bunch and also requires the most time to complete. Hovering over this quest gives you the following hint.

Find the Collector Kid in Gibbi Point’s Crystal Valley neighborhood and choose to Play Rock, Paper, Scissors for Collectible with him for the chance to win a collectible!

The Sims 4 Cool Kid on the Block Aspiration

Do as it says and pop on over to the Crystal Valley neighborhood. It’s the one on the right of the map.

Crystal Valley Location

Once there, you’re looking for the abandoned mine. That’s where you’ll find the Collector Kid, Buddy Scoop. I’ve marked the location on the map below.

Collector Kid's location on map

The Collector Kid will be at this location from 10 am to 8 pm every day at his collectible table. Just a kid being a kid chilling at an abandoned mine by himself.

Buddy Scoop at the abandoned mine

Once you’ve located the Collector Kid you’ll need to play rock, paper, scissors for collectibles with him until you win.

Rock, paper, scissors against Buddy Scoop

Easy enough on its own. There’s a catch, however. Buddy only has so many collectibles on him at one time. For instance, my first time visiting him he only had a single item. Once I won that collectible, I couldn’t play again until the following day.

Out of collectibles

Therefore, it’s best to start with this goal as it will be the most time consuming of the bunch. While waiting for him to refresh his stock you can work on the other quests.

Step Two

“Win Rock, Paper, Scissors 5 Times.”

This is a lot simpler than the quest above because you can find any other Sim and spam playing rock, paper, scissors until your Sim wins. Then do it again and again and again until they’ve won five times.

Sims playing rock, paper, scissors

Simple as that.

Step Three

“Befriend 3 Children.”

No guide needed here. Simply have your child play with and socialize with other kids until they become friends. Not much to it, really. Just don’t be mean and you’ll have this one done in no time, especially with all of the new activities for kids added in the pack.

Step Four

“Achieve Level 4 Social Skill.”

Another simple one, but might still take a bit of time depending how many things your child is juggling at once.

There are a number of ways your child can raise their social skill. The easiest and fastest is to have them, well, socialize with other sims. They’ll naturally build this skill as they go about their day to day as long as you’re not locking them in a room by themselves all day. If you do, I’m calling Children Protective Services.

Sims will also gain social skill from socializing with animals, both alive and stuffed. The practice speech option in mirrors is a great way for the more introverted sims to gain the skill as well.

Having said that, I wouldn’t suggest introverted Sims partaking in the Sims 4 Cool Kid on the Block aspiration as it’s a highly social aspiration. Loner Sims will frequently feel uncomfortable in many of the steps throughout.

Seeking Admiration Phase

The second phase of the aspiration will take some time to accomplish as well. Nothing is too difficult here, but it’s all still time consuming.

seekingadmiration

Step One

“Find 5 Hiding Sims during Hide and Seek.”

This is a fun one for both Sims and the player because of how interactive it is. Have your Sim start a game of Hide and Seek and choose how many Sims will take part. Your Sim will begin counting while all of the others run off and hide.

Sims counting for Hide and Seek

Once they’re finished counting, they will begin hunting down the hiders. It’s not all up to them where they look, though. You’re also able to take part in the game and seek out the other Sims. Look for random boxes lying around or sparkling effects on different items. Once you find one, point it out to your Sim.

Sims are able to hide in a variety of items from bushes to beds to trash cans. Keep an eye out for the sparkles! It’s actually quite a challenge on bigger lots because if you zoom out too far to do a quick scan of the lot, the sparkles disappear. So you’ll need to take your time scanning the lot bit by bit while more zoomed in.

Sim hiding in bush

If you play with enough Sims, you can finish this goal in a single game of Hide and Seek. Otherwise keep playing until you’ve found a total of five.

Step Two

“Trade for Three New Collectibles.”

A new social option added in game is the ability to trade collectibles with other Sims. This is an excellent way to finish the Sims 4 Cool Kid on the Block aspiration during this step and a later step.

Once you have some collectibles, doesn’t matter what collection they’re a part of, you can trade them with any Sim for another random collectible you haven’t discovered.

Sim getting collectible

Above is my Sim trading with Buddy at his collectible table, but you can trade with any Sim.

Step Three

“Achieve Level 8 Social Skill.”

Same as before, just a lot more work to get it to level 8. Some other options you have to increase your Sim’s social skill are having them chat in a kids chatroom on the computer or put on a puppet show with the puppet theatre added in the Kids Room Stuff Pack.

Step Four

“Win an Archery Competition.”

To complete this goal your Sim will first need to reach level 2 in the archery skill. Luckily for you, we have an Archery Skill Guide just for that.

Once your Sim is level 2 in the Archery Skill, they’ll be able to compete against other Sims in an archery competition. You can compete against any Sim on your current lot, you don’t even need to know them. Simply click on the archery target and choose to compete.

Archery competition

While the ability to compete unlocks at Archery Level 2, you’ll most likely need to raise the skill higher to win a competition. Keep having your Sim practice to raise their skill until they’re able to win and complete the goal.

Block Champion Phase

This is the final phase of the aspiration and arguably the easiest to complete in the entire Sims 4 Cool Kid on the Block aspiration.

Block champion aspiration phase

Step One

“Make a BFF.”

With all of those friends your Sim had to make previously in the Sims 4 Cool Kid on the Block aspiration, and all of the different games they’ve played with them, chances are likely you’re in BFF range with at least one of them.

Once your Sim has a high enough friendship level with another Sim (80%), you can choose the social interaction “Become Best Friends Forever” under the “Change Relationship” tab of the social wheel.

Step Two

“Win 3 Competitive Games.”

This quest is quite open-ended as there are so many different ways to compete against other Sims. Rock, Paper, Scissors; Hopscotch; Video Games; Marbles; Hide ‘n’ Seek; Archery; the possibilities are near endless.

Sims playing video games

My Sim played a multiplayer game with his sister and won the first game only to lose the second and rage quit.

Keep trying a variety of games, competitions, and activities until your Sim wins three of them.

Step Three

“Complete any Collection.”

This task might seem daunting at first, but if it’s a Sim you’ve been playing for some time, you might already have a finished collection or one nearly finished.

If not, one of the easiest collections to complete for the Sims 4 Cool Kid on the Block aspiration is probably the new butterflies and moths collection. We’ll have a guide on the collection and the attached Entomology skill soon. In the meantime, here’s a quick rundown for you.

There are two ways to complete the butterfly and moth collection. The first is to explore all of the different areas of Gibbi Point hoping to find and catch them.

Caterpillar incubator

The easiest way, however, is to raise them yourself. You’ll first need to buy the “Flutterarium Caterpillar Incubator,” or several to make this even faster. Once purchased, you’ll be able to start raising a caterpillar. At first you’ll only be able to select a random caterpillar to raise, but as your Sim increases their Entomology skill they’ll be able to choose specific breeds.

Raising caterpillar

Keep raising these caterpillars and you’ll have a near completed collection quickly. Make sure you remember to feed them! However, there’s one butterfly you cannot raise or catch. You need to make it.

To make the Magical Origami Butterfly and complete the collection, you’ll need to raise your Sim’s origami skill to Level 2. I have a Papercraft Skill Guide to help you with that.

Origami butterfly

Once crafted, place it in the butterfly habitat and your collection is complete.

There are tons of different collections in Sims 4, and any of them will work for the Sims 4 Cool Kid on the Block aspiration. We have a Collections Guide for the other collections as well if insects aren’t your thing.

Aspiration Completed

completed

Once you finish the Sims 4 Cool Kid on the Block aspiration your Sim will earn the “Coolest Kid” trait. This trait gives them a boost to their chances of winning at different competitions against other Sims.

coolestkidtrait

Enjoy knowing you now have the Coolest Kid thanks to completing the Sims 4 Cool Kid on the Block aspiration.


Follow along with all of our The Sims 4 Adventure Awaits coverage to stay updated on overviews, guides, articles, and more.

EA and Goliath Games Announce The Sims Card Game “YaGoBuGi”

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Learn Simlish the official way with the new Social Card Game from EA and Goliath!

It’s only been a few months since we first heard about The Sims Board Game, which got released in the US in late July and the rest of the world in the beginning of September. Now, the makers of the official Sims Board Game are back with a new addition to the real life social gaming experience with The Sims Card Game called “YaGoBuGi”.

the sims card game yagobugi screen2

Lyndsay Pearson, VP of Franchise Creative at The Sims along with Jochanan Golad, CEO at Goliath Games have shared an official introduction about the upcoming Sims Card Game experience.

Official Press Release

CONVERSATION 2

“Simlish has always been part of the fun and laughter that make The Sims so special,” said Lyndsay Pearson, VP of Franchise Creative at The Sims. “Through YaGoBuGi, we wanted to bring that Simlish charm into a card game that’s easy to pick up, makes people smile and lets Simmers old and new connect over the language we all love.”

The goal of the game is to earn the most Simoleons by speaking and matching “words” in two-, three- or four-card combinations. The bigger the combination, the bigger the reward, with YA-GO-BU-GI being the ultimate scoring phrase.

“With YaGoBuGi, we wanted to capture the essence of The Sims’ playful, social spirit in a way that feels fresh and completely unexpected,” said Jochanan Golad, CEO at Goliath. “This game is about those hilariously awkward, brilliant connections that happen when people come together. It’s fast, silly, and unlike anything else at the table.”

Source: giftanddec

Official Features and Release Info

The Sims Card Game “YaGoBuGi” is expected to launch first in the United States on December 1st, 2025. Even though the official Press Release information states that it’s coming out on December 5th, we wouldn’t be surprised to see it launching first through Amazon as stated in the listing.

the sims card game yagobugi screen3

There’s currently no information about the worldwide release dates and schedule, but we do have the official information about The Sims Card Game features and contents.

clipboard sc

The Sims YaGoBuGi Card Game Features / 3-6 Players, Ages 8+

Get ready for a new, tongue-twisting way to experience the beloved world of The Sims on your next game night! YaGoBuGi is a hilarious card game that challenges players to speak Simlish and match made-up phrases with other players to earn Simoleons. Who will collect the most Simoleons and win it all? Recommended for 3-6 players, ages 8 and up.

  • SIMLISH, THE OFFICIAL LANGUAGE OF THE SIMS: Speak it, shout it, match it in a fast-paced, fun game that feels like a Simlish conversation gone delightfully off the rails
  • MATCH AND COLLECT: Draw your Ya-Go-Bu-Gi cards, build words of 2, 3, or 4 syllables, and say them out loud. Match your phrase with another player to earn Simoleons.
  • USE MULTIPLE SKILLS: Mix, match, negotiate, and yap your heart out as you play. The longer the matched phrase, the bigger the stack of Simoleons.
  • ENDLESS LAUGHS: No two rounds ever sound the same. Easy to learn, endlessly replayable, and guaranteed to spark giggles.
  • KIDS AND ADULTS PLAY TOGETHER: Gather 3–6 players, ages 8 and up. Kids, parents, neighbors, nobody is safe from the nonsense. Who will master the language of The Sims?

What’s in the box

  • 120 Cards
  • 40x Small Simoleon Tokens
  • 40x Medium Simoleon Tokens
  • 10x Large Simoleon Tokens
  • Complete Instructions

Official Product Screens


Price & Availability

The Sims Card Game “YaGoBuGi” is retailed at $14.99USD, and is currently available for pre-order on the Amazon US website. We’ll update this article with new release information as other physical game retailers and territories announce the game.

What are your thoughts on the latest physical game entry from The Sims? Will you be ordering The Sims YaGoBuGi card game? Let us know in the comments below and stay tuned for more news and overviews about the upcoming release right here on Sims Community!

Maxis Drops Their First The Sims 4 Kits Bundle

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The Sims 4 Playdate Bundle gets you two Kits for a lesser price!

EA and Maxis have released their first ever The Sims 4 Kits Bundle. Called The Sims 4 Playdate Bundle, the latest Kit package combines Little Campers Kit (Build) and First Fits Kit (CAS) into a single purchase deal.

the sims 4 kits bundle

If you were to pay for each Kit you would spend around 10USD as each Kit is retailed at $4.99USD. The first ever Sims 4 Kits Bundle packs it all up for a convenient price of $6.99USD. The Kits Bundle is available across all platforms, including the following official online retail stores:

Just like the recent Sims 4 Halloween Bundle which came back for a second year for a limited time until November 3rd, the first Sims 4 Kits Bundle is expected to be a limited time offer. Just in time to make The Sims 4 Adventure Awaits Expansion Pack experience a little more richer.

Confirmed by information on the EA App, “This bundle will be available for purchase for a limited time”. There is currently no official information when the Bundle will be removed from the stores.

TS4 SP34 OFFICIAL SCREENS 01 001 4k

What are your thoughts on the latest Sims 4 Kits Bundle release? Join the discussion in the comments below and stay tuned for the latest Sims 4 Release News!

The Sims 4 Custom Venues By Community Members: Gallery Spotlight

Have your Sims been on an adventure yet? Have a look at these Sims 4 custom venues created by the Community!

It’s been almost 2 weeks since the release of The Sims 4 Adventure Awaits and we have seen some truly amazing builds popping up all over the place. In the mood for a kids camp? How about blowing some taste buds away with a cooking competition? And if those don’t quite satisfy what you are after perhaps a wellness retreat is in order. What are you waiting for? Adventure Awaits with these 8 community builds that have peaked our interest when it comes to the new Sims 4 Custom Venues lot type, as well as a sneaky bonus build!

Kids Camp By Kate – KateEmerald

KateEmerald - Kids Camp By Kate Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §164,994

One of the main features that has the community building away is the new ability to create getaways, but not just any getaways – kids camps! With The Sims 4 Adventure Awaits all sorts of camps are popping up on the gallery under the custom venues lot type, from kids and teens camps to music and sports camps. Simmers are using personal experiences, taking inspiration from movies and books or letting their imaginations run wild! Wherever Simmers are finding inspiration we can see there are plenty of builds of various shapes and sizes to explore, one of which is a kids camp by KateEmerald!

This kids camp, using the new custom venues lot type, has everything you could want or need for your child Sims who will attend. In true KateEmerald style this build is big, bold and beautiful. The main feature of this build is the pool area with its various points of entry (with various ways to jump in) and framed by the new gorgeous raised decking. There are some arrows and targets for your Sims to hit a bullseye with the new archery skill. Dotted around the lot in various cabins are plenty of spots to sleep, all of which are en suite, so your Sim is sure to have an amazing experience here. Check out the build below.

Wandering Souls Wellness – CokiCreative

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §407,315

This glorious build looms up to meet you, with bold, tall shapes and strong colors that contrast against the landscape – this lot is eye catching and breath taking! The Wandering Souls Wellness custom venue comes with six en suite wooden cabins, room for staff members and plenty of space to move around. It has everything one might need for a wellness retreat including two gyms! One with fitness bikes to get your Sims nice and sweaty, another with free weights, treadmills and weight machines.

If your Sims don’t feel like lounging by the pool after a delicious breakfast out on the deck, and maybe a dip in the hot tub isn’t peaking their interest, there are some extra skill building items scattered around the lot too if they need any extra activities to keep them busy like an easel and music room. And if all else fails there is a bar!

The Shell – Simproved

Lot Type: Custom Venue
Lot Size: 50×50
Location: Gibbi Point
Price: §158,266

When thinking of a wellness retreat certain things come to mind, like relaxing and putting your feet up but also having some other things to do in all your down time. The Shell is a custom venue created by Simproved using elaborate roofing to make an interesting, and mesmerizing shape. On the ground floor we have 4 rooms, all en suite as well as space to prep food and eat. Upstairs boasts a separate area for spin classes and when you are done there is a gorgeous bar down the other end of the retreat to quench your thirst.

With cabanas and a spacious deck overlooking the water, your Sims can follow the provided schedule and literally drink, eat, dance and be merry! Be sure to check out the video on how this build came together below.

Bed and Breakfast – Kikoi_Builds

Kikoi_Builds - Bed and Breakfast Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 40×30
Location: Gibbi Point
Price: §175,110

This beautiful little bed and breakfast hosts a few activities to keep your Sims busy, from archery to a butterfly and moth enclosure. A warm, welcoming and charming build, perfect for a short stay. This custom venue allows your Sims to laze by the pool, get cozy by the fireplace or take a dip in the hot tub. With space for over 10 Sims (including a toddler) your Sim is sure to find something to do, somewhere to relax, and with the beautiful build and landscape maybe even something to paint. Watch the speed build below.

Teens Summer Camp – TheClumsySimmer

TheClumsySimmer - Teens Summer Camp Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 50×50
Location: Gibbi Point
Price: §189,543

We can’t forget about our awkward teens, the phase between being a child Sim and being a young adult. The Teens Summer Camp by The Clumsy Simmer is a wonderful spot for a getaway designed specifically with teens in mind. This custom venue is set for teens, as the name would suggest, and has a whole lot of activities to keep everyone busy and entertained.

From early morning physical activities, to midday water activities like kayaking, and finally ending the day with dinner and sitting around a glowing campfire sharing stories. With cozy cabins, plenty of dining space, as well as spots to socialize all over the lot, your teens are sure to get lost in adventure at this camp. Check out the build video below.

Parque Acuatico MedusPark – Mdemeryy

Mdemeryy - Parque Acuatico Meduspark Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §304,854

A delightful pool, a curious way to describe something and yet with all the spots for things to do, all the bright colors not only in the makeshift waterslides but also in the details, and the faux beach tucked away in the corner, that is what this build is. Delightful, full of life, one can image a perfectly sunny day where your Sims come to spend time swimming in the crystal clear waters, soaking away in the hot tubs, learning to dive in the spacious pools and just having a magical day out enjoying water activities.

To top it off and add to the already growing list of positives this custom venue has to offer, there is also a small hotel, a restaurant, exercise bikes, free weights, food stalls, archery and a impressive bar! To see all the finer details and what went into this custom venue build be sure to watch the video below.

Welldunn Park – Chaubin_806

Chaubin_806 - Welldun Park Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 64×64
Location: Gibbi Point
Price: §100,749

With a funny name and a charming look this custom venue is sure to spark the creativity and competitiveness of the contestants taking part in the cooking competitions that will go down on this lot. From colorful cooking stations, a large table at the end of the tent for all your gourmet meals, this will keep your Sims happy, fed and stressing for the win.

There are 4 gorgeous looking tents that line the outside of the lot for our contestants to relax and get some much needed sleep but don’t be fooled, with a shared bathroom to get all your needs in tip top shape before the mad rush of cooking begins we are reminded that at the end of the day this is a competition. As you watch the build video below, just remember, may the best Sim win.

Cooking Competition – Simmarysims

SimmarySims - Cooking Competition Custom Venue Main image

Lot Type: Custom Venue
Lot Size: 40×30
Location: Gibbi Point
Price: §127,434

SimmarySims may be close to taking the cake with this custom venue cooking competition. With 8 spacious and thoughtful chef stations, a decorative table near the front of the tent to present their excellent dishes and even planter boxes to grow their own produce, this build is practical and great for gameplay. The main building consists of the sleeping quarters, a mini kitchen for the off the clock meals and a cozy social area where you could get to know your fellow contestants. Shared bathrooms also just add to the fun of this being a competition and making sure the best chef wins!

BONUS: Indoor Waterpark – Simproved

Simproved - Indoor Waterpark Custom Venue Main image

Lot Type: Pool
Lot Size: 64×64
Location: Gibbi Point
Price: §381,481

This waterpark is not only massive, detailed and out of this world, but no corner has been left untouched! It is elaborate and bold and full of life. In one spot we have a super fun looking playground and in another there is a private little cabana with a very comfy looking bed. Slides, diving boards (which is a new skill – check it out here!), hot tubs and more…

This venue even boasts a faux beach with a glorious view of the rockface and waterfall that makes up the centerpiece. With a few slides in this masterpiece being unusable but magnificent to see, the rest of this waterpark custom venue is fully functional! This custom venue build is extraordinary to say the least, check it out for yourself below.

So what are you waiting for? Adventure awaits you and your Sims in some of these fantastic builds! Are there any Sims 4 custom venues you have seen that you would have added to this list? Share in the comments below and we will check them out! Stay tuned to the Sims Community for all future Community Spotlights!