I primarily helped with functional wire frames of various areas of the UI, and also helped in developing the final look and feel of the game’s various interfaces.
I primarily helped with functional wire frames of various areas of the UI, and also helped in developing the final look and feel of the game’s various interfaces.
Reticulating splines as a webmaster for Sims Community over the last 11 years. You can find me here writing articles and doing reports on your favorite life sim games, among other things!
Wow! Surprisingly the earlier interface looks better (at least to me).