InZOI High School: NEW Patch Features & Overview

Active High School, Sweet Little Babies, And More to Life in the Newest InZOI High School Update!

The June 2026 update to InZOI has been quite a long time coming, and came out to be a fairly large update at roughly 9.4 GB in size! This update includes a huge variety of content, and if you’re wanting a big list of everything you can expect to be able to experience in this update, make sure to take a peak at the official Patch Notes!

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Since this is a First Impressions article, it won’t delve into absolutely everything added in the update, especially when it comes to the later end of the High School experience like Prom, Graduation, and the later levels of the four clubs provided in this update.

Create-A-Zoi

inzoi high school patch features overview

The Create-A-Zoi mode in-game got a decent sized update to include all of the unlockable uniforms, clothing pieces, and hairstyles added in this update. This includes hairstyles that can only be unlocked through visiting a hair salon, clothing pieces that can only be unlocked by purchasing them in a clothing store, and uniforms and outfits that can only be unlocked by joining and achieving certain goals in High School.

However, a huge note is that so many new assets were added for baby and toddler Zois. Babies now have three new outfits, tons of accessories, and six new hairstyles to customize your littlest Zoi’s to your heart’s content! A primary focus of many of the quality of life updates added to InZOI since it released in March 2025 have been attempts at improving the gameplay and customizability of our youngest Zois, and this has been improved quite a bit in the past few updates!

Lastly for Create-A-Zoi, teenage Zois now have their own ambition categories. Four ambitions total, two being about achievements and two being about rebellion, with each having a different “Focus” or variant of each type.

Build Mode

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Build mode is a somewhat small update, only adding new assets but no new features or specific additions. However, there is loads of new assets specifically for the new Active High School experience, clothing store ownership, and some items like high chairs for toddlers that have new gameplay features.

With a wide variety of items, some other fun additions include European-Style antique furniture and vehicle ramps to use with advanced driving mechanics.

Gameplay

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To test Active High School & The Clothing Store business updates, I made a family of a married couple with their four teenagers, and they later adopted a baby so we could take a look at the new items for infants and toddlers, as well as any notable changes to their interactions and behavior.

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Active InZOI High School

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From the June 19th update trailer from InZOI Official on Youtube

All cities have two active high schools that Zois can attend, and they can transfer between them and their grades will carry over. All adolescent and teenage Zois will attend an active InZOI High School roughly 8AM-4PM Monday through Friday, with additional activities added to their schedule if you add a part-time job, after-school activity, or special events.

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Once your Zoi is approaching a significant event, you’ll get a notification and they can begin to prepare for it. Since teenage Zois can now date and develop romantic relationships, they can now also have a prom date and go to prom as friends with others! They’ll give a standard “Promposal” style interaction when asking someone on a date, and it’ll give them a very sweet memory.

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Teenagers also get new romantic interactions, with a very sweet one being the ability for teenage Zois to share headphones, slipping one earbud in both their ears and enjoying music together, as well as sharing a gummy snack.

However, the scheduling did not work perfectly for me. My Zois, all four of the teenagers in the household, were not scheduled to attend the InZOI High School on Wednesdays. This also meant that they didn’t go their clubs, despite Wednesday being one of the scheduled days (Clubs are scheduled for Monday, Wednesday, and Friday).

When my Zois did attend school, I still had full control over them but they would attempt to follow their schedule if given enough time to autonomously take over. Zois will be assigned a schedule with different classes before and after lunch time, as well as subjects switching between days. They can have art, social studies, language, science, computer class/programming, and more! They’ll have a small checklists of tasks to complete during each period, as well as a list of homework after school. Whether you want them to do these things is up to you, but most Zois will try to complete their required activities.

Some extra assignments given to teenagers include reading certain books, progressing certain skills or practicing them, discussing their future career plans with a parent, and writing essays about microplastics and other subjects. Any “Homework” they have to do outside of these activities will be assigned into a homework that automatically appears in their bag.

To be able to join any of the four clubs (American Football/Rugby, Programming, Cheerleading, and Cooking), you need to have at least Level 2 in their associated skills, though you can befriend members or leaders of clubs to have an easier way of getting in.

Clothing Store Business

The clothing store business functions similarly to other businesses, like the hairstylists or bakeries, but the primary skill they’ll be developing is the ability to sell to other Zois. Zois will visit your store and browse the mannequins you have set up in the store. There are multiple types of mannequins, but the blank mannequins are what you need for gameplay. Zois can select an outfit category and customize them, or just randomly assign an outfit to them. These will be randomly generated within the boundaries of whatever category the mannequin is set to, and the mannequin itself will state what category it is currently set to.

Customers will visit the store and browse mannequins, ask for advice, and look for an overall good salesmanship experience. You can suggest items to them or give them advice, and they’ll buy outfits off mannequins you have set up! The outfit will still be present, so no need to worry about restocking mannequins.

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Mini-Map Update

The mini-map added a few updates ago does have another update, adding a routing feature to help you be more immersed in the game while not getting immediately lost. You can choose a location on the map to “Route to”, and it will provide a little route on your Mini-Map that will adjust depending on where you go, but it allows you to manually walk or drive your Zoi to and from places while keeping an idea of where you’re actually going without having to pull up the map.

This can be set for any visitable lot in the game, and once you arrive and get the notification that you’ve arrived at a certain lot, the routing will clear completely.

Controls

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Controls did get expanded upon pretty heavily with this update, with a focus on adding an experimental or work-in-progress First-Person view, advanced driving features, and adding the customizable ring menu.

First Person View

First person view can be applied to any Zoi, including Zois as young as babies. While you won’t have full control over their body or where they’re facing unless you walk them around, you have a decent view of the world around them and controls to target different objects and Zois to interact with while in First Person.

Some glitching occurs but it doesn’t really mess with the experience, and I didn’t experience what I was worried about with a first person mode; Motion sickness or eye strain. Obviously, this will be a person-to-person experience and it is important to practice caution if you’re prone to either of these things, but the experience is fairly smooth overall, not jumpy, and there’s no significant motion blur that makes it nauseating.

Advanced Driving Mode & Car Physics

Car physics are a simple but notable addition to the game; Cars now move realistically, bouncing slightly and moving to simulate suspension and the slight jostling that can occur with quick movements or driving.

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Also, advanced driving mode is now an option! While you could already manually drive, advanced mode makes your controls significantly more responsive, but requires you to be more aware of where you’re going and what you’re doing so you don’t hurt anyone or yourself. Note that if you decide to test the ragdoll physics added in a previous update that can be seen when you hit a Zoi with a motor vehicle, that you will almost immediately get a one day prison sentence. Which, I think is a very light trade-off for literally killing another Zoi in a fatal car accident… but what do I know.

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The Ring Menu

The ring menu, a feature primarily added for players using controllers, can also be accessed using the key in-game, the ring menu showing a load of actions and options that can be customized in your settings. It allows you to easily access Create-A-Zoi to edit your active Zoi, pull up the smart phone, and more! While I feel it isn’t as useful for keyboard and mouse players as there are so many hot keys already, I do feel it can be helpful if you’re still learning what they all are!

Miscellaneous Details & Simulation Updates

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Some smaller quality of life features, as well as changes to make the game and the Zois included feel more “lively”, were also added in this update! The youngest Zois got so many new interactions, as well as changes to the phone call UI and other simple things that can be noticeable during long-term gameplay.

New Baby Interactions & Features

While baby interactions are still not the largest part of the game, this previous update added multiple new interactions and features to make babies feel like they have more personality and can be more mischievous.

Toddlers now don’t just need to rely on formula feeding, and toddlers can now be placed in high chairs to get a few new feeding interactions. They also have new interactions while in the high chair, including little tantrums that let them throw their bottle on the ground… leaving a dirty bottle for their parent or guardian to clean up.

Simulation Interaction Changes

While loads of new changes were added to the simulation and interactions Zois can do, most of my experiences were surrounding the new ragdoll and collision mechanics, as well as the new phone call UI!

When driving around, especially while in advanced driving mode, physics have been added to car accidents and other collisions. Both fatal and survivable car accidents will cause simple ragdoll physics for the impacted Zoi(s), sending them flying from the point of impact. You won’t get to see this long if it was a fatal accident though, due to the aforementioned immediate one-day prison sentence. However, there are also collidable objects around town that will respawn, like construction scaffolding!

Instead of a small pop-up on the top of your screen or an intrusive pop-up that must be answered, a full phone UI will pop up on the right side of your screen and give you the option to answer or reject calls. My Zois got calls from their parents to make sure they were eating properly or check in on how they were feeling, and also from classmates to invite them to activities like studying at a nearby new library!

Overall Experience

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To be completely frank, I do feel like this update has so much content that it can be hard to go through it all in a single session without “speedrunning” or cheating. This update was seemingly focused around making the world of InZOI more “alive” and immersive, with all Zois having loads of activities and interactions. This also works well with the previous update that gave you the ability for Zois to have multiple schedule obligations between School or University, Part-Time or Full-time Jobs, etc., though the game does automatically choose “School” as the highest priority if it is present on the schedule.

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I do also feel like this was primarily intended for long-term and family gameplay. So many activities and interactions were added for Zois as they’re growing up, but now it feels like there’s a bit of a hole in there. Babies and toddlers have a lot of new interactions and clothes, and Adolescents and Teenagers have tons of gameplay surrounding high school and coming of age activities… but what about the in between and the after? Adults have loads of things, but I’m specifically hoping to see more interactions and activities for child Zois and elders! Retirement homes, walking canes or wheelchairs, dentures, talking about them back in their hay day, and more are what I hope to see in an update to elders in the future. For the child stage, I just want it to feel less like an in between stage of the toddler and adolescent years. Maybe adding after school clubs or active school for younger ages as well, as well as things like a Scouts-style extracurricular.

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Generally though, I still do believe that the work that the team behind InZOI is putting into making the game a better experience for active and future players is very noticeable. Engaging with their community, adding requested features, and doing multiple large updates per year that overhaul or add loads of new content keep the game refreshing for a lot of existing players, and the intention to lessen the graphic requirements to make it a game more accessible for most players will hopefully bring fresh new eyes to the game and experience of InZOI.


How are you feeling about the newest InZOI update, and what do you hope to see changed or added in the future? Let us know! As per usual, make sure to follow the Sims Community for InZOI news, first impressions, overviews, and more! Something missing you remember seeing a while back? Make sure to look at the InZOI 2026 road map for more of what’s to come!

nooboofever
nooboofeverhttps://nooboofever.tumblr.com/
I'm a life simulation and story game connoisseur, and it all started when I fell in love with the Sims and the Sims 2 almost twenty years ago! In my free time, I enjoy gaming, spending time with my partner and cats, going out with friends, and latching on to any hobby that sparks my interest (but usually not for long!). Dag dag!
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