EA Advertising Officially Announced: A New In-Game Ads Department

EA Advertising Officially Announced: A New In-Game Ads Department

By Jovan 42 7 min read
Electronic Arts News
Facebook X Pinterest Reddit

EA Advertising goes live today!

Electronic Arts is looking for more ways to engage with players and collect revenue to pay off the 20 billion dollar buyout debt. That's why today there's an official introduction of a brand new department at EA called EA Advertising!

This latest department and section on the EA website titled EA Advertising promotes the idea of brands coming to Electronic Arts to advertise their products in-game. For The Sims Franchise, an example used officially is the Coach collaboration with The Sims 4. Where players got to enjoy a couple of free in-game items and a non-skippable Main Menu Ad for a Coach Bag Giveaway, being promoted as soon as you open the game for more than a month. Amazing that we're getting more of those!

Here's what the team of executives had to say about their expectations for EA advertising activations in some of your favorite EA titles, including The Sims:

EA Advertising is expanding EA’s ecosystem by enabling brands to integrate directly into gameplay through dynamic, real-time placements, from stadium signage to custom in-game content, designed to enhance, not disrupt, the player experience. In these interactive gameplay environments, brands become part of the game itself, reflecting how players engage with advertising in real-world contexts. Brands can activate across live environments, tailoring placements to meet campaign objectives, and update campaigns with ongoing optimization informed by aggregated engagement insights.

In some of the examples that EA listed that were a part of the EA Advertising campaigns, there were activations such as EA Sports X Visa, EA Sports X State Farm, The Sims X Coach and Vans X Skate brands.

This leaves open space for plenty of more room for in-game ads in The Sims Franchise. It's not like we haven't gotten those before with the Alexa in-game object, a whole Moschino Stuff Pack and plenty more. The only difference now is that EA has an open invitation and official department for handling in-game ads and collaborations - meaning they will be able to process and achieve a lot more in-game promos and ads for brands you don't care about.

But even if everybody gets the ads, like yeah, people are going to buy, which is terrible...but like, inevitable? I don't know, maybe I shouldn't be doing this right now.

Read the full press release below:

LETTER 2 PATTERN e1675116678818

Electronic Arts Introduces EA Advertising, Launching Brands Directly Into Gameplay and Live Experiences

June 15, 2026

Connecting brands to highly engaged audiences through an exclusive EA SPORTS Partner Program, in-game integrations, creative partnerships, and scalable advertising capabilities across EA’s global portfolio

REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA), the global leader in interactive entertainment, today announced the launch of EA Advertising, a new platform transforming how brands connect with audiences through digital and real-world experiences across its global portfolio of games.

EA sits at the intersection of entertainment, sports, technology, music, and culture. Across console, mobile, and PC, our games and services reached more than 120 million players1 each month during fiscal year 2026. Together, this scale and frequency of engagement create meaningful opportunities for brands to connect with audiences through authentic, interactive experiences. EA SPORTS is one of the largest interactive sports platforms in the world, connecting hundreds of millions of players across console, PC, and mobile each year. Fans engage with EA SPORTS at extraordinary scale playing the equivalent of 23,000 NFL seasons every day in Madden NFL and completing more than 1 billion matches each month in EA SPORTS FC. Through a portfolio spanning globally licensed franchises EA SPORTS gives brands access to highly engaged sports audiences at scale. EA builds spaces where players play, watch, and connect with one another, creating participatory experiences where brands come to play alongside them.

EA Advertising is expanding EA’s ecosystem by enabling brands to integrate directly into gameplay through dynamic, real-time placements, from stadium signage to custom in-game content, designed to enhance, not disrupt, the player experience. In these interactive gameplay environments, brands become part of the game itself, reflecting how players engage with advertising in real-world contexts. Brands can activate across live environments, tailoring placements to meet campaign objectives, and update campaigns with ongoing optimization informed by aggregated engagement insights.

“Players come to EA’s games and live experiences every day to play, watch, create and connect,” said David Tinson, Chief Experiences Officer at Electronic Arts. “That gives brands a meaningful opportunity to show up in ways that add value and respect the player experience, while maintaining authenticity in the worlds our teams are building. With EA Advertising, we’re helping brands become part of those moments in ways that are relevant and built for players.”

As part of the launch, EA Advertising is introducing new ways for brands to reach audiences and measure performance across its ecosystem:

  • Brand Partnerships and Gameplay Integrations: EA Advertising partners directly with brands and agencies to create custom integrations designed for specific games and audiences. These collaborations bring brands into the experience through interactive moments, like in-game challenges, reward-driven objectives, and branded content. Brands can also opt into customizations like curated vanity items. Each integration is designed to reflect how fans engage with sports, games and culture, helping drive deeper engagement and brand connection.
  • Ad Units in 3D Sports Simulations: Advertisers can now reach fans through native ad units in select EA SPORTS games, including digital ad boards, scoreboards, and brand broadcast overlays. Ads are dynamically served within the 3D environment, with impression measurement aligned to IAB standards for greater targeting and consistency.
  • Enhanced Targeting and Measurement Capabilities: Brands can connect with relevant audiences across EA’s franchises using advanced targeting powered by EA’s new proprietary ad server and SDK, custom built for EA’s Frostbite game engine. Advertisers can now collaborate with EA in a privacy-safe way to improve targeting and gain deeper campaign insights. EA ensures ads are viewable, delivered to real audiences, and measured using industry-accredited standards in partnership with Integral Ad Science.
  • EA SPORTS Partner Program: As part of EA Advertising, the EA SPORTS Partner Program introduces a new model for how brands participate in sports culture—moving beyond traditional sponsorship into co-created fan experiences built in, around, and beyond the game. Designed as a premium ecosystem for a select group of official partners, the program gives brands access to one of the world’s most engaged sports communities through opportunities ranging from live events like EA SPORTS Presents Madden Bowl and franchise tentpole moments such as Ratings Reveals, to in-game integrations, live service activations, creator tools, social play experiences, and community-driven programs. The program also extends into broader cultural and athlete-driven initiatives, including GEN / EA SPORTS, the company’s next-generation athlete platform focused on shaping the future storytelling and participation across sports fandom.

EA Advertising has already started to partner with leading brands to deliver in-game experiences across the EA Portfolio, including:

  • Visa, a proud partner of EA SPORTS FC™ and EA SPORTS™ College Football, is partnering with EA SPORTS to deliver immersive, participatory experiences in and beyond the game, connecting its global network with a community of hundreds of millions of players.
  • Lowe’s, which integrated into EA SPORTS FC, Madden NFL, and College Football through Ultimate Team challenges and branded player content, driving more than 987,000 games played and more than 200,000 challenges completed.
  • Red Bull engaged EA SPORTS FC players through branded in-game objectives, team kits, and athlete ambassador collaborations, driving more than 128 million matches played, 1.2 million objectives completed, and strong in-game and social engagement.
  • Xfinity and Peacock, which activated through dynamic in-stadium and broadcast-style integrations, custom vanity kits, Ultimate Team Packs, and personalized rewards through the Rewards program, in EA SPORTS FC 26, bringing the energy of live sports media into gameplay.
  • Mountain Dew’s “DEW University,” a fully playable team experience in EA SPORTS College Football 26, complete with a custom stadium, mascot, and reward ecosystem.

EA Advertising works directly with brands and partners to create bespoke integrations across its portfolio, spanning in-game, community, and real-world experiences. This hands-on approach enables tailored executions built for each title and audience, with expanded buying capabilities planned as the platform continues to scale. To learn more about EA’s brand partnership opportunities, please visit https://www.ea.com/brand-partnerships.


The Sims Franchise was never fully shy away from using real life products into its universe. From IKEA Stuff Pack in The Sims 2 to collaborations with Pet companies like AIMS for The Sims 3 Store, the game always had some form of real life brand advertising. The only difference that this could all make is that we could see a lot more collaborations a lot faster.

What are your thoughts on the announcement of EA Advertising? Are you looking forward to seeing more immersive-breaking brand product placements or do you think this would allow for more creative in-game solutions and brand opportunities for all players? Let us know in the comments down below!

Stay tuned on Sims Community for more news on EA and The Sims.


42 Comments

  1. ಠ⁠,⁠_⁠」⁠ಠ

    They’re just making more work for modders atp. Like at least our community is so talented and together to make mods that hide these insufferable adverts.

    “I’m tired of this, Grandpa!”
    “Well that’s too d*** bad!”

    1. Raya

      Reply to ಠ⁠,⁠_⁠」⁠ಠ

      Did you just quote from Holes lol?

  2. ekk

    there isn’t a collab on this gods forsaken earth that will make me buy into whatever hellscape they’re selling

  3. Bugfixes

    Everything is for sale nowadays, even the self-respect of an entire country, so who can blame EA.

    1. Raya

      Reply to Bugfixes

      I’m gonna blame all of them.

  4. eryn

    Buggy patch, mod breaking patch, oh here’s a patch to allow them to put ads everywhere. no. Found an indie game I like better and I haven’t played the Sims 4 in almost 3 weeks.

    1. Samantha

      Reply to eryn

      Share the game!

      1. Juliet

        Reply to Samantha

        I’m guessing Paralives! It’s so fun!

        1. Courtney

          Reply to Juliet

          That’s what I’ve been playing! The workshop is also amazing!

  5. none

    yet this website is filled with ads and popups…?

    1. Jovan

      Reply to none

      The difference is that we never asked for money or paywalled our content! The Sims offers paid products.

    2. Gregory

      Reply to none

      Do you pay 1500 dollars to use this site?

  6. astra

    while there will be ripples of this in the sims, it looks like this is primarily going to be focused around the ea sports division. which, i may hunt down some kind of feedback form and leave a nasty comment anyway, but if you HAVE any of these games, i would suggest review bombing, sending feedback, ect. raise a stink about it. this is disgusting behavior.

  7. matrix54

    I’m okay with branded content, like IKEA Stuff – which is why I purchased from IKEA to begin with. It aligns with the player base: Great items, utilitarian, affordable, and simple but stylish. IKEA Stuff was also well made and blended in seamlessly with the build catalog, just like H&M Stuff, which has many simple but nicely clothing pieces that players can get a lot mileage out of.

    These were all within the target audience of the Sims: Probably in high school or college, and would love to make a purchase for their bedroom makeover, new apartment, or dorm room without breaking the budget, with a new affordable wardrobe of everyday clothing.

    We keep getting new collabs yet
    players are asking for IKEA again.

    I feel like a lot of collaboration opportunities were missed for every day lifestyle brands that synchronize with the player base which work with the game. I said it before: I’m okay with Maxis partnering with someone like Expedia to get some travel content in the game, as long as marketing isn’t aggressive or tacky. The new Bridgerton kits work with Royalty and Legacy without seeing a massive logo somewhere. It’s seamless and one of Maxis’s better collabs.

  8. anyrei

    So I invested already over 1000 euros into this game and it’s full of ads and popups. Like wtf. Even mobile games distinguish between paid game and free game with ads. I’m so annoyed with the pop-ups every time i open my game that I don’t even want to play anymore.

  9. Wired

    I can’t even be mad at EA anymore. They are what they are. I’m more upset at the millions of complacent players who have blindly supported this husk of a game, allowing it to get to this point.

    1. Raya

      Reply to Wired

      I stopped playing after they sold their soul in that god forsaken buyout to a misogynistic and freedomless country.

      1. eros

        Reply to Raya

        you mean the usa? hate to tell you, but ea has been american for decades.

        1. eros

          Reply to eros

          you can downvote me all you want, but complaining about “misogynistic and freedomless countries” when women in the us still aren’t allowed to get hysterectomies at will is absurd.

          pot, kettle.

          every major game publishing company is evil. ea is not the exception to the rule. you simply want something to complain about.

          1. Kiki

            Reply to eros

            Wow. So people in the US are more important? Your logic is incredibly flawed and, honestly, offensive.

  10. Verdee

    Wtf. The mood of this article suggests this is good news. Wtf with all this mess.

    1. Kay

      Reply to Verdee

      It’s sarcasm love

    2. Leandro

      Reply to Verdee

      As I had read by the mood of article…. would be no popups…. else more organic, collabs and I guess, in game banners, instead simlish ads, real world ads

  11. Sa.

    Not sure what to think about this.
    If it’s like ads in free clothing or objects that are maxis match, I am not really as oposed to the idea. Like, a free bed by IKEA would be even nice but I guess it all comes to down to WHAT specific brands.

    Also, during the Sims 3, a car brand did this exact thing which gave us a free few electric cars in the game.

    But if the brands are like Spongebob, then yeah, count me out. It does need to feel in touch with the Sims and its universe. I dislike the Coach items with English on as an example as it doesn’t fit the Sims universe. However, they did add Simlish swatches but that should be standard imo.

    An idea could be a room humidifier object by Dyson. Like, that would be a fun free object that clearly is an ad.
    Or a Samsung TV, Samsung phone clutter object, … such items wouldn’t be a problem to me personally.

    So yeah a bit conflicted here as we don’t know what brands will do this.
    It certainely has been done before in the game’s franchise so it isn’t something new at all.

    1. Zzz

      Reply to Sa.

      You don’t see the core of the problem. It doesn’t matter which brand, it matters that they are putting more and more ads and pop ups to the game, trying to milk it until it’s dead.

  12. CitrusSpice

    “designed to enhance, not disrupt, the player experience”, but if I start up a game that I paid for and, the first thing that happens when I get to the main menu is that I am forced to watch an AD, that IS disrupting the player experience.

    I am fine with them using this as a way to bring more objects and clothes to the game, but you better not have video ads or pop-ups that get in the way of me actually playing the game.

    1. Bluefyre1

      Reply to CitrusSpice

      Thats my point. Startup ads are annoying but if they dont interfere with in-game play or activities then I guess I will DEAL with it. But I do NOT accept it.

  13. Albm

    I really feel like they do this knowing most consumers will just complain and won’t actually do anything about it. Look at the pushback for the marketplace, and nobody actually did anything about it. Modders still went to put content on there, without anyone actually stopping support, and people still went to buy the currency for the packs. Most people ignore it completely, or just complain. A small percentage actually stops using it all together.

  14. No, that's how they get you

    I was already out, but probably would have come back for a new game. Not with this. I’m out out, EA can shove it

  15. Toxictsukiko

    It’s sad I grew up with the Sims and love it, EA is making me not want to play with all the bs. Just another corporate sell out abusing their loyal fan base I don’t give a crap about coach or anything else I don’t even use that crap in my game! Leave us alone to play our game we don’t need feckin ads! Stop it EA!

  16. Elle

    I like the Coach items, and items in game which genuinely enhance it but just hope it won’t become a game with adverts on loading etc., or where you have to watch ads to unlock items.

  17. Lucy

    Imagine the people who bought this game before it went free to play getting bombarded with unskippable ads

  18. Kizzi

    This planet is getting to be very much like an episode of Black Mirror. I have Said for years, that if you want to see our future, watch Wall.E.

    I’m not buying into this crap. I’ve played sims since the beginning. This feels like a kick in the teeth to so many people who have stayed true to the brand. No wonder so many people left the franchise and swapped sides on YT.

    But it’s OK. We have Paralives now. Oh… I see, you need the sponsorship! I get it.

    1. Willow

      Reply to Kizzi

      Yep, got almost 9K hours in sims 4…off to buy paralives now

      1. Lucas

        Reply to Willow

        Paralives is great! I have very much fun playing it and making stories for my…. What are the characters called again?

  19. Willow

    I have been a simmer from day 1 of sims 1. I currently have 8964 hours of sims4 game play. I have every expansion pack, every game pack and many stuff packs. I have paid thousands and thousands of dollars to this company and loved every version of the game (I still own every version including sims medieval). However, if I have to sit through ads, I will never touch the game, nor buy another SIMS or EA product again.

  20. Eden

    Tell EA that whatever they try to advertise to me in-game, I WILL NOT BUY. I will go out of my way to avoid the products they try to advertise to me out of pure spite!
    EA needs to stop trying to become like IOI from Ready Player One; all of us who watched that movie knows how that went for IOI.
    You’re trying to ruin a good thing.

  21. Dazz

    That’s something that we don’t want

    What needs to be fixed is the game crash for console I can’t even play

  22. Dappi

    Never played the Sims again after that horrid marketplace update. Waiting for paralives to get off early access and for modders to get into them so I can do everything I was doing again.

  23. Rose

    Lets just hope they put paralives in their in-game ads, so the unfortunate people who don’t pay a monthly premium to avoid ads upon login can see it and ditch this Piranha of a company.

  24. Alice

    The second they put ads in my game. I’m quitting the Sims.

  25. Jas

    The Vanessa Hudgens reference lol, but seriously this game run its course.

Leave a comment