SimGuruDuke who is one of the senior producers for The Sims 4, has shared an update on Twitter in regards to the recent skin tone update that came as part of the October patch
Below you can find the full thread from SimGuruDuke.
Texture Compression was causing banding on the cheeks and foreheads as well as discoloration on the tip of the nose. We modified our pipeline to turn off compression with our patch in October to resolve those issues but we have more work to do.
— Michael Duke (@SimGuruDuke) October 16, 2020
We have two fixes coming in November that address a display issue causing red dots around the lips and a dark blotch between the eyes. The fixes are being tested at this moment, but we wanted to share a first look with all of you.
— Michael Duke (@SimGuruDuke) October 16, 2020
Here is the before/after for the red dots around the lips. pic.twitter.com/n5w5ZJNzKM
— Michael Duke (@SimGuruDuke) October 16, 2020
Here is a before/after for the dark blotch between the eyes. We intend for there to be shading around the nose, but it has a smoother edge flowing into the unshaded areas of the face. pic.twitter.com/Igw6v32XPE
— Michael Duke (@SimGuruDuke) October 16, 2020
As soon as more information about the upcoming solution is revealed, we will make sure to update you.