SimGuruGrant
@PaulinaKlepacka When we design the games, we look at our content throughout our history.
— Grant Rodiek (@SimGuruGrant) July 18, 2014
@SamWitts2 Ask me in a month. We’re finishing this one and under a lot of pressure, so today, RIGHT NOW, it’s less fun. — Grant Rodiek (@SimGuruGrant) July 18, 2014
@Michael05849757 Aspirations are rewarded with Traits and some one time benefits. There are TONS of reward objects elsewhere.
— Grant Rodiek (@SimGuruGrant) July 18, 2014
Some of you may already know this, but one of my favorite changes in The Sims 4 is how bill delinquency works. We shut off your power. — Grant Rodiek (@SimGuruGrant) July 18, 2014
And if you keep not paying, things get worse. It’s hilarious to me.
— Grant Rodiek (@SimGuruGrant) July 18, 2014
@swwSims Also, it’s FAR simpler. The repo man never really worked and was crazy expensive to fix. Shutting off the power? Way better. — Grant Rodiek (@SimGuruGrant) July 18, 2014
@Bet4chan We do not have the repo man, no. We didn’t really think he added much to the game. Shutting off power? Way funnier.
— Grant Rodiek (@SimGuruGrant) July 18, 2014
Here’s a hint on how things get worse: things will get crappy. — Grant Rodiek (@SimGuruGrant) July 18, 2014
@swwSims We have one that reduces your bills in TS4. @SimGuruGraham is a total jerk with bills in TS4. Watch out for it.
— Grant Rodiek (@SimGuruGrant) July 18, 2014
SimGuruGraham
@DebraHipskind You can’t move Sims around using WASD. You click on objects you want them to use, or on the ground where you want them to go.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@TrueS1mm3r I’m pretty sure there’s a blog going up that talks more about the fiction of the families in the world; wait for that 🙂 — Graham Nardone (@SimGuruGraham) July 19, 2014
@Alourra1289 There’s a household inventory. Objects go there when you drop down stuff that requires removing objects that were in the way.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@rsdworker @ZerbuTabek Age bar, the Sim’s traits, the Sim’s stats, etc. — Graham Nardone (@SimGuruGraham) July 19, 2014
@KellVeh Showing the fire and the new emotional death was an important part of our E3 demo, so we tuned it to happen quickly every time.
— Graham Nardone (@SimGuruGraham) July 19, 2014
.@ashsmashreed Oh yeah – @GamesRadar were the first ones to see our world map 🙂 Definitely a step up over what we had in the E3 build! — Graham Nardone (@SimGuruGraham) July 19, 2014
.@shark5432 There are a variety of ways to travel – map, phone, clicking on another lot that you see, going home, going to work/school, etc.
— Graham Nardone (@SimGuruGraham) July 19, 2014
.@shark5432 Depending how you travel you’ll see Sims walk off the lot or out of the neighborhood. They don’t all instantly start loading. — Graham Nardone (@SimGuruGraham) July 19, 2014
@KellVeh Oh yeah, plenty of cupcakes 🙂 Thank @SimGuruAzure for that!
— Graham Nardone (@SimGuruGraham) July 19, 2014
.@shark5432 The 3 clouds floating over the Sim’s bust are their current whims to accomplish. One whim is always based on the Sim’s emotion. — Graham Nardone (@SimGuruGraham) July 19, 2014
@GorjanIvanovski You don’t schedule parties in advance any more. They start once you call other Sims to come over to your party.
— Graham Nardone (@SimGuruGraham) July 19, 2014
.@shark5432 There’s a small X button when hovering over each whim if you want to remove a current whim and get a new one. — Graham Nardone (@SimGuruGraham) July 19, 2014
@ReviewerNoah The colored ones indicate the emotion that generated the whim.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Most of the Sims at the party panicked and ran out of the house due to the fire 🙂 We wanted our Sims to quickly show off the new emotional deaths during the E3 demo though; normally they’d prioritize the fire in that situation.
@OneiricNotes Yes, I turned off autonomy for my Sims. I’m a micromanager; I like having total control over what they do and when they do it.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@PattonKieran With stairs 🙂 Just something silly for the demo so that I would have better camera angles.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@doobAndy You can switch between households in any world at any time – it’s very fluid for whatever you want to play at any given moment.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@Divine_James Off to the household inventory! You can then pull it back out and place it elsewhere.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@djeranotjuh Yup, you can pull the width of the stairs the same way you do with rooms.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@ReviewerNoah There’s actually a button there now that goes back to the previous menu. Similar to “More Choices” at the top of the pie menu.
— Graham Nardone (@SimGuruGraham) July 19, 2014
@hrtarki Ohh, that thing. That shows you your relationship with whoever you’re talking to as well as their current emotion.
— Graham Nardone (@SimGuruGraham) July 20, 2014
@zelda5820 @SimGuruRyan You can visit the home of any other Sim whenever you like.
— Graham Nardone (@SimGuruGraham) July 20, 2014
@sharkloverplaye No. You can completely ignore the auto save – it runs innocuously in the background and will just be there if you need it.
— Graham Nardone (@SimGuruGraham) July 20, 2014
@NicyPrior Yup. You can move between neighborhoods and full worlds without starting a new game or losing a thing.
— Graham Nardone (@SimGuruGraham) July 20, 2014