The Sims 4

The Sims 4 – More Cheats than ever before!

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TS4 2014 09 05 23 54 24 37

Click Here for a full List of The Sims 4 Cheats

ModTheSims Member TwistedMexi managed to find cheats that are hidden, but still do their function as normal cheats. It’s unknown why these aren’t published/shown when writing a ”help” cheat, but I’m happy that now we’ve got much more cheats than before!

Please note that some cheats may require a testingcheats true cheat and/or the AutomationTestingCheats true

Some cheats were not tested thus why they don’t have a description. Use these with caution!

Update: TwistedMexi added a list of cheats that level up certain skills in The Sims 4! Thanks @Renssies for the tip!

The Major_ prefix is actually AdultMajor_, I’ve just shortened them as much as possible. Any shorter and the command will not work.

Here’s an example of what a full skill cheat looks like:

stats.set_skill_level Major_HomestyleCooking 5

stats.set_skill_level <skilltype> 1-10

Skill types:

Major_Fishing

Major_Mischief

Major_Guitar

Major_Reaping

Major_Programming

Major_Gardening

Major_GourmetCooking

Major_Comedy

Major_Charisma

Major_Writing

Major_VideoGaming

Major_Violin

Major_RocketScience

Major_Painting

Major_Piano

Major_Logic

Major_Handiness

Major_HomestyleCooking

Major_Bartending

Skill_Fitness

Skill_Child_Social

Skill_Child_Motor

Skill_Child_Creativity

Skill_Child_Mental

The following text/description has been provided by TwistedMexi!

fire.toggle [true|false] appears to work. Will not extinguish existing fires.

sims.Spawn – spawns sim and adds them to your household.

sims.spawnsimple spawns sim without adding to household.

stats.fill_commodities_household

stats.disable_all_commodities | stats.enable_all_commodities

sims.remove_all_buffs – Removes all moodlets

sims.get_sim_id_by_name – gets simID, may be good for other commands.

money <amount> – sets money to exact amount.

sims.modify_funds <(-)amount> – adds or subtracts from funds.

sims.hard_reset = forces user to default position.

autonomy.show_queue – prints to console but doesn’t seem to show anything useful.

aspirations.complete_current_milestone

debug.enable_woohoo [true|false]

debug.enable_wedding [true|false]

autonomy.ambient [on|off] / walkby.toggle

autonomy.household [on|off]

objects.consumables_infinite_toggle [true|false] – This makes all consumables have infinite quantities (i.e. cake that never ends.)

cas.fulleditmode [true|false] (already known but in case someone didn’t know)

tutorial.deactivate_tutorial_tip

fire.kill – might kill the sim or put fire out.

fire.singe_sim – probably adds negative moddlet or kills sim

pregnancy.clear – cancel a pregnancy?

pregnancy.seed

pregnancy.roll

households.toggle_bill_notifications

households.autopay_bills

households.fill_visible_commodities_world

crafting.shorten_phases [on|off] doesn’t appear to work.

venues.set_venue Should be able to set a lot to public using this. I’ll check into it.

ui.toggle_silence_phone

ui.dialog.auto_respond

service_npc.toggle_auto_scheduled_services

relationship.create not sure of parameters for these.

relationship.destroy

relationship.introduce_all_sims

debug_outcome_style success|fail|alternate|off – might force either conversation responses or job situations to always have a certain outcome.

environment_score.disable/enable – disables environment moodlet effects?

 

Thanks @Rudy8292 for the tip!

About the author

Jovan

Reticulating splines...

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