Via Kenneth Toney!
Sims 4 – For this project my main responsibility was to create prototype items such as hair styles, cloths, and accessories. The images you see below are all prototypes. For Sims 4 the art budget was quite low so we had no normal mapping or specular mapping. We had to paint in all the shadows and highlights into the diffuse maps. It ended up looking quite nice and created a new look for the game.
Note: I did not create the faces for this game.