Maxis Reveals Why The Sims 4 Loading Screens Are Taking Longer Initially

Maxis Reveals Why The Sims 4 Loading Screens Are Taking Longer Initially

By Jovan 0 4 min read
News The Sims 4
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Memory Boost turns out to be nothing more than a Memory Borrow!

The Sims 4 Update that rolled out on July 21st brought Autosave and Memory Boost feature for all players. In case you missed what this latter feature is all about - it makes the core experience of The Sims 4 more stabile, including fewer lag spikes, less crashes and improved loading times.

The same loading times that used to take long between switching Households, Lots and Worlds should now be more quick. But that comes at a price of waiting extra seconds when opening The Sims 4 for the first time on the Main Menu.

Screenshot

Player mmartinsdemoura reports an issue on EA Help of the initial Sims 4 Loading Screen taking longer than a minute now, when it used to be 10 to 15 seconds.

My game usually took like 10-15 seconds to load the main menu after the game intro, but currently it's taking more than a minute to load it.

Initially I thought it could be related to mods, but even after removing all mods and repairing the game, it's still taking this unusual long time to load the main menu

This started happening after the June 30th update, prior to that my game was loading quicker.

Source

This post received 500 upvotes with other players describing encountering a very similar occurrence.

The Sims Team acknowledged this issue - stating that it's not an issue at all. But an intential switch to how The Sims 4 Loading Screens prioritize the load amount.

Before Memory Boost was rolled out for everyone, the game would load the Python code more gradually. With Memory Boost rolled out for everyone the game now "front-loads" all the heavy work at the start to the Main Menu. Making the initial Sims 4 Loading Screen run slower by design:

CONVERSATION 2

Hey Simmers,

We’ve seen some questions about changes to loading times since our July update, and wanted to share exactly what’s happening under the hood.

We’ve changed where and when the game loads its core data. While getting to the Main Menu will now take a bit longer when you first launch the game, your loading screens once you are actively playing (like traveling between lots) will be noticeably shorter.

Previously, the game would load to the Main Menu, then perform heavy loading tasks in the background during your gameplay transitions. We have shifted things so that Python is fully initialized right at the start. By "front-loading" this process before the Main Menu, the game does the heavy lifting up-front. Once you press 'Play', your actual gameplay session will feel smoother, with faster transition times between worlds, lots, and zones.

You should not see initial load times longer than 1 to 2 minutes because of these changes. If you are experiencing initial boot-up times that exceed this 2-minute mark (especially on vanilla/unmodded saves), we want to hear from you.

The Sims Direct Team on EA Help

If your game runs longer than one to two minutes you can send your error reports in this official EA help thread.

When Memory Boost rolled out for everyone, Maxis shared that the feature would help solve many core issues with The Sims 4 performance, including:

  • Improved memory management during gameplay
  • Reduced lag and performance slowdowns
  • Improved frame rates and responsiveness
  • Greater stability during extended play sessions
  • Reduced risk of memory-related crashes
  • Reduced loading times

The game may load better for vanilla players with Memory Boost auto-enabled, but CC and Mod users are telling a different story.

EA Help user Boldenbeau responded to another user regarding fears of how this will reflect to players with large amounts of Sims 4 Mods and CC in their save folders, saying:

Before the update a user may report the game loaded within 20min for their content and 'after' the update it now loads past 1 hour - which is not normal behavior. It's this front loading behavior that is causing a huge issue for PC legacy players.

And it is not fair to place blame onto the player and ignore how game engine optimization actually works.  The community's frustration is justified because the June 30th patch fundamentally broke how the game handles asset loading on a structural level.

Source

Do you think the new way of initial Sims 4 Loading Screen performing is better in the long run or do you think the old way was better? Let us know your opinion in the comments down below and stay in the loop for upcoming Sims News.


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