With the season changing and the clocks going back an hour, for many of us, Fall has certainly arrived. There’s no better time to sit down, get cosy and chill out with The Sims than this time of year. Even though our November challenge was short and sweet, many of you shared your Fall Looks with us!
Click here to take a look at what was involved for the November challenge otherwise, you can jump straight in and take a look at all the screenshots below!
To enlarge a screenshot, simply click on the image of your choice!
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Thank you to everyone who shared their Fall Looks for our November Challenge. Stay tuned as our December Challenge will be coming soon!
Don’t forget to join in the conversation over on our Discord, where you will also find a variety of Build and Create A Sim Challenges throughout the week alongside our monthly Sims Community Challenge!
Click the button below to join The Sims Community Discord
The Sims 4 Blooming Rooms Kit is here, and it is packed full of a variety of colourful new plants and furniture to make your Sims’ homes bloom!
Now, initially I thought, how can you use the new The Sims 4 Blooming Rooms Kit? It’s just a Kit full of plants, really! Well, yes and no but that’s somewhat irrelevant right now. I continued to think about how I could use the new Kit, I did struggle with ideas and other than somewhat incorporating the new items into current builds I didn’t really have any ideas at all.
I headed over to the likes of Pinterest and Instagram and did a bit of searching on Google as well, and it definitely gave me some inspiration. As well as now wanting to buy lots of colourful little plants to put around my own apartment, I now had more inspiration and decided to jump in and start building with the new Kit.
Recently I’ve been playing with the Pancakes Household and decided it was time to renovate their home and add a bit of colour and greenery to it. I love it so far, and I might continue to change the remaining rooms up as well in the next few days. We even had Bjorn Bjergsen pay a visit and hangout with Bob and Eliza during renovations!
Here are a few ideas of how you can use the new The Sims 4 Blooming Rooms Kit!
Living/Dining Room
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After experimenting with the new Kit in these smaller build ideas, I found that the Kit works well regardless of what type of room you are trying to create. While a Kit focused on Plants might not be what many of us were expecting, there is no denying that it does add some lovely new options to our games.
How are you planning on using the new The Sims 4 Blooming Rooms Kit in your game? Let us know in the comments below!
With the Dream Home Decorator being the last Game Pack for The Sims 4 in 2021, it’s time to rank all of the Game Packs we have so far from most favorite to least favorite!
Down below is a poll with a selection of 10 Game Packs that we have for The Sims 4. Since the number of Game Packs has reached this threshold we’ve set the limit to 2 favorite Game Packs that you can pick. Don’t worry, the Poll Results will still show correct and rank the packs accordingly!
If you were wondering how the community voted on their favorite Expansion Pack for The Sims 4 (or you want to drop in your vote) you can do so HERE!
The Sims 4’s latest kit, Blooming Rooms, is yet another Build/Buy kit, this one themed around houseplants. There are a total of 24 plant and plant-like objects in the kit and one styled room.
Catalogue Overview
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And there you have it! If you like plants, this is the kit for you! Plants, plants, more plants, and some surfaces to put your plants on! If you just can’t get enough plants, the Blooming Rooms Kit is available now on Origin and costs $4.99 USD.
The Sims 4 Blooming Rooms Kit has just started rolling out on multiple online stores!
The latest Kit which focuses on adding new indoor plants is retailed at $4.99 – or a price equivalent to your local currency.
The Blooming Rooms Kit is right now available on official online stores including Origin, Steam, Microsoft Store and Playstation Store. You can get the Kit by following the links below:
Are you tired of the current skills we have in the game? Have you mastered them all a dozen times over and want something new to do? Do you love to be creative and craft new objects to sell, wear, display, and enjoy? Well you’re in luck because today, I’m showcasing a brand new mod that lets you do all of the above! PiedPiperhas created a functional loom that will allow your Sims to weave over 110 new custom craftables, from rugs and table cloths to bed covers, wearable clothes and more!
In addition to the new functional object and 110+ new custom craftables, this mod also adds a custom 10 level skill, a new activity preference, a custom animation, a couple new décor objects, and several new ways to sell what you’ve woven.
Activity Preference
There is a new Weaving activity preference in CAS. When making your Sims, you can choose whether they like or dislike Weaving as an activity. Sims who like or dislike Weaving will get positive or negative moodlets when they weave, just like the other preferences.
Weaving can also be acquired as a like or a dislike through gameplay the same way other preferences can be acquired.
Holiday Tradition and Club Activity
If you own the Get Together expansion pack, Weaving is a club activity under Hobbies. If you own the Seasons expansion, Weaving is also a holiday tradition.
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Loom Object
Of course, Sims could not weave without a loom and this mod adds a new, functional loom Sims can use to weave over a hundred different items! You can find the loom in Build/Buy by just searching “loom” in the search bar. The object is called “Leah’s Lovely Loom.” It costs 1,000 and comes in 5 different colours.
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The loom requires the Loom Placement object in order to function. PiedPiper explains that since the loom is cloned from the base game coffee maker, it requires a surface to slot onto. The Loom Placement object acts as that surface. So find the item called “Loom Placement” in Build/Buy and place it down first. Then you can place the “Leah’s Lovely Loom” object on top of it.
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With the loom placed on its required platform, your Sims are now ready to start weaving! If you also have PiedPiper’s Silk Farm, Silk Processor, and Cotton Processing Add-On, you’ll need to have silk and cotton ingredients in your inventory in order to weave anything on the loom. The only optional ingredients are the llama wool, so players who don’t own Cottage Living can still weave the items. If you do not have the silk and cotton processing mods installed, then you won’t need any ingredients to weave any of the items. We highly recommend installing the other recommended mods to fully immerse yourself in the weaving experience!
Click on the loom and select Weave Fabric to bring up a list of what you can craft. At first, your Sims will only be able to craft bolts of fabric but as they level up in the Weaving skill, they will unlock more types of items they can weave. When Sims are weaving, they will do a new custom animation on the loom.
A few funny little quirks I noticed when using the loom; when the loom breaks, it sparks as if it’s an electronic and a Sim has to use a screwdriver to fix it. The loom will periodically get dirty and need to be cleaned with a spray bottle. Also, when a Sim finishes weaving a very large item, like a rug, they will carry it whole to the nearest surface to set down, making for some very funny screenshots. None of this was anything that ruined the experience for me; if anything, it gave me a good chuckle.
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Selling Your Woven Items
If you want to make a living as a weaver, you can certainly do that. Once you’ve finished weaving an item, your Sim will put it down somewhere nearby unless it’s a wall hanging; then they will put it in their inventory. With the item displayed on the lot somewhere, click it to bring up options to sell. All weavable objects are compatible with the online marketplace, Plopsy, which comes with the Nifty Knitting Stuff pack but PiedPiper has also added custom sales options.
Starting at level 3 of the Weaving skill, your Sims can start selling their woven items at Charity Trading. You will receive immediate payment for the item. As you level up in the Weaving skill, you will unlock two more ways to sell your items for more money than using the charity Trading option.
At Weaving level 6, your Sims will unlock the ability to sell their woven items on Simzon but you’ll need to create an account, first. Click on any computer and under the Order category, you’ll find the option to create a Simzon account. Once you’ve created your account, you can click on your woven items to sell them on Simzon for a bigger payout than selling them via Charity Trading. If you own the Get Famous expansion pack, Sims will also be able to gain fame from selling their items on Simzon! Or, if you’re looking to decorate your house or buy some new clothes without the hassle of weaving, you can also Browse Simzon as a customer to find ready-made woven items to purchase. You can Browse Simzon on the computer under the Order category or on your phone.
After mastering the Weaving skill at level 10, Sims will also be able to sell their woven items directly to a Fabrics Company. Selling to Fabrics Companies will give you the biggest payout for your items but your Sims won’t gain fame for doing this. If your Sim seeks to become a celebrity fashion designer or home fabrics designer, it may be best to continue selling on Simzon, instead. If you just want the largest profits, then sell to a Fabrics Company.
Skill Guide
Here is the full breakdown of each skill level of the Weaving skill and what you unlock at each level.
[table id=98 /]
Full Craftables List
Here is the full breakdown of every weavable item, what skill level it unlocks at, the cost to make, and the ingredients. Keep in mind that you need PiedPiper’s silk and cotton processing mods to see silk and cotton as available ingredients in your game. We only had the silk processing mod installed alongside this mod so only the silk ingredients are listed. Cotton ingredients may also be needed for some recipes. If you do not have the silk and cotton processing mods installed, you will still be able to weave the items. You just won’t need to have the silk and cotton ingredients.
[table id=99 /]
Craftables Overview
Below are pictures of every weavable item that comes with this mod, as well as deco objects that can be purchased from Build/Buy.
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CAS Overview
Below you can see all the different wearables on a Sim in CAS. Wearable items can also be displayed in-game as shown in the section above. To have a Sim wear a displayed wearable in-game, click the item to have your Sim put it on.
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Final Thoughts
So what are my final thoughts on the Functional Loom mod after exploring it? I am deeply and thoroughly impressed! Just calling it a “functional loom mod” doesn’t do it justice because it’s far more than just a functional object. Not only does it add a new functional object to the game but it also adds a new major skill, a total of 115 custom objects and clothes you can craft, a new animation, a new activity preference, a new club activity, a new holiday tradition, and not one, not two, but THREE different ways to sell your crafted items. The clothes come in both wearable and display forms, plus it’s fully integrated with several other packs like Get Together, Seasons, Nifty Knitting, Cottage Living, and Get Famous. Seriously, can we just rename this mod “Nifty Weaving Stuff?” Because all the content in it warrants a proper stuff pack title.
The clothing having display versions is also super handy for retail lots! You can display tonnes of the custom clothes in your retail store without worrying about the mannequin limit. All the trendy bags and boxes will look amazing on your store shelves as well. Instant high-end boutique! In fact, I really want to do some builds themed around this mod now, so keep an eye out for that soon.
If you’d like to get your hands on this mod, it’s available now for subscribed patrons of PiedPiper and should be released to the public sometime this month.
During the recent Maxis Extra Life Livestream where the team were raising funds for the UCSF Benioff Children’s Hospital, The Sims team covered a wide selection of topics as well as jumping into a variety of different games.
While the team discussed elements of design, concepts & modelling and general development of The Sims 4, there was one particular moment during the stream that players may find interesting. This exact moment took place while the team were playing games from Jackbox 6 and there was a moment where everyone introduces each other. The first came from SimGuruJessica.
Now, what was interesting about this moment in particular is that SimGuruJessica introduced herself as Senior Game Designer and Lead Designer on an upcoming The Sims 4 Expansion Pack.
At this moment in time this is purely speculation and no further information is known. It will be interesting to see if and when we do find out more about this potential next expansion, although it is unlikely to be anytime soon. Previously, we reported that for this year, there would only be one expansion pack released. You can read more about that here.
You can watch a full replay of the Maxis Extra Life livestream here.
Let us know what you think the next expansion pack could be about in the comments below!
TwistedMexi has been working hard on their upcoming Create A World mod that has well and truly captured the communities’ attention! While the mod itself is still in the Alpha stage, TwistedMexi has released a new overview video showcasing the mod in more detail as well as a work in progress world from one of the Alpha Testing members.
During the video, we are given a quick update on how the alpha phase of the mod is progressing and that it is currently progressing well. We also see the installation process for the mod, as well as how to start creating a brand-new world. As the video progresses, we also get a glimpse of the World Builder menu, as well as the catalogue of items that you can use to create your worlds.
As well as seeing how to start creating your own world, TwistedMexi talks us through the different features and controls that are currently a part of the mod in the alpha stage, but also mentions those that will be coming as the mod development progresses.
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Even now, the Create A World mod looks incredible and with more updates on the way, we can’t wait to see what else TwistedMexi has in store for the mod!
Take a look at the video in full below for a closer look at the Create A World mod!
This countdown is specifically designed for all the plant enthusiasts out there!
The Sims Team is releasing their 8th official Kit for The Sims 4 next week. To be more precise, The Sims 4 Blooming Rooms Kit is set to release on November 9th, 2021 for PC, Mac, Xbox One and PS4.
Just like with previous Kit releases this one is set to release at 10AM Pacific Time. Since we’ve just recently gone through daylight time savings it’s a bit difficult converting and listing all of the time zones. Which is exactly why we’ve included a handy countdown below!
As soon as the timer turns zero The Sims 4 Blooming Rooms Kit should be populated on official online stores including Origin, Steam, Microsoft Store and Playstation Store.
The Blooming Rooms Kit is retailed just like previous Kits at $4.99 – or a price equivalent to your local currency.
Sentiments are temporary feelings Sims have towards each other based on experiences that those Sims have shared together, both good and bad. They make relationships feel more immersive and realistic. They give you insight into exactly how a Sim is feeling about someone in the present moment. They’re one of the best additions to the base game we’ve seen to date and we’re going to explain all the different types of sentiments and what they do.
General Info
Sentiments can be short term or long term. For example, enjoying a hike together will create a short term positive sentiment. Hikes are a nice way to bond with someone but you probably won’t remember it as much ten years down the road. However, if you catch your partner cheating on you, that is a long term negative sentiment. You aren’t likely to forget a betrayal like that for a very long time.
Sims will get moodlets from their sentiments when they are near that Sim.
Sentiments inform the way a Sim will feel and act around the other Sim. For example, if a Sim has the Furious About Cheating sentiment with their partner, they will get pretty powerful angry and/or sad moodlets related to the cheating every time they are around the Sim that cheated on them. They are also more likely to autonomously use Mean or Mischevious socials with that Sim and any attempts at friendly communication will fail much more often. On the flip side, a Sim with the Deeply in Love sentiment with their new spouse will have strong Happy and/or Flirty moodlets around their spouse and be more likely to use Friendly and Romantic socials with them.
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There are four types of positive sentiments and four types of negative sentiments but there are many more individual sentiments within these eight types. The positive types are Adoring, Close, Enamored, and Motivating. The negative types are Guilty, Hurt, Furious, and Bitter. There are a total of 30 base game sentiments and 54 sentiments across all DLC packs for a total of 84 sentiments.
A Sim can have up to four (4) sentiments at once for a single Sim. If the Sim gains a fifth (5th) sentiment, then it will replace the weakest of the previous four (4) sentiments. Sentiments are not always mutual! A Sim may have a positive sentiment towards a Sim while the other Sim could have a negative one for the other Sim. This adds a lot of storytelling potential and can make for some interesting social situations.
List of Sentiments
Here is the list of all 84 sentiments in the game and their descriptions. Sentiments with a DLC pack abbreviation in brackets before it indicate that it is exclusive to a DLC pack.
The names and descriptions of each sentiment give you a pretty clear idea of how to trigger that sentiment in-game but keep in mind that doing an action to trigger a sentiment may not always result in your Sims gaining that sentiment. When interacting with and doing activities with other Sims, there is only a chance that they may gain sentiments towards each other. It is not guaranteed to happen 100% of the time for every sentiment.
We can see Lily is furious that her now ex-husband cheated on her.
As stated above, you can get a pretty good idea of how to trigger most of the sentiments by reading the sentiment names and descriptions. For sentiments that are more vague, they can usually be triggered through general conversation. For example, the Closer From Happy Memories sentiment pops up quite frequently while having a pleasant conversation with another Sim. I’ve even gotten this sentiment immediately upon giving a friendly introduction to a new Sim. It’s probably the most common sentiment that pops up during gameplay because almost any friendly or funny exchange between Sims can trigger it.
Lily can’t stand to be around her ex-husband’s new wife, the woman he cheated on her with.
Other more specific sentiments, like Awed by Lifesaving Hero and Close After a Close Call, require more specific actions. These sentiments can only be triggered by saving a Sim from death. I have received these sentiments on two separate occasions; once was when a Sim was on fire and another Sim extinguished them. The other time, a Sim drowned in the pool and the other Sim used a death flower to convince the Grim Reaper to spare their life. When you save a Sim from death, the Sim who was saved will receive the Awed by Lifesaving Hero sentiment. The other Sim will get the Close After a Close Call sentiment.
I used the UI Cheats mod to make Lily furious with Victor’s new wife since I thought that was pretty appropriate.
Again, it’s important to remember that not all sentiments are guaranteed to trigger 100% of the time. In my experience, the “big” sentiments like Deeply in Love after a wedding or Awed by Lifesaving Hero after being saved from death will always trigger but the smaller, less important sentiments like Closer From Happy Memories may not. The smaller sentiments gained through random conversation only have a chance of triggering, while the big sentiments from important life events will almost always trigger when those events occur. The game places more emphasis and importance on large milestones in Sims’ lives, which makes sense. If you just got divorced, you aren’t going to care very much about a funny joke someone just told you because you’re sad about something much bigger.
If you’re a PC player and a savvy mod user, you may be interested in the UI Cheats Extension mod by weerbesu to give you more control over sentiments. The Mod has just recently been updated with new functionality that allows you to attribute (and remove) any Sentiment in the game. You can right-click the Sentiments panel in a Sim’s info page to assign or remove any sentiment you want between those two Sims. This can be very handy for storytelling purposes.
It hasn’t taken long for the modding community to explore all of the potential there is to Scenarios that have just recently been released to The Sims 4. In fact, just hours after their release modders were able to confirm that creating Custom Scenarios for The Sims 4 is completely possible!
Modder @ChippedSim reported shortly after the update that they were able to implement a Custom Scenario to The Sims 4:
Good news! Custom scenarios seem to be possible 😄 Just did a quick test!
A quick heads up for modders: They have to be 32 Bit to be displayed correctly! pic.twitter.com/Z6l3nCrlbP
It hasn’t taken a lot for other modders to follow suit with their own iterations of Custom Scenarios. @SrslySimsMods has shared their current development of two Custom Scenarios that they’re working on. One of the Scenarios is focused on the concept of being a Grocery Store Owner:
About to make a bunch of new scenarios. This is going to be a lot of fun. What a great addition to the game. pic.twitter.com/x8vQJZtIOS
…while the latter one focuses on bringing back the PlantSim occult, which are for some odd reason still locked away after the limited-time Spring Challenge in 2016:
Modder @KawaiiStacie has already been hard at work checking out all the modding options for Scenarios. That’s exactly how their first ever Scenario Mod came to life – High School Sweethearts!
This Custom Scenario comes with a backstory, simple requirements and 4 different potential outcomes:
This Custom Scenario can be downloaded right away to your game by clicking the Download button below. The instructions for installing Custom Scenarios are the same as for installing Mods / Custom Content – simply paste the .package file to your Electronic Arts > The Sims 4 > Mods folder. Ensure you have Mods / CC enabled in your Game Options!
The Scenarios Feature is still fresh to the game which is why we should be patient just for a little bit longer to see the full potential of Custom Scenarios. The Sims Team shared with the release of Scenarios that this is only the “first version” of Scenarios, which is giving hope to both the players and the modding community that there will be more complex tools to play with in the future.
Have you ever wanted to fill your Sims 4 worlds with diverse, unique Sims but didn’t have the energy to make a bunch of Sims yourself? While The Sims Team has definitely stepped up their game with the premade Sims in recent expansions, I think we can all agree that Simmers add the most diversity and creativity to the game.
simsontherope has just uploaded a total of 14 households (48 Sims) to the Gallery that add more diversity and depth to your game! All of these Sims already come with careers, likes and dislikes, skills, some extra reward traits, and even lifestyles! The Sims are very diverse, with Sims from many different backgrounds and cultures. Many of the households have unique family structures and do not follow the traditional nuclear family archetype. There are even some occult Sims in the mix for players who enjoy fantasy-style gameplay! Some households have pets as well for the animal lovers out there. Every Sim comes with three different everyday outfits so they won’t always be wearing the same thing.
If diverse Sims who are already all set up to play sounds great to you, then read on for a quick summary of each household below! simsontherope does not give backstories for any of the households, leaving that up to you but they have put a lot of care and thought into each Sim’s personality which shows through in their traits, interests, skills, careers, and lifestyles. This gives you lots of inspiration to make up your own stories for them.
Kaneko Household
Single dad and salaryperson Daiki is raising his daughter Mai on his own. That can’t be easy given his demanding job and long work hours! No wonder he’s a coffee fanatic! He needs the caffeine to keep up with work and parenting! His daughter Mai is a Goofball and Great Storyteller with high Responsibility and Empathy character values so I guess Daiki’s been doing a pretty good job raising her.
Lecaster & Barois Household
Camille and Hélène are roommates who start out as acquaintances with each other. While Camille is a very proper, highly educated woman of culture, Hélène seems a bit… shady. She’s working as a secret agent and has the klepto trait as well as a bad reputation. There’s definitely potential for drama in this household.
Florentino Household
Oscar might look like an ordinary dude who’s just trying to do his part to save the planet but don’t be fooled; Oscar is a merman! Since he spends a lot of time in the water, it only makes sense that he’d feel very passionate about keeping the oceans healthy and clean. He’s a Conservationist and a pretty argumentative one at that. He’s not afraid of confrontation to spread his environmental values.
Inoue Household
Married couple Tetsuya and Megumi are quite high up in their careers and are raising their two children, Nanami and Tsubasa together. While the entire family have good relationships with each other, there is some potential to stir up a bit of controversy if you’re into that. Tetsuya is a workaholic but also very involved with his family so maybe he’s being pulled in two different directions. Megumi is also very career-minded. Their teenage daughter is jealous and wants to be a serial romantic while her little brother is adventurous and a night owl. Maybe Tetsuya and Megumi are starting to lose control of their kids while distracted with work. It probably doesn’t help matters that Tetsuya is self-absorbed and Megumi is Insensitive.
Ziegler Household
Olivia and Lanzo have an… odd relationship. They have two children together, Basil and Darna, yet they are only acquaintances with each other. Lanzo is irresponsible and a slacker with the Hungry for Love lifestyle while Olivia is an art loving perfectionist with an Art History degree. Perhaps these two are exes trying to co-parent their children peacefully together? They don’t have the Broken Up or Divorced relationship bit but hey, it’s up to you to interpret this family’s story.
Laridan Household
Valentina and Marc are a happily married couple raising their son Olivier together. This family seems mostly stable with not much drama going on but of course, you can change that. Valentina has somewhat of a “Mean Girl” vibe to her; she’s very social and charismatic, seeking popularity but she’s also mean. Her husband seems very fun-loving and laid back, which is perhaps how he still manages to have a good relationship with Valentina. Olivier is a storm chasing gym rat and a slob which could prove to be a nuisance to his parents.
Parnell Household
As you might be able to tell from their picture, Tonya and Moriah are aliens! Tonya is happily married to her human husband, Sammy, and they are raising their daughter, Moriah, together. Tonya is a scientist with the paranoid trait and Sammy is in the Tech Guru career with a Computer Science degree. Why is Tonya so paranoid, I wonder? Did she shirk her responsibilities on Sixam to run away and raise a family on earth with her human lover? Are there angry aliens from Sixam looking for her? Is she in hiding? She is Indoorsy… All that is just my oen speculation, of course, but maybe it will provide some inspiration if you choose to play with them.
Olven Household
The Olven household is quite the interesting one! Marie and Margaret are sisters and Cassim is Marie’s son, making him Margaret’s nephew. What’s so interesting about that, you might ask? Well, Marie and Cassim are spellcasters but Margaret is a vampire! Margaret works in the education career and has Perfect Sun Resistance, among other vampire abilities. I initially thought she might be trying to live an ordinary human life until I saw that she has an awful reputation. Maybe she likes to snack on her students’ plasma? Who knows! It’s up to you! Her sister Marie, meanwhile, has a great reputation but her son Cassim seems to take after his Aunt Margaret a bit more even though he’s a spellcaster. They also have an adorably derpy dog named Goblin. Lots of interesting ways to play this household!
Jéquel & Morvan Household
Guénaël is Solen’s father. Solen is married to Andrev. Solen and Andrev have a daughter named Iana. This family seems quite happy and unproblematic on the surface but dig a little deeper and potential for drama is bubbling with this family. Andrev is an animal loving, outdoorsy, adrenaline junkie who makes his living as a career criminal. His wife, Solen, has the Non-Committal trait but also has the Companion trait, making her loyal to her husband but also kind of flighty in general. Andrev’s father-in-law, Guénaël, is a proper sort of fellow who is a detective! Will Guénaël find out about his son-in-law’s illegal activities? When he does, will Solen stay with her husband or bail out of the marriage? And who will get custody of Iana and the family dog, Iael? I guess that’s for you to decide.
Gautier Household
Briac and Rashida are raising their grandkids, Noela and Malo. Briac is a politician and Rashida is a florist. Both of them seem like loving, attentive grandparents who are doing their best to raise their grandkids right and both Noela and Malo seem like good kids as well. However, one must wonder why Briac and Rashida are raising their grandkids. What happened to Noela and Malo’s parents? That’s a topic you can explore in your own game.
Bennabi Household
Karima and Tahir are a married couple raising their two kids, Jayla and Anouar, together. Both Karima and Tahir have family aspirations but they both also have demanding jobs. Karima is a salaryperson and Tahir is a food critic. Their daughter, Jayla, seems to be a bit of a rebel and wild child. She has the Dastardly trait and a Mischief aspiration. Perhaps Karima and Tahir might struggle to keep control of their rebellious daughter while juggling their careers and with all the attention on Jayla, will poor little Anouar get forgotten about?
Les Etudiants
This household is comprised of five university students who are all acquaintances with each other. Some of them attend the University of Britechester while others attend the Foxbury Institute. They’re all in different programs, both standard and distinguished, and have a very diverse set of personalities. Of course, any college roommate situation is bound to have potential for messy drama so hop right in and see how you can mess their lives up… or you know, make them all happy and successful, I guess.
Kumari & Robinson
Brie and Nadiya are a married couple who seem to live a somewhat offbeat or hippy lifestyle. Nadiya has a wellness aspiration which comes with a spa membership. Brie is high maintenance and works in the entertainment industry. They have a good relationship; however, in spite of her wellness aspiration, Nadiya is argumentative and hot-headed. Maybe rightfully so, working in customer support. Those traits seem to clash with Brie’s personality, who has all good traits apart from her high maintenance lifestyle. Is… Brie only using her wife for her spa membership? Hmmm.
Patil-Bagiel
Éric and Narayan are a married couple with a young son together named Otis. Éric also has a teenage daughter from a previous relationship named Carine. Éric is a travel junkie with the Jungle Explorer aspiration and the Frequent Traveler lifestyle while his husband Narayan is a domestic Sim with a family aspiration. This adds some potential for conflict between them. Carine also has the Hates Children trait which will no doubt make it difficult for her to get along with her younger brother. The family also has an adorable cat named Vaillant.
If you loved these unique households as much as we do, you can download them all from simsontherope’s Gallery! They are all CC-free but do use a variety of DLC packs.
You can also download individual .tray files for each seperate Household from simsontherope‘s blog, which we’ve linked down below!
I just gave a brief summary and some story inspo ideas for each household but there’s much more to each Sim that I did not cover in this article. Download them for yourself and see just how interesting all of these households are!
Max20 is back with another exciting and fantastic Custom Content Kit, the Child Dream Kit!
The upcoming Custom Content Kit contains twenty-two new items that are perfect for creating your younger Sims’ dream bedrooms!
The trailer was made in collaboration between Max 20 and JPluiy. It showcases all the new items from The Sims 4 Child Dream Custom Kit as well as how they work alongside a number of the current in game options!
Item Overview
Each of the twenty-two items come in a variety of different swatches, including neutral wood swatches and colourful swatches. With plenty of combinations, you’ll be able to create the perfect dream bedroom or even playroom for your younger Sims!
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Building
I jumped into build mode to take a look at the variety of items and build several different rooms using the pack. I had a lot of fun creating different rooms, and each of the items from the Kit work perfectly in so many different ways!
Take a look at the gallery below!
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ARTICLE UPDATE: This Custom Kit has just gone public! You can get it by downloading the .package file linked on the download button below. To install simply extract and/or paste the .package file to Electronic Arts > The Sims 4 > Mods folder.
The Sims 4 Child Dream Custom Kit is out now as an Early Access pack on Patreon and will be publicly available shortly! Click here to visit Max 20’s Patreon page for more details and how to download the pack!
Check out the links below to keep up to date with Max 20’s latest creations and more!
On the 5th November 2021, we see the long-awaited return of Brewster and The Roost to Animal Crossing New Horizons. I thought it would be fun to recreate The Roost in The Sims 4. Not only was I looking forward to recreating this, but also it would be a bit of a challenge too. I rarely make non-residential lots at the moment, so I felt a little out of the loop when it came to building one.
I decided to build this version of The Roost in Windenburg. After being torn between which neighbourhood to build within, I settled on the Olde Platz neighbourhood, where I chose a small 20×20 with views looking over the water.
After a quick bit of searching on Google and YouTube to get some reference points for this build, I was ready to go. While I have played Animal Crossing New Leaf, I wasn’t confident in my memory of what The Roost looked like, especially as it also appeared in earlier games too. Most of my Animal Crossing knowledge is limited to Animal Crossing New Horizons, as well as Animal Crossing Happy Home Designer. For the purpose of this build, I was going to use the New Leaf version of The Roost as my main reference.
Now that I was feeling a little more confident in what I was building, I set about creating the basic shell of The Roost.
Initially I considered setting the Lot Type to a Restaurant so that I could utilize The Sims 4 Dine Out’s features, but after looking into it more felt that doing that would take away the charm of The Roost and simply overcomplicate things. Instead, I kept it simple and set the Lot Type to a Café.
With the basic shell taking shape, it was time to start furnishing the inside of the café.
As this was a much smaller build than what I normally build, it didn’t take me too long to furnish it. In fact it was relatively straight forward. While I was looking back at the photos and videos of The Roost from Animal Crossing New Leaf, the interior of the café was pretty simple and straight forward. I tried my best to stay true to the original look of The Roost as best as I could, using the items from the game.
I found myself gravitating towards using items from The Sims 4 Cottage Living, Get Together and Industrial Loft. There was a lot of trial and error, but overall I think it came together nicely. I’m sure Brewster would be proud, at least I hope he would be!
Check out the gallery below and take a closer look at the inside of The Roost!
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This was definitely a lot of fun to create, and I know this will be somewhere that my Sims will be visiting on a regular basis be it to catch up with friends or even take to the stage!
Whether you will be visiting The Roost in Animal Crossing New Horizons or in The Sims 4, I’m sure Brewster will be happy to see you!
You can download this lot from The Gallery using the information below
Gallery ID – LeeksEverywhere
Lot Name – The Roost
Lot Size – 20×20
Type – Café
Value – $30,458
Let us know if you download The Roost, as we would love to see your screenshots of it in your game!
Why not take a look at 10 ways that The Sims and Animal Crossing franchises are similar in this post here.
Yesterday, The Sims 4 added a new feature called Scenarios to the game; challenge-style goals for players to work towards. Today, a new scenario has been added to the game. The Too Many Toddlers scenario will only run for a limited time. It will be available for two weeks until November 17th, 2021 so if you want to play the scenario, you will have to start it before then.
To start the scenario, click the New Scenario tab in the main menu and select the Too Many Toddlers scenario. A popup will inform you of the scenario requirements and outcomes. This scenario has two household requirements and one possible outcome. You will need to create a household with one young adult or older Sim and three toddlers. The objective of the scenario is to have all three toddlers reach level 3 in 4 skills before their birthday.
I decided to use Bonehilda as my young adult Sim for entertainment value and just randomised three toddlers quickly in CAS. I then plopped them down into a starter home I built a while back and I was ready to start the scenario. If you’d like this house, it’s called Daisy Hovel and it’s in my Gallery under the ID SnarkyWitch. Bonehilda is also available to download.
I made a few minor edits to the house to accommodate three toddlers and got to work. I had a feeling when I started this scenario that it was going to be rather uneventful and dull. Unfortunately, I was right. I loved the potential drama of the previous two scenarios but this one was just skill grinding and wasn’t even challenging at all. Anyone who has played the 100 Baby Challenge or the Seven Toddler Challenge will not find any kind of challenge here. Three toddlers is laughably easy to handle.
Since Imagination and Thinking are the two skills that can only be learned with an adult or with the tablet before level 2, all the toddlers got their tablets out and started playing the Imagination and Thinking skill-building games. Bonehilda didn’t really have a lot to do. The toddlers were busy skill grinding, after all. Bonehilda’s only duties regarding the toddlers were diaper changing, cooking, and bathing. The rest of the time, they were busy building skills on their own. Since I’m a 100 Baby Challenge veteran (and the original author of The Sims 4 version of the challenge), I know better than to waste my time with high chairs. The toddlers simply grabbed their own helping of whatever Bonehilda made for them and ate it wherever they wanted.
The first day, all the toddlers made it to level 2 of the Thinking skill and had almost made it to level 2 of the Imagination skill. By that point, they were hungry and tired so Bonehilda made them dinner and off to bed they went. To ensure that the toddlers slept through the night, I had lullabies playing in their room and a night light in their room. One of the toddlers still woke up from a nightmare but the lullabies and night light still greatly reduced the number of nightmares the toddlers had. In fact, that was the only time any of the toddlers had a nightmare during the whole scenario.
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The next day after breakfast and diaper changes, the toddlers polished off the Imagination skill by playing with toys and began using the blocks to build the Thinking skill to level 3. Again, it was mostly just a matter of watching them sit on the floor with their toys and spamming the same interaction in their queues. The only time Bonehilda intervened was to give the kids baths when they started getting smelly. Pro Tip: Toddlers will not get taken away for being smelly, lonely, or exhausted. The only thing you have to do is feed them, so the baths are optional. The only reason I gave them all baths was because I was so… incredibly… bored…
Once Thinking and Imagination were taken care of, the toddlers started rotating between the other skills. I didn’t bother to put toddler potties in the house since this scenario only required 4 skills to be built. It was easier to do the other 4 skills and ignore the Potty skill. The toddlers could go in their diapers while building other skills. While one toddler played with toys, another one would be babbling to the teddy bear to build Communication skill, and the other one would be outside in the backyard using the slide to build Movement skill. If you play with toddlers a lot and don’t own the Toddler Stuff pack, I very much recommend it. The toddler play equipment builds Movement and Imagination skill twice as fast as any of the base game skill building objects. You can start and max out the Movement skill in a single afternoon just using the slide.
By the end of day two, all three toddlers were almost finished the scenario requirements. Each toddler only had one more skill to polish off, so once again, it was bedtime for the sleepy toddlers. The next morning, they all got fed and off they went to complete their last skills. It didn’t take very long since they were all almost done the previous day. I got that happy little notification that I completed the scenario and all of my Sims got 5000 satisfaction points as a reward. The toddlers did not have access to their satisfaction points since they don’t have an aspiration panel but once I aged them up, they were able to access their satisfaction points as children and spend them on rewards.
So what are my final thoughts about the Too Many Toddlers scenario? As you might have already guessed, I was underwhelmed. I really enjoyed the other two scenarios. They offered a lot of wiggle room to create drama and excitement while working towards the goals but this scenario was too linear to be interesting. All I did for three Sim days was skill grind and it wasn’t even challenging. I played without any mods or cheats and I was quite bored. Three toddlers aren’t very difficult to take care of. Seven toddlers would have been a much more satisfying challenge. I’m not sure why the scenario only required three toddlers when this is clearly supposed to be based on the Seven Toddler Challenge. My advice? Just play the Seven Toddler Challenge which is a lot more challenging and a lot more fun. Or play the Making Money or Finding Love After a Breakup scenario. Those were a lot more fun to play, too.