As part of the LGBTQIA+ Mod’s July 10th update, Lumpinou has added two new ways for your Sims to meet other compatible Sims and improved some other aspects of the mod. These are two new features that will improve the ease of finding compatible Sims and bring realism to the game.
Sims can now go on Meet & Mingle! Semi-blind dates. Meet & Mingle! Is a dating app that auto matches your Sim with other compatible Sims. It takes into consideration each sim’s orientation and identity.
Also added was the LGBTQIA+ Hangout Lot Trait. This lot trait was made to spend time with other LGBTQIA+ Sims. It can also be used to help Sims find compatible partners. There are even Special Nights throughout the week for different groups. Each Special Night lasts from 6 pm to 11 pm. Each week, Monday is aro/ace night, Tuesday is W(N)LW night, Wednesday is M(N)LM night, and Thursday is GNC night.
Other improvements were being able to add/remove several Extra Aspects in a row. Also, any Sim that is trans due to being auto-assigned and has had affirming steps should now be assigned “an outfit style and name that will fit them better”
Note: Due to EA adding a sexual orientation system to the base game, Lumpinou posted this on their website:
“This mod will need to be updated to make its own systems work and in hand with those, or rather make those ‘obey’ the settings my mod offers. Since my mod is much more developed than this, the orientation / identity aspects of my mod are not retiring for now.
I will thus be updating my mod to make everything work nicely, and at this stage none of the features of my mod will disappear.”
These new updates add some great new features to an already great mod!
Help a stressed retail worker establish self care in this new permanent scenario!
The latest SDX drop for The Sims 4 has added two new scenarios to the game; one limited-time scenario and one permanent one. The permanent scenario is called In The Moodlet and is all about controlling your Sim’s emotions.
We’re going to walk you through how to complete this scenario!
Getting Started
On the main menu when you select the In The Moodlet scenario, you will see that this is listed as an Easy scenario. This scenario is permanent so there’s no need to start it by a specific date. It’s here to stay in the game forever.
The scenario description states that your Sim works a very stressful retail job and could use some help with their self care. You’ll need to help them control their emotions and find productive outlets to relieve negative emotions. The household requirements are simple; you just need one Young Adult or older Sim. When you start the scenario, your Sim will start out at level one of the part-time Retail career and they will have an easel and the new moodlet lamp in their inventory. Both of these will be helpful to you.
Once again, the goals on the info screen are weirdly vague but once you get in-game, you’ll see that there is a pretty extensive list of specific goals your Sim will need to complete. Your Sim must complete all the goals to finish the scenario:
Get into a positive emotion 1 time
Get into a more intense emotional state
Create 5 emotional paintings
Enable the emotional aura on an emotional object
Calm an angry Sim down
Share Insecurities or tell a Self-Deprecating Joke to another Sim while embarrassed
Take a shower while uncomfortable
Call the Sadness Hotline or Cry It Out while sad
Vent or Complain About Problems to another Sim while tense
We recommend using a Sim with the Creative and Art Lover traits, plus one trait that frequently puts your Sim in a negative emotion such as Gloomy or Hot-Headed. Creative and Art Lover will help with the paintings and the negative trait will help your Sim get into some of those harder-to-achieve negative emotional states easier.
Getting In the Moodlet
I had no idea what the goals were for this scenario until I actually started it so I had to guess at my Sim’s traits. I just quickly slapped some styled looks on a randomized Sim and hopped right into the scenario. I moved her into one of the starter apartments in San Myshuno.
It was very easy to knock out a few of the goals right away. All I had to do was place the moodlet lamp in her apartment and enable the emotional aura on it. Boom. Get into a positive emotion and enable emotional aura goals already done in the first three seconds of gameplay.
Getting into a more intense emotional state proved to be a little trickier. Since my Sim is Self-Assured, I decided to use the Confident emotion to my advantage. I had her brush her teeth and psych herself up in the bathroom; both activities give a Confident moodlet. Then I had her stand in the room with the moodlet lamp to boost the Confident emotion with a Happy moodlet. Nothing. I tried a bunch of different things; filling the house up with plants to further provide a Happy boost to the Confident moodlets, working out to a Plumboomba dance video for an extra Confident moodlet. Finally, I got fed up and just plastered a bunch of expensive wall art with high Environment scores all over the walls. That finally did the trick.
For players who have the Plumbob mood lamp bonus items from purchasing The Sims 3 expansion packs, these will provide you with an added advantage in this scenario. You’ll be able to boost almost any positive emotion you want with the lamps.
But don’t worry if you don’t have the Plumbob lamps. They aren’t necessary to complete the scenario and the scenario itself helps you out by occasionally slapping your Sim with some of the negative emotional moodlets they need to take care of a few of the scenario goals.
Art is Pain
With that out of the way, I got started on the emotional paintings with a Confident painting while she was still feeling Confident. There are five emotional paintings in the game and you’ll need to paint them all for the scenario; Confident, Angry, Flirty, Sad, and Playful. Sims cannot paint an emotional painting unless they are currently in that emotion; however, there are two ways to get around this.
Sims who have completed the Painter Extraordinaire aspiration receive the Expressionistic reward trait, which allows them to paint all the emotional paintings no matter what emotional state they are in. Players who own the Snowy Escape expansion pack may also be able to use the Surge Emotions ability to put their Sim in the desired emotional state to paint the emotional paintings. This ability is acquired by doing meditative tasks for a long period of time, such as painting, reading, hiking, and spa activities.
The positive emotions were not so difficult to achieve. It’s easy to become Playful just by watching the Comedy channel or taking a bubble bath. Brushing your teeth or psyching yourself up in a mirror makes you Confident, and Freshening Up in a mirror makes your Sim Flirty. It’s the negative emotions that aren’t always easy to get into, which is why I recommend a negative trait to help with this.
My Sim was not able to become Angry at all until she got woken up in the middle of the night by her noisy neighbours. Rather than rushing over to pound on the door and yell at them right away, I took the opportunity to start an Angry painting while I had the chance. Erm… did she paint what she wishes she could do to her neighbour’s apartment? Yikes…
Ahem. Anyway, when she did go scold the neighbours, elderly Geeta Rasoya walked out in just a towel. Geeta, you stole the spotlight by dropping dead in my last scenario playthrough. I really don’t even want to know what you were busy doing in this playthrough.
As for the Sad painting? Well, Geeta dying again would have actually been extremely helpful in this playthrough but of course that didn’t happen. Stuff like that never happens when I actually want it to. I had a secret weapon up my sleeve, though. Enter Tragic Clown! Go on. Look at him. Look at the tragedy reflected in his eyes and weep.
Success! With my Sim appropriately Sad by the tragedy of the Tragic Clown, I was able to complete the Sad painting and complete this scenario goal. I also had her call the Sadness Hotline while I had the opportunity to knock out another goal. Call Sadness Hotline is an option on the cell phone that’s only available while your Sim is Sad.
Ugh, People
Most of the rest of the scenario goals revolved around interacting with other Sims. I ended up getting kind of lucky when my game glitched out and the Welcome Wagon event never started but the Bheedas were left standing outside in the hall with their gross fruitcake for days on end. This meant someone was always available to socialize with at any time of the day or night. Weird, but I’ll take it.
My Sim got Embarrassed and Tense moodlets fairly often thanks to the scenario so it wasn’t too difficult to Complain About Problems to Jesminder and Share Insecurities with her. I did feel like kind of a jerk complaining about my problems to a pregnant lady who just passed out in a puddle of her own pee, though. Like maybe she’s got bigger issues than I do, you know?
It wasn’t so easy to calm down an Angry Sim. At least not at first. My first plan of action was to find an Angry Sim stomping around the Spice District and I thought I lucked out when a protest started in the area; protesters are always Angry! But unfortunately, you actually have to succeed in calming down an Angry Sim; just doing the interaction isn’t enough. This never works unless the two Sims are at least Good Friends.
When I hovered over the goal to see if there was another way to complete it, I discovered that this goal can also be completed by calming your own Sim down in a mirror while they’re Angry. That was much easier to do! I just made a bunch of copies of her Angry painting and enabled the emotional aura on all of them to give her a strong Angry décor moodlet. Then I had her calm herself down in the mirror.
Successfully In the Moodlet
As for the goal to shower while Uncomfortable, I completed it by accident. I don’t even remember completing it but apparently I did unintentionally at some point during the scenario. So I finished the scenario in 2 Sim days without any cheats.
The reward for this scenario is 4 potions of every emotional potion available in the game. Once again, thanks… but I’d rather get my 5,000 satisfaction points.
Our Thoughts
The scenario worked fine. I didn’t experience any bugs with it apart from the Welcome Wagon issue which didn’t negatively impact my ability to complete the scenario. Still, it was a pretty dull scenario. For newbie players, it’s extremely helpful for them to learn about the mechanics of the emotions system. For veteran players who already know the emotions system inside out… there isn’t anything of interest for you with this one. The reward isn’t even all that great.
I also have the same gripes with this scenario as I did with the Best Friends Forever scenario; we should get a detailed breakdown of all the goals on the main menu screen so we can plan our household accordingly. If the rewards for every scenario are going to be different from now on, we should also see the rewards on the main menu so we can decide if the reward is worth the time and effort of playing the scenario. If I’m being honest… I’d still rather they go back to giving 5,000 satisfaction points for every scenario. I liked being able to decide which rewards I wanted to buy with my points.
Join a werewolf pack, rise to the top, and form alliances and rivalries with the opposing pack in town!
In The Sims 4: Werewolves, your Sims can befriend and join one of two new werewolf packs in Moonwood Mill; The Wildfangs, and The Moonwood Collective. Each pack has its own set of values and expectations for its members and being a good member of the pack will allow you to rise in their ranks. When you grow powerful enough, you can even challenge the pack’s alpha for dominance. If you win, you become the new alpha of the pack, gaining greater control over the pack’s members.
Let’s dive into everything you need to know about werewolf packs!
Befriending a Pack
You don’t need to be a werewolf to become friendly with a werewolf pack. Just find the leader of the pack and befriend them, then ask them to become a friend of the pack. Becoming a friend to a pack essentially makes you that pack’s ally. You’ll be able to use their hangout to rest, wash up, and use the washroom and you can drop off gifts for the pack at their hangout. You can also hang out with the pack members at the hangout. You’ll get some new friendly socials relating to werewolf packs with the pack members, too.
If you are just starting the game on a fresh save, the Wildfangs pack alpha will be Rory Oaklow. The Moonwood Collective pack alpha will be Kristopher Volkov. If you’ve been playing on that save for a while with Neighbourhood Stories enabled (or the Master Command Centre mod), it’s possible the alpha may have changed. If the alpha of a pack is in the area, you can click on the pack hangout and select Focus Camera on Pack Leader to locate them easily.
Joining a Pack
You must be a werewolf in order to fully join a pack and become a member. You must also already be a friend of the pack.
Ask to join the pack under the Werewolf Pack social options. When you ask to join a pack, you will have to complete three trials in order to be initiated into the pack. The trials are not very difficult; just like having to find motes to convince a Sage to turn you into a spellcaster in the Realm of Magic pack, the werewolf trials are more for storytelling than a serious gameplay challenge.
You’ll be able to choose which three trials you want to do from a larger selection. Both packs offer the same trials to choose from:
Spar with [Alpha Wolf] (Requires Transformation Mastery dormant ability)
At lower werewolf ranks, the three easiest trials to complete are Demonstrate Scavenging, Give an Uncommon or Rare Collectible, and Give Excellent Quality Food. You can purchase the Scavenger ability right away at the Pup rank, which gives you the ability to scavenge collectibles pretty easily. To cook an excellent quality meal, just have your Sim cook a simple level 1 dish while Inspired.
Once you’ve completed three trials, you can officially ask to join the pack and you’ll be a full-fledge member.
While you can be a friend to both packs at the same time, you can only be a member of one pack at a time.
Pack Ranks
Both werewolf packs have a series of ranks members can aspire to. Becoming a higher rank in your werewolf pack will give you seniority over members of a lower rank and unlock new reward objects in Build/Buy. Each pack has different unlockable items.
There are four ranks in each pack, with Omega being the lowest rank and Alpha being the highest, making you that pack’s leader. You can have multiple Omegas, Deltas, and Betas in a werewolf pack but there can only be one Alpha.
Omega
Delta
Beta
Alpha
To rise in the ranks, do activities that align with your pack’s values. We found an easy way to gain ranks quickly is to just contribute everything you find to your pack’s resources but you will still need to make sure you’re doing all of the pack’s required tasks on a regular basis. If you fail to keep up with your pack duties, you will be put on probation and can even be kicked out of the pack for not pulling your weight. Even the Alpha of the pack can be challenged for their spot as leader if the pack thinks they aren’t doing enough to be a good role model for the pack.
You can rise all the way to the rank of Beta by upholding your pack’s values but to become the Alpha, you will have to challenge the current Alpha to a brawl or tug-of-war. If you win the fight, the Alpha gets demoted to a Beta and you become the new Alpha of the pack.
Being the Alpha of a pack gives you greater control over all other pack members. You decide who can join the pack and who needs to leave. You can demote, promote, praise, and reprimand all the other pack members, and you can choose between three different decoration styles for your pack’s hangout (Friendly, Intimidating, and Neutral).
To see your status in your pack, click the werewolf icon in the social groups tab.
The Moonwood Collective
The Moonwood Collective are a civilized group of werewolves who believe in exercising restraint over their animalistic urges. They aim to bridge the gap between humans and werewolves and dispel the harmful myth that werewolves are violent brutes. They want to live peacefully alongside humans and be accepted among them.
Pack Values
Pack Participation:
Contribute to Pack Resources
Give Pack Mate Gifts
Maintain good relationships with your pack mates
Diplomacy:
Be friendly to non-werewolves while in Beast form
Have friendly discussions about werewolves
Use Werewolf Empathy, Werewolf Diplomacy, and The Will to Resist abilities
Try to befriend Greg
Avoid being mean to non-werewolves while in beast form. Do not use Ferocity or Vicious Howl abilities on non-werewolves.
Self-Sufficiency:
Fish, garden, or hunt for your own food
Cook Excellent quality meals
Contribute cooked dishes or harvested goods to Pack Resources
Avoid using Voracious Hunger ability to devour furniture in front of non-werewolves
Rank Rewards
Omega
One bag of Wolfitos delivered weekly
One copy of The Good Boy
New pack-exclusive interactions
Delta
Pack Mentor and Discipline actions can be performed on Omega pack members
Mooncaster Memento object unlocked in Build/Buy
Beta
Pack Mentor and Discipline actions can be performed on Delta and Omega pack members
Surreptitiously Studious Stationery object unlocked in Build/Buy
Alpha
Can promote, demote, kick out, and invite pack members as well as mentor and discipline them
Can willingly step down and bestow the rank of Alpha on another pack member
Can change the decorations on the pack hangout
Moonlit Fable Wall Clock unlocked in Build/Buy
The Wildfangs
The Wildfangs believe that no werewolf should have to hide who they truly are and embrace living their animalistic lives to the fullest. They fully endorse giving in to your beastly nature and running wild and free! Who cares if you scare a few humans in the process? They can get over it. The Wildfangs value self improvement and spreading the wild freedom lycanthropy offers all over the world.
Pack Values
Pack Participation:
Contribute to Pack Resources
Give Pack Mate Gifts
Maintain good relationships with your pack mates
Expand and Explore:
Explore the Moonwood Mill underground tunnel system
Travel to remote locations (secret lots, the cliff in Moonwood Mill, etc)
Use the Mark Territory ability
Meet other occult Sims who are not werewolves
Self-Improvement:
Exercise
Spar with pack mates
Level up your werewolf rank (Pup, Runt, Prime, Veteran, Apex)
Read werewolf books
Unlock dormant abilities
Provoke Greg and fight him
Rank Rewards
Omega
One bag of Jerky Bites delivered weekly
One issue of BARK Magazine
New pack-exclusive interactions
Delta
Pack Mentor and Discipline actions can be performed on Omega pack members
Fury-Fueled Nonconformity Poster object unlocked in Build/Buy
Beta
Pack Mentor and Discipline actions can be performed on Delta and Omega pack members
The World’s Most (In)Accurate Sundial object unlocked in Build/Buy
Alpha
Can promote, demote, kick out, and invite pack members as well as mentor and discipline them
Can willingly step down and bestow the rank of Alpha on another pack member
Can change the decorations on the pack hangout
Rockmeister Syzygy 7000 Guitar unlocked in Build/Buy
Pack Rivalries and Alliances
Even though the Wildfangs and the Moonwood Collective have opposing views and values, they start out with a neutral relationship with each other. Depending on how you choose to interact with members of the other pack, this relationship can change for the better or for the worse.
Being friendly with members of the other pack and fostering good relationships with them will form an alliance between the packs. When the Wildfangs and Moonwood Collective are allies, the pack members will be friendlier towards each other and pack mate gifts can be exchanged between them. If you are the Alpha of your pack, you can have an Alpha-to-Alpha Talk with the other pack’s Alpha to help foster good relations. You can also approach the other pack’s Alpha to break the alliance if you don’t want to be friends with them anymore but beware! Breaking an alliance will start a rivalry!
Using Mean socials to members of the other pack, or breaking a previously-formed alliance will result in a rivalry forming between the two packs. While the Wildfangs and the Moonwood Collective are in a rivalry with each other, the pack members will be mean to each other and become Tense whenever the other pack is around. The Alphas of the two packs can still have an Alpha-to-Alpha Talk to try and bridge the gap between them but it won’t often go well. You can talk to the other Alpha to end the feud if you want to try and foster better relations. If you end the feud, the packs’ status with each other will become Neutral. You’ll need to continue to foster good relations and mend the animosity to improve relations further into an alliance.
Tired of working the market stalls for hours and running to Henford-on-Bagley all the time? Yeah. Us too.
If you’re anything like me, you love to play with creative Sims who make their living through their craft. Whether it’s farming, painting, candle making, or woodworking, there are so many ways to make simoleons pursuing at-home skills and hobbies in The Sims 4.
The only problem is there’s not a whole lot of ways to sell what you’ve made that’s efficient. There are market tables you can start yard sales with but you have to babysit the market table all day long and you might not even sell very much depending on how many Sims show up to your yard sale and how much stock you have to sell. That’s a whole day gone where you could have been taking care of your farm or honing your craft. You could pay a visit to the shop stalls in Henford-on-Bagley but there are some items they won’t buy from you and if your Sim lives in a different world, it breaks the immersion when they have to travel to a totally different part of the world just to sell their goods. And of course, you could just quick-sell through the inventory but that takes away some realism.
So what’s the solution? Well, the amazing Ravasheen has given us the Drag & Shop Community Kiosk! It requires no NPCs to run the kiosk, it can be placed in any world on any lot, and it’s base game compatible!
The kiosk is open from 9am to 3am but you can SHIFT+Click the kiosk with testingcheats enabled to bring up extra options, including the ability to force the kiosk to open outside regular hours. Sims can both buy and sell at the kiosk. The kiosk sells a much wider variety of items than other shop stalls, like camping, hiking, and jungle supplies, as well as the crafted instruments that aren’t ordinarily available in the Build/Buy catalogue. The kiosk will also purchase just about any craftable or harvestable item that can go in a Sim’s personal inventory.
But it’s not just a quick and easy marketplace! For a small $10 fee, Sims can use the kiosk as a point of map travel which they can do 24/7 even when the kiosk isn’t open. They can haggle prices and even use it as a public bathroom when they really have to go. Their bladder motive needs to be at 25% or less to use the washroom.
If you also use the TOOLmod by TwistedMexi, the kiosk can even be placed off of a lot anywhere you like in the common space. Plop it down anywhere in the area of your Sim’s home and you won’t need to go through a load screen at all to go sell your wares or take up space on your home lot!
I’m definitely going to be using this in my medieval save and for my Sims who own an Old Western ranch in StrangerVille.
The Drag & Shop Community Kiosk is currently in early access for Ravasheen’s patrons but will be made free for everyone on August 9th, 2022!
We are giving away 3 copies of The Sims 4 High School Years. Platform of your choice!
A huge week is ahead of us. It’s almost time for High School!
..don’t worry – we are still talking about The Sims.
Here at Sims Community we are still getting ready for the jolly period of playing Virtual High School. Almost everything is ready for our coverage, so stick around and bookmark The Sims 4 High School Years News for the latest updates on the release!
Okay, enough promo talk. Let’s get to the giveaway, shall we?
The Sims 4 High School Years Flash Giveaway
The rules are simple:
What’s the one thing you like – or dislike, about High School?
Leave your comments down below!
Three random comments will be picked out using random.org. The winner will be announced here in the Comments Section on July 25th at 1PM Pacific Time / 10PM Central European Time.
The comments section closes down on July 25th at 10AM PT / 7PM CET.
Please note:
Be respectful and follow the Sims Community House Rules linked below
Not more than 1 comment!
Your comment might be saved for manual approval. Don’t worry, we will manually approve your comment in a few hours in case you’re waiting!
Make sure you leave your correct information when registering to Sims Community through OpenWeb. Your correct e-mail is needed so we can contact you with the inquiry about your preferred platform for High School Years Expansion Pack code!
Do not share your personal email and data in the conversation!
A few days ago, The Sims Team Tweeted the Copperdale High School Yearbook featuring some familiar and iconic faces that many of us know and love. This left players wondering if it would be possible to create our own yearbooks?
Now there is no need to worry as Jane (aka JaneLoveSims) on Tumblr has made it possible for players to do just that!
By taking the original yearbook and turning it into a fully customizable version, you can now capture the memories of your Sims High School Years!
While the inner page of the Yearbook is not the exact same texture or font as the original posted by The Sims Team, it still is the perfect template to get creative with, show off your Sims classmates and add some doodles to it too!
The Yearbook template comes in a PSD file format, it’s free to download from Jane’s Patreon and, is available right now!
Additionally, Surely-Sims has also created a brilliant yearbook template that you can use too!
If you wanna copy my homework (template I made) just change the answers so it looks like you did it, ok? (I don't actually care) Have fun! Tag me if you use it!https://t.co/lHSWfG1rZFpic.twitter.com/zY27VUyWxq
Why not hold your own yearbook photoshoot with your Sims and really capture those high school moments with this new pose pack from SnarkySims!
The pose pack contains eight new poses and a variety of backdrops for your Sims to pose against. It is currently out now for early access via Patreon and will be publicly available on 13th August 2022.
A Look into one of the most important Updates in The Sims Franchise!
The Sims has always been known for its ways of allowing people to be themselves and create characters without boundaries. Boundaries of love, passion and gender.
In fact, The Sims has been considered to be “Bisexual” since The Sims 1. The game allowed players to love characters of both same sex and different sex. The legacy continued in The Sims 2 and The Sims 3, and The Sims 4. Until 2016 when The Sims Team released the CAS Gender Preferences Update.
This has allowed players to Customize their Gender through Masculine and Feminine Frames and Fashion Preference, as well as Toilet Options.
After this, The Sims 4 has always been considered to be Pansexual by Default. The Sims 4 also in May received an important addition of Pronouns, which will be further released for other languages in the near future.
The Latest Update is finally stopping the streak of Gay Propaganda and pandering to Rainbow Capitalism. Well, actually next week when The Sims 4 Base Game Update comes out.
Next week is when you’ll finally be able to create – STRAIGHT PEOPLE in The Sims!
That’s right – Straight People are finally getting the much deserved representation that has been undertaken by the constant Gay Propaganda that The Sims Team has been throwing out left and right. We want Cars, Spiral Stairs and Flying Dragons first. Who cares about representation and useful features for everyone, right? 🙄
Nontheless, let’s see what’s new with the Sexual Orientation Update.
Trigger warning: homosexuality.*
What’s New with Sexual Orientation
The new features in The Sims 4 Create A Sim allow for players to choose the pre-determined Sexuality of the characters they create.
The Genders Section of Create A Sim now has More Details, which seperates the categories now to Gender and Sexual Orientation.
In this Category you are able to select Men and Women. The User Interface has both options made as Check Boxes, allowing you to select:
Men
Women
Men and Women
Neither
This Sim is Exploring Romantically
Selecting “no” will prompt this sim to reject other Sims that do not meet their attraction type.
This feature has a Yes and No toggle.
This Sim is interested in Mess Around / WooHoo with
Teen Sims / Adult Sims will reject other Teen Sims / Adult Sims that do not meet their Mess Arround / Woohoo interests.
This section has Men and Women as toggles, allowing you to select:
Men
Women
Men and Women
Neither
Live Mode Additions
In Live Mode, the User Interface has been updated with additional information in the Sim Info Panel. As you meet other Sims, you’ll be able to learn their Sexual Orientation through questions.
Sims will also unlock bigger Romance Interactions that allow them to follow their Natural Sexuality.
Information about Sexual Orientation is displayed in the Sim Info Panel on the top, letting you know with who the selected Sim prefers to have Romance and Mess Around / WooHoo interactions:
Asking Sims about their Preferences is also a thing!
You can Ask other Sims about their Romance Preference, as well as Mess Around / WooHoo Preference. You’ll discover information such as “I am attracted to Men” in the notifications. Eew, am I right?
This has been confirmed to be the first iteration of the Sexual Orientation Feature Update for The Sims 4. Meaning that we can expect more improvements in the future for the game!
Congratulations to Straight People by the way – very happy that they have been finally recognized!
So happy for our reader as well! Hope I was able to deliver some straight excitement!
The Free Update for The Sims 4 Base Game is expected to release on July 26th, 2022. We’ll keep you posted on Sims Community with Patch Notes, The Countdown, Live Updates and more. Stay tuned!
A high school needs teenagers so I set out to make some for my Copperdale Save!
The High School Years hype is real! This expansion has been living in my mind rent-free all month and I just couldn’t resist making some fun and unique teenagers to play with when the expansion pack launches on the 28th of July.
Since all the after-school activities look interesting to me, I decided to make a teenager to join each one! Why join one when you can join them all, right?
This group of friends will be starting their first year at Copperdale High as freshmans and each of them wants to fit in with a different crowd. Will they remain friends even in different clubs, or will their new social cliques they fall into pull them apart?
Darcy Edmonds (She/Her)
Darcy is wealthy, beautiful, glamorous, and seems to have it all. Her love of the finer things in life have earned her a reputation among her peers as a “mean girl” but she’s really not the snob people think she is. She wants to be a cheerleader so everyone can see how fun and upbeat she actually is.
Traits: Active, High Maintenance, Gregarious
Aspiration: Leader of the Pack
Likes: Orange, Pop Music, Dancing, Modern Décor
Dislikes: Green, METAL Music, Video Gaming, Queen Anne Décor
Zackary Kuhn (He/Him)
It’s hard not to like Zack. His confidence is infectious and he’s good at making people laugh. In fact, he’s somewhat of a class clown and his silly antics can often land him in detention. While his grades are just so-so, he really excels on the football field where his aptitude for fitness and his leadership skills get the chance to shine.
Traits: Active, Self-Assured, High Metabolism
Aspiration: Bodybuilder
Likes: Red, Alternative Music, Fitness, Cosmolux Décor
Teagan’s attention to detail and critical thinking skills make them the best chess player at Copperdale High. Their dream is to one day win a chess championship and they’re most at home sitting in front of a chess board with a challenging opponent. They put a lot of pressure on themself to perform and could use a group of friends who can help them relax and have a little fun once in a while.
Traits: Genius, Perfectionist, Quick Learner
Aspiration: Renaissance Sim
Likes: Brown, Blues Music, Research & Debate, Mission Décor
Dislikes: Red, Pop Music, Fitness, Suburban Contemporary Décor
Vera Singh (She/They)
Vera prides herself on not fitting into any of the mainstream crowds. She doesn’t have anything against the mainstream kids; she just thinks life’s more fun when you’re free to do, wear, and be whatever the heck you want. That’s why she feels most in her element online; you can be anything you want without anyone slapping a label on you. Of course, her late nights streaming mean she falls asleep a lot in class.
Traits: Geek, Unflirty, Quick Learner
Aspiration: Quick Learner
Likes: Blue, S-Pop Music, Video Gaming, Boho Décor
This household is called Copperdale Freshmans and uses no modded content. Click the download button below or search for the ID SnarkyWitch in the Gallery! If you like this household, I’d love it if you took a moment to hit the heart button and leave a nice comment in the Gallery, too!
There are a total of 11 traits in The Sims 4 Werewolves; however, none of them are base personality traits that can be selected in CAS. All the new traits are tied to aspirations, obtained through gameplay, or inherited from werewolf parents.
Some of the trait descriptions are self-explanatory about their effects. Others are more cryptic but we’ll break down how to obtain each trait and how to “unlock” the effects of certain dormant traits.
Lunar Confidant
How to Obtain: Select any of the new werewolf aspirations
Description: These Sims get an initial relationship boost when introducing themselves to werewolves (positive or negative, depending on how they act!)
This trait is easy enough to obtain. Just select the Werewolf Initiate aspiration in CAS. This trait is a bonus trait for selecting any of the aspirations in the new Werewolf category.
Friend of the Wildfangs
How to Obtain: Befriend the Alpha of the Wildfangs and ask them to become a friend of the pack
Description: Sims who are the Friend of a Pack have limited access to that pack’s hangout and can socialize with that pack’s members in special ways.
This trait can be obtained by both Werewolves and non-Werewolves. Basically, it makes you an honourary member of the Wildfangs wolf pack rather than an official member. Essentially, you become their ally and you get some new social interactions with that pack’s members. You can also use their hangout to rest and drop off gifts for the pack.
Friend of the Moonwood Collective
How to Obtain: Befriend the Alpha of the Moonwood Collective and ask them to become a friend of the pack
Description: Sims who are the Friend of a Pack have limited access to that pack’s hangout and can socialize with that pack’s members in special ways.
This is the exact same thing as the Friend of the Wildfangs trait, just for the Moonwood Collective. You’ll become a Moonwood Collective ally and unlock new socials with that pack’s members. You can use their hangout to rest and drop off gifts for the pack.
Fanged Friend
How to Obtain: Complete the Werewolf Initiate aspiration
Description: Fanged Friends get an additional boost to their relationships with both werewolves and non-werewolf Sims.
This is a reward trait for finishing the Werewolf Initiate aspiration. It provides a small boost to all relationships which will be helpful when pursuing any of the other werewolf aspirations that become available after completing this one.
Lunar Link
How to Obtain: Complete the Cure Seeker aspiration
Description: Sims with a Lunar Link retain the special benefits of the Lunar Cycle they once felt as werewolves, and can still howl just like old times!
This trait is handy for werewolves who have become human again because they still get to enjoy the benefits of the moon phases they had when they were werewolves. Being able to howl is just a fun bonus.
Chomp Champion
How to Obtain: Complete the Wildfang Renegade aspiration
Description: Sims turned into werewolves by Chomp Champions won’t negatively react to being turned, and they’ll want to join the Chomp Champion’s pack too!
This is a handy trait for filling up your world with werewolves and growing your pack without incurring any negative feelings from your unwilling participants. It will also make them more receptive to joining your pack immediately.
Refined Lupine
How to Obtain: Complete the Emissary of the Collective aspiration
Description: Refined Lupines turn their noses up at the thought of losing control of their Fury, passively generating less of it over time.
This is a great trait to have if your werewolf Sim is more civilized than those Wildfang brutes and wants to live as normal a life as possible as a werewolf. This trait permanently decreases their Fury gain, meaning they’ll lose control of themselves less often. When paired with other werewolf abilities such as Somber Howl and The Will to Resist, your werewolf may be able to avoid ever losing control, or quickly regain control if they do.
Threatening Presence
How to Obtain: Complete the Lone Wolf aspiration
Description: Sims with a Threatening Presence inspire more fear in those around them, sometimes to the point of fainting. And Greg? Well, to them, he might as well be a cute puppy.
On the flip side, if you want to play the most terrifying, beastly werewolf Moonwood Mill has ever seen, you’ll want this trait. All nearby Sims will become terrified wherever you go and many of them will faint from fear. Your Sim will also no longer fear Greg, as your own fearsomeness has surpassed his.
Werewolf Ally
How to Obtain: Various methods. See below.
Description: These Sims have a special kinship with werewolves and aren’t as alarmed by their werewolfy antics.
This trait is interesting because there seems to be several ways to obtain it. We’ve gotten this trait by reading Beyond Big & Bad: Rethinking Harmful Werewolf Stereotypes at the Moonwood Mill library. We’ve also gotten this trait by pursuing werewolf aspirations. The Werewolf Diplomacy dormant ability will also give your werewolf the ability to bestow this trait on other Sims. There might be even more ways to get this trait that we haven’t seen, yet.
As the description suggests, Sims with this trait won’t be as terrified of werewolves as other Sims, making it easier for werewolves to have positive interactions with them.
Dormant Wolf
How to Obtain: Inherited at birth from werewolf parents (random chance)
Description: The wolf sleeps soundly within [Sim Name]. What would it take to awaken?
Werewolf lineage isn’t as straight-forward as other occults. Normally, there’s a 50/50 chance a child will be born as the same occult type as their parents. For example, a vampire and a spellcaster are guaranteed to have either vampire or spellcaster children. It’s a 50/50 chance which occult type the child will be. With werewolves, a child isn’t always guaranteed to be born as a werewolf, even if both parents are werewolves. They might instead be born as a dormant wolf.
Sims born with this trait are humans and will remain humans their entire lives unless they “awaken the beast within.” The description is deliberately vague to make you figure this out yourself but we’ll tell you how to awaken a dormant wolf. Have your dormant wolf swim in Lake Lunvik at night during a full moon when they are a teen or older. They will transform into a full werewolf when they come to shore.
Greater Wolf Blood
How to Obtain: Inherited at birth from werewolf parents (random chance)
Description: The moon has blessed [Sim Name] with a Greater Wolf Blood, enhancing their werewolf growth. Talk about high expectations!
This trait is essentially the opposite of Dormant Wolf. Babies born with this trait are usually (but not always) born as werewolves; however, if they become werewolves later on, they’ll gain werewolf XP at a faster rate, allowing them to rank up more quickly and buy more abilities. It’s similar to the Weak/Strong/Ancient Bloodline inherited traits for children of spellcasters.
A Collection of Good CAS CC and Gameplay Modifications to make Werewolves look more scary!
When the first pictures of The Sims 4’s Werewolves were leaked, people’s opinions were mixed. Some people didn’t like the aesthetic while others wanted them to look scarier. So as soon as the pack was released, modders went to work to create unique Werewolves that look far from the originals. Here are some of our favorite CC and Mods that make The Sims 4’s werewolves seem more intimidating.
Eyes
Alone, these eyes don’t make the werewolves intimidating, but combined with other cc items on this list, they add a lot of depth to the werewolf’s face. Our favorite eyes are by ChippedSim. The Quartz Eyes V2 Edited – Werewolf Addon has 17 default and 17 non-default swatches. And our favorite part, they glow in the dark! You can download it here.
Quartz Eyes V2 Edited – Werewolf Addon by ChippedSim
Tails
Our favorite CC tails are SpinningPlumbob‘s Paintable Tails! There are two styles of tales with two versions of each. The no texture version doesn’t have its own texture and it gets its texture from the back of the werewolf. This means it will look the same as the werewolf. In comparison, the textured version has a transparent texture that adopts some of the overall color from the werewolf. This means you can select from swatches in-game to find the closest match. Then, you can paint over it to find the perfect match.
They are found in the bracelet section in CAS. Be warned, these tails will clip on a lot of items in-game. You can download them here.
Another option is by Simono and is called Wolf Tails. There are 178 swatches and EA swatches are in a separate file. There are 2 color overlays with 178 swatches. Teens to Elders can use them; but werewolves only. They’re found in the ring section. You can download them here.
SpinningPlumbobs’ Paintable Tails and Animalistic Werewolf Legs
Muzzle
The Extended Muzzle and Mouth Corner Depth Slider allows you to give your werewolf’s muzzle more prominence. It is by VecD0e on ModTheSims. The mod adds two sliders that can be used on teens to elders. It will not be used on randomly generated sims. You can download it here.
Feet
Wolf Feet by Simomo is a default replacement for the in-game werewolf feet. There are files for both feminine and masculine frames and works only on werewolves. If you’re looking for something different than the EA werewolf feet, try checking Simomo’s take on werewolf feet. You can download it here.
Teeth
One thing that was very different about the werewolves in The Sims 4 from The Sims 3 was the fangs. HOWL – WEREWOLF FANGS 3T4 by PYXIS are converted The Sims 3 werewolves fangs for The Sims 4 werewolves. They work on any werewolf ages teen through elder. There are two swatches. You can download them here.
Howl- Werewolf Fangs 3T4 by PYXIS and Quartz Eyes V2 Edited – Werewolf Addon by ChippedSim
Legs
Animalistic Werewolf Legs by Spinning Plumbobs gives werewolves legs that resemble wolves rather than the current EA werewolf legs. SpinningPlumbobs warns people that they are not perfect, but for many, they are much better than the legs EA chose. You can download it here.
Animalistic Werewolf Legs by SpinningPlumbobs
Miscellaneous
The first two CC remove coloring that EA uses on werewolves. No Painted Nose and Ears by TheKalino, which can be downloaded here. Wolf eyeliner begone by NocturneAlley. Download it here.
This last cc is a default skin for werewolves that make them look scarier. Take a look if you want a scarier werewolf experience! WOLF DEFAULT SKIN by ORTELASSA GOLDSTEIN. You can download it here.
Mods
This is a list of mods that we recommend to go with the CC. The first allows werewolves to rampage run all the time. And ChippedSim and Zero both have mods that make werewolf attacks more deadly. And the last mod helps create werewolf packs with werewolf activities.
Werewolf Tweaks by ChippedSim allows werewolves to autonomously give cursed bites or by choice when rampaging.
Feral Run: Werewolf Tweak by Lot51 allows werewolves to run on all four feet when not rampaging. You can download it here. Werewolf Tweaks by ChippedSim adds venomous bites, vicious wolves, wolf protection, and wolfy walk. Venomous bites gives werewolves the ability to give vampires a venomous bite. Vicious wolves allows werewolves to do more while rampaging. Wolf protection allows sims to add wolfsbane to food and drink to protect themselves from werewolves. And finally, Wolfy Walkstyle enables the walk and run walkstyles from rampaging. Download it here. Zero has made two WereChihuahua mods. There is Werewolf Blood Kills Vampires and Wolves Attack and Kill Sims. Club Activities: Werewolves by ChippedSim Download it here. This mod adds werewolf activities to club activities. This helps make custom packs using the Get Together Club System.
Club Activities: Werewolves by ChippedSim adds numerous club activities for werewolves
We break down how to make the most of werewolf ranks and abilities!
In The Sims 4 Werewolves, werewolves can progress in strength and power as they use their newfound abilities. Raising your werewolf rank grants you points to spend on more abilities. The higher your rank, the more powerful abilities you can purchase.
After you get the Werebies illness and fully transform into a werewolf (provoking Greg is a good way to become a werewolf if you didn’t start out as one in CAS), you will start at the Pup rank. Continue using Werewolf abilities to gain experience and increase your rank so you can take on better abilities.
Ranks
There are five werewolf ranks, each one opening up the next tier of abilities on your werewolf’s ability tree.
Pup
Runt
Prime
Veteran
Apex
Every time you use a werewolf ability, you gain experience towards reaching the next rank. Pups start out with two points to spend on the first tier of abilities. As they increase their rank, they’ll be awarded more points and higher tiers of abilities will become available. Werewolves get one point each time they fill up one half of the experience bar. There is a marker midway through the experience bar at each rank to show you when you will receive your next point.
This continues all the way until Apex rank. Once your werewolf becomes an Apex, you will have to completely fill up the progress bar to gain another point. Every time you overmax the bar at Apex rank, it resets, allowing you to continue to fill up the bar and gain more points indefinitely as an Apex werewolf. This means werewolves can eventually possess every ability on the ability tree, although it will take you quite a long time to achieve this.
Abilities
There are five tiers of abilities your werewolf can unlock, corresponding with your werewolf’s rank. Each rank you gain unlocks the next tier of abilities for purchase.
Some abilities require another ability from a lower rank to be purchased first before you can purchase them.
Pup Abilities
Ferocity: Unlocks the Ferocious Intimidation interaction on Sims, which will cause them to run and sometimes drop simoleons when they do.
Wolf Nap: Allows you to sleep anywhere on the ground.
Territory Marking: Allows you to squat and pee anywhere on the ground.
Scavenger: Unlocks the ability to dig anywhere on the ground for relics and other treasures.
Personal Grooming: Allows you to replenish your Hygiene motive by licking yourself clean.
Runt Abilities
Voracious Hunger: Allows you to eat almost anything… including furniture.
Hunter: Unlocks the ability for your werewolf to go hunting for fresh meat. They’ll disappear off the lot for a time and come back with raw meat in their inventory.
The Will to Resist: Gain the ability to will yourself back into your human form when you transform against your will. Attempting to regain control after involuntarily transforming works most of the time but not always. If successful, your Fury will also reset to zero.
Enhanced Smell: You’ll be able to smell the surroundings to sniff out useful things like the precise location of treasures buried underground. Extremely useful when paired with the Scavenger ability.
Sombre Howl: Your werewolf can howl to greatly reduce their Fury but it will saddle them with a minor Sad moodlet for a time. This ability has a cooldown period.
Prime Abilities
Lunar Blessing: Any benefits from the current moon phase remain active during daytime hours.
Nightvision: Allows your werewolf to see better in the tunnels. Helpful for finding more relics and other treasures while exploring the tunnel system.
Natural Healing: Your werewolf will recover from injuries more quickly.
Pack Howl: (Requires Hunter) Gain the ability to howl with nearby werewolves to replenish the Social motive.
Curse Bearer: Gives your werewolf the ability to infect other Sims with Werebies by biting them, either with or without permission from the recipient.
Veteran Abilities
Vicious Howl: Your werewolf can let out such a terrifying howl that all nearby non-werewolves will faint from fear.
Hunting Party: Your werewolf can go hunting in a group as a social activity.
Lunar Resistance: Your werewolf becomes immune to the effects of the full moon.
Tunneler: (Requires Scavenger) A method of quick travel around the world where your werewolf will burrow underground and come out of the ground in a different area.
Primal Instincts: Allows your werewolf to activate their primal instincts which makes them more resistant to negative emotions.
Apex Abilities
Super Speed: Allows you to run incredibly fast.
Alpha Wolf: Win most fights against other werewolves.
Immortal Wolf:(Requires Natural Healing) Makes your werewolf immortal and allows them to live forever, barring any unforeseen accidents.
Lunar Howl: Gain the ability to reroll your temperaments by using the Lunar Howl self-interaction. This can only be done outdoors at night and has a 24 hour cooldown period. You cannot control which new temperaments you’ll gain. You just have to keep using Lunar Howl every night until you get a set of temperaments you like.
Legacy of the Lycan: Allows you to exchange any unused ability points for 250 Satisfaction Points each. This ability can be selected multiple times. Especially useful for players who already have every werewolf ability and can no longer spend their ability points on new abilities.
Dormant Abilities
In addition to abilities that can be unlocked and purchased through progressing in your werewolf ranks, there are also dormant abilities that can be unlocked. All werewolves possess these abilities but they don’t become active until your werewolf unlocks that power.
Each dormant ability has a different requirement to be unlocked. Once unlocked, your werewolf is permanently able to use that ability. A werewolf can unlock all six dormant abilities if they want.
Werewolf Empathy
Unlock By: Reaching Delta rank in a wolf pack
Description: Can pacify other werewolves to help them lower their Fury. This ability has quite a long cooldown period per Sim; a few days from what we could see while playing.
Lunar Epiphany
Unlock By: Reading any of the werewolf books in Moonwood Mill. You may have to read quite a few books; it took us some time to unlock it.
Description: Your werewolf will be able to decipher the ancient language written on the Moonwood Relic collection pieces. This will reveal lore about Moonwood Mill’s history when you hover over any deciphered relic piece.
Werewolf Mentorship
Unlock By: Using Practice Howling, Share Werewolf Experiences, or Pack Mentor on a Good Friend werewolf as a Veteran werewolf.
Description: Werewolves with this ability offer bonus experience gain, mood boosts, and relationship boosts to any werewolf they mentor, howl with, or share werewolf experiences with.
Werewolf Menace
Unlock By: Using Ferocious Intimidation, Vicious Howl, or Turn into Werewolf on a Sim who is already frightened while your Fury is below maximum
Descripion: Your werewolf will become Playful when scaring non-werewolves.
Werewolf Diplomacy
Unlock By: Successfully Ask for Werewolf Sympathy on a non-werewolf Sim
Description: Your werewolf can bestow the Werewolf Ally trait on other Sims which will make them no longer fear werewolves.
Transformation Mastery
Unlock By: Preventing your werewolf from scaring any Sims during a Fury-induced rampage. This is more difficult than it seems! Werewolves will autonomously send frightening texts to people while rampaging (even while locked in an empty room). This counts as scaring a Sim and the action can’t be cancelled. We found it easiest to unlock this ability by using the Will to Resist ability successfully immediately upon transforming before getting an opportunity to scare anyone. You can also have a werewolf with Werewolf Empathy pacify your Sim as soon as they transform.
Description: Your werewolf will be able to transform into a werewolf and back into a human whenever they want; however, they are still vulnerable to transforming involuntarily during a full moon and when their Fury maxes out.
Down below are the official answers from SimGuruGeorge, as well as the official statement from The Sims regarding the upcoming Sexual Orientation Update.
The move objects cheat will allow you to put any window you want on a curved wall. They won’t all look good just because of the width of them, but you can make that call on your own builds. The filter in B/B is there to help find windows that should look good on curves.
New Outfit (and Body Hair!) Preview
Looking dapper!
Expansion of Wants and Fears
There are a long list of wants & fears. I don’t recall all of them off hand. There are some that are specific to The Sims 4 High School Years but the team did go back and add some for the previous content. I’m sure more can be added for future packs too.
The Phone Updates and Additions
The trendi and social bunny apps are a part of The Sims 4 High School Years, but the phone overhaul is coming to everyone.
Also – Wants *and* Fears have their own Toggle Option in the Game Settings!
Everybody liked that.
About the School Schedule
The school schedule might seem weird at first. But consider different families you start playing at different times, kids aging up mid week, teens aging up as well.
The schedule aims to allow all teens a chance to experience all the key high school events no matter when they join or leave high school.
One of those interesting choices we have to make when designing for the different possibilities the Sims provided.
By the way – Prom Attendance is Optional!
Don’t want to turn your Fears forcefully into a reality, right?
So, what about the School Year lenght and customization?
The school year is equal to the teen lifespan you set in the gameplay options.
And the Sexual Orientation Update?
The Sims Team released the following statement:
Sul Sul Simmers! This feature will be yours to utilize according to your Sims’ stories. Your newly-created Sims & current Sims will romantically behave as they currently do prior to the release of this feature unless you change their orientation settings in Create a Sim. If you do not change their settings, Sims will have no inherent attraction to a gender, attraction can shift through gameplay, & they will WooHoo with any gender – the default state for a new Sim. Happy Simming!
What do you think about all the upcoming changes and features coming to The Sims 4? Let us know in the conversation below!
Family players will love these CC buyable ultrasound images and birth certificates!
Players who own Get To Work have the option of giving birth at the hospital, which gives your Sim a birth certificate for the new bundle of joy. The only problem is if you choose to have a home birth, you don’t get a birth certificate. Other times, birth certificates can get lost or the Sim info attached to them can break over time.
Ravasheen‘s Better or Birth Customizable Birth Certificate mod gives you the ability to purchase a birth certificate from Build/Buy so no matter where your baby was born, they still have a birth certificate. It’s also base game compatible so players without Get To Work can use them. Click on the birth certificate to add any Sim in the household to it.
As well as the birth certificates, Ravasheen’s added a custom ultrasound image, also buyable in Build/Buy. Assign a Sim in the household in the same way you’d add them to a birth certificate and display the ultrasound image anywhere on a wall or a postcard corkboard.
Since these are not overrides, they are fully compatible with LittleMsSam’s Advanced Birth Certificate and Ultrasound Scan mods. I love using them together for more display options.
We’d love to see ultrasound scans for twins and triplets added to this mod as well for even more versatility!
The Better or Birth mod is currently in early access but will become free on August 4th, 2022!
Take a tour of this foggy abandoned logging town! What secrets will you discover?
The Sims 4 Werewolves comes with a new world called Moonwood Mill. The world is inspired by the natural landscapes of Northern Canada. It’s an old logging town that has since been abandoned except for a few… interesting residents who have made the old ghost town their home.
Moonwood Mill has one neighbourhood with 5 lots but there is a lot to explore outside of the lots. Despite it’s small number of lots, the world feels very open and interactive due to the number of places to fish, scavenge, garden, and explore in the large common spaces. Exploring everything the town has to offer will reveal detailed lore about the town’s history.
Even though there is only one neighbourhood, the world is unofficially divided into a north and south section by a river that runs through the middle of the town. The two areas are inhabited by the two werewolf packs in Moonwood Mill, with the Moonwood Collective in the north section closer to the lake and the Wildfangs in the south section in the middle of town. We’ll be dividing this guide between Moonwood Collective and Wildfangs territory to give you a better perspective of where everything is located.
World Description
Once upon a time, Moonwood Mill was filled with the bustle and sound of the nearby lumber mill. Today, the town is transformed. The rusted shells of its former industry provide cover for a handful of mysterious denizens who’ve sought out this wilderness-shrouded community, basking in its remote and anonymous nature. It’s a place with a hidden history, and those who live here know that if you dig deep enough, you’re bound to discover some fascinating secrets.
Wildfang Territory
Prowler’s Patch
Lot Type: Residential
Size: 30×30
Value: $3,765
Lot Traits/Challenges: None
Prowler’s Patch is an empty lot in the south section of town. While it doesn’t have a great view with graffitied porta-potties on one side and dilapidated factories in front, it is in a convenient location in the centre of town with the Wildfangs’ hangout close by. This would be a great location for a Sim looking to join the Wildfangs and if they have the right werewolf abilities, they won’t even need to build on the lot. They can live completely wild in the great outdoors.
Grimtooth Bar & Bunker
Lot Type: Bar
Size: 50×40
Value: $60,437
Lot Traits/Challenges: None
Moonwood Mill’s bar is the place to be if you want to let your wild side out with friends. The bar serves plenty of meat-based dishes for its canine patrons and there’s a bonfire, jukebox, guitar, and microphone for some live entertainment. Beneath the bar, there’s a large underground bunker that’s open to the public; however, you might want to steer clear if you’re not into the werewolf scene. Local werewolves have been known to crash and party here.
If you’ve been afflicted with Werebies and sweating it out isn’t doing you any good, you can talk to the bartender here to get your hands on an antidote that will cure you before you fully transform into a werewolf.
The Moonwood Mill Library
Lot Type: Library
Size: 40×30
Value: $59,415
Lot Traits/Challenges: None
The library is inside an abandoned factory that has extensive exterior damage but is full of werewolf knowledge just waiting to be discovered. New werewolves who want to unlock the Lunar Epiphany dormant ability should spend some time browsing through the werewolf books here. Anyone wanting to get over their fear of werewolves might want to pick up a copy of Beyond Big & Bad: Dispelling Harmful Werewolf Stereotypes.
The library also has computers, an observatory, and a small telescope so you can do your Internet browsing and moongazing all in one place.
Moonwood Collective Territory
New Moon Shack
Lot Type: Residential
Size: 20×15
Value: $17,027
Beds/Baths: 2bd, 1ba
Lot Traits/Challenges: None
This tiny starter home is a cozy little place to put down roots in Moonwood Mill. It’s close to the Moonwood Collective hangout so anyone looking to join their pack will benefit from its convenient location. It also has a lovely view of Lunvik Lake and is surrounded by picturesque forests. Two bedrooms make this an ideal place to raise a little werewolf family… or a human family who doesn’t mind their neighbours’ wolfy antics.
The Collective Cabin
Lot Type: Residential
Size: 40×30
Value: $50,626
Beds/Baths: 4bd, 2ba
Lot Traits/Challenges: None
This home is occupied by the Volkov family and is the only occupied residential lot in town. The alpha of the Moonwood Collective, Kristopher Volkov, lives here with his teenage son, Jacob Volkov, and a family friend, Lily Zhu. Naturally, it’s close to the Moonwood Collective hangout.
The house has two floors with three bedrooms on the second floor. A fourth bedroom is inside the garden shed where Lily resides. The lot has a spacious garden with lots of planters. If you decide to evict the Volkovs and move in yourself or join the Volkov family, this is a great location for avid gardeners and outdoor enthusiasts.
Other Notable Locations
Apart from the five lots in Moonwood Mill, there are plenty of off-lot locations to explore in Moonwood Mill. Since the town only has one large, expansive neighbourhood, you can freely roam around the entire world discovering new locations and items no matter what lot you’re on.
Underground Tunnel System
Sewer GratePortal-PottiesOld Bunker
There is an underground network of tunnels in Moonwood Mill that can be accessed from several locations; the portal-potties next to the river on the south side of town, the sewer grate on the far south end of town, and the old bunker in the north end of town to the right of the Volkov residence. There is also a tunnel entrance object in Build/Buy that can be placed on any lot to connect you to the tunnel system more easily.
These tunnels can serve as a method of quick travel around the world once you’ve discovered a new route but they are also full of relics and other treasures. Having the Nightvision ability as a werewolf will allow you to see these treasures more easily and help you find new tunnel routes faster. Humans can enter the tunnels, too, but beware! You might get attacked and leave with a bad case of the Werebies…
Moonwood Collective Hangout
The Moonwood Collective hangout is located at the far north of town to the left of the Volkov residence. It’s a tall evergreen tree with a hole in the trunk and is usually decorated with stars and moons hanging from the branches. You’ll see members of the Moonwood Collective pack hanging out here during the daytime hours. If you’re an ally or a member of the pack, you’ll have various interactions available to you on the hangout.
Wildfangs Hangout
The Moonwood Collective hangout is located in the south end of town near the dilapidated library. It’s a small trailer with a bonfire and weights set outside and is usually decorated in graffiti. You’ll see members of the Wildfangs pack hanging out here during the nighttime hours but they can occasionally be spotted during the day, too. If you’re an ally or a member of the pack, you’ll have various interactions available to you on the hangout.
Greg’s Trailer
Greg’s trailer is located in the tall grass directly west of Lunvik Lake. The trailer itself is not clickable and Greg does not show up unless you examine the warning signs in front of his trailer. When he does appear, he’s in wolf form and has max Fury so he’s very volatile and dangerous. Players can try to communicate with him, distract him, or provoke him into attacking them. Greg hates other werewolves but a human might be able to befriend him more easily.
Lunvik Lake
Lunvik Lake lies at the base of the big cliff in Moonwood Mill and is a great location for both swimming and fishing. During the full moon, the mist over the lake glows a very pretty blue and a rare fish can be caught here during this time. Humans born with the Dormant Wolf trait should swim in Lake Lunvik under a full moon once they become teens to awaken the sleeping beast within them…
Moonwood Cliff
Moonwood Cliff is in the north end of town and impossible to miss. It’s huge and towers over the whole town. The cliff can be accessed through an opening at the base and rampaging werewolves will often go to the top of the cliff to howl at the moon here, sometimes with their pack mates. The rare moonpetal flower also grows at the top of this cliff but it only blooms during a full moon.
It’s pretty much possible according to Zerbu – a reliable Modder!
It was pretty apparent that The Sims 4 High School Years Expansion Pack would have a trick up its sleeve. At least when it comes to delivering the bad news.
We are pretty confident that the Mod will be the perfect solution for players of The Sims 4 on PC and Mac. ( sorry Consoles :/ )
To set expectations, the Mod will first allow players of The Sims 4 High School Years to change the High School location. Ability to have multiple High Schools in one save is something he hopes to look into after the Pack release: